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https://github.com/pewdiepie-archdaemon/odysseus.git
synced 2026-06-15 17:25:26 -04:00
Add downloadable macOS launcher app builder
build-macos-app.sh generates dist/Odysseus.app and a drag-to-Applications dist/Odysseus.dmg. The app starts the local server from this repo's venv and opens the UI in a chrome-less app window (Chromium --app mode, falling back to the default browser). It's a launcher wrapper — it drives the venv rather than bundling Python — so the install path is baked in at build time. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -138,6 +138,14 @@ equivalent of the systemd unit), use the bundled launchd installer:
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ODYSSEUS_PORT=7860 ./install-service-macos.sh # if 7000 is taken by AirPlay
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```
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Prefer a clickable app? Build a launcher `Odysseus.app` (+ a drag-to-Applications
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`.dmg`) that starts the local server and opens the UI in its own window:
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```bash
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./build-macos-app.sh # → dist/Odysseus.app and dist/Odysseus.dmg
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```
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This wraps the venv in this repo (it doesn't bundle Python), so the install path
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is baked in at build time — rebuild if you move the repo.
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### Option 3: Manual install — Windows (PowerShell)
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Windows support is not actively tested. Use it with caution; Docker on Linux
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or a Linux/macOS manual install is the safer path for now.
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Executable
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@@ -0,0 +1,164 @@
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#!/bin/bash
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# Build a downloadable macOS launcher app + .dmg for Odysseus.
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#
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# ./build-macos-app.sh
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#
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# Produces:
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# dist/Odysseus.app — double-click: starts the local server (using this
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# repo's venv) and opens the UI in an app-style window.
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# dist/Odysseus.dmg — drag-to-Applications disk image (the downloadable).
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#
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# This is a *launcher* wrapper: it drives the venv we set up in this repo, it
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# does not bundle Python. The install path is baked into the app at build time,
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# so rebuild if you move the repo. Override the port with ODYSSEUS_PORT.
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set -e
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REPO_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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APP_NAME="Odysseus"
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INSTALL_DIR="$REPO_DIR"
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PORT="${ODYSSEUS_PORT:-7860}"
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DIST="$REPO_DIR/dist"
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APP="$DIST/$APP_NAME.app"
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echo "Building $APP_NAME.app"
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echo " install dir: $INSTALL_DIR"
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echo " port: $PORT"
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rm -rf "$APP"
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mkdir -p "$APP/Contents/MacOS" "$APP/Contents/Resources"
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# ── Icon (best effort) — center-crop docs/odysseus.jpg to a square .icns ──
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if [ -f "$REPO_DIR/docs/odysseus.jpg" ] && command -v sips >/dev/null 2>&1; then
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TMPIMG="$(mktemp -d)"
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# Center-crop to a square, scale to 512 (sips' icns encoder caps at 512), and
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# let sips emit the .icns directly — more robust across macOS versions than
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# building an .iconset by hand.
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sips -c 720 720 "$REPO_DIR/docs/odysseus.jpg" --out "$TMPIMG/sq.png" >/dev/null 2>&1 || cp "$REPO_DIR/docs/odysseus.jpg" "$TMPIMG/sq.png"
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sips -z 512 512 "$TMPIMG/sq.png" --out "$TMPIMG/icon.png" >/dev/null 2>&1
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if sips -s format icns "$TMPIMG/icon.png" --out "$APP/Contents/Resources/odysseus.icns" >/dev/null 2>&1; then
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echo " icon: odysseus.icns"
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else
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echo " icon: (skipped — conversion failed)"
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fi
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rm -rf "$TMPIMG"
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else
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echo " icon: (skipped — no docs/odysseus.jpg)"
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fi
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# ── Info.plist ──
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cat > "$APP/Contents/Info.plist" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleName</key> <string>$APP_NAME</string>
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<key>CFBundleDisplayName</key> <string>$APP_NAME</string>
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<key>CFBundleIdentifier</key> <string>com.odysseus.launcher</string>
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<key>CFBundleVersion</key> <string>1.0</string>
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<key>CFBundleShortVersionString</key><string>1.0</string>
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<key>CFBundlePackageType</key> <string>APPL</string>
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<key>CFBundleExecutable</key> <string>$APP_NAME</string>
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<key>CFBundleIconFile</key> <string>odysseus</string>
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<key>LSMinimumSystemVersion</key> <string>11.0</string>
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<key>NSHighResolutionCapable</key> <true/>
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<key>LSUIElement</key> <false/>
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</dict>
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</plist>
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PLIST
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# ── Launcher executable (placeholders filled below) ──
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cat > "$APP/Contents/MacOS/$APP_NAME.tmpl" <<'LAUNCHER'
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#!/bin/bash
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# Odysseus.app — start the local server and open the UI in an app window.
