put mpd connection related things into namespace
This commit is contained in:
@@ -29,7 +29,9 @@
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# include "tag_editor.h"
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#endif // HAVE_TAGLIB_H
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extern MPDConnection *Mpd;
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using namespace MPD;
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extern Connection *Mpd;
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extern ncmpcpp_config Config;
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@@ -24,9 +24,9 @@
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#include "mpdpp.h"
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#include "ncmpcpp.h"
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void UpdateItemList(Menu<Item> *);
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void UpdateItemList(Menu<MPD::Item> *);
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string DisplayItem(const Item &, void *, const Menu<Item> *);
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string DisplayItem(const MPD::Item &, void *, const Menu<MPD::Item> *);
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void GetDirectory(string, string = "/");
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@@ -23,7 +23,7 @@
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#include "help.h"
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#include "settings.h"
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extern MPDConnection *Mpd;
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extern MPD::Connection *Mpd;
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extern ncmpcpp_keys Key;
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@@ -24,12 +24,14 @@
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#include "helpers.h"
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#include "tag_editor.h"
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extern MPDConnection *Mpd;
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using namespace MPD;
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extern Connection *Mpd;
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extern ncmpcpp_config Config;
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extern Menu<Song> *mPlaylist;
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extern Menu<Item> *mBrowser;
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extern Menu<MPD::Item> *mBrowser;
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extern Window *wFooter;
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extern NcmpcppScreen current_screen;
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@@ -38,7 +38,7 @@ class CaseInsensitiveSorting
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public:
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bool operator()(string, string);
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bool operator()(Song *, Song *);
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bool operator()(const Item &, const Item &);
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bool operator()(const MPD::Item &, const MPD::Item &);
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};
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bool SortSongsByTrack(Song *, Song *);
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206
src/mpdpp.cpp
206
src/mpdpp.cpp
@@ -20,14 +20,18 @@
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#include "mpdpp.h"
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const string playlist_max_message = "playlist is at the max size";
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using namespace MPD;
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MPDConnection::MPDConnection() : isConnected(0),
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using std::string;
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const char *playlist_max_message = "playlist is at the max size";
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Connection::Connection() : isConnected(0),
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itsErrorCode(0),
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itsMaxPlaylistLength(-1),
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MPD_HOST("localhost"),
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MPD_PORT(6600),
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MPD_TIMEOUT(15),
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itsHost("localhost"),
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itsPort(6600),
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itsTimeout(15),
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itsUpdater(0),
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itsErrorHandler(0)
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{
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@@ -38,7 +42,7 @@ MPDConnection::MPDConnection() : isConnected(0),
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itsOldStatus = 0;
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}
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MPDConnection::~MPDConnection()
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Connection::~Connection()
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{
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if (itsConnection)
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mpd_closeConnection(itsConnection);
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@@ -53,15 +57,15 @@ MPDConnection::~MPDConnection()
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ClearQueue();
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}
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bool MPDConnection::Connect()
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bool Connection::Connect()
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{
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if (!isConnected && !itsConnection)
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{
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itsConnection = mpd_newConnection(MPD_HOST.c_str(), MPD_PORT, MPD_TIMEOUT);
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itsConnection = mpd_newConnection(itsHost.c_str(), itsPort, itsTimeout);
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isConnected = 1;
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if (CheckForErrors())
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return false;
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if (!MPD_PASSWORD.empty())
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if (!itsPassword.empty())
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SendPassword();
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return !CheckForErrors();
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}
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@@ -69,12 +73,12 @@ bool MPDConnection::Connect()
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return true;
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}
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bool MPDConnection::Connected() const
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bool Connection::Connected() const
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{
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return isConnected;
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}
