557 lines
18 KiB
C++
557 lines
18 KiB
C++
/***************************************************************************
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* Copyright (C) 2008-2012 by Andrzej Rybczak *
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* electricityispower@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef _WINDOW_H
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#define _WINDOW_H
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#include "config.h"
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#ifdef USE_PDCURSES
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# define NCURSES_MOUSE_VERSION 1
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#endif
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#include "curses.h"
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#include "gcc.h"
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#include <functional>
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#include <list>
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#include <stack>
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#include <vector>
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#include <string>
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#include <queue>
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// define some Ctrl-? keys
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#define KEY_CTRL_A 1
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#define KEY_CTRL_B 2
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#define KEY_CTRL_C 3
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#define KEY_CTRL_D 4
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#define KEY_CTRL_E 5
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#define KEY_CTRL_F 6
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#define KEY_CTRL_G 7
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#define KEY_CTRL_H 8
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#define KEY_CTRL_I 9
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#define KEY_CTRL_J 10
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#define KEY_CTRL_K 11
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#define KEY_CTRL_L 12
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#define KEY_CTRL_M 13
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#define KEY_CTRL_N 14
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#define KEY_CTRL_O 15
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#define KEY_CTRL_P 16
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#define KEY_CTRL_Q 17
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#define KEY_CTRL_R 18
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#define KEY_CTRL_S 19
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#define KEY_CTRL_T 20
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#define KEY_CTRL_U 21
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#define KEY_CTRL_V 22
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#define KEY_CTRL_W 23
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#define KEY_CTRL_X 24
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#define KEY_CTRL_Y 25
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#define KEY_CTRL_Z 26
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// define F? keys
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#define KEY_F1 265
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#define KEY_F2 266
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#define KEY_F3 267
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#define KEY_F4 268
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#define KEY_F5 269
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#define KEY_F6 270
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#define KEY_F7 271
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#define KEY_F8 272
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#define KEY_F9 273
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#define KEY_F10 274
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#define KEY_F11 275
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#define KEY_F12 276
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// other handy keys
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#define KEY_SHIFT_TAB 353
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#define KEY_SPACE 32
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#define KEY_TAB 9
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// define alternative KEY_BACKSPACE (used in some terminal emulators)
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#define KEY_BACKSPACE_2 127
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// KEY_ENTER is 343, which doesn't make any sense. This makes it useful.
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#undef KEY_ENTER
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#define KEY_ENTER 10
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// undefine scroll macro as it collides with Window::scroll
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#undef scroll
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#ifndef USE_PDCURSES
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// NOTICE: redefine BUTTON2_PRESSED as it doesn't always work, I noticed
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// that it sometimes returns 134217728 (2^27) instead of expected mask, so the
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// modified define does it right but is rather experimental.
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# undef BUTTON2_PRESSED
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# define BUTTON2_PRESSED (NCURSES_MOUSE_MASK(2, NCURSES_BUTTON_PRESSED) | (1U << 27))
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#endif // USE_PDCURSES
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#ifdef _UTF8
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# define my_char_t wchar_t
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# define U(x) L##x
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# define TO_STRING(x) ToString(x)
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# define TO_WSTRING(x) ToWString(x)
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#else
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# define my_char_t char
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# define U(x) x
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# define TO_STRING(x) (x)
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# define TO_WSTRING(x) (x)
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#endif
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// workaraund for win32
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#ifdef WIN32
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# define wcwidth(x) int(!iscntrl(x))
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#endif
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/// NC namespace provides set of easy-to-use
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/// wrappers over original curses library
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namespace NC {//
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/// Colors used by NCurses
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enum Color { clDefault, clBlack, clRed, clGreen, clYellow, clBlue, clMagenta, clCyan, clWhite, clEnd };
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/// Format flags used by NCurses
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enum Format {
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fmtNone = clEnd+1,
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fmtBold, fmtBoldEnd,
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fmtUnderline, fmtUnderlineEnd,
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fmtReverse, fmtReverseEnd,
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fmtAltCharset, fmtAltCharsetEnd
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};
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/// Available border colors for window
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enum Border { brNone, brBlack, brRed, brGreen, brYellow, brBlue, brMagenta, brCyan, brWhite };
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/// This indicates how much the window has to be scrolled
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enum Where { wUp, wDown, wPageUp, wPageDown, wHome, wEnd };
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/// Helper function that is invoked each time one will want
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/// to obtain string from Window::getString() function
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/// @see Window::getString()
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typedef std::function<void(const std::wstring &)> GetStringHelper;
