829 lines
22 KiB
C++
829 lines
22 KiB
C++
/***************************************************************************
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* Copyright (C) 2008-2021 by Andrzej Rybczak *
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* andrzej@rybczak.net *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#include <boost/date_time/posix_time/posix_time.hpp>
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#include <netinet/tcp.h>
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#include <netinet/in.h>
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#include "curses/menu_impl.h"
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#include "screens/browser.h"
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#include "charset.h"
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#include "format_impl.h"
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#include "global.h"
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#include "helpers.h"
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#include "macro_utilities.h"
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#include "screens/lyrics.h"
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#include "screens/media_library.h"
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#include "screens/outputs.h"
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#include "screens/playlist.h"
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#include "screens/playlist_editor.h"
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#include "screens/search_engine.h"
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#include "screens/sel_items_adder.h"
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#include "settings.h"
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#include "status.h"
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#include "statusbar.h"
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#include "screens/tag_editor.h"
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#include "screens/visualizer.h"
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#include "title.h"
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#include "utility/string.h"
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using Global::myScreen;
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using Global::wFooter;
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using Global::wHeader;
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using Global::Timer;
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using Global::VolumeState;
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namespace {
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boost::posix_time::ptime past = boost::posix_time::from_time_t(0);
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size_t playing_song_scroll_begin = 0;
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size_t first_line_scroll_begin = 0;
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size_t second_line_scroll_begin = 0;
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bool m_status_initialized;
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char m_consume;
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char m_crossfade;
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char m_db_updating;
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char m_repeat;
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char m_random;
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char m_single;
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int m_current_song_id;
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int m_current_song_pos;
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unsigned m_elapsed_time;
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unsigned m_kbps;
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MPD::PlayerState m_player_state;
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unsigned m_playlist_version;
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unsigned m_playlist_length;
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unsigned m_total_time;
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int m_volume;
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void drawTitle(const MPD::Song &np)
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{
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assert(!np.empty());
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windowTitle(Format::stringify<char>(Config.song_window_title_format, &np));
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}
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std::string playerStateToString(MPD::PlayerState ps)
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{
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std::string result;
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switch (ps)
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{
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case MPD::psUnknown:
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switch (Config.design)
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{
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case Design::Alternative:
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result = "[unknown]";
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break;
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case Design::Classic:
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break;
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}
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break;
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case MPD::psPlay:
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switch (Config.design)
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{
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case Design::Alternative:
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result = "[playing]";
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break;
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case Design::Classic:
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result = "Playing:";
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break;
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}
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break;
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case MPD::psPause:
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switch (Config.design)
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{
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case Design::Alternative:
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result = "[paused]";
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break;
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case Design::Classic:
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result = "Paused:";
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break;
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}
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break;
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case MPD::psStop:
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switch (Config.design)
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{
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case Design::Alternative:
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result = "[stopped]";
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break;
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case Design::Classic:
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break;
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}
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break;
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}
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return result;
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}
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void initialize_status()
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{
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// get full info about new connection
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Status::update(-1);
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if (Config.jump_to_now_playing_song_at_start)
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{
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int curr_pos = Status::State::currentSongPosition();
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if (curr_pos >= 0)
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{
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myPlaylist->main().highlight(curr_pos);
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if (isVisible(myPlaylist))
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myPlaylist->refresh();
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}
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}
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// Set TCP_NODELAY on the tcp socket as we are using write-write-read pattern
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// a lot (noidle - write, command - write, then read the result of command),
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// which kills the performance.
