795 lines
20 KiB
C++
795 lines
20 KiB
C++
/***************************************************************************
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* Copyright (C) 2008-2009 by Andrzej Rybczak *
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* electricityispower@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#include <cstdlib>
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#include <algorithm>
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#include "charset.h"
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#include "mpdpp.h"
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using namespace MPD;
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MPD::Connection Mpd;
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const char *MPD::Message::PartOfSongsAdded = "Only part of requested songs' list added to playlist!";
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const char *MPD::Message::FullPlaylist = "Playlist is full!";
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const char *MPD::Message::FunctionDisabledFilteringEnabled = "Function disabled due to enabled filtering in playlist";
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Connection::Connection() : itsConnection(0),
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isConnected(0),
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isCommandsListEnabled(0),
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itsErrorCode(0),
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itsMaxPlaylistLength(-1),
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itsHost("localhost"),
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itsPort(6600),
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itsTimeout(15),
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itsCurrentStatus(0),
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itsOldStatus(0),
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itsUpdater(0),
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itsErrorHandler(0)
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{
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}
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Connection::~Connection()
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{
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if (itsConnection)
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mpd_connection_free(itsConnection);
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if (itsOldStatus)
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mpd_status_free(itsOldStatus);
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if (itsCurrentStatus)
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mpd_status_free(itsCurrentStatus);
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}
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bool Connection::Connect()
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{
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if (!isConnected && !itsConnection)
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{
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itsConnection = mpd_connection_new(itsHost.c_str(), itsPort, itsTimeout*1000 /* timeout is in ms now */);
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isConnected = 1;
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if (CheckForErrors())
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return false;
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if (!itsPassword.empty())
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SendPassword();
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return !CheckForErrors();
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}
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else
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return true;
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}
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bool Connection::Connected() const
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{
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return isConnected;
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}
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void Connection::Disconnect()
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{
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if (itsConnection)
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mpd_connection_free(itsConnection);
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if (itsOldStatus)
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mpd_status_free(itsOldStatus);
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if (itsCurrentStatus)
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mpd_status_free(itsCurrentStatus);
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itsConnection = 0;
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itsCurrentStatus = 0;
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itsOldStatus = 0;
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isConnected = 0;
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isCommandsListEnabled = 0;
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itsMaxPlaylistLength = -1;
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}
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float Connection::Version() const
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{
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if (!isConnected)
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return 0;
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const unsigned *version = mpd_connection_get_server_version(itsConnection);
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return version[1] + version[2]*0.1;
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}
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void Connection::SetHostname(const std::string &host)
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{
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size_t at = host.find("@");
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if (at != std::string::npos)
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{
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itsPassword = host.substr(0, at);
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itsHost = host.substr(at+1);
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}
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else
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itsHost = host;
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}
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bool Connection::SendPassword() const
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{
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return mpd_run_password(itsConnection, itsPassword.c_str());
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}
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void Connection::SetStatusUpdater(StatusUpdater updater, void *data)
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{
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itsUpdater = updater;
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itsStatusUpdaterUserdata = data;
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}
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void Connection::SetErrorHandler(ErrorHandler handler, void *data)
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{
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itsErrorHandler = handler;
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itsErrorHandlerUserdata = data;
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}