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/// Initializes curses screen and sets some additional attributes
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/// @param window_title title of the window (has an effect only if pdcurses lib is used)
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/// @param enable_colors enables colors
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void initScreen(const char *window_title, bool enable_colors);
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/// Destroys the screen
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void destroyScreen();
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/// Struct used to set color of both foreground and background of window
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/// @see Window::operator<<()
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struct Colors
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{
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Colors(Color one, Color two = clDefault) : fg(one), bg(two) { }
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Color fg;
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Color bg;
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};
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/// Struct used for going to given coordinates
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/// @see Window::operator<<()
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struct XY
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{
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XY(int xx, int yy) : x(xx), y(yy) { }
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int x;
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int y;
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};
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/// Main class of NCurses namespace, used as base for other specialized windows
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struct Window
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{
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/// Constructs an empty window with given parameters
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/// @param startx X position of left upper corner of constructed window
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/// @param starty Y position of left upper corner of constructed window
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/// @param width width of constructed window
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/// @param height height of constructed window
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/// @param title title of constructed window
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/// @param color base color of constructed window
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/// @param border border of constructed window
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Window(size_t startx, size_t starty, size_t width, size_t height,
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const std::string &title, Color color, Border border);
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/// Copies thw window
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/// @param w copied window
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Window(const Window &w);
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/// Destroys the window and frees memory
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virtual ~Window();
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/// Allows for direct access to internal WINDOW pointer in case there
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/// is no wrapper for a function from curses library one may want to use
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/// @return internal WINDOW pointer
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WINDOW *raw() const { return m_window; }
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/// @return window's width
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size_t getWidth() const;
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/// @return window's height
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size_t getHeight() const;
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/// @return X position of left upper window's corner
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size_t getStartX() const;
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/// @return Y position of left upper window's corner
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size_t getStarty() const;
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/// @return window's title
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const std::string &getTitle() const;
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/// @return current window's color
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Color getColor() const;
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/// @return current window's border
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Border getBorder() const;
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/// @return current window's timeout
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int getTimeout() const;
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/// Reads the string from standard input. Note that this is much more complex
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/// function than getstr() from curses library. It allows for moving through
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/// letters with arrows, supports scrolling if string's length is bigger than
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/// given area, supports history of previous strings and each time it receives
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/// an input from the keyboard or the timeout is reached, it calls helper function
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/// (if it's set) that takes as an argument currently edited string.
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/// @param base base string that has to be edited
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/// @param length max length of string, unlimited by default
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/// @param width width of area that entry field can take. if it's reached, string
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/// will be scrolled. if value is 0, field will be from cursor position to the end
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/// of current line wide.
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/// @param encrypted if set to true, '*' characters will be displayed instead of
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/// actual text.
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/// @return edited string
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///
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/// @see setGetStringHelper()
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/// @see SetTimeout()
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/// @see CreateHistory()
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std::string getString(const std::string &base, size_t length_ = -1,
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size_t width = 0, bool encrypted = 0);
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/// Wrapper for above function that doesn't take base string (it will be empty).
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/// Taken parameters are the same as for above.
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std::string getString(size_t length_ = -1, size_t width = 0, bool encrypted = 0)
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{
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return getString("", length_, width, encrypted);
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}
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/// Moves cursor to given coordinates
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/// @param x given X position
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/// @param y given Y position
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void goToXY(int x, int y);
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/// @return x window coordinate
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int getX();
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/// @return y windows coordinate
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int getY();
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/// Used to indicate whether given coordinates of main screen lies within
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/// window area or not and if they do, transform them into in-window coords.
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/// Otherwise function doesn't modify its arguments.
