mpd: adjust indentation

This commit is contained in:
Andrzej Rybczak
2012-09-06 13:31:07 +02:00
parent 472c69e8cd
commit 0147a24add
2 changed files with 314 additions and 310 deletions

View File

@@ -28,7 +28,9 @@
MPD::Connection Mpd;
MPD::Connection::Connection() : itsConnection(0),
namespace MPD {//
Connection::Connection() : itsConnection(0),
isCommandsListEnabled(0),
isIdle(0),
supportsIdle(0),
@@ -43,7 +45,7 @@ MPD::Connection::Connection() : itsConnection(0),
{
}
MPD::Connection::~Connection()
Connection::~Connection()
{
if (itsConnection)
mpd_connection_free(itsConnection);
@@ -55,7 +57,7 @@ MPD::Connection::~Connection()
mpd_status_free(itsCurrentStatus);
}
bool MPD::Connection::Connect()
bool Connection::Connect()
{
if (itsConnection)
return true;
@@ -73,12 +75,12 @@ bool MPD::Connection::Connect()
return !CheckForErrors();
}
bool MPD::Connection::Connected() const
bool Connection::Connected() const
{
return itsConnection;
}
void MPD::Connection::Disconnect()
void Connection::Disconnect()
{
if (itsConnection)
mpd_connection_free(itsConnection);
@@ -96,12 +98,12 @@ void MPD::Connection::Disconnect()
isCommandsListEnabled = 0;
}
unsigned MPD::Connection::Version() const
unsigned Connection::Version() const
{
return itsConnection ? mpd_connection_get_server_version(itsConnection)[1] : 0;
}
void MPD::Connection::SetHostname(const std::string &host)
void Connection::SetHostname(const std::string &host)
{
size_t at = host.find("@");
if (at != std::string::npos)
@@ -113,7 +115,7 @@ void MPD::Connection::SetHostname(const std::string &host)
itsHost = host;
}
bool MPD::Connection::SendPassword()
bool Connection::SendPassword()
{
assert(itsConnection);
GoBusy();
@@ -122,25 +124,25 @@ bool MPD::Connection::SendPassword()
return !CheckForErrors();
}
void MPD::Connection::SetStatusUpdater(StatusUpdater updater, void *data)
void Connection::SetStatusUpdater(StatusUpdater updater, void *data)
{
itsUpdater = updater;
itsStatusUpdaterUserdata = data;
}
void MPD::Connection::SetErrorHandler(ErrorHandler handler, void *data)
void Connection::SetErrorHandler(ErrorHandler handler, void *data)
{
itsErrorHandler = handler;
itsErrorHandlerUserdata = data;
}
void MPD::Connection::GoIdle()
void Connection::GoIdle()
{
if (supportsIdle && !itsIdleBlocked && !isIdle && mpd_send_idle(itsConnection))
isIdle = 1;
}
int MPD::Connection::GoBusy()
int Connection::GoBusy()
{
int flags = 0;
if (isIdle && mpd_send_noidle(itsConnection))
@@ -153,7 +155,7 @@ int MPD::Connection::GoBusy()
return flags;
}
void MPD::Connection::UpdateStatus()
void Connection::UpdateStatus()
{
if (!itsConnection)
return;
@@ -307,7 +309,7 @@ void MPD::Connection::UpdateStatus()
}
}
void MPD::Connection::UpdateStats()
void Connection::UpdateStats()
{
if (!itsConnection)
return;
@@ -319,7 +321,7 @@ void MPD::Connection::UpdateStats()
GoIdle();
}
bool MPD::Connection::UpdateDirectory(const std::string &path)
bool Connection::UpdateDirectory(const std::string &path)
{
if (!itsConnection)
return false;
@@ -339,7 +341,7 @@ bool MPD::Connection::UpdateDirectory(const std::string &path)
}
void MPD::Connection::Play()
void Connection::Play()
{
if (!itsConnection)
return;
@@ -355,7 +357,7 @@ void MPD::Connection::Play()
}
}
void MPD::Connection::Play(int pos)
void Connection::Play(int pos)
{
if (!itsConnection)
return;
@@ -371,7 +373,7 @@ void MPD::Connection::Play(int pos)
}
}
void MPD::Connection::PlayID(int id)
void Connection::PlayID(int id)
{
if (!itsConnection)
return;
@@ -387,7 +389,7 @@ void MPD::Connection::PlayID(int id)
}
}
void MPD::Connection::Pause(bool state)
void Connection::Pause(bool state)
{
if (!itsConnection)
return;
@@ -403,7 +405,7 @@ void MPD::Connection::Pause(bool state)
}
}
void MPD::Connection::Toggle()
void Connection::Toggle()
{
if (!itsConnection)
return;
@@ -425,7 +427,7 @@ void MPD::Connection::Toggle()
}
}
void MPD::Connection::Stop()
void Connection::Stop()
{
if (!itsConnection)
return;
@@ -441,7 +443,7 @@ void MPD::Connection::Stop()
}
}
void MPD::Connection::Next()
void Connection::Next()
{
if (!itsConnection)
return;