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void MPDConnection::Disconnect()
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void Connection::Disconnect()
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{
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if (itsConnection)
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mpd_closeConnection(itsConnection);
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@@ -96,37 +100,37 @@ void MPDConnection::Disconnect()
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ClearQueue();
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}
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void MPDConnection::SetHostname(const string &host)
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void Connection::SetHostname(const string &host)
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{
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size_t at = host.find("@");
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if (at != string::npos)
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{
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MPD_PASSWORD = host.substr(0, at);
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MPD_HOST = host.substr(at+1);
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itsPassword = host.substr(0, at);
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itsHost = host.substr(at+1);
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}
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else
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MPD_HOST = host;
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itsHost = host;
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}
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void MPDConnection::SendPassword() const
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void Connection::SendPassword() const
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{
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mpd_sendPasswordCommand(itsConnection, MPD_PASSWORD.c_str());
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mpd_sendPasswordCommand(itsConnection, itsPassword.c_str());
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mpd_finishCommand(itsConnection);
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}
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void MPDConnection::SetStatusUpdater(StatusUpdater updater, void *data)
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void Connection::SetStatusUpdater(StatusUpdater updater, void *data)
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{
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itsUpdater = updater;
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itsStatusUpdaterUserdata = data;
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}
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void MPDConnection::SetErrorHandler(ErrorHandler handler, void *data)
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void Connection::SetErrorHandler(ErrorHandler handler, void *data)
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{
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itsErrorHandler = handler;
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itsErrorHandlerUserdata = data;
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}
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void MPDConnection::UpdateStatus()
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void Connection::UpdateStatus()
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{
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CheckForErrors();
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@@ -150,39 +154,37 @@ void MPDConnection::UpdateStatus()
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if (itsCurrentStatus && itsCurrentStats && itsUpdater)
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{
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MPDStatusChanges changes;
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if (itsOldStatus == NULL || itsOldStats == NULL)
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{
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changes.Playlist = 1;
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changes.SongID = 1;
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changes.Database = 1;
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changes.DBUpdating = 1;
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changes.Volume = 1;
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changes.ElapsedTime = 1;
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changes.Crossfade = 1;
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changes.Random = 1;
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changes.Repeat = 1;
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changes.PlayerState = 1;
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itsChanges.Playlist = 1;
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itsChanges.SongID = 1;
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itsChanges.Database = 1;
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itsChanges.DBUpdating = 1;
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itsChanges.Volume = 1;
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itsChanges.ElapsedTime = 1;
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itsChanges.Crossfade = 1;
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itsChanges.Random = 1;
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itsChanges.Repeat = 1;
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itsChanges.PlayerState = 1;
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}
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else
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{
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changes.Playlist = itsOldStatus->playlist != itsCurrentStatus->playlist;
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changes.SongID = itsOldStatus->songid != itsCurrentStatus->songid;
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changes.Database = itsOldStats->dbUpdateTime != itsCurrentStats->dbUpdateTime;
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changes.DBUpdating = itsOldStatus->updatingDb != itsCurrentStatus->updatingDb;
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changes.Volume = itsOldStatus->volume != itsCurrentStatus->volume;
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changes.ElapsedTime = itsOldStatus->elapsedTime != itsCurrentStatus->elapsedTime;
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changes.Crossfade = itsOldStatus->crossfade != itsCurrentStatus->crossfade;
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changes.Random = itsOldStatus->random != itsCurrentStatus->random;
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changes.Repeat = itsOldStatus->repeat != itsCurrentStatus->repeat;
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changes.PlayerState = itsOldStatus->state != itsCurrentStatus->state;
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itsChanges.Playlist = itsOldStatus->playlist != itsCurrentStatus->playlist;
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itsChanges.SongID = itsOldStatus->songid != itsCurrentStatus->songid;
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itsChanges.Database = itsOldStats->dbUpdateTime != itsCurrentStats->dbUpdateTime;