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int flag = 1;
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setsockopt(Mpd.GetFD(), IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(flag));
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myBrowser->fetchSupportedExtensions();
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# ifdef ENABLE_OUTPUTS
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myOutputs->fetchList();
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# endif // ENABLE_OUTPUTS
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# ifdef ENABLE_VISUALIZER
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myVisualizer->CloseDataSource();
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myVisualizer->OpenDataSource();
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myVisualizer->FindOutputID();
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# endif // ENABLE_VISUALIZER
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m_status_initialized = true;
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wFooter->addFDCallback(Mpd.GetFD(), Statusbar::Helpers::mpd);
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if (Config.connected_message_on_startup)
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{
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Statusbar::printf("Connected to %1%", Mpd.GetHostname());
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}
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}
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}
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/*************************************************************************/
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void Status::handleClientError(MPD::ClientError &e)
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{
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if (!e.clearable())
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Mpd.Disconnect();
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Statusbar::printf("ncmpcpp: %1%", e.what());
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}
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void Status::handleServerError(MPD::ServerError &e)
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{
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Statusbar::printf("MPD: %1%", e.what());
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if (e.code() == MPD_SERVER_ERROR_PERMISSION)
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{
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NC::Window::ScopedPromptHook helper(*wFooter, nullptr);
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Statusbar::put() << "Password: ";
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Mpd.SetPassword(wFooter->prompt("", -1, true));
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try {
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Mpd.SendPassword();
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Statusbar::print("Password accepted");
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} catch (MPD::ServerError &e_prim) {
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handleServerError(e_prim);
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}
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}
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}
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/*************************************************************************/
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void Status::trace(bool update_timer, bool update_window_timeout)
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{
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if (update_timer)
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Timer = boost::posix_time::microsec_clock::local_time();
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if (Mpd.Connected())
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{
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if (!m_status_initialized)
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initialize_status();
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if (m_player_state == MPD::psPlay
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&& Global::Timer - past > boost::posix_time::seconds(1))
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{
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// update elapsed time/bitrate of the current song
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Status::Changes::elapsedTime(true);
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wFooter->refresh();
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past = Timer;
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}
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applyToVisibleWindows(&BaseScreen::update);
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Statusbar::tryRedraw();
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Mpd.idle();
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}
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// Update timeout after MPD as it may depend on its status.
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if (update_window_timeout)
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{
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// set appropriate window timeout
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int nc_wtimeout = std::numeric_limits<int>::max();
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applyToVisibleWindows([&nc_wtimeout](BaseScreen *s) {
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nc_wtimeout = std::min(nc_wtimeout, s->windowTimeout());
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});
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wFooter->setTimeout(nc_wtimeout);
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}
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}
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void Status::update(int event)
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{
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auto st = Mpd.getStatus();
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m_current_song_pos = st.currentSongPosition();
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m_elapsed_time = st.elapsedTime();
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m_kbps = st.kbps();
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m_player_state = st.playerState();
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m_playlist_length = st.playlistLength();
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m_total_time = st.totalTime();
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m_volume = st.volume();
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if (event & MPD_IDLE_DATABASE)
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Changes::database();
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if (event & MPD_IDLE_STORED_PLAYLIST)
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Changes::storedPlaylists();
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if (event & MPD_IDLE_PLAYLIST)
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{
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Changes::playlist(m_playlist_version);
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m_playlist_version = st.playlistVersion();
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}
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if (event & MPD_IDLE_PLAYER)
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{
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Changes::playerState();
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if (m_current_song_id != st.currentSongID())
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{
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Changes::songID(st.currentSongID());
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m_current_song_id = st.currentSongID();
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}
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}
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if (event & MPD_IDLE_MIXER)
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Changes::mixer();
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if (event & MPD_IDLE_OUTPUT)
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Changes::outputs();
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if (event & (MPD_IDLE_UPDATE | MPD_IDLE_OPTIONS))
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{
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if (event & MPD_IDLE_UPDATE)
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{
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m_db_updating = st.updateID() ? 'U' : 0;
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if (m_status_initialized)
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Statusbar::printf("Database update %1%", m_db_updating ? "started" : "finished");
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}
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if (event & MPD_IDLE_OPTIONS)
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{
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if (('r' == m_repeat) != st.repeat())
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{
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m_repeat = st.repeat() ? 'r' : 0;
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if (m_status_initialized)
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Statusbar::printf("Repeat mode is %1%", !m_repeat ? "off" : "on");
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}
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if (('z' == m_random) != st.random())
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{
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m_random = st.random() ? 'z' : 0;
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if (m_status_initialized)
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Statusbar::printf("Random mode is %1%", !m_random ? "off" : "on");
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}
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if (('s' == m_single) != st.single())
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{
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m_single = st.single() ? 's' : 0;
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if (m_status_initialized)
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Statusbar::printf("Single mode is %1%", !m_single ? "off" : "on");
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}
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if (('c' == m_consume) != st.consume())
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{
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m_consume = st.consume() ? 'c' : 0;
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if (m_status_initialized)
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Statusbar::printf("Consume mode is %1%", !m_consume ? "off" : "on");
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}
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if (('x' == m_crossfade) != (st.crossfade() != 0))
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{
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int crossfade = st.crossfade();
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m_crossfade = crossfade ? 'x' : 0;
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if (m_status_initialized)
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Statusbar::printf("Crossfade set to %1% seconds", crossfade);
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}
