redraw white line after message is gone if alternative ui is active
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@@ -144,7 +144,12 @@ void TraceMpdStatus()
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block_progressbar_update = !allow_statusbar_unlock;
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if (Mpd.GetState() < psPlay && !block_statusbar_update)
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Statusbar() << wclrtoeol;
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{
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if (Config.new_design)
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mvwhline(wFooter->Raw(), 0, 0, 0, wFooter->GetWidth());
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else
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Statusbar() << wclrtoeol;
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}
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}
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}
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}
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