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itsChanges.DBUpdating = itsOldStatus->updatingDb != itsCurrentStatus->updatingDb;
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itsChanges.Volume = itsOldStatus->volume != itsCurrentStatus->volume;
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itsChanges.ElapsedTime = itsOldStatus->elapsedTime != itsCurrentStatus->elapsedTime;
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itsChanges.Crossfade = itsOldStatus->crossfade != itsCurrentStatus->crossfade;
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itsChanges.Random = itsOldStatus->random != itsCurrentStatus->random;
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itsChanges.Repeat = itsOldStatus->repeat != itsCurrentStatus->repeat;
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itsChanges.PlayerState = itsOldStatus->state != itsCurrentStatus->state;
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}
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itsUpdater(this, changes, itsErrorHandlerUserdata);
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itsUpdater(this, itsChanges, itsErrorHandlerUserdata);
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}
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}
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void MPDConnection::UpdateDirectory(const string &path) const
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void Connection::UpdateDirectory(const string &path) const
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{
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if (isConnected)
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{
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@@ -191,7 +193,7 @@ void MPDConnection::UpdateDirectory(const string &path) const
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}
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}
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void MPDConnection::Execute(const string &command) const
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void Connection::Execute(const string &command) const
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{
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if (isConnected)
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{
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@@ -200,13 +202,13 @@ void MPDConnection::Execute(const string &command) const
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}
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}
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void MPDConnection::Play() const
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void Connection::Play() const
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{
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if (isConnected)
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PlayID(-1);
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}
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void MPDConnection::Play(int pos) const
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void Connection::Play(int pos) const
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{
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if (isConnected)
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{
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@@ -215,7 +217,7 @@ void MPDConnection::Play(int pos) const
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}
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}
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void MPDConnection::PlayID(int id) const
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void Connection::PlayID(int id) const
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{
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if (isConnected)
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{
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@@ -224,7 +226,7 @@ void MPDConnection::PlayID(int id) const
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}
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}
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void MPDConnection::Pause() const
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void Connection::Pause() const
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{
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if (isConnected)
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{
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@@ -233,7 +235,7 @@ void MPDConnection::Pause() const
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}
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}
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void MPDConnection::Stop() const
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void Connection::Stop() const
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{
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if (isConnected)
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{
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@@ -242,7 +244,7 @@ void MPDConnection::Stop() const
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}
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}
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void MPDConnection::Next() const
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void Connection::Next() const
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{
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if (isConnected)
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{
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@@ -251,7 +253,7 @@ void MPDConnection::Next() const
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}
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}
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void MPDConnection::Prev() const
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void Connection::Prev() const
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{
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if (isConnected)
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{
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@@ -260,7 +262,7 @@ void MPDConnection::Prev() const
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}
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}
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void MPDConnection::Move(int from, int to) const
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void Connection::Move(int from, int to) const
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{
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if (isConnected)
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{
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@@ -269,7 +271,7 @@ void MPDConnection::Move(int from, int to) const
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}
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}
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void MPDConnection::Seek(int where) const
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void Connection::Seek(int where) const
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{
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if (isConnected)
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{
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@@ -278,7 +280,7 @@ void MPDConnection::Seek(int where) const
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}