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/// @param x X position of main screen to be checked
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/// @param y Y position of main screen to be checked
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/// @return true if it transformed variables, false otherwise
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bool hasCoords(int &x, int &y);
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/// Sets helper function used in getString()
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/// @param helper pointer to function that matches getStringHelper prototype
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/// @see getString()
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void setGetStringHelper(GetStringHelper helper) { m_get_string_helper = helper; }
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/// Sets window's base color
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/// @param fg foregound base color
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/// @param bg background base color
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void setBaseColor(Color fg, Color bg = clDefault);
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/// Sets window's border
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/// @param border new window's border
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void setBorder(Border border);
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/// Sets window's timeout
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/// @param timeout window's timeout
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void setTimeout(int timeout);
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/// Sets window's title
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/// @param new_title new title for window
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void setTitle(const std::string &new_title);
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/// Creates internal container that stores all previous
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/// strings that were edited using this window.
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void createHistory();
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/// Deletes container with all previous history entries
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void deleteHistory();
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/// Refreshed whole window and its border
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/// @see Refresh()
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void display();
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/// Refreshes whole window, but not the border
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/// @see display()
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virtual void refresh();
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/// Moves the window to new coordinates
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/// @param new_x new X position of left upper corner of window
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/// @param new_y new Y position of left upper corner of window
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virtual void moveTo(size_t new_x, size_t new_y);
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/// Resizes the window
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/// @param new_width new window's width
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/// @param new_height new window's height
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virtual void resize(size_t new_width, size_t new_height);
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/// Cleares the window
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virtual void clear();
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/// Adds given file descriptor to the list that will be polled in
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/// ReadKey() along with stdin and callback that will be invoked
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/// when there is data waiting for reading in it
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/// @param fd file descriptor
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/// @param callback callback
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void addFDCallback(int fd, void (*callback)());
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/// Clears list of file descriptors and their callbacks
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void clearFDCallbacksList();
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/// Checks if list of file descriptors is empty
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/// @return true if list is empty, false otherwise
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bool FDCallbacksListEmpty() const;
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/// Reads key from standard input (or takes it from input queue)
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/// and writes it into read_key variable
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int readKey();
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/// Push single character into input queue, so it can get consumed by ReadKey
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void pushChar(int ch);
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/// @return const reference to internal input queue
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const std::queue<int> &inputQueue() { return m_input_queue; }
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/// Scrolls the window by amount of lines given in its parameter
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/// @param where indicates how many lines it has to scroll
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virtual void scroll(Where where);
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/// Applies function of compatible prototype to internal WINDOW pointer
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/// The mostly used function in this case seem to be wclrtoeol(), which
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/// clears the window from current cursor position to the end of line.
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/// Note that delwin() also matches that prototype, but I wouldn't
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/// recommend anyone passing this pointer here ;)
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/// @param f pointer to function to call with internal WINDOW pointer
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/// @return reference to itself
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Window &operator<<(int (*f)(WINDOW *));
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/// Applies foreground and background colors to window
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/// @param colors struct that holds new colors information
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/// @return reference to itself
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Window &operator<<(Colors colors);
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/// Applies foregound color to window. Note that colors applied
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/// that way are stacked, i.e if you applied clRed, then clGreen
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/// and clEnd, current color would be clRed. If you want to discard
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/// all colors and fall back to base one, pass clDefault.
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/// @param color new color value
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/// @return reference to itself
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Window &operator<<(Color color);
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/// Applies format flag to window. Note that these attributes are
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/// also stacked, so if you applied fmtBold twice, to get rid of
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/// it you have to pass fmtBoldEnd also twice.
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/// @param format format flag
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/// @return reference to itself
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Window &operator<<(Format format);
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/// Moves current cursor position to given coordinates.