@@ -457,7 +459,7 @@ void MPD::Connection::Next()
}
}
void MPD::Connection::Prev()
void Connection::Prev()
{
if (!itsConnection)
return;
@@ -473,7 +475,7 @@ void MPD::Connection::Prev()
}
}
bool MPD::Connection::Move(unsigned from, unsigned to)
bool Connection::Move(unsigned from, unsigned to)
{
if (!itsConnection)
return false;
@@ -489,7 +491,7 @@ bool MPD::Connection::Move(unsigned from, unsigned to)
}
}
void MPD::Connection::Swap(unsigned from, unsigned to)
void Connection::Swap(unsigned from, unsigned to)
{
if (!itsConnection)
return;
@@ -505,7 +507,7 @@ void MPD::Connection::Swap(unsigned from, unsigned to)
}
}
void MPD::Connection::Seek(unsigned where)
void Connection::Seek(unsigned where)
{
if (!itsConnection)
return;
@@ -521,7 +523,7 @@ void MPD::Connection::Seek(unsigned where)
}
}
void MPD::Connection::Shuffle()
void Connection::Shuffle()
{
if (!itsConnection)
return;
@@ -537,7 +539,7 @@ void MPD::Connection::Shuffle()
}
}
bool MPD::Connection::ClearMainPlaylist()
bool Connection::ClearMainPlaylist()
{
if (!itsConnection)
return false;
@@ -553,7 +555,7 @@ bool MPD::Connection::ClearMainPlaylist()
}
}
bool MPD::Connection::ClearPlaylist(const std::string &playlist)
bool Connection::ClearPlaylist(const std::string &playlist)
{
if (!itsConnection)
return false;
@@ -569,12 +571,12 @@ bool MPD::Connection::ClearPlaylist(const std::string &playlist)
}
}
void MPD::Connection::AddToPlaylist(const std::string &path, const Song &s)
void Connection::AddToPlaylist(const std::string &path, const Song &s)
{
AddToPlaylist(path, s.getURI());
}
void MPD::Connection::AddToPlaylist(const std::string &path, const std::string &file)
void Connection::AddToPlaylist(const std::string &path, const std::string &file)
{
if (!itsConnection)
return;
@@ -590,7 +592,7 @@ void MPD::Connection::AddToPlaylist(const std::string &path, const std::string &
}
}
bool MPD::Connection::PlaylistMove(const std::string &path, int from, int to)
bool Connection::PlaylistMove(const std::string &path, int from, int to)
{
if (!itsConnection)
return false;
@@ -607,7 +609,7 @@ bool MPD::Connection::PlaylistMove(const std::string &path, int from, int to)
}
}
bool MPD::Connection::Rename(const std::string &from, const std::string &to)
bool Connection::Rename(const std::string &from, const std::string &to)
{
if (!itsConnection)
return false;
@@ -623,7 +625,7 @@ bool MPD::Connection::Rename(const std::string &from, const std::string &to)
}
}
MPD::SongList MPD::Connection::GetPlaylistChanges(unsigned version)
SongList Connection::GetPlaylistChanges(unsigned version)
{
SongList result;
if (!itsConnection)
@@ -638,7 +640,7 @@ MPD::SongList MPD::Connection::GetPlaylistChanges(unsigned version)
return result;
}
MPD::Song MPD::Connection::GetSong(const std::string &path)
Song Connection::GetSong(const std::string &path)
{
if (!itsConnection)
return Song();
@@ -651,17 +653,17 @@ MPD::Song MPD::Connection::GetSong(const std::string &path)
return Song(s);
}
int MPD::Connection::GetCurrentSongPos() const
int Connection::GetCurrentSongPos() const
{
return itsCurrentStatus ? mpd_status_get_song_pos(itsCurrentStatus) : -1;
}
int MPD::Connection::GetCurrentlyPlayingSongPos() const
int Connection::GetCurrentlyPlayingSongPos() const
{
return isPlaying() ? GetCurrentSongPos() : -1;
}
MPD::Song MPD::Connection::GetCurrentlyPlayingSong()
Song Connection::GetCurrentlyPlayingSong()
{
assert(!isCommandsListEnabled);
GoBusy();
@@ -671,7 +673,7 @@ MPD::Song MPD::Connection::GetCurrentlyPlayingSong()
return result;
}
MPD::SongList MPD::Connection::GetPlaylistContent(const std::string &path)
SongList Connection::GetPlaylistContent(const std::string &path)
{
SongList result;
if (!itsConnection)
@@ -686,7 +688,7 @@ MPD::SongList MPD::Connection::GetPlaylistContent(const std::string &path)
return result;
}
void MPD::Connection::GetSupportedExtensions(std::set<std::string> &acc)
void Connection::GetSupportedExtensions(std::set<std::string> &acc)
{
if (!itsConnection)
return;
@@ -704,7 +706,7 @@ void MPD::Connection::GetSupportedExtensions(std::set<std::string> &acc)
GoIdle();