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}
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void MPDConnection::Shuffle() const
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void Connection::Shuffle() const
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{
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if (isConnected)
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{
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@@ -287,7 +289,7 @@ void MPDConnection::Shuffle() const
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}
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}
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void MPDConnection::ClearPlaylist() const
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void Connection::ClearPlaylist() const
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{
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if (isConnected)
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{
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@@ -296,13 +298,13 @@ void MPDConnection::ClearPlaylist() const
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}
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}
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void MPDConnection::AddToPlaylist(const string &path, const Song &s) const
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void Connection::AddToPlaylist(const string &path, const Song &s) const
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{
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if (!s.Empty())
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AddToPlaylist(path, s.GetFile());
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}
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void MPDConnection::AddToPlaylist(const string &path, const string &file) const
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void Connection::AddToPlaylist(const string &path, const string &file) const
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{
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if (isConnected)
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{
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@@ -311,7 +313,7 @@ void MPDConnection::AddToPlaylist(const string &path, const string &file) const
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}
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}
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void MPDConnection::Move(const string &path, int from, int to) const
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void Connection::Move(const string &path, int from, int to) const
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{
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if (isConnected)
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{
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@@ -320,7 +322,7 @@ void MPDConnection::Move(const string &path, int from, int to) const
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}
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}
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void MPDConnection::Rename(const string &from, const string &to) const
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void Connection::Rename(const string &from, const string &to) const
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{
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if (isConnected)
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{
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@@ -329,7 +331,7 @@ void MPDConnection::Rename(const string &from, const string &to) const
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}
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}
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void MPDConnection::GetPlaylistChanges(long long id, SongList &v) const
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void Connection::GetPlaylistChanges(long long id, SongList &v) const
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{
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if (isConnected)
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{
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@@ -344,7 +346,7 @@ void MPDConnection::GetPlaylistChanges(long long id, SongList &v) const
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{
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if (item->type == MPD_INFO_ENTITY_TYPE_SONG)
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{
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Song *s = new Song(item->info.song, 1);
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Song *s = new Song(item->info.song);
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item->info.song = 0;
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v.push_back(s);
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}
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@@ -354,7 +356,7 @@ void MPDConnection::GetPlaylistChanges(long long id, SongList &v) const
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}
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}
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Song MPDConnection::GetSong(const string &path) const
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Song Connection::GetSong(const string &path) const
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{
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if (isConnected)
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{
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@@ -371,12 +373,12 @@ Song MPDConnection::GetSong(const string &path) const
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return Song();
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}
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int MPDConnection::GetCurrentSongPos() const
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int Connection::GetCurrentSongPos() const
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{
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return isConnected && itsCurrentStatus ? (itsCurrentStatus->state == psPlay || itsCurrentStatus->state == psPause ? itsCurrentStatus->song : -1) : -1;
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}
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Song MPDConnection::GetCurrentSong() const
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Song Connection::GetCurrentSong() const
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{
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if (isConnected && (GetState() == psPlay || GetState() == psPause))
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{
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@@ -398,7 +400,7 @@ Song MPDConnection::GetCurrentSong() const
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return Song();
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}
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void MPDConnection::GetPlaylistContent(const string &path, SongList &v) const
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void Connection::GetPlaylistContent(const string &path, SongList &v) const
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{
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if (isConnected)
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{
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@@ -418,7 +420,7 @@ void MPDConnection::GetPlaylistContent(const string &path, SongList &v) const