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INSTALL_DIR="__INSTALL_DIR__"
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PORT="__PORT__"
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URL="http://127.0.0.1:${PORT}"
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export PATH="/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:$PATH"
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UVICORN="$INSTALL_DIR/venv/bin/uvicorn"
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LOG="$INSTALL_DIR/logs/odysseus-app.log"
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notify() { /usr/bin/osascript -e "display notification \"$1\" with title \"Odysseus\"" >/dev/null 2>&1; }
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die_gui() {
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/usr/bin/osascript -e "display dialog \"$1\" with title \"Odysseus\" buttons {\"OK\"} default button 1 with icon stop" >/dev/null 2>&1
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exit 1
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}
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[ -x "$UVICORN" ] || die_gui "Odysseus isn't set up yet. Open Terminal and run:
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cd $INSTALL_DIR
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python3.11 -m venv venv
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./venv/bin/pip install -r requirements.txt
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./venv/bin/python setup.py"
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# Open the UI in a chrome-less app window (Chromium browsers), else default browser.
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open_ui() {
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local b base exe bin
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for b in "Google Chrome" "Microsoft Edge" "Brave Browser" "Chromium"; do
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for base in "/Applications" "$HOME/Applications"; do
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if [ -d "$base/$b.app" ]; then
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exe="$(/usr/bin/defaults read "$base/$b.app/Contents/Info" CFBundleExecutable 2>/dev/null)"
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bin="$base/$b.app/Contents/MacOS/$exe"
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if [ -x "$bin" ]; then
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"$bin" --app="$URL" --new-window >/dev/null 2>&1 &
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return 0
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fi
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fi
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done
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done
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/usr/bin/open "$URL"
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}
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mkdir -p "$INSTALL_DIR/logs"
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# Already running? Just open the UI.
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if /usr/bin/curl -s -o /dev/null --max-time 2 "$URL"; then
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open_ui
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exit 0
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fi
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notify "Starting…"
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cd "$INSTALL_DIR" || die_gui "Install folder not found: $INSTALL_DIR"
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"$UVICORN" app:app --host 127.0.0.1 --port "$PORT" >>"$LOG" 2>&1 &
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SERVER_PID=$!
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# Quitting the app stops the server it started.
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trap 'kill $SERVER_PID 2>/dev/null; exit 0' TERM INT
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# Wait for readiness (first run downloads an embedding model — allow ~2 min).
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for i in $(seq 1 120); do
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/usr/bin/curl -s -o /dev/null --max-time 2 "$URL" && break
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kill -0 "$SERVER_PID" 2>/dev/null || die_gui "Odysseus failed to start. Log:
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$LOG"
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sleep 1
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done
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open_ui
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wait "$SERVER_PID"
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LAUNCHER
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sed -e "s|__INSTALL_DIR__|$INSTALL_DIR|g" -e "s|__PORT__|$PORT|g" \
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"$APP/Contents/MacOS/$APP_NAME.tmpl" > "$APP/Contents/MacOS/$APP_NAME"
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rm -f "$APP/Contents/MacOS/$APP_NAME.tmpl"
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chmod +x "$APP/Contents/MacOS/$APP_NAME"
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# Refresh Finder's icon cache for the new bundle.
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touch "$APP"
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# ── .dmg (drag-to-Applications) ──
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echo "Packaging dist/$APP_NAME.dmg"
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STAGE="$(mktemp -d)/dmg"
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mkdir -p "$STAGE"
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cp -R "$APP" "$STAGE/"
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ln -s /Applications "$STAGE/Applications"
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rm -f "$DIST/$APP_NAME.dmg"
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hdiutil create -volname "$APP_NAME" -srcfolder "$STAGE" -ov -format UDZO "$DIST/$APP_NAME.dmg" >/dev/null
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rm -rf "$STAGE"
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echo ""
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echo "Done:"
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echo " $APP"
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echo " $DIST/$APP_NAME.dmg"
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echo ""
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echo "Run it: open '$APP'"
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echo "Install: open '$DIST/$APP_NAME.dmg' (drag Odysseus to Applications)"
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