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}
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Changes::flags();
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}
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m_status_initialized = true;
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if (event & MPD_IDLE_PLAYER)
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wFooter->refresh();
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if (event & (MPD_IDLE_PLAYLIST | MPD_IDLE_DATABASE | MPD_IDLE_PLAYER))
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applyToVisibleWindows(&BaseScreen::refreshWindow);
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}
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void Status::clear()
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{
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// reset local variables
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m_status_initialized = false;
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m_repeat = 0;
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m_random = 0;
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m_single = 0;
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m_consume = 0;
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m_crossfade = 0;
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m_db_updating = 0;
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m_current_song_id = -1;
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m_current_song_pos = -1;
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m_kbps = 0;
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m_player_state = MPD::psUnknown;
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m_playlist_length = 0;
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m_playlist_version = 0;
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m_total_time = 0;
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m_volume = -1;
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}
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/*************************************************************************/
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bool Status::State::consume()
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{
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return m_consume != 0;
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}
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bool Status::State::crossfade()
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{
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return m_crossfade != 0;
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}
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bool Status::State::repeat()
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{
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return m_repeat != 0;
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}
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bool Status::State::random()
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{
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return m_random != 0;
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}
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bool Status::State::single()
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{
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return m_single != 0;
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}
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int Status::State::currentSongID()
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{
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return m_current_song_id;
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}
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int Status::State::currentSongPosition()
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{
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return m_current_song_pos;
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}
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unsigned Status::State::playlistLength()
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{
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return m_playlist_length;
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}
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unsigned Status::State::elapsedTime()
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{
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return m_elapsed_time;
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}
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MPD::PlayerState Status::State::player()
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{
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return m_player_state;
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}
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unsigned Status::State::totalTime()
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{
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return m_total_time;
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}
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int Status::State::volume()
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{
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return m_volume;
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}
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/*************************************************************************/
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void Status::Changes::playlist(unsigned previous_version)
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{
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{
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ScopedUnfilteredMenu<MPD::Song> sunfilter(ReapplyFilter::Yes, myPlaylist->main());
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if (m_playlist_length < myPlaylist->main().size())
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{
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auto it = myPlaylist->main().begin()+m_playlist_length;
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auto end = myPlaylist->main().end();
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for (; it != end; ++it)
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myPlaylist->unregisterSong(it->value());
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myPlaylist->main().resizeList(m_playlist_length);
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}
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MPD::SongIterator s = Mpd.GetPlaylistChanges(previous_version), end;
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for (; s != end; ++s)
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{
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size_t pos = s->getPosition();
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myPlaylist->registerSong(*s);
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if (pos < myPlaylist->main().size())
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{
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// if song's already in playlist, replace it with a new one
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MPD::Song &old_s = myPlaylist->main()[pos].value();
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myPlaylist->unregisterSong(old_s);
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old_s = std::move(*s);
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}
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else // otherwise just add it to playlist
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myPlaylist->main().addItem(std::move(*s));
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}
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}
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myPlaylist->reloadTotalLength();
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myPlaylist->reloadRemaining();
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// When we're in multi-column screens, it might happen that songs visible on
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// the screen are added, but they will not be immediately marked as such
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// because the window that contains them is not the active one at the moment,
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// so we need to refresh them manually.
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if (isVisible(myLibrary)
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&& !myLibrary->isActiveWindow(myLibrary->Songs))
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myLibrary->Songs.refresh();
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if (isVisible(myPlaylistEditor)
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&& !myPlaylistEditor->isActiveWindow(myPlaylistEditor->Content))
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myPlaylistEditor->Content.refresh();
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}
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void Status::Changes::storedPlaylists()
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{
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myPlaylistEditor->requestPlaylistsUpdate();
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myPlaylistEditor->requestContentUpdate();
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if (!myBrowser->isLocal() && myBrowser->inRootDirectory())
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myBrowser->requestUpdate();
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}
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void Status::Changes::database()
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{
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myBrowser->requestUpdate();
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# ifdef HAVE_TAGLIB_H
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myTagEditor->Dirs->clear();
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# endif // HAVE_TAGLIB_H
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myLibrary->requestTagsUpdate();
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myLibrary->requestAlbumsUpdate();
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myLibrary->requestSongsUpdate();
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}
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void Status::Changes::playerState()
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{
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if (!Config.execute_on_player_state_change.empty())
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{
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auto stateToEnv = [](MPD::PlayerState st) -> const char * {
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switch (st)
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{
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case MPD::psPlay: return "play";
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case MPD::psStop: return "stop";
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case MPD::psPause: return "pause";
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case MPD::psUnknown: return "unknown";
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}
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throw std::logic_error("unreachable");
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};
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setenv("MPD_PLAYER_STATE", stateToEnv(m_player_state), 1);
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// Since we're setting a MPD_PLAYER_STATE, we need to block.