}
void MPD::Connection::SetRepeat(bool mode)
void Connection::SetRepeat(bool mode)
{
if (!itsConnection)
return;
@@ -720,7 +722,7 @@ void MPD::Connection::SetRepeat(bool mode)
}
}
void MPD::Connection::SetRandom(bool mode)
void Connection::SetRandom(bool mode)
{
if (!itsConnection)
return;
@@ -736,7 +738,7 @@ void MPD::Connection::SetRandom(bool mode)
}
}
void MPD::Connection::SetSingle(bool mode)
void Connection::SetSingle(bool mode)
{
if (!itsConnection)
return;
@@ -752,7 +754,7 @@ void MPD::Connection::SetSingle(bool mode)
}
}
void MPD::Connection::SetConsume(bool mode)
void Connection::SetConsume(bool mode)
{
if (!itsConnection)
return;
@@ -768,7 +770,7 @@ void MPD::Connection::SetConsume(bool mode)
}
}
void MPD::Connection::SetVolume(unsigned vol)
void Connection::SetVolume(unsigned vol)
{
if (!itsConnection || vol > 100)
return;
@@ -778,7 +780,7 @@ void MPD::Connection::SetVolume(unsigned vol)
UpdateStatus();
}
std::string MPD::Connection::GetReplayGainMode()
std::string Connection::GetReplayGainMode()
{
if (!itsConnection)
return "Unknown";
@@ -798,7 +800,7 @@ std::string MPD::Connection::GetReplayGainMode()
return result;
}
void MPD::Connection::SetReplayGainMode(ReplayGainMode mode)
void Connection::SetReplayGainMode(ReplayGainMode mode)
{
if (!itsConnection)
return;
@@ -827,7 +829,7 @@ void MPD::Connection::SetReplayGainMode(ReplayGainMode mode)
mpd_response_finish(itsConnection);
}
void MPD::Connection::SetCrossfade(unsigned crossfade)
void Connection::SetCrossfade(unsigned crossfade)
{
if (!itsConnection)
return;
@@ -843,7 +845,7 @@ void MPD::Connection::SetCrossfade(unsigned crossfade)
}
}
bool MPD::Connection::SetPriority(const Song &s, int prio)
bool Connection::SetPriority(const Song &s, int prio)
{
if (!itsConnection)
return false;
@@ -859,7 +861,7 @@ bool MPD::Connection::SetPriority(const Song &s, int prio)
}
}
int MPD::Connection::AddSong(const std::string &path, int pos)
int Connection::AddSong(const std::string &path, int pos)
{
if (!itsConnection)
return -1;
@@ -882,12 +884,12 @@ int MPD::Connection::AddSong(const std::string &path, int pos)
return id;
}
int MPD::Connection::AddSong(const Song &s, int pos)
int Connection::AddSong(const Song &s, int pos)
{
return AddSong((!s.isFromDatabase() ? "file://" : "") + s.getURI(), pos);
}
bool MPD::Connection::Add(const std::string &path)
bool Connection::Add(const std::string &path)
{
if (!itsConnection)
return false;
@@ -903,7 +905,7 @@ bool MPD::Connection::Add(const std::string &path)
}
}
bool MPD::Connection::AddRandomTag(mpd_tag_type tag, size_t number)
bool Connection::AddRandomTag(mpd_tag_type tag, size_t number)
{
if (!itsConnection && !number)
return false;
@@ -934,7 +936,7 @@ bool MPD::Connection::AddRandomTag(mpd_tag_type tag, size_t number)
return true;
}
bool MPD::Connection::AddRandomSongs(size_t number)
bool Connection::AddRandomSongs(size_t number)
{
if (!itsConnection && !number)
return false;
@@ -969,7 +971,7 @@ bool MPD::Connection::AddRandomSongs(size_t number)
return true;
}
bool MPD::Connection::Delete(unsigned pos)
bool Connection::Delete(unsigned pos)
{
if (!itsConnection)
return false;
@@ -983,7 +985,7 @@ bool MPD::Connection::Delete(unsigned pos)
return result;
}
bool MPD::Connection::DeleteID(unsigned id)
bool Connection::DeleteID(unsigned id)
{
if (!itsConnection)
return false;
@@ -997,7 +999,7 @@ bool MPD::Connection::DeleteID(unsigned id)
return result;
}
bool MPD::Connection::PlaylistDelete(const std::string &playlist, unsigned pos)
bool Connection::PlaylistDelete(const std::string &playlist, unsigned pos)
{
if (!itsConnection)
return false;
@@ -1013,7 +1015,7 @@ bool MPD::Connection::PlaylistDelete(const std::string &playlist, unsigned pos)
}
}
void MPD::Connection::StartCommandsList()
void Connection::StartCommandsList()
{
if (!itsConnection)
return;
@@ -1023,7 +1025,7 @@ void MPD::Connection::StartCommandsList()
isCommandsListEnabled = 1;
}
bool MPD::Connection::CommitCommandsList()
bool Connection::CommitCommandsList()
{
if (!itsConnection)
return false;
@@ -1034,7 +1036,7 @@ bool MPD::Connection::CommitCommandsList()