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}
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}
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void MPDConnection::SetRepeat(bool mode) const
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void Connection::SetRepeat(bool mode) const
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{
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if (isConnected)
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{
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@@ -427,7 +429,7 @@ void MPDConnection::SetRepeat(bool mode) const
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}
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}
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void MPDConnection::SetRandom(bool mode) const
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void Connection::SetRandom(bool mode) const
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{
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if (isConnected)
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{
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@@ -436,7 +438,7 @@ void MPDConnection::SetRandom(bool mode) const
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}
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}
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void MPDConnection::SetVolume(int vol) const
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void Connection::SetVolume(int vol) const
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{
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if (isConnected)
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{
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@@ -445,7 +447,7 @@ void MPDConnection::SetVolume(int vol) const
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}
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}
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void MPDConnection::SetCrossfade(int crossfade) const
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void Connection::SetCrossfade(int crossfade) const
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{
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if (isConnected)
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{
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@@ -454,7 +456,7 @@ void MPDConnection::SetCrossfade(int crossfade) const
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}
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}
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int MPDConnection::AddSong(const string &path)
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int Connection::AddSong(const string &path)
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{
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int id = -1;
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if (isConnected)
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@@ -472,12 +474,12 @@ int MPDConnection::AddSong(const string &path)
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return id;
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}
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int MPDConnection::AddSong(const Song &s)
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int Connection::AddSong(const Song &s)
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{
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return !s.Empty() ? (s.IsFromDB() ? AddSong(s.GetFile()) : AddSong("file://" + s.GetFile())) : -1;
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return !s.Empty() ? (s.IsFromDB() ? AddSong(s.GetFile()) : AddSong("file://" + string(s.GetFile()))) : -1;
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}
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void MPDConnection::QueueAddSong(const string &path)
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void Connection::QueueAddSong(const string &path)
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{
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if (isConnected && GetPlaylistLength() < itsMaxPlaylistLength)
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{
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@@ -488,13 +490,13 @@ void MPDConnection::QueueAddSong(const string &path)
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}
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}
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void MPDConnection::QueueAddSong(const Song &s)
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void Connection::QueueAddSong(const Song &s)
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{
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if (!s.Empty())
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QueueAddSong(s.GetFile());
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}
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void MPDConnection::QueueAddToPlaylist(const string &playlist, const string &path)
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void Connection::QueueAddToPlaylist(const string &playlist, const string &path)
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{
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if (isConnected)
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{
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||||
@@ -506,13 +508,13 @@ void MPDConnection::QueueAddToPlaylist(const string &playlist, const string &pat
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::QueueAddToPlaylist(const string &playlist, const Song &s)
|
||||
void Connection::QueueAddToPlaylist(const string &playlist, const Song &s)
|
||||
{
|
||||
if (!s.Empty())
|
||||
QueueAddToPlaylist(playlist, s.GetFile());
|
||||
}
|
||||
|
||||
void MPDConnection::QueueDeleteSong(int id)
|
||||
void Connection::QueueDeleteSong(int id)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -523,7 +525,7 @@ void MPDConnection::QueueDeleteSong(int id)
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::QueueDeleteSongId(int id)
|
||||
void Connection::QueueDeleteSongId(int id)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -534,7 +536,7 @@ void MPDConnection::QueueDeleteSongId(int id)
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::QueueMove(int from, int to)
|
||||
void Connection::QueueMove(int from, int to)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -546,7 +548,7 @@ void MPDConnection::QueueMove(int from, int to)
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::QueueMove(const string &playlist, int from, int to)
|
||||
void Connection::QueueMove(const string &playlist, int from, int to)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -559,7 +561,7 @@ void MPDConnection::QueueMove(const string &playlist, int from, int to)
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::QueueDeleteFromPlaylist(const string &playlist, int pos)
|
||||
void Connection::QueueDeleteFromPlaylist(const string &playlist, int pos)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -571,7 +573,7 @@ void MPDConnection::QueueDeleteFromPlaylist(const string &playlist, int pos)
|
||||
}
|
||||
}
|
||||
|
||||
bool MPDConnection::CommitQueue()
|
||||
bool Connection::CommitQueue()
|
||||
{
|
||||
bool retval = false;
|
||||
if (isConnected)
|
||||
@@ -615,7 +617,7 @@ bool MPDConnection::CommitQueue()
|
||||
return retval;
|
||||
}
|
||||
|
||||
void MPDConnection::DeletePlaylist(const string &name) const