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runExternalCommandNoOutput(Config.execute_on_player_state_change, true);
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unsetenv("MPD_PLAYER_STATE");
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}
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switch (m_player_state)
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{
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case MPD::psPlay:
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{
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auto np = myPlaylist->nowPlayingSong();
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if (!np.empty())
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drawTitle(np);
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myPlaylist->reloadRemaining();
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break;
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}
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case MPD::psStop:
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windowTitle("ncmpcpp " VERSION);
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if (Progressbar::isUnlocked())
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Progressbar::draw(0, 0);
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myPlaylist->reloadRemaining();
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if (Config.design == Design::Alternative)
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{
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*wHeader << NC::XY(0, 0) << NC::TermManip::ClearToEOL;
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*wHeader << NC::XY(0, 1) << NC::TermManip::ClearToEOL;
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mixer();
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flags();
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}
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# ifdef ENABLE_VISUALIZER
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if (isVisible(myVisualizer))
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myVisualizer->Clear();
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# endif // ENABLE_VISUALIZER
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break;
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default:
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break;
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}
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std::string state = playerStateToString(m_player_state);
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if (Config.design == Design::Alternative)
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{
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*wHeader << NC::XY(0, 1) << NC::Format::Bold << state << NC::Format::NoBold;
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wHeader->refresh();
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}
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else if (Statusbar::isUnlocked() && Config.statusbar_visibility)
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{
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*wFooter << NC::XY(0, 1);
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if (state.empty())
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*wFooter << NC::TermManip::ClearToEOL;
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else
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*wFooter << NC::Format::Bold << state << NC::Format::NoBold;
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}
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// needed for immediate display after starting
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// player from stopped state or seeking
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elapsedTime(false);
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}
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void Status::Changes::songID(int song_id)
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{
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// update information about current song
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myPlaylist->reloadRemaining();
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playing_song_scroll_begin = 0;
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first_line_scroll_begin = 0;
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second_line_scroll_begin = 0;
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# ifdef ENABLE_VISUALIZER
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myVisualizer->ResetAutoScaleMultiplier();
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# endif // ENABLE_VISUALIZER
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if (m_player_state != MPD::psStop)
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{
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auto &pl = myPlaylist->main();
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// try to find the song with new id in the playlist
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auto it = std::find_if(pl.beginV(), pl.endV(), [song_id](const MPD::Song &s) {
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return s.getID() == unsigned(song_id);
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});
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// if it's not there (playlist may be outdated), fetch it
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const auto &s = it != pl.endV() ? *it : Mpd.GetCurrentSong();
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if (!s.empty())
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{
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if (!Config.execute_on_song_change.empty())
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runExternalCommandNoOutput(Config.execute_on_song_change, false);
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if (Config.fetch_lyrics_in_background)
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myLyrics->fetchInBackground(s, false);
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drawTitle(s);
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if (Config.autocenter_mode)
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myPlaylist->locateSong(s);
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if (Config.now_playing_lyrics
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&& isVisible(myLyrics)
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&& myLyrics->previousScreen() == myPlaylist)
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myLyrics->fetch(s);
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}
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}
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elapsedTime(false);
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}
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void Status::Changes::elapsedTime(bool update_elapsed)
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{
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auto np = myPlaylist->nowPlayingSong();
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if (m_player_state == MPD::psStop || np.empty())
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{
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// MPD is not playing, clear statusbar and exit.
