barelyprofessional
78e1494a19
Bumped packages
2026-02-19 19:17:01 -06:00
barelyprofessional
2c7e2adf48
Whycome this was Newtonsoft?
2026-02-19 19:14:50 -06:00
barelyprofessional
e5f98fe24c
Check rights for users before ignoring
2026-02-18 00:40:26 -06:00
barelyprofessional
e4815a2290
Auto delete Nora responses
2026-02-17 23:35:00 -06:00
barelyprofessional
f1afce7fab
Removed unused fields and imports
2026-02-17 22:04:27 -06:00
barelyprofessional
0dcbb25fe3
Migrated moods and prompts to the settings.
...
Removed the weird concurrent dictionary and replaced with Redis.
Removed the cleanup watchdog in favor of Redis expiration
2026-02-17 22:02:09 -06:00
barelyprofessional
75e958cd2a
Add XML doc summaries for the value types
2026-02-17 21:55:51 -06:00
barelyprofessional
bc114e9f64
Remove all the slop .md files
2026-02-17 20:26:48 -06:00
xXCryingLaughingXx
30d9f48d2e
Nora ( #87 )
2026-02-18 03:24:30 +01:00
alogindtractor
f701cae171
fix error, add delay to win message ( #89 )
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* Update SlotsCommand.cs
adds delay for win message
* Update SlotsCommand.cs
add delay, fix rigslotboard error, was checking the wrong diagonal
2026-02-17 15:58:54 +01:00
barelyprofessional
dec3a9473a
Back to white squares as it's too many bytes
2026-02-16 00:49:16 -06:00
barelyprofessional
9183c45105
Replace cloud with fog
2026-02-16 00:47:38 -06:00
alogindtractor
f0c1e77e5f
Update PlanesCommand.cs ( #85 )
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use cloud instead of white squire
2026-02-16 01:53:46 +01:00
alogindtractor
1ce3f0e8e5
Update KasinoMines.cs ( #84 )
2026-02-13 06:57:25 +01:00
alogindtractor
b43ce3f95c
Update KasinoMines.cs ( #83 )
...
maybe fix explode animation
2026-02-13 06:51:54 +01:00
barelyprofessional
d1e95b07d4
Don't let exceptions go unhandled on chat messages as it's causing issues with the websocket library
2026-02-12 09:07:16 -06:00
barelyprofessional
75630e4053
Reduce VIP log spam
2026-02-11 22:35:08 -06:00
barelyprofessional
6e2fd0bc35
Check for null on disconnection info Exception
2026-02-11 22:11:29 -06:00
barelyprofessional
cbf5b628c3
Missed one
2026-02-11 22:09:26 -06:00
barelyprofessional
384b2ab3ef
Removed disconnect/connect and replaced with Reconnect as it's made things worse
2026-02-11 22:07:41 -06:00
barelyprofessional
bdb882795f
Rename Reconnect to ReconnectAsync
2026-02-11 22:06:00 -06:00
alogindtractor
259d5c339b
fix payouts ( #82 )
...
games were slightly overpaying by including the original wager in the payout
2026-02-12 04:59:06 +01:00
barelyprofessional
34b3c5a671
Uber aggressive reconnection logic was glitching out like mad. Added a reconnect on dead bot detection and reduced inactivity timeout to 45 seconds in settings for the bot
2026-02-10 22:57:44 -06:00
barelyprofessional
3d99cce5fb
Removed wager limit for Mines
2026-02-10 22:24:03 -06:00
alogindtractor
c4995f55f2
Update KasinoMines.cs ( #80 )
...
fix payouts
2026-02-11 05:16:26 +01:00
alogindtractor
4441fa178c
Update MinesCommand.cs ( #78 )
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update refresh, update tool url
2026-02-11 05:03:01 +01:00
barelyprofessional
6747389237
Still having issues with not reconnecting after 203 challenge so moved the reconnect logic back out of refresh token, save cookies no matter what and now force a reconnect on WsDisconnection event if it's not ByUser
2026-02-10 22:00:05 -06:00
alogindtractor
d71dd304fd
update mines ( #77 )
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* Update MinesCommand.cs
better cashout handling?
also limit mines to 8
* Update KasinoMines.cs
update cashout to have a delay before removing board message and add auto delete
* update cashout calculation
update cashout calculation
fair payout but house edge based chance for rigging
2026-02-10 15:40:43 +01:00
barelyprofessional
26d1da3069
Fix missing update cookie + force reconnect when bot is already logged in
2026-02-10 08:39:25 -06:00
alogindtractor
21c8803eb9
fix board size, some fixes to auto cashout from cursor ( #75 )
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* cursor fixes
cursor fixes
* Improve cashout condition validation
Refactor cashout condition to check for success and non-empty value.