|
||||
void Connection::DeletePlaylist(const string &name) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -624,7 +626,7 @@ void MPDConnection::DeletePlaylist(const string &name) const
|
||||
}
|
||||
}
|
||||
|
||||
bool MPDConnection::SavePlaylist(const string &name) const
|
||||
bool Connection::SavePlaylist(const string &name) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -636,7 +638,7 @@ bool MPDConnection::SavePlaylist(const string &name) const
|
||||
return false;
|
||||
}
|
||||
|
||||
void MPDConnection::GetPlaylists(TagList &v) const
|
||||
void Connection::GetPlaylists(TagList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -651,7 +653,7 @@ void MPDConnection::GetPlaylists(TagList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetList(TagList &v, mpd_TagItems type) const
|
||||
void Connection::GetList(TagList &v, mpd_TagItems type) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -666,7 +668,7 @@ void MPDConnection::GetList(TagList &v, mpd_TagItems type) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetArtists(TagList &v) const
|
||||
void Connection::GetArtists(TagList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -681,7 +683,7 @@ void MPDConnection::GetArtists(TagList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetAlbums(string artist, TagList &v) const
|
||||
void Connection::GetAlbums(string artist, TagList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -696,13 +698,13 @@ void MPDConnection::GetAlbums(string artist, TagList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::StartSearch(bool exact_match) const
|
||||
void Connection::StartSearch(bool exact_match) const
|
||||
{
|
||||
if (isConnected)
|
||||
mpd_startSearch(itsConnection, exact_match);
|
||||
}
|
||||
|
||||
void MPDConnection::StartFieldSearch(mpd_TagItems item)
|
||||
void Connection::StartFieldSearch(mpd_TagItems item)
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -711,13 +713,13 @@ void MPDConnection::StartFieldSearch(mpd_TagItems item)
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::AddSearch(mpd_TagItems item, const string &str) const
|
||||
void Connection::AddSearch(mpd_TagItems item, const string &str) const
|
||||
{
|
||||
if (isConnected)
|
||||
mpd_addConstraintSearch(itsConnection, item, str.c_str());
|
||||
}
|
||||
|
||||
void MPDConnection::CommitSearch(SongList &v) const
|
||||
void Connection::CommitSearch(SongList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -737,7 +739,7 @@ void MPDConnection::CommitSearch(SongList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::CommitSearch(TagList &v) const
|
||||
void Connection::CommitSearch(TagList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -754,7 +756,7 @@ void MPDConnection::CommitSearch(TagList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetDirectory(const string &path, ItemList &v) const
|
||||
void Connection::GetDirectory(const string &path, ItemList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -786,7 +788,7 @@ void MPDConnection::GetDirectory(const string &path, ItemList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetDirectoryRecursive(const string &path, SongList &v) const
|
||||
void Connection::GetDirectoryRecursive(const string &path, SongList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -806,7 +808,7 @@ void MPDConnection::GetDirectoryRecursive(const string &path, SongList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetSongs(const string &path, SongList &v) const
|
||||
void Connection::GetSongs(const string &path, SongList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -826,7 +828,7 @@ void MPDConnection::GetSongs(const string &path, SongList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
void MPDConnection::GetDirectories(const string &path, TagList &v) const
|
||||
void Connection::GetDirectories(const string &path, TagList &v) const
|
||||
{
|
||||
if (isConnected)
|
||||
{
|
||||
@@ -842,7 +844,7 @@ void MPDConnection::GetDirectories(const string &path, TagList &v) const
|
||||
}
|
||||
}
|
||||
|
||||
int MPDConnection::CheckForErrors()
|
||||
int Connection::CheckForErrors()
|
||||
{
|
||||
itsErrorCode = 0;
|
||||
if (itsConnection->error)
|
||||
@@ -871,21 +873,21 @@ int MPDConnection::CheckForErrors()
|
||||
return itsErrorCode;
|
||||
}
|
||||
|
||||
void MPDConnection::ClearQueue()
|
||||
void Connection::ClearQueue()
|
||||
{
|
||||
for (std::vector<QueueCommand *>::iterator it = itsQueue.begin(); it != itsQueue.end(); it++)
|
||||
delete *it;
|
||||
itsQueue.clear();
|
||||
}
|
||||
|
||||
void FreeSongList(SongList &l)
|
||||
void MPD::FreeSongList(SongList &l)
|
||||
{
|
||||
for (SongList::iterator i = l.begin(); i != l.end(); i++)
|
||||
delete *i;
|
||||
l.clear();
|
||||
}
|
||||
|
||||
void FreeItemList(ItemList &l)
|
||||
void MPD::FreeItemList(ItemList &l)
|
||||
{
|
||||
for (ItemList::iterator i = l.begin(); i != l.end(); i++)
|
||||
delete i->song;
|
||||
|
||||
315
src/mpdpp.h
315
src/mpdpp.h
@@ -18,190 +18,195 @@
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef HAVE_MPDPP_H
|
||||
#define HAVE_MPDPP_H
|
||||
#ifndef _MPDPP_H
|
||||
#define _MPDPP_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "libmpdclient.h"
|
||||
#include "ncmpcpp.h"
|
||||
#include "song.h"
|
||||
|
||||
enum QueueCommandType { qctAdd, qctAddToPlaylist, qctDelete, qctDeleteID, qctMove, qctPlaylistMove, qctDeleteFromPlaylist };
|
||||
enum ItemType { itDirectory, itSong, itPlaylist };
|
||||
enum PlayerState { psUnknown, psStop, psPlay, psPause };
|
||||
|
||||
struct MPDStatusChanges
|
||||
namespace MPD
|
||||
{
|
||||
MPDStatusChanges() : Playlist(0), SongID(0), Database(0), DBUpdating(0), Volume(0), ElapsedTime(0), Crossfade(0), Random(0), Repeat(0), PlayerState(0) { }
|
||||
bool Playlist;
|
||||
bool SongID;
|
||||
bool Database;
|
||||
bool DBUpdating;
|
||||
bool Volume;
|
||||
bool ElapsedTime;
|
||||
bool Crossfade;
|
||||
bool Random;
|
||||
bool Repeat;
|
||||
bool PlayerState;
|
||||
};
|
||||
enum QueueCommandType { qctAdd, qctAddToPlaylist, qctDelete, qctDeleteID, qctMove, qctPlaylistMove, qctDeleteFromPlaylist };
|
||||
enum ItemType { itDirectory, itSong, itPlaylist };
|
||||
enum PlayerState { psUnknown, psStop, psPlay, psPause };
|
||||
|
||||
struct QueueCommand
|
||||
{
|
||||
QueueCommand() : id(0), id2(0) { }
|
||||
QueueCommandType type;
|
||||
string playlist_path;
|
||||
string item_path;
|
||||
int id;
|
||||
int id2;
|
||||
};
|
||||
|
||||
struct Item
|
||||
{
|
||||
Item() : song(0) { }
|
||||
Song *song;
|
||||
ItemType type;
|
||||
string name;
|
||||
};
|
||||
|
||||
typedef std::vector<Item> ItemList;
|
||||
typedef std::vector<Song *> SongList;
|
||||
typedef std::vector<string> TagList;
|
||||
|
||||
void FreeSongList(SongList &);
|
||||
void FreeItemList(ItemList &);
|
||||
|
||||
class MPDConnection
|
||||
{
|
||||
typedef void (*StatusUpdater) (MPDConnection *, MPDStatusChanges, void *);
|
||||
typedef void (*ErrorHandler) (MPDConnection *, int, string, void *);
|
||||
struct Item
|
||||
{
|
||||
Item() : song(0) { }
|
||||
Song *song;
|
||||
ItemType type;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
public:
|
||||
MPDConnection();
|
||||
~MPDConnection();
|
||||
struct StatusChanges
|
||||
{
|
||||
bool Playlist:1;
|
||||
bool SongID:1;
|
||||
bool Database:1;
|
||||
bool DBUpdating:1;
|
||||
bool Volume:1;
|
||||
bool ElapsedTime:1;
|
||||
bool Crossfade:1;
|
||||
bool Random:1;
|
||||
bool Repeat:1;
|
||||
bool PlayerState:1;
|
||||
};
|
||||
|
||||
typedef std::vector<Item> ItemList;