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if (Statusbar::isUnlocked() && Config.statusbar_visibility)
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*wFooter << NC::XY(0, 1)
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<< NC::TermManip::ClearToEOL;
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if (Progressbar::isUnlocked())
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Progressbar::draw(0, 0);
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return;
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}
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|
|
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if (update_elapsed)
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{
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auto st = Mpd.getStatus();
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m_elapsed_time = st.elapsedTime();
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m_kbps = st.kbps();
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}
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std::string ps = playerStateToString(m_player_state);
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std::string tracklength;
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drawTitle(np);
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switch (Config.design)
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{
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case Design::Classic:
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if (Statusbar::isUnlocked() && Config.statusbar_visibility)
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{
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if (Config.display_bitrate && m_kbps)
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{
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tracklength += "(";
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tracklength += boost::lexical_cast<std::string>(m_kbps);
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tracklength += " kbps) ";
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}
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tracklength += "[";
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if (m_total_time)
|
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{
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if (Config.display_remaining_time)
|
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{
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tracklength += "-";
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tracklength += MPD::Song::ShowTime(m_total_time-m_elapsed_time);
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}
|
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else
|
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tracklength += MPD::Song::ShowTime(m_elapsed_time);
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tracklength += "/";
|
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tracklength += MPD::Song::ShowTime(m_total_time);
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}
|
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else
|
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tracklength += MPD::Song::ShowTime(m_elapsed_time);
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tracklength += "]";
|
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NC::WBuffer np_song;
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Format::print(Config.song_status_wformat, np_song, &np);
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*wFooter << NC::XY(0, 1)
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<< NC::TermManip::ClearToEOL
|
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<< Config.player_state_color
|
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<< ps
|
|
<< NC::FormattedColor::End<>(Config.player_state_color)
|
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<< " ";
|
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writeCyclicBuffer(
|
|
np_song, *wFooter, playing_song_scroll_begin,
|
|
wFooter->getWidth()-ps.length()-tracklength.length()-2, L" ** ");
|
|
*wFooter << NC::XY(wFooter->getWidth()-tracklength.length(), 1)
|
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<< Config.statusbar_time_color
|
|
<< tracklength
|
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<< NC::FormattedColor::End<>(Config.statusbar_time_color);
|
|
}
|
|
break;
|
|
case Design::Alternative:
|
|
if (Config.display_remaining_time)
|
|
{
|
|
tracklength = "-";
|
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tracklength += MPD::Song::ShowTime(m_total_time-m_elapsed_time);
|
|
}
|
|
else
|
|
tracklength = MPD::Song::ShowTime(m_elapsed_time);
|
|
if (m_total_time)
|
|
{
|
|
tracklength += "/";
|
|
tracklength += MPD::Song::ShowTime(m_total_time);
|
|
}
|
|