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/// @param coords struct that holds information about new coordinations
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/// @return reference to itself
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Window &operator<<(XY coords);
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/// Prints string to window
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/// @param s const pointer to char array to be printed
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/// @return reference to itself
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Window &operator<<(const char *s);
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/// Prints single character to window
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/// @param c character to be printed
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/// @return reference to itself
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Window &operator<<(char c);
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/// Prints wide string to window
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/// @param ws const pointer to wchar_t array to be printed
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/// @return reference to itself
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Window &operator<<(const wchar_t *ws);
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/// Prints single wide character to window
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/// @param wc wide character to be printed
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/// @return reference to itself
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Window &operator<<(wchar_t wc);
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/// Prints int to window
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/// @param i integer value to be printed
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/// @return reference to itself
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Window &operator<<(int i);
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/// Prints double to window
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/// @param d double value to be printed
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/// @return reference to itself
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Window &operator<<(double d);
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/// Prints size_t to window
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/// @param s size value to be printed
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/// @return reference to itself
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Window &operator<<(size_t s);
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/// Prints std::string to window
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/// @param s string to be printed
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/// @return reference to itself
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Window &operator<<(const std::string &s);
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/// Prints std::wstring to window
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/// @param ws wide string to be printed
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/// @return reference to itself
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Window &operator<<(const std::wstring &ws);
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/// Measures real length of wide string (required if e.g. asian characters are used)
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/// @param ws wide string that real length has to be measured
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/// @return real length of wide string
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static size_t length(const std::wstring &ws);
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/// Fallback for Length() for wide strings used if unicode support is disabled
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/// @param s string that real length has to be measured
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/// @return standard std::string::length() result since it's only fallback
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static size_t length(const std::string &s) { return s.length(); }
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/// Cuts string so it fits desired length on the screen. Note that it uses
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/// wcwidth to check real width of all characters it contains. If string
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/// fits requested length it's not modified at all.
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/// @param ws wide string to be cut
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/// @param max_len maximal length of string
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static void cut(std::wstring &ws, size_t max_len);
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/// Variant for std::string, it just falls back to std::string::resize
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static void cut(std::string &s, size_t max_len) { s.resize(max_len); }
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protected:
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/// Sets colors of window (interal use only)
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/// @param fg foregound color
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/// @param bg background color
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///
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void setColor(Color fg, Color bg = clDefault);
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/// Refreshes window's border
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///
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void showBorder() const;
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/// Changes dimensions of window, called from Resize()
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/// @param width new window's width
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/// @param height new window's height
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/// @see Resize()
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///
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void adjustDimensions(size_t width, size_t height);
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/// Deletes old window and creates new. It's called by Resize(),
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/// SetBorder() or setTitle() since internally windows are
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/// handled as curses pads and change in size requires to delete
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/// them and create again, there is no way to change size of pad.
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/// @see SetBorder()
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/// @see setTitle()
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/// @see Resize()
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///
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virtual void recreate(size_t width, size_t height);
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/// internal WINDOW pointers
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WINDOW *m_window;
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WINDOW *m_border_window;
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/// start points and dimensions
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size_t m_start_x;
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size_t m_start_y;
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size_t m_width;
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size_t m_height;
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/// window timeout
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int m_window_timeout;
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/// current colors
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Color m_color;
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Color m_bg_color;
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/// base colors
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Color m_base_color;
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Color m_base_bg_color;
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/// current border
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Border m_border;
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private:
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/// Sets state of bold attribute (internal use only)
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/// @param bold_state state of bold attribute
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///
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void bold(bool bold_state) const;
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/// Sets state of underline attribute (internal use only)
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/// @param underline_state state of underline attribute
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///
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void underline(bool underline_state) const;
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/// Sets state of reverse attribute (internal use only)
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/// @param reverse_state state of reverse attribute
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///
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void reverse(bool reverse_state) const;
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/// Sets state of altcharset attribute (internal use only)
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/// @param altcharset_state state of altcharset attribute
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///
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void altCharset(bool altcharset_state) const;
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/// pointer to helper function used by getString()
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/// @see getString()
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///
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GetStringHelper m_get_string_helper;
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/// window title
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std::string m_title;
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/// stack of colors
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std::stack<Colors> m_color_stack;
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/// input queue of a window. you can put characters there using
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/// PushChar and they will be immediately consumed and
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/// returned by ReadKey
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std::queue<int> m_input_queue;
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/// containter used for additional file descriptors that have
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/// to be polled in ReadKey() and correspondent callbacks that
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/// are invoked if there is data available in them
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typedef std::vector< std::pair<int, void (*)()> > FDCallbacks;
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FDCallbacks m_fds;
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/// pointer to container used as history
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|
std::list<std::wstring> *m_history;
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/// counters for format flags
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int m_bold_counter;
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int m_underline_counter;
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int m_reverse_counter;
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|
int m_alt_charset_counter;
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|
};
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}
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#endif
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