|
||||
typedef std::vector<Song *> SongList;
|
||||
typedef std::vector<std::string> TagList;
|
||||
|
||||
void FreeSongList(SongList &);
|
||||
void FreeItemList(ItemList &);
|
||||
|
||||
class Connection
|
||||
{
|
||||
struct QueueCommand
|
||||
{
|
||||
QueueCommand() : id(0), id2(0) { }
|
||||
QueueCommandType type;
|
||||
std::string playlist_path;
|
||||
std::string item_path;
|
||||
int id;
|
||||
int id2;
|
||||
};
|
||||
|
||||
bool Connect();
|
||||
bool Connected() const;
|
||||
void Disconnect();
|
||||
typedef void (*StatusUpdater) (Connection *, StatusChanges, void *);
|
||||
typedef void (*ErrorHandler) (Connection *, int, const char *, void *);
|
||||
|
||||
const string & GetHostname() { return MPD_HOST; }
|
||||
int GetPort() { return MPD_PORT; }
|
||||
public:
|
||||
Connection();
|
||||
~Connection();
|
||||
|
||||
void SetHostname(const string &);
|
||||
void SetPort(int port) { MPD_PORT = port; }
|
||||
void SetTimeout(int timeout) { MPD_TIMEOUT = timeout; }
|
||||
void SetPassword(const string &password) { MPD_PASSWORD = password; }
|
||||
void SendPassword() const;
|
||||
bool Connect();
|
||||
bool Connected() const;
|
||||
void Disconnect();
|
||||
|
||||
void SetStatusUpdater(StatusUpdater, void *);
|
||||
void SetErrorHandler(ErrorHandler, void *);
|
||||
void UpdateStatus();
|
||||
void UpdateDirectory(const string &) const;
|
||||
const std::string & GetHostname() { return itsHost; }
|
||||
int GetPort() { return itsPort; }
|
||||
|
||||
void Execute(const string &) const;
|
||||
void SetHostname(const std::string &);
|
||||
void SetPort(int port) { itsPort = port; }
|
||||
void SetTimeout(int timeout) { itsTimeout = timeout; }
|
||||
void SetPassword(const std::string &password) { itsPassword = password; }
|
||||
void SendPassword() const;
|
||||
|
||||
void Play() const;
|
||||
void Play(int) const;
|
||||
void PlayID(int) const;
|
||||
void Pause() const;
|
||||
void Stop() const;
|
||||
void Next() const;
|
||||
void Prev() const;
|
||||
void Move(int, int) const;
|
||||
void Seek(int) const;
|
||||
void Shuffle() const;
|
||||
void ClearPlaylist() const;
|
||||
void SetStatusUpdater(StatusUpdater, void *);
|
||||
void SetErrorHandler(ErrorHandler, void *);
|
||||
void UpdateStatus();
|
||||
void UpdateDirectory(const std::string &) const;
|
||||
|
||||
PlayerState GetState() const { return isConnected && itsCurrentStatus ? (PlayerState)itsCurrentStatus->state : psUnknown; }
|
||||
bool GetRepeat() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->repeat : 0; }
|
||||
bool GetRandom() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->random : 0; }
|
||||
bool GetDBIsUpdating() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->updatingDb : 0; }
|
||||
int GetVolume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->volume : -1; }
|
||||
int GetCrossfade() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->crossfade : -1; }
|
||||
long long GetPlaylistID() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlist : -1; }
|
||||
long long GetOldPlaylistID() const { return isConnected && itsOldStatus ? itsOldStatus->playlist : -1; }
|
||||
int GetElapsedTime() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->elapsedTime : -1; }
|
||||
void Execute(const std::string &) const;
|
||||
|
||||
unsigned int GetMaxPlaylistLength() const { return itsMaxPlaylistLength; }
|
||||
int GetPlaylistLength() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlistLength : 0; }
|
||||
void GetPlaylistChanges(long long, SongList &) const;
|
||||
void Play() const;
|
||||
void Play(int) const;
|
||||
void PlayID(int) const;
|
||||
void Pause() const;
|
||||
void Stop() const;
|
||||
void Next() const;
|
||||
void Prev() const;
|
||||
void Move(int, int) const;
|
||||
void Seek(int) const;
|
||||
void Shuffle() const;
|
||||
void ClearPlaylist() const;
|
||||
|
||||
const string & GetErrorMessage() const { return itsErrorMessage; }
|
||||
int GetErrorCode() const { return itsErrorCode; }
|
||||
PlayerState GetState() const { return isConnected && itsCurrentStatus ? (PlayerState)itsCurrentStatus->state : psUnknown; }
|
||||
bool GetRepeat() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->repeat : 0; }
|
||||
bool GetRandom() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->random : 0; }
|
||||
bool GetDBIsUpdating() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->updatingDb : 0; }
|
||||
int GetVolume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->volume : -1; }
|
||||
int GetCrossfade() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->crossfade : -1; }
|
||||
long long GetPlaylistID() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlist : -1; }
|
||||
long long GetOldPlaylistID() const { return isConnected && itsOldStatus ? itsOldStatus->playlist : -1; }
|
||||
int GetElapsedTime() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->elapsedTime : -1; }
|
||||
|
||||
Song GetCurrentSong() const;
|
||||
int GetCurrentSongPos() const;
|
||||
Song GetSong(const string &) const;
|
||||
void GetPlaylistContent(const string &, SongList &) const;
|
||||
unsigned int GetMaxPlaylistLength() const { return itsMaxPlaylistLength; }
|
||||
int GetPlaylistLength() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlistLength : 0; }
|
||||
void GetPlaylistChanges(long long, SongList &) const;
|
||||
|
||||
void SetRepeat(bool) const;
|
||||
void SetRandom(bool) const;
|
||||
void SetVolume(int) const;
|
||||
void SetCrossfade(int) const;
|
||||
const std::string & GetErrorMessage() const { return itsErrorMessage; }
|
||||
int GetErrorCode() const { return itsErrorCode; }
|
||||
|
||||
int AddSong(const string &); // returns id of added song
|
||||
int AddSong(const Song &); // returns id of added song
|
||||
void QueueAddSong(const string &);
|
||||
void QueueAddSong(const Song &);
|
||||
void QueueAddToPlaylist(const string &, const string &);
|
||||
void QueueAddToPlaylist(const string &, const Song &);
|
||||
void QueueDeleteSong(int);
|
||||
void QueueDeleteSongId(int);
|
||||
void QueueMove(int, int);
|
||||
void QueueMove(const string &, int, int);
|
||||
void QueueDeleteFromPlaylist(const string &, int);
|
||||
bool CommitQueue();
|
||||
Song GetCurrentSong() const;
|
||||
int GetCurrentSongPos() const;
|
||||
Song GetSong(const std::string &) const;
|
||||
void GetPlaylistContent(const std::string &, SongList &) const;
|
||||
|
||||
void DeletePlaylist(const string &) const;
|
||||
bool SavePlaylist(const string &) const;
|
||||
void ClearPlaylist(const string &) const;
|
||||
void AddToPlaylist(const string &, const Song &) const;
|
||||
void AddToPlaylist(const string &, const string &) const;
|
||||
void Move(const string &, int, int) const;
|
||||
void Rename(const string &, const string &) const;
|
||||
void SetRepeat(bool) const;
|
||||
void SetRandom(bool) const;
|
||||
void SetVolume(int) const;
|
||||
void SetCrossfade(int) const;
|
||||
|
||||
void StartSearch(bool) const;
|
||||
void StartFieldSearch(mpd_TagItems);
|
||||
void AddSearch(mpd_TagItems, const string &) const;
|
||||
void CommitSearch(SongList &) const;
|
||||
void CommitSearch(TagList &) const;
|
||||
int AddSong(const std::string &); // returns id of added song
|
||||
int AddSong(const Song &); // returns id of added song
|
||||
void QueueAddSong(const std::string &);
|
||||
void QueueAddSong(const Song &);
|
||||
void QueueAddToPlaylist(const std::string &, const std::string &);
|
||||
void QueueAddToPlaylist(const std::string &, const Song &);
|
||||
void QueueDeleteSong(int);