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void Connection::UpdateStatus()
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{
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if (!itsConnection)
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return;
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CheckForErrors();
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if (!itsConnection)
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return;
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if (itsOldStatus)
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mpd_status_free(itsOldStatus);
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itsOldStatus = itsCurrentStatus;
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itsCurrentStatus = 0;
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itsCurrentStatus = mpd_run_status(itsConnection);
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if (!itsMaxPlaylistLength)
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itsMaxPlaylistLength = GetPlaylistLength();
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if (CheckForErrors())
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return;
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if (itsCurrentStatus && itsUpdater)
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{
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if (!itsOldStatus)
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{
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itsChanges.Playlist = 1;
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itsChanges.SongID = 1;
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itsChanges.Database = 1;
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itsChanges.DBUpdating = 1;
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itsChanges.Volume = 1;
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itsChanges.ElapsedTime = 1;
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itsChanges.Crossfade = 1;
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itsChanges.Random = 1;
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itsChanges.Repeat = 1;
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itsChanges.Single = 1;
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itsChanges.Consume = 1;
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itsChanges.PlayerState = 1;
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itsChanges.StatusFlags = 1;
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}
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else
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{
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itsChanges.Playlist = mpd_status_get_queue_version(itsOldStatus) != mpd_status_get_queue_version(itsCurrentStatus);
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itsChanges.SongID = mpd_status_get_song_id(itsOldStatus) != mpd_status_get_song_id(itsCurrentStatus);
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itsChanges.Database = mpd_status_get_update_id(itsOldStatus) != mpd_status_get_update_id(itsCurrentStatus);
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itsChanges.DBUpdating = itsChanges.Database;
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itsChanges.Volume = mpd_status_get_volume(itsOldStatus) != mpd_status_get_volume(itsCurrentStatus);
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itsChanges.ElapsedTime = mpd_status_get_elapsed_time(itsOldStatus) != mpd_status_get_elapsed_time(itsCurrentStatus);
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itsChanges.Crossfade = mpd_status_get_crossfade(itsOldStatus) != mpd_status_get_crossfade(itsCurrentStatus);
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itsChanges.Random = mpd_status_get_random(itsOldStatus) != mpd_status_get_random(itsCurrentStatus);
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itsChanges.Repeat = mpd_status_get_repeat(itsOldStatus) != mpd_status_get_repeat(itsCurrentStatus);
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itsChanges.Single = mpd_status_get_single(itsOldStatus) != mpd_status_get_single(itsCurrentStatus);
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itsChanges.Consume = mpd_status_get_consume(itsOldStatus) != mpd_status_get_consume(itsCurrentStatus);
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itsChanges.PlayerState = mpd_status_get_state(itsOldStatus) != mpd_status_get_state(itsCurrentStatus);
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itsChanges.StatusFlags = itsChanges.Repeat || itsChanges.Random || itsChanges.Single || itsChanges.Consume || itsChanges.Crossfade || itsChanges.DBUpdating;
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}
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itsUpdater(this, itsChanges, itsErrorHandlerUserdata);
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}
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}
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bool Connection::UpdateDirectory(const std::string &path)
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{
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if (!isConnected)
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return false;
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if (!mpd_run_update(itsConnection, path.c_str()))
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return false;
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UpdateStatus();
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return true;
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}
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void Connection::Play() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_play : mpd_run_play)(itsConnection);
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}
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void Connection::Play(int pos) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_play_pos : mpd_run_play_pos)(itsConnection, pos);
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}
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void Connection::PlayID(int id) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_play_id : mpd_run_play_id)(itsConnection, id);
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}
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void Connection::Pause(bool state) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_pause : mpd_run_pause)(itsConnection, state);
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}
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void Connection::Toggle() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_toggle_pause : mpd_run_toggle_pause)(itsConnection);
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}
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void Connection::Stop() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_stop : mpd_run_stop)(itsConnection);
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}
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void Connection::Next() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_next : mpd_run_next)(itsConnection);
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}
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void Connection::Prev() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_previous : mpd_run_previous)(itsConnection);
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}
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void Connection::Move(unsigned from, unsigned to) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_move : mpd_run_move)(itsConnection, from, to);