return mpd_response_finish(itsConnection);
}
bool MPD::Connection::DeletePlaylist(const std::string &name)
bool Connection::DeletePlaylist(const std::string &name)
{
if (!itsConnection)
return false;
@@ -1050,7 +1052,7 @@ bool MPD::Connection::DeletePlaylist(const std::string &name)
}
}
bool MPD::Connection::LoadPlaylist(const std::string &name)
bool Connection::LoadPlaylist(const std::string &name)
{
if (!itsConnection)
return false;
@@ -1059,7 +1061,7 @@ bool MPD::Connection::LoadPlaylist(const std::string &name)
return mpd_run_load(itsConnection, name.c_str());
}
int MPD::Connection::SavePlaylist(const std::string &name)
int Connection::SavePlaylist(const std::string &name)
{
if (!itsConnection)
return false;
@@ -1075,7 +1077,7 @@ int MPD::Connection::SavePlaylist(const std::string &name)
return CheckForErrors();
}
MPD::StringList MPD::Connection::GetPlaylists()
StringList Connection::GetPlaylists()
{
StringList result;
if (!itsConnection)
@@ -1087,7 +1089,7 @@ MPD::StringList MPD::Connection::GetPlaylists()
return result;
}
MPD::StringList MPD::Connection::GetList(mpd_tag_type type)
StringList Connection::GetList(mpd_tag_type type)
{
StringList result;
if (!itsConnection)
@@ -1106,13 +1108,13 @@ MPD::StringList MPD::Connection::GetList(mpd_tag_type type)
return result;
}
void MPD::Connection::StartSearch(bool exact_match)
void Connection::StartSearch(bool exact_match)
{
if (itsConnection)
mpd_search_db_songs(itsConnection, exact_match);
}
void MPD::Connection::StartFieldSearch(mpd_tag_type item)
void Connection::StartFieldSearch(mpd_tag_type item)
{
if (itsConnection)
{
@@ -1121,7 +1123,7 @@ void MPD::Connection::StartFieldSearch(mpd_tag_type item)
}
}
void MPD::Connection::AddSearch(mpd_tag_type item, const std::string &str) const
void Connection::AddSearch(mpd_tag_type item, const std::string &str) const
{
// mpd version < 0.14.* doesn't support empty search constraints
if (Version() < 14 && str.empty())
@@ -1130,21 +1132,21 @@ void MPD::Connection::AddSearch(mpd_tag_type item, const std::string &str) const
mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, item, str.c_str());
}
void MPD::Connection::AddSearchAny(const std::string &str) const
void Connection::AddSearchAny(const std::string &str) const
{
assert(!str.empty());
if (itsConnection)
mpd_search_add_any_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, str.c_str());
}
void MPD::Connection::AddSearchURI(const std::string &str) const
void Connection::AddSearchURI(const std::string &str) const
{
assert(!str.empty());
if (itsConnection)
mpd_search_add_uri_constraint(itsConnection, MPD_OPERATOR_DEFAULT, str.c_str());
}
MPD::SongList MPD::Connection::CommitSearchSongs()
SongList Connection::CommitSearchSongs()
{
SongList result;
if (!itsConnection)
@@ -1159,7 +1161,7 @@ MPD::SongList MPD::Connection::CommitSearchSongs()
return result;
}
MPD::StringList MPD::Connection::CommitSearchTags()
StringList Connection::CommitSearchTags()
{
StringList result;
if (!itsConnection)
@@ -1177,7 +1179,7 @@ MPD::StringList MPD::Connection::CommitSearchTags()
return result;
}
MPD::ItemList MPD::Connection::GetDirectory(const std::string &path)
ItemList Connection::GetDirectory(const std::string &path)
{
ItemList result;
if (!itsConnection)
@@ -1213,7 +1215,7 @@ MPD::ItemList MPD::Connection::GetDirectory(const std::string &path)
return result;
}
MPD::SongList MPD::Connection::GetDirectoryRecursive(const std::string &path)
SongList Connection::GetDirectoryRecursive(const std::string &path)
{
SongList result;
if (!itsConnection)
@@ -1228,7 +1230,7 @@ MPD::SongList MPD::Connection::GetDirectoryRecursive(const std::string &path)
return result;
}
MPD::StringList MPD::Connection::GetDirectories(const std::string &path)
StringList Connection::GetDirectories(const std::string &path)
{
StringList result;
if (!itsConnection)
@@ -1246,7 +1248,7 @@ MPD::StringList MPD::Connection::GetDirectories(const std::string &path)
return result;
}
MPD::SongList MPD::Connection::GetSongs(const std::string &path)
SongList Connection::GetSongs(const std::string &path)