|
||||
void QueueDeleteSongId(int);
|
||||
void QueueMove(int, int);
|
||||
void QueueMove(const std::string &, int, int);
|
||||
void QueueDeleteFromPlaylist(const std::string &, int);
|
||||
bool CommitQueue();
|
||||
|
||||
void GetPlaylists(TagList &) const;
|
||||
void GetList(TagList &, mpd_TagItems) const;
|
||||
void GetArtists(TagList &) const;
|
||||
void GetAlbums(string, TagList &) const;
|
||||
void GetDirectory(const string &, ItemList &) const;
|
||||
void GetDirectoryRecursive(const string &, SongList &) const;
|
||||
void GetSongs(const string &, SongList &) const;
|
||||
void GetDirectories(const string &, TagList &) const;
|
||||
void DeletePlaylist(const std::string &) const;
|
||||
bool SavePlaylist(const std::string &) const;
|
||||
void ClearPlaylist(const std::string &) const;
|
||||
void AddToPlaylist(const std::string &, const Song &) const;
|
||||
void AddToPlaylist(const std::string &, const std::string &) const;
|
||||
void Move(const std::string &, int, int) const;
|
||||
void Rename(const std::string &, const std::string &) const;
|
||||
|
||||
private:
|
||||
void ClearQueue();
|
||||
int CheckForErrors();
|
||||
void StartSearch(bool) const;
|
||||
void StartFieldSearch(mpd_TagItems);
|
||||
void AddSearch(mpd_TagItems, const std::string &) const;
|
||||
void CommitSearch(SongList &) const;
|
||||
void CommitSearch(TagList &) const;
|
||||
|
||||
mpd_Connection *itsConnection;
|
||||
bool isConnected;
|
||||
void GetPlaylists(TagList &) const;
|
||||
void GetList(TagList &, mpd_TagItems) const;
|
||||
void GetArtists(TagList &) const;
|
||||
void GetAlbums(std::string, TagList &) const;
|
||||
void GetDirectory(const std::string &, ItemList &) const;
|
||||
void GetDirectoryRecursive(const std::string &, SongList &) const;
|
||||
void GetSongs(const std::string &, SongList &) const;
|
||||
void GetDirectories(const std::string &, TagList &) const;
|
||||
|
||||
string itsErrorMessage;
|
||||
int itsErrorCode;
|
||||
unsigned int itsMaxPlaylistLength;
|
||||
private:
|
||||
void ClearQueue();
|
||||
int CheckForErrors();
|
||||
|
||||
string MPD_HOST;
|
||||
int MPD_PORT;
|
||||
int MPD_TIMEOUT;
|
||||
string MPD_PASSWORD;
|
||||
mpd_Connection *itsConnection;
|
||||
bool isConnected;
|
||||
|
||||
mpd_Stats *itsOldStats;
|
||||
mpd_Stats *itsCurrentStats;
|
||||
mpd_Status *itsCurrentStatus;
|
||||
mpd_Status *itsOldStatus;
|
||||
std::string itsErrorMessage;
|
||||
int itsErrorCode;
|
||||
unsigned int itsMaxPlaylistLength;
|
||||
|
||||
StatusUpdater itsUpdater;
|
||||
void *itsStatusUpdaterUserdata;
|
||||
ErrorHandler itsErrorHandler;
|
||||
void *itsErrorHandlerUserdata;
|
||||
std::string itsHost;
|
||||
int itsPort;
|
||||
int itsTimeout;
|
||||
std::string itsPassword;
|
||||
|
||||
mpd_TagItems itsSearchedField;
|
||||
std::vector<QueueCommand *> itsQueue;
|
||||
};
|
||||
mpd_Stats *itsOldStats;
|
||||
mpd_Stats *itsCurrentStats;
|
||||
mpd_Status *itsCurrentStatus;
|
||||
mpd_Status *itsOldStatus;
|
||||
|
||||
StatusChanges itsChanges;
|
||||
|
||||
StatusUpdater itsUpdater;
|
||||
void *itsStatusUpdaterUserdata;
|
||||
ErrorHandler itsErrorHandler;
|
||||
void *itsErrorHandlerUserdata;
|
||||
|
||||
mpd_TagItems itsSearchedField;
|
||||
std::vector<QueueCommand *> itsQueue;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -80,6 +80,8 @@
|
||||
vFoundPositions.clear(); \
|
||||
} while (0)
|
||||
|
||||
using namespace MPD;
|
||||
|
||||
ncmpcpp_config Config;
|
||||
ncmpcpp_keys Key;
|
||||
|
||||
@@ -117,7 +119,7 @@ Scrollpad *sInfo;
|
||||
Window *wHeader;
|
||||
Window *wFooter;
|
||||
|
||||
MPDConnection *Mpd;
|
||||
Connection *Mpd;
|
||||
|
||||
int now_playing = -1;
|
||||
int lock_statusbar_delay = -1;
|
||||
@@ -174,7 +176,7 @@ int main(int argc, char *argv[])
|
||||
ReadKeys(Key);
|
||||
DefineEmptyTags();
|
||||
|
||||
Mpd = new MPDConnection;
|
||||
Mpd = new Connection;
|
||||
|
||||
if (getenv("MPD_HOST"))
|
||||
Mpd->SetHostname(getenv("MPD_HOST"));
|
||||
@@ -932,7 +934,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
header_update_status = 1;
|
||||
PlayerState mpd_state = Mpd->GetState();
|
||||
MPDStatusChanges changes;
|
||||
StatusChanges changes;
|
||||
if (mpd_state == psPlay || mpd_state == psPause)
|
||||
changes.ElapsedTime = 1; // restore status
|
||||
else
|
||||
|
||||
@@ -21,7 +21,9 @@
|
||||
#include "helpers.h"
|
||||
#include "search_engine.h"
|
||||
|
||||
extern MPDConnection *Mpd;
|
||||
using namespace MPD;
|
||||
|
||||
extern Connection *Mpd;
|
||||
extern Menu<Song> *mPlaylist;
|
||||
extern Menu< std::pair<string, Song> > *mSearcher;
|
||||
|
||||
|
||||
@@ -26,7 +26,9 @@
|
||||
|
||||
#define UPDATE_WINDOW_TITLE WindowTitle(DisplaySong(Mpd->GetCurrentSong(), &Config.song_window_title_format))
|
||||
|
||||
extern MPDConnection *Mpd;
|
||||
using namespace MPD;
|
||||
|
||||
extern Connection *Mpd;
|
||||
extern ncmpcpp_config Config;
|
||||
|
||||
extern Menu<Song> *mPlaylist;
|
||||
@@ -109,7 +111,7 @@ void TraceMpdStatus()
|
||||
else
|
||||
block_progressbar_update = !allow_statusbar_unlock;
|
||||
|
||||
MPDStatusChanges changes;
|
||||
StatusChanges changes;
|
||||
switch (Mpd->GetState())
|
||||
{
|
||||
case psStop:
|
||||
@@ -126,7 +128,7 @@ void TraceMpdStatus()
|
||||
//wHeader->WriteXY(0,1, IntoStr(now_playing), 1);
|
||||
}
|
||||
|
||||
void NcmpcppErrorCallback(MPDConnection *Mpd, int errorid, string msg, void *)
|
||||
void NcmpcppErrorCallback(Connection *Mpd, int errorid, const char *msg, void *)
|
||||
{
|
||||
if (errorid == MPD_ACK_ERROR_PERMISSION)
|
||||
{
|
||||
@@ -139,10 +141,10 @@ void NcmpcppErrorCallback(MPDConnection *Mpd, int errorid, string msg, void *)
|
||||
wFooter->SetGetStringHelper(TraceMpdStatus);
|
||||
}
|
||||
else
|
||||
ShowMessage("%s", msg.c_str());
|
||||
ShowMessage("%s", msg);
|
||||
}
|
||||
|
||||
void NcmpcppStatusChanged(MPDConnection *Mpd, MPDStatusChanges changed, void *)
|
||||
void NcmpcppStatusChanged(Connection *Mpd, StatusChanges changed, void *)
|
||||
{
|
||||
int sx, sy;
|
||||
wFooter->DisableBB();
|
||||
|
||||
@@ -25,8 +25,8 @@
|
||||
#include "ncmpcpp.h"
|
||||
|
||||
void TraceMpdStatus();
|
||||
void NcmpcppStatusChanged(MPDConnection *, MPDStatusChanges, void *);
|
||||
void NcmpcppErrorCallback(MPDConnection *, int, string, void *);
|
||||
void NcmpcppStatusChanged(MPD::Connection *, MPD::StatusChanges, void *);
|
||||
void NcmpcppErrorCallback(MPD::Connection *, int, const char *, void *);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -31,10 +31,12 @@
|
||||
#include "helpers.h"
|
||||
#include "status_checker.h"
|
||||
|
||||
using namespace MPD;
|
||||
|
||||
extern ncmpcpp_config Config;
|
||||
extern ncmpcpp_keys Key;
|
||||
|
||||
extern MPDConnection *Mpd;
|
||||
extern Connection *Mpd;
|
||||
extern Menu<Song> *mPlaylist;
|
||||
|
||||
extern Menu<string> *mTagEditor;
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
typedef void (Song::*SongSetFunction)(const string &);
|
||||
|
||||
string FindSharedDir(Menu<Song> *);
|
||||
string FindSharedDir(const SongList &);
|
||||
string FindSharedDir(const MPD::SongList &);
|
||||
string DisplayTag(const Song &, void *, const Menu<Song> *);
|
||||
|
||||
SongSetFunction IntoSetFunction(mpd_TagItems);
|
||||
@@ -44,7 +44,7 @@ void ReadTagsFromFile(mpd_Song *);
|
||||
bool GetSongTags(Song &);
|
||||
bool WriteTags(Song &);
|
||||
|
||||
void __deal_with_filenames(SongList &);
|
||||
void __deal_with_filenames(MPD::SongList &);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user