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}
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void Connection::Swap(unsigned from, unsigned to) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_swap : mpd_run_swap)(itsConnection, from, to);
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}
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void Connection::Seek(unsigned where) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_seek_pos : mpd_run_seek_pos)(itsConnection, Mpd.GetCurrentSongPos(), where);
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}
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void Connection::Shuffle() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_shuffle : mpd_run_shuffle)(itsConnection);
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}
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void Connection::ClearPlaylist() const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_clear : mpd_run_clear)(itsConnection);
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}
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void Connection::ClearPlaylist(const std::string &playlist) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_playlist_clear : mpd_run_playlist_clear)(itsConnection, playlist.c_str());
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}
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void Connection::AddToPlaylist(const std::string &path, const Song &s) const
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{
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if (!s.Empty())
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AddToPlaylist(path, s.GetFile());
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}
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void Connection::AddToPlaylist(const std::string &path, const std::string &file) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_playlist_add : mpd_run_playlist_add)(itsConnection, path.c_str(), file.c_str());
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}
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void Connection::Move(const std::string &path, int from, int to) const
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{
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if (!isConnected)
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return;
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mpd_send_playlist_move(itsConnection, path.c_str(), from, to);
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if (!isCommandsListEnabled)
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mpd_response_finish(itsConnection);
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}
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void Connection::Rename(const std::string &from, const std::string &to) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_rename : mpd_run_rename)(itsConnection, from.c_str(), to.c_str());
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}
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void Connection::GetPlaylistChanges(unsigned version, SongList &v) const
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{
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if (isConnected)
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{
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if (!version)
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v.reserve(GetPlaylistLength());
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mpd_send_queue_changes_meta(itsConnection, version);
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while (mpd_song *s = mpd_recv_song(itsConnection))
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v.push_back(new Song(s, 1));
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mpd_response_finish(itsConnection);
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}
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}
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Song Connection::GetSong(const std::string &path) const
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{
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if (isConnected)
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{
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mpd_send_list_all_meta(itsConnection, path.c_str());
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mpd_song *s = mpd_recv_song(itsConnection);
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Song result(s);
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mpd_response_finish(itsConnection);
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return result;
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}
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else
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return Song();
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}
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int Connection::GetCurrentSongPos() const
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{
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return itsCurrentStatus && isPlaying() ? mpd_status_get_song_pos(itsCurrentStatus) : -1;
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}
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Song Connection::GetCurrentSong() const
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{
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return Song(isConnected && isPlaying() ? mpd_run_current_song(itsConnection) : 0);
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}
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void Connection::GetPlaylistContent(const std::string &path, SongList &v) const
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{
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if (isConnected)
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{
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mpd_send_list_playlist_meta(itsConnection, path.c_str());
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while (mpd_song *s = mpd_recv_song(itsConnection))
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v.push_back(new Song(s));
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mpd_response_finish(itsConnection);
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}
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}
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void Connection::SetRepeat(bool mode) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_repeat : mpd_run_repeat)(itsConnection, mode);
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}
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void Connection::SetRandom(bool mode) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_random : mpd_run_random)(itsConnection, mode);
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}
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void Connection::SetSingle(bool mode) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_single : mpd_run_single)(itsConnection, mode);
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}
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void Connection::SetConsume(bool mode) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_consume : mpd_run_consume)(itsConnection, mode);
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}
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void Connection::SetVolume(unsigned vol)
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{
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if (isConnected && vol <= 100)
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{
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if (mpd_run_set_volume(itsConnection, vol) && itsUpdater)