// bitrate here doesn't look good, but it can be moved somewhere else later
|
|
if (Config.display_bitrate && m_kbps)
|
|
{
|
|
tracklength += " (";
|
|
tracklength += boost::lexical_cast<std::string>(m_kbps);
|
|
tracklength += " kbps)";
|
|
}
|
|
|
|
NC::WBuffer first, second;
|
|
Format::print(Config.new_header_first_line, first, &np);
|
|
Format::print(Config.new_header_second_line, second, &np);
|
|
|
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size_t first_len = wideLength(first.str());
|
|
size_t first_margin = std::max(tracklength.length()+1, VolumeState.length())*2;
|
|
size_t first_start = first_len < COLS-first_margin
|
|
? (COLS-first_len)/2
|
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: tracklength.length()+1;
|
|
size_t second_len = wideLength(second.str());
|
|
size_t second_margin = (std::max(ps.length(), size_t(8))+1)*2;
|
|
size_t second_start = second_len < COLS-second_margin
|
|
? (COLS-second_len)/2
|
|
: ps.length()+1;
|
|
if (!Global::SeekingInProgress)
|
|
*wHeader << NC::XY(0, 0)
|
|
<< NC::TermManip::ClearToEOL
|
|
<< Config.statusbar_time_color
|
|
<< tracklength
|
|
<< NC::FormattedColor::End<>(Config.statusbar_time_color);
|
|
|
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*wHeader << NC::XY(first_start, 0);
|
|
|
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writeCyclicBuffer(first, *wHeader, first_line_scroll_begin,
|
|
COLS-tracklength.length()-VolumeState.length()-1, L" ** ");
|
|
|
|
*wHeader << NC::XY(0, 1)
|
|
<< NC::TermManip::ClearToEOL
|
|
<< Config.player_state_color
|
|
<< ps
|
|
<< NC::FormattedColor::End<>(Config.player_state_color)
|
|
<< NC::XY(second_start, 1);
|
|
|
|
writeCyclicBuffer(second, *wHeader, second_line_scroll_begin,
|
|
COLS-ps.length()-8-2, L" ** ");
|
|
|
|
*wHeader << NC::XY(wHeader->getWidth()-VolumeState.length(), 0)
|
|
<< Config.volume_color
|
|
<< VolumeState
|
|
<< NC::FormattedColor::End<>(Config.volume_color);
|
|
|
|
flags();
|
|
}
|
|
if (Progressbar::isUnlocked())
|
|
Progressbar::draw(m_elapsed_time, m_total_time);
|
|
}
|
|
|
|
void Status::Changes::flags()
|
|
{
|
|
if (!Config.header_visibility && Config.design == Design::Classic)
|
|
return;
|
|
|
|
std::string switch_state;
|
|
switch (Config.design)
|
|
{
|
|
case Design::Classic:
|
|
if (m_repeat)
|
|
switch_state += m_repeat;
|
|
if (m_random)
|
|
switch_state += m_random;
|
|
if (m_single)
|
|
switch_state += m_single;
|
|
if (m_consume)
|
|
switch_state += m_consume;
|
|
if (m_crossfade)
|
|
switch_state += m_crossfade;
|
|
if (m_db_updating)
|
|
switch_state += m_db_updating;
|
|
|
|
*wHeader << Config.state_line_color;
|
|
mvwhline(wHeader->raw(), 1, 0, 0, COLS);
|
|
*wHeader << NC::FormattedColor::End<>(Config.state_line_color);
|
|
|
|
if (!switch_state.empty())
|
|
*wHeader << NC::XY(COLS-switch_state.length()-3, 1)
|
|
<< Config.state_line_color
|
|
<< "["
|
|
<< NC::FormattedColor::End<>(Config.state_line_color)
|
|
<< Config.state_flags_color
|
|
<< switch_state
|
|
<< NC::FormattedColor::End<>(Config.state_flags_color)
|
|
<< Config.state_line_color
|
|
<< "]"
|
|
<< NC::FormattedColor::End<>(Config.state_line_color);
|
|
|
|
break;
|
|
case Design::Alternative:
|
|
switch_state += '[';
|
|
switch_state += m_repeat ? m_repeat : '-';
|
|
switch_state += m_random ? m_random : '-';
|
|
switch_state += m_single ? m_single : '-';
|
|
switch_state += m_consume ? m_consume : '-';
|
|
switch_state += m_crossfade ? m_crossfade : '-';
|
|
switch_state += m_db_updating ? m_db_updating : '-';
|
|
switch_state += ']';
|
|
*wHeader << NC::XY(COLS-switch_state.length(), 1)
|
|
<< Config.state_flags_color
|
|
<< switch_state
|
|
<< NC::FormattedColor::End<>(Config.state_flags_color);
|
|
if (!Config.header_visibility) // in this case also draw separator
|
|
{
|
|
*wHeader << Config.alternative_ui_separator_color;
|
|
mvwhline(wHeader->raw(), 2, 0, 0, COLS);
|
|
*wHeader << NC::FormattedColor::End<>(Config.alternative_ui_separator_color);
|
|
}
|
|
break;
|
|
}
|
|
wHeader->refresh();
|
|
}
|
|
|
|
void Status::Changes::mixer()
|
|
{
|
|
if (!Config.display_volume_level
|
|
|| (!Config.header_visibility && Config.design == Design::Classic))
|
|
return;
|
|
|
|
switch (Config.design)
|
|
{
|
|
case Design::Classic:
|
|
VolumeState = " Volume: ";
|
|
break;
|
|
case Design::Alternative:
|
|
VolumeState = " Vol: ";
|
|
break;
|
|
}
|
|
if (m_volume < 0)
|
|
VolumeState += "n/a";
|
|
else
|
|
{
|
|
VolumeState += boost::lexical_cast<std::string>(m_volume);
|
|
VolumeState += "%";
|
|
}
|
|
*wHeader << NC::XY(wHeader->getWidth()-VolumeState.length(), 0)
|
|
<< Config.volume_color
|
|
<< VolumeState
|
|
<< NC::FormattedColor::End<>(Config.volume_color);
|
|
wHeader->refresh();
|
|
}
|
|
|
|
void Status::Changes::outputs()
|
|
{
|
|
# ifdef ENABLE_OUTPUTS
|
|
myOutputs->fetchList();
|
|
if (isVisible(myOutputs))
|
|
myOutputs->refreshWindow();
|
|
# endif // ENABLE_OUTPUTS
|
|
}
|