{
SongList result;
if (!itsConnection)
@@ -1261,7 +1263,7 @@ MPD::SongList MPD::Connection::GetSongs(const std::string &path)
return result;
}
MPD::OutputList MPD::Connection::GetOutputs()
OutputList Connection::GetOutputs()
{
OutputList result;
if (!itsConnection)
@@ -1279,7 +1281,7 @@ MPD::OutputList MPD::Connection::GetOutputs()
return result;
}
bool MPD::Connection::EnableOutput(int id)
bool Connection::EnableOutput(int id)
{
if (!itsConnection)
return false;
@@ -1295,7 +1297,7 @@ bool MPD::Connection::EnableOutput(int id)
}
}
bool MPD::Connection::DisableOutput(int id)
bool Connection::DisableOutput(int id)
{
if (!itsConnection)
return false;
@@ -1311,7 +1313,7 @@ bool MPD::Connection::DisableOutput(int id)
}
}
MPD::StringList MPD::Connection::GetURLHandlers()
StringList Connection::GetURLHandlers()
{
StringList result;
if (!itsConnection)
@@ -1329,7 +1331,7 @@ MPD::StringList MPD::Connection::GetURLHandlers()
return result;
}
MPD::StringList MPD::Connection::GetTagTypes()
StringList Connection::GetTagTypes()
{
StringList result;
if (!itsConnection)
@@ -1347,7 +1349,7 @@ MPD::StringList MPD::Connection::GetTagTypes()
return result;
}
int MPD::Connection::CheckForErrors()
int Connection::CheckForErrors()
{
int error_code = MPD_ERROR_SUCCESS;
if ((error_code = mpd_connection_get_error(itsConnection)) != MPD_ERROR_SUCCESS)
@@ -1369,3 +1371,5 @@ int MPD::Connection::CheckForErrors()
}
return error_code;
}
}

View File

@@ -27,237 +27,237 @@
#include <mpd/client.h>
#include "song.h"
namespace MPD
{
enum ItemType { itDirectory, itSong, itPlaylist };
enum PlayerState { psUnknown, psStop, psPlay, psPause };
enum ReplayGainMode { rgmOff, rgmTrack, rgmAlbum };
namespace MPD {//
struct Item
{
std::shared_ptr<Song> song;
ItemType type;
std::string name;
};
struct StatusChanges
{
StatusChanges() : Playlist(0), StoredPlaylists(0), SongID(0), Database(0), DBUpdating(0), Volume(0), ElapsedTime(0), Crossfade(0), Random(0), Repeat(0), Single(0), Consume(0), PlayerState(0), StatusFlags(0), Outputs(0) { }
bool Playlist:1;
bool StoredPlaylists:1;
bool SongID:1;
bool Database:1;
bool DBUpdating:1;
bool Volume:1;
bool ElapsedTime:1;
bool Crossfade:1;
bool Random:1;
bool Repeat:1;
bool Single:1;
bool Consume:1;
bool PlayerState:1;
bool StatusFlags:1;
bool Outputs:1;
};
struct Output
{
Output(const std::string &name_, bool enabled) : m_name(name_), m_enabled(enabled) { }
const std::string &name() const { return m_name; }
bool isEnabled() const { return m_enabled; }
private:
std::string m_name;
bool m_enabled;
};
typedef std::vector<Item> ItemList;
typedef std::vector<std::string> StringList;
typedef std::vector<Output> OutputList;
enum ItemType { itDirectory, itSong, itPlaylist };
enum PlayerState { psUnknown, psStop, psPlay, psPause };
enum ReplayGainMode { rgmOff, rgmTrack, rgmAlbum };
struct Item
{
std::shared_ptr<Song> song;
ItemType type;
std::string name;
};
struct StatusChanges
{
StatusChanges() : Playlist(0), StoredPlaylists(0), SongID(0), Database(0), DBUpdating(0), Volume(0), ElapsedTime(0), Crossfade(0), Random(0), Repeat(0), Single(0), Consume(0), PlayerState(0), StatusFlags(0), Outputs(0) { }
bool Playlist:1;
bool StoredPlaylists:1;
bool SongID:1;
bool Database:1;
bool DBUpdating:1;
bool Volume:1;
bool ElapsedTime:1;
bool Crossfade:1;
bool Random:1;
bool Repeat:1;
bool Single:1;
bool Consume:1;
bool PlayerState:1;
bool StatusFlags:1;
bool Outputs:1;
};
struct Output
{
Output(const std::string &name_, bool enabled) : m_name(name_), m_enabled(enabled) { }
const std::string &name() const { return m_name; }
bool isEnabled() const { return m_enabled; }
private:
std::string m_name;
bool m_enabled;
};
typedef std::vector<Item> ItemList;
typedef std::vector<std::string> StringList;
typedef std::vector<Output> OutputList;
class Connection
{
typedef void (*StatusUpdater) (Connection *, StatusChanges, void *);
typedef void (*ErrorHandler) (Connection *, int, const char *, void *);
public:
Connection();
~Connection();
bool Connect();
bool Connected() const;
void Disconnect();
