clear and refresh statusbar immediately after unlock if mpd is stopped
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@@ -111,7 +111,10 @@ void UnlockStatusbar()
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block_progressbar_update = 0;
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}
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if (!Mpd.isPlaying())
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{
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Statusbar() << wclrtoeol;
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wFooter->Refresh();
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}
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}
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void TraceMpdStatus()
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