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UpdateStatus();
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}
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}
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void Connection::SetCrossfade(unsigned crossfade) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_crossfade : mpd_run_crossfade)(itsConnection, crossfade);
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}
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int Connection::AddSong(const std::string &path)
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{
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int id = -1;
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if (isConnected)
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{
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if (GetPlaylistLength() < itsMaxPlaylistLength)
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{
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mpd_send_add_id(itsConnection, path.c_str());
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if (!isCommandsListEnabled)
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{
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id = mpd_recv_song_id(itsConnection);
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mpd_response_finish(itsConnection);
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UpdateStatus();
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}
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else
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id = 0;
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}
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else if (itsErrorHandler)
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itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata);
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}
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return id;
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}
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int Connection::AddSong(const Song &s)
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{
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return !s.Empty() ? (AddSong((!s.isFromDB() ? "file://" : "") + (s.Localized() ? locale_to_utf_cpy(s.GetFile()) : s.GetFile()))) : -1;
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}
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void Connection::Add(const std::string &path) const
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{
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if (!isConnected)
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return;
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mpd_send_add(itsConnection, path.c_str());
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mpd_response_finish(itsConnection);
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}
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bool Connection::AddRandomSongs(size_t number)
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{
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if (!isConnected && !number)
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return false;
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TagList files;
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mpd_send_list_all(itsConnection, "/");
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while (mpd_pair *item = mpd_recv_pair_named(itsConnection, "file"))
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{
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files.push_back(item->value);
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mpd_return_pair(itsConnection, item);
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}
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mpd_response_finish(itsConnection);
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if (number > files.size())
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{
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if (itsErrorHandler)
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itsErrorHandler(this, 0, "Requested number of random songs is bigger than size of your library!", itsErrorHandlerUserdata);
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return false;
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}
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else
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{
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srand(time(0));
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std::random_shuffle(files.begin(), files.end());
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StartCommandsList();
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TagList::const_iterator it = files.begin()+rand()%(files.size()-number);
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for (size_t i = 0; i < number && it != files.end(); ++i)
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AddSong(*it++);
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CommitCommandsList();
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}
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return true;
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}
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void Connection::Delete(unsigned pos) const
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{
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if (!isConnected)
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return;
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mpd_send_delete(itsConnection, pos);
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if (!isCommandsListEnabled)
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mpd_response_finish(itsConnection);
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}
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void Connection::DeleteID(unsigned id) const
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{
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if (!isConnected)
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return;
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mpd_send_delete_id(itsConnection, id);
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if (!isCommandsListEnabled)
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mpd_response_finish(itsConnection);
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}
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void Connection::Delete(const std::string &playlist, unsigned pos) const
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{
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if (!isConnected)
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return;
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(isCommandsListEnabled ? mpd_send_playlist_delete : mpd_run_playlist_delete)(itsConnection, playlist.c_str(), pos);
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}
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void Connection::StartCommandsList()
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{
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if (isConnected)
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{
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mpd_command_list_begin(itsConnection, 1);
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isCommandsListEnabled = 1;
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}
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}
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bool Connection::CommitCommandsList()