const std::string & GetHostname() { return itsHost; }
int GetPort() { return itsPort; }
unsigned Version() const;
void SetIdleEnabled(bool val) { isIdleEnabled = val; }
void BlockIdle(bool val) { itsIdleBlocked = val; }
bool SupportsIdle() const { return supportsIdle; }
void OrderDataFetching() { hasData = 1; }
int GetFD() const { return itsFD; }
void SetHostname(const std::string &);
void SetPort(int port) { itsPort = port; }
void SetTimeout(int timeout) { itsTimeout = timeout; }
void SetPassword(const std::string &password) { itsPassword = password; }
bool SendPassword();
void SetStatusUpdater(StatusUpdater, void *);
void SetErrorHandler(ErrorHandler, void *);
void UpdateStatus();
void UpdateStats();
bool UpdateDirectory(const std::string &);
void Play();
void Play(int);
void PlayID(int);
void Pause(bool);
void Toggle();
void Stop();
void Next();
void Prev();
bool Move(unsigned, unsigned);
void Swap(unsigned, unsigned);
void Seek(unsigned);
void Shuffle();
bool ClearMainPlaylist();
bool isPlaying() const { return GetState() > psStop; }
PlayerState GetState() const { return itsCurrentStatus ? PlayerState(mpd_status_get_state(itsCurrentStatus)) : psUnknown; }
PlayerState GetOldState() const { return itsOldStatus ? PlayerState(mpd_status_get_state(itsOldStatus)) : psUnknown; }
bool GetRepeat() const { return itsCurrentStatus ? mpd_status_get_repeat(itsCurrentStatus) : 0; }
bool GetRandom() const { return itsCurrentStatus ? mpd_status_get_random(itsCurrentStatus) : 0; }
bool GetSingle() const { return itsCurrentStatus ? mpd_status_get_single(itsCurrentStatus) : 0; }
bool GetConsume() const { return itsCurrentStatus ? mpd_status_get_consume(itsCurrentStatus) : 0; }
bool GetDBIsUpdating() const { return itsCurrentStatus ? mpd_status_get_update_id(itsCurrentStatus) : 0; }
int GetVolume() const { return itsCurrentStatus ? mpd_status_get_volume(itsCurrentStatus) : -1; }
unsigned GetCrossfade() const { return itsCurrentStatus ? mpd_status_get_crossfade(itsCurrentStatus) : 0; }
unsigned GetPlaylistID() const { return itsCurrentStatus ? mpd_status_get_queue_version(itsCurrentStatus) : 0; }
unsigned GetOldPlaylistID() const { return itsOldStatus ? mpd_status_get_queue_version(itsOldStatus) : 0; }
unsigned GetElapsedTime() const { return itsCurrentStatus ? itsElapsed : 0; }
int GetTotalTime() const { return itsCurrentStatus ? mpd_status_get_total_time(itsCurrentStatus) : 0; }
unsigned GetBitrate() const { return itsCurrentStatus ? mpd_status_get_kbit_rate(itsCurrentStatus) : 0; }
unsigned NumberOfArtists() const { return itsStats ? mpd_stats_get_number_of_artists(itsStats) : 0; }
unsigned NumberOfAlbums() const { return itsStats ? mpd_stats_get_number_of_albums(itsStats) : 0; }
unsigned NumberOfSongs() const { return itsStats ? mpd_stats_get_number_of_songs(itsStats) : 0; }
unsigned long Uptime() const { return itsStats ? mpd_stats_get_uptime(itsStats) : 0; }
unsigned long DBUpdateTime() const { return itsStats ? mpd_stats_get_db_update_time(itsStats) : 0; }
unsigned long PlayTime() const { return itsStats ? mpd_stats_get_play_time(itsStats) : 0; }
unsigned long DBPlayTime() const { return itsStats ? mpd_stats_get_db_play_time(itsStats) : 0; }
size_t GetPlaylistLength() const { return itsCurrentStatus ? mpd_status_get_queue_length(itsCurrentStatus) : 0; }
SongList GetPlaylistChanges(unsigned);
const std::string &GetErrorMessage() const { return itsErrorMessage; }
Song GetCurrentlyPlayingSong();
int GetCurrentlyPlayingSongPos() const;
int GetCurrentSongPos() const;
Song GetSong(const std::string &);
SongList GetPlaylistContent(const std::string &);
void GetSupportedExtensions(std::set<std::string> &);
void SetRepeat(bool);
void SetRandom(bool);
void SetSingle(bool);
void SetConsume(bool);
void SetCrossfade(unsigned);
void SetVolume(unsigned);
std::string GetReplayGainMode();
void SetReplayGainMode(ReplayGainMode);
bool SetPriority(const Song &s, int prio);
int AddSong(const std::string &, int = -1); // returns id of added song
int AddSong(const Song &, int = -1); // returns id of added song
bool AddRandomTag(mpd_tag_type, size_t);
bool AddRandomSongs(size_t);
bool Add(const std::string &path);
bool Delete(unsigned);
bool DeleteID(unsigned);
bool PlaylistDelete(const std::string &, unsigned);
void StartCommandsList();
bool CommitCommandsList();
bool DeletePlaylist(const std::string &);
bool LoadPlaylist(const std::string &name);
int SavePlaylist(const std::string &);
bool ClearPlaylist(const std::string &);
void AddToPlaylist(const std::string &, const Song &);
void AddToPlaylist(const std::string &, const std::string &);
bool PlaylistMove(const std::string &, int, int);
bool Rename(const std::string &, const std::string &);
void StartSearch(bool);
void StartFieldSearch(mpd_tag_type);
void AddSearch(mpd_tag_type, const std::string &) const;
void AddSearchAny(const std::string &str) const;
void AddSearchURI(const std::string &str) const;
SongList CommitSearchSongs();
StringList CommitSearchTags();
StringList GetPlaylists();
StringList GetList(mpd_tag_type);
ItemList GetDirectory(const std::string &);
SongList GetDirectoryRecursive(const std::string &);
SongList GetSongs(const std::string &);
StringList GetDirectories(const std::string &);
OutputList GetOutputs();
bool EnableOutput(int);
bool DisableOutput(int);
StringList GetURLHandlers();
StringList GetTagTypes();
private:
void GoIdle();
int GoBusy();
int CheckForErrors();
mpd_connection *itsConnection;
bool isCommandsListEnabled;
std::string itsErrorMessage;
int itsFD;
bool isIdle;
bool isIdleEnabled;
bool itsIdleBlocked;
bool supportsIdle;
bool hasData;
std::string itsHost;
int itsPort;
int itsTimeout;
std::string itsPassword;
mpd_status *itsCurrentStatus;
mpd_status *itsOldStatus;
mpd_stats *itsStats;
unsigned itsElapsed;
time_t itsElapsedTimer[2];
StatusChanges itsChanges;
StatusUpdater itsUpdater;
void *itsStatusUpdaterUserdata;
ErrorHandler itsErrorHandler;
void *itsErrorHandlerUserdata;
mpd_tag_type itsSearchedField;
};
class Connection
{
typedef void (*StatusUpdater) (Connection *, StatusChanges, void *);
typedef void (*ErrorHandler) (Connection *, int, const char *, void *);
public:
Connection();
~Connection();
bool Connect();
bool Connected() const;
void Disconnect();
const std::string & GetHostname() { return itsHost; }
int GetPort() { return itsPort; }
unsigned Version() const;
void SetIdleEnabled(bool val) { isIdleEnabled = val; }
void BlockIdle(bool val) { itsIdleBlocked = val; }
bool SupportsIdle() const { return supportsIdle; }
void OrderDataFetching() { hasData = 1; }
int GetFD() const { return itsFD; }
void SetHostname(const std::string &);
void SetPort(int port) { itsPort = port; }
void SetTimeout(int timeout) { itsTimeout = timeout; }
void SetPassword(const std::string &password) { itsPassword = password; }
bool SendPassword();
void SetStatusUpdater(StatusUpdater, void *);
void SetErrorHandler(ErrorHandler, void *);
void UpdateStatus();
void UpdateStats();
bool UpdateDirectory(const std::string &);
void Play();
void Play(int);
void PlayID(int);
void Pause(bool);
void Toggle();
void Stop();
void Next();
void Prev();
bool Move(unsigned, unsigned);
void Swap(unsigned, unsigned);
void Seek(unsigned);
void Shuffle();
bool ClearMainPlaylist();
bool isPlaying() const { return GetState() > psStop; }
PlayerState GetState() const { return itsCurrentStatus ? PlayerState(mpd_status_get_state(itsCurrentStatus)) : psUnknown; }
PlayerState GetOldState() const { return itsOldStatus ? PlayerState(mpd_status_get_state(itsOldStatus)) : psUnknown; }
bool GetRepeat() const { return itsCurrentStatus ? mpd_status_get_repeat(itsCurrentStatus) : 0; }
bool GetRandom() const { return itsCurrentStatus ? mpd_status_get_random(itsCurrentStatus) : 0; }
bool GetSingle() const { return itsCurrentStatus ? mpd_status_get_single(itsCurrentStatus) : 0; }
bool GetConsume() const { return itsCurrentStatus ? mpd_status_get_consume(itsCurrentStatus) : 0; }
bool GetDBIsUpdating() const { return itsCurrentStatus ? mpd_status_get_update_id(itsCurrentStatus) : 0; }
int GetVolume() const { return itsCurrentStatus ? mpd_status_get_volume(itsCurrentStatus) : -1; }
