bindings: implement Key and Command in terms of std::tuple

This commit is contained in:
Andrzej Rybczak
2015-05-09 19:42:57 +02:00
parent 11735b42b3
commit 078fc099f3

View File

@@ -33,42 +33,23 @@ struct Key
{
enum Type { Standard, NCurses };
Key(wchar_t ch, Type ct) : m_char(ch), m_type(ct) { }
Key(wchar_t ch, Type ct) : m_impl(ch, ct) { }
wchar_t getChar() const {
return m_char;
}
Type getType() const {
return m_type;
}
# define KEYS_DEFINE_OPERATOR(CMP) \
bool operator CMP (const Key &k) const { \
if (m_char CMP k.m_char) \
return true; \
if (m_char != k.m_char) \
return false; \
return m_type CMP k.m_type; \
}
KEYS_DEFINE_OPERATOR(<);
KEYS_DEFINE_OPERATOR(<=);
KEYS_DEFINE_OPERATOR(>);
KEYS_DEFINE_OPERATOR(>=);
# undef KEYS_DEFINE_OPERATOR
bool operator==(const Key &k) const {
return m_char == k.m_char && m_type == k.m_type;
}
bool operator!=(const Key &k) const {
return !(*this == k);
}
wchar_t getChar() const { return std::get<0>(m_impl); }
Type getType() const { return std::get<1>(m_impl); }
bool operator< (const Key &rhs) const { return m_impl < rhs.m_impl; }
bool operator<=(const Key &rhs) const { return m_impl <= rhs.m_impl; }
bool operator> (const Key &rhs) const { return m_impl > rhs.m_impl; }
bool operator>=(const Key &rhs) const { return m_impl >= rhs.m_impl; }
bool operator==(const Key &rhs) const { return m_impl == rhs.m_impl; }
bool operator!=(const Key &rhs) const { return m_impl != rhs.m_impl; }
static Key read(NC::Window &w);
static Key noOp;
private:
wchar_t m_char;
Type m_type;
private:
std::tuple<wchar_t, Type> m_impl;
};
/// Represents either single action or chain of actions bound to a certain key
@@ -108,14 +89,13 @@ struct Command
{
template <typename ArgT>
Command(ArgT &&binding_, bool immediate_)
: m_binding(std::forward<ArgT>(binding_)), m_immediate(immediate_) { }
: m_impl(std::forward<ArgT>(binding_), immediate_) { }
const Binding &binding() const { return m_binding; }
bool immediate() const { return m_immediate; }
const Binding &binding() const { return std::get<0>(m_impl); }
bool immediate() const { return std::get<1>(m_impl); }
private:
Binding m_binding;
bool m_immediate;
std::tuple<Binding, bool> m_impl;
};
/// Keybindings configuration