* cursor
cursor
* Update BotServices.cs
* Update board size limit from 10 to 9
Update board size limit from 10 to 9
81 characters instead of 100
12 bytes per character per powershell,
down from 1200 bytes to 972
* Implement message deletion for active games
Added logic to delete messages associated with active games.
2026-02-09 16:00:45 +01:00
alogindtractor
b6df015277
cursor fixes ( #74 )
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cursor fixes
2026-02-09 07:05:39 +01:00
alogindtractor
e1b5970e8b
char[,] to char[][] ( #73 )
...
* Refactor KasinoMines into MinesCommand class
char[,] to char[][]
* Refactor KasinoMines class and update game logic
char[,] to char[][]
2026-02-09 06:45:40 +01:00
barelyprofessional
7fbebe81ab
Added missing awaits, improved permission check and removed redundant else
2026-02-08 23:27:41 -06:00
alogindtractor
9643126cf8
updates message stuff ( #72 )
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* Implement admin-only clear command for saved games
Added 'clear' command for admin to reset saved games.
* Refactor LastMessage handling in KasinoMines
Refactor LastMessage handling in KasinoMines
2026-02-09 06:26:34 +01:00
barelyprofessional
a272e155bd
Ignore null
2026-02-08 22:34:15 -06:00
alogindtractor
20a267c702
fix last message id to check for null first for message reset ( #71 )
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* Add JsonSerializerOptions for serialization and deserialization
Add JsonSerializerOptions for serialization and deserialization
apparently it has problems with lists with groups like my list<(int r, int c)> so needs options
* Fix null check for LastMessage.ChatMessageId
Fix null check for LastMessage.ChatMessageId
2026-02-09 05:33:34 +01:00
alogindtractor
3385722455
Add JsonSerializerOptions for serialization and deserialization ( #70 )
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Add JsonSerializerOptions for serialization and deserialization
apparently it has problems with lists with groups like my list<(int r, int c)> so needs options
2026-02-09 04:48:00 +01:00
barelyprofessional
e96620381f
Move the responsibility for updating cookies and reconnecting to RefreshXfToken so it's always handled properly
2026-02-08 20:50:13 -06:00
barelyprofessional
4c8cbc1748
Actually save cookies
2026-02-08 20:40:39 -06:00
barelyprofessional
1e44dbe6c1
Parse it from Set-Cookie because honestly fuck it
2026-02-08 20:35:44 -06:00
barelyprofessional
d2cc3f04ad
Cookie container is fucking trash
2026-02-08 20:31:42 -06:00
barelyprofessional
9334cac344
Losing my mind this is fucking ridiculous
2026-02-08 20:28:53 -06:00
barelyprofessional
d8a8b7341a
Why am I not getting the fucking cookie
2026-02-08 20:27:11 -06:00
barelyprofessional
24e864f8f5
WaitAsync didn't like TimeSpan.MaxValue
2026-02-08 20:21:12 -06:00
barelyprofessional
2d255198ea
Forgot to move null for TTRS
2026-02-08 20:19:52 -06:00
barelyprofessional
d0cabbf759
203 check for disconnect
2026-02-08 20:15:35 -06:00
barelyprofessional
e7c309582a
Send all cookies to the websocket connection as the clearance token is now needed
2026-02-08 20:12:41 -06:00
barelyprofessional
cdd309fa24
Suppress nullable warnings, re-implement the missing wait for message, extend the delay a little to make sure shit doesn't go out of order and update the ResetMessage message null check given A Log changed the type for whatever reason
2026-02-08 19:11:35 -06:00
alogindtractor
d5f04b5228
some sloppa fixes ( #69 )
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* update
update
* service
service
* Optimize message retrieval in MinesCommand
Refactor message handling in MinesCommand to use last message directly.
* Replace LastMessageId with LastMessage object
2026-02-09 02:06:15 +01:00
barelyprofessional
1901507c25
Added a minimum wager requirement to all games
2026-02-08 12:02:24 -06:00