unsigned GetCrossfade() const { return itsCurrentStatus ? mpd_status_get_crossfade(itsCurrentStatus) : 0; }
unsigned GetPlaylistID() const { return itsCurrentStatus ? mpd_status_get_queue_version(itsCurrentStatus) : 0; }
unsigned GetOldPlaylistID() const { return itsOldStatus ? mpd_status_get_queue_version(itsOldStatus) : 0; }
unsigned GetElapsedTime() const { return itsCurrentStatus ? itsElapsed : 0; }
int GetTotalTime() const { return itsCurrentStatus ? mpd_status_get_total_time(itsCurrentStatus) : 0; }
unsigned GetBitrate() const { return itsCurrentStatus ? mpd_status_get_kbit_rate(itsCurrentStatus) : 0; }
unsigned NumberOfArtists() const { return itsStats ? mpd_stats_get_number_of_artists(itsStats) : 0; }
unsigned NumberOfAlbums() const { return itsStats ? mpd_stats_get_number_of_albums(itsStats) : 0; }
unsigned NumberOfSongs() const { return itsStats ? mpd_stats_get_number_of_songs(itsStats) : 0; }
unsigned long Uptime() const { return itsStats ? mpd_stats_get_uptime(itsStats) : 0; }
unsigned long DBUpdateTime() const { return itsStats ? mpd_stats_get_db_update_time(itsStats) : 0; }
unsigned long PlayTime() const { return itsStats ? mpd_stats_get_play_time(itsStats) : 0; }
unsigned long DBPlayTime() const { return itsStats ? mpd_stats_get_db_play_time(itsStats) : 0; }
size_t GetPlaylistLength() const { return itsCurrentStatus ? mpd_status_get_queue_length(itsCurrentStatus) : 0; }
SongList GetPlaylistChanges(unsigned);
const std::string &GetErrorMessage() const { return itsErrorMessage; }
Song GetCurrentlyPlayingSong();
int GetCurrentlyPlayingSongPos() const;
int GetCurrentSongPos() const;
Song GetSong(const std::string &);
SongList GetPlaylistContent(const std::string &);
void GetSupportedExtensions(std::set<std::string> &);
void SetRepeat(bool);
void SetRandom(bool);
void SetSingle(bool);
void SetConsume(bool);
void SetCrossfade(unsigned);
void SetVolume(unsigned);
std::string GetReplayGainMode();
void SetReplayGainMode(ReplayGainMode);
bool SetPriority(const Song &s, int prio);
int AddSong(const std::string &, int = -1); // returns id of added song
int AddSong(const Song &, int = -1); // returns id of added song
bool AddRandomTag(mpd_tag_type, size_t);
bool AddRandomSongs(size_t);
bool Add(const std::string &path);
bool Delete(unsigned);
bool DeleteID(unsigned);
bool PlaylistDelete(const std::string &, unsigned);
void StartCommandsList();
bool CommitCommandsList();
bool DeletePlaylist(const std::string &);
bool LoadPlaylist(const std::string &name);
int SavePlaylist(const std::string &);
bool ClearPlaylist(const std::string &);
void AddToPlaylist(const std::string &, const Song &);
void AddToPlaylist(const std::string &, const std::string &);
bool PlaylistMove(const std::string &, int, int);
bool Rename(const std::string &, const std::string &);
void StartSearch(bool);
void StartFieldSearch(mpd_tag_type);
void AddSearch(mpd_tag_type, const std::string &) const;
void AddSearchAny(const std::string &str) const;
void AddSearchURI(const std::string &str) const;
SongList CommitSearchSongs();
StringList CommitSearchTags();
StringList GetPlaylists();
StringList GetList(mpd_tag_type);
ItemList GetDirectory(const std::string &);
SongList GetDirectoryRecursive(const std::string &);
SongList GetSongs(const std::string &);
StringList GetDirectories(const std::string &);
OutputList GetOutputs();
bool EnableOutput(int);
bool DisableOutput(int);
StringList GetURLHandlers();
StringList GetTagTypes();
private:
void GoIdle();
int GoBusy();
int CheckForErrors();
mpd_connection *itsConnection;
bool isCommandsListEnabled;
std::string itsErrorMessage;
int itsFD;
bool isIdle;
bool isIdleEnabled;
bool itsIdleBlocked;
bool supportsIdle;
bool hasData;
std::string itsHost;
int itsPort;
int itsTimeout;
std::string itsPassword;
mpd_status *itsCurrentStatus;
mpd_status *itsOldStatus;
mpd_stats *itsStats;
unsigned itsElapsed;
time_t itsElapsedTimer[2];
StatusChanges itsChanges;
StatusUpdater itsUpdater;
void *itsStatusUpdaterUserdata;
ErrorHandler itsErrorHandler;
void *itsErrorHandlerUserdata;
mpd_tag_type itsSearchedField;
};
}
extern MPD::Connection Mpd;