barelyprofessional
9fd1124522
Possible fix for the grid breaking emojis. Trying again with Keno
2026-05-10 22:41:33 -05:00
barelyprofessional
1ee91e3f6c
The grid rendering works but splitting up by chars doesn't work for multibyte so it breaks keno
2026-05-10 22:32:25 -05:00
barelyprofessional
1cb0ff21e4
Added missing cancellation token support to Keno and also experimenting with the table grid for it