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{
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if (isConnected)
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{
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mpd_command_list_end(itsConnection);
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mpd_response_finish(itsConnection);
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UpdateStatus();
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if (GetPlaylistLength() == itsMaxPlaylistLength && itsErrorHandler)
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itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata);
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isCommandsListEnabled = 0;
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}
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return !CheckForErrors();
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}
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|
|
|
void Connection::DeletePlaylist(const std::string &name) const
|
|
{
|
|
if (!isConnected)
|
|
return;
|
|
(isCommandsListEnabled ? mpd_send_rm : mpd_run_rm)(itsConnection, name.c_str());
|
|
}
|
|
|
|
bool Connection::SavePlaylist(const std::string &name) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_send_save(itsConnection, name.c_str());
|
|
mpd_response_finish(itsConnection);
|
|
return !(mpd_connection_get_error(itsConnection) == MPD_ERROR_SERVER
|
|
&& mpd_connection_get_server_error(itsConnection) == MPD_SERVER_ERROR_EXIST);
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
void Connection::GetPlaylists(TagList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
|
|
ItemList list;
|
|
GetDirectory("/", list);
|
|
for (ItemList::const_iterator it = list.begin(); it != list.end(); ++it)
|
|
if (it->type == itPlaylist)
|
|
v.push_back(it->name);
|
|
FreeItemList(list);
|
|
}
|
|
}
|
|
|
|
void Connection::GetList(TagList &v, mpd_tag_type type) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_search_db_tags(itsConnection, type);
|
|
mpd_search_commit(itsConnection);
|
|
while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, type))
|
|
{
|
|
if (item->value[0] != 0) // do not push empty item
|
|
v.push_back(item->value);
|
|
mpd_return_pair(itsConnection, item);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetAlbums(const std::string &artist, TagList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_search_db_tags(itsConnection, MPD_TAG_ALBUM);
|
|
if (!artist.empty())
|
|
mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, MPD_TAG_ARTIST, artist.c_str());
|
|
mpd_search_commit(itsConnection);
|
|
while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, MPD_TAG_ALBUM))
|
|
{
|
|
if (item->value[0] != 0) // do not push empty item
|
|
v.push_back(item->value);
|
|
mpd_return_pair(itsConnection, item);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::StartSearch(bool exact_match) const
|
|
{
|
|
if (isConnected)
|
|
mpd_search_db_songs(itsConnection, exact_match);
|
|
}
|
|
|
|
void Connection::StartFieldSearch(mpd_tag_type item)
|
|
{
|
|
if (isConnected)
|
|
{
|
|
itsSearchedField = item;
|
|
mpd_search_db_tags(itsConnection, item);
|
|
}
|
|
}
|
|
|
|
void Connection::AddSearch(mpd_tag_type item, const std::string &str) const
|
|
{
|
|
// mpd version < 0.14.* doesn't support empty search constraints
|
|
if (Version() < 14 && str.empty())
|
|
return;
|
|
if (isConnected)
|
|
mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, item, str.c_str());
|
|
}
|
|
|
|
void Connection::CommitSearch(SongList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_search_commit(itsConnection);
|
|
while (mpd_song *s = mpd_recv_song(itsConnection))
|
|
v.push_back(new Song(s));
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::CommitSearch(TagList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_search_commit(itsConnection);
|
|
while (mpd_pair *tag = mpd_recv_pair_tag(itsConnection, itsSearchedField))
|
|
{
|
|
if (tag->value[0] != 0) // do not push empty item
|
|
v.push_back(tag->value);
|
|
mpd_return_pair(itsConnection, tag);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetDirectory(const std::string &path, ItemList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_send_list_meta(itsConnection, path.c_str());
|
|
while (mpd_entity *item = mpd_recv_entity(itsConnection))
|
|
{
|
|
Item i;
|
|
switch (mpd_entity_get_type(item))
|
|
{
|
|
case MPD_ENTITY_TYPE_DIRECTORY:
|
|
i.name = mpd_directory_get_path(mpd_entity_get_directory(item));
|
|
i.type = itDirectory;
|
|
goto WRITE;
|
|
case MPD_ENTITY_TYPE_SONG:
|
|
i.song = new Song(mpd_song_dup(mpd_entity_get_song(item)));
|
|
i.type = itSong;
|
|
goto WRITE;
|
|
case MPD_ENTITY_TYPE_PLAYLIST:
|
|
i.name = mpd_playlist_get_path(mpd_entity_get_playlist(item));
|
|
i.type = itPlaylist;
|
|
goto WRITE;
|
|
WRITE:
|
|
v.push_back(i);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
mpd_entity_free(item);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetDirectoryRecursive(const std::string &path, SongList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_send_list_all_meta(itsConnection, path.c_str());
|
|
while (mpd_song *s = mpd_recv_song(itsConnection))
|
|
v.push_back(new Song(s));
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetSongs(const std::string &path, SongList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_send_list_meta(itsConnection, path.c_str());
|
|
while (mpd_song *s = mpd_recv_song(itsConnection))
|
|
v.push_back(new Song(s));
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetDirectories(const std::string &path, TagList &v) const
|
|
{
|
|
if (isConnected)
|
|
{
|
|
mpd_send_list_meta(itsConnection, path.c_str());
|
|
while (mpd_directory *dir = mpd_recv_directory(itsConnection))
|
|
{
|
|
v.push_back(mpd_directory_get_path(dir));
|
|
mpd_directory_free(dir);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
}
|
|
|
|
void Connection::GetOutputs(OutputList &v) const
|
|
{
|
|
if (!isConnected)
|
|
return;
|
|
mpd_send_outputs(itsConnection);
|
|
while (mpd_output *output = mpd_recv_output(itsConnection))
|
|
{
|
|
v.push_back(std::make_pair(mpd_output_get_name(output), mpd_output_get_enabled(output)));
|
|
mpd_output_free(output);
|
|
}
|
|
mpd_response_finish(itsConnection);
|
|
}
|
|
|
|
bool Connection::EnableOutput(int id)
|
|
{
|
|
if (!isConnected)
|
|
return false;
|
|
return mpd_run_enable_output(itsConnection, id);
|
|
}
|
|
|
|
bool Connection::DisableOutput(int id)
|
|
{
|
|
if (!isConnected)
|
|
return false;
|
|
return mpd_run_disable_output(itsConnection, id);
|
|
}
|
|
|
|
int Connection::CheckForErrors()
|
|
{
|
|
if ((itsErrorCode = mpd_connection_get_error(itsConnection)) != MPD_ERROR_SUCCESS)
|
|
{
|
|
itsErrorMessage = mpd_connection_get_error_message(itsConnection);
|
|
if (itsErrorCode == MPD_ERROR_SERVER)
|
|
{
|
|
// this is to avoid setting too small max size as we check it before fetching current status
|
|
// setting real max playlist length is in UpdateStatus()
|
|
itsErrorCode = mpd_connection_get_server_error(itsConnection);
|
|
if (itsErrorCode == MPD_SERVER_ERROR_PLAYLIST_MAX && itsMaxPlaylistLength == size_t(-1))
|
|
itsMaxPlaylistLength = 0;
|
|
}
|
|
if (!mpd_connection_clear_error(itsConnection))
|
|
Disconnect();
|
|
if (itsErrorHandler)
|
|
itsErrorHandler(this, itsErrorCode, itsErrorMessage.c_str(), itsErrorHandlerUserdata);
|
|
}
|
|
return itsErrorCode;
|
|
}
|
|
|
|
void MPD::FreeSongList(SongList &l)
|
|
{
|
|
for (SongList::iterator i = l.begin(); i != l.end(); ++i)
|
|
delete *i;
|
|
l.clear();
|
|
}
|
|
|
|
void MPD::FreeItemList(ItemList &l)
|
|
{
|
|
for (ItemList::iterator i = l.begin(); i != l.end(); ++i)
|
|
delete i->song;
|
|
l.clear();
|
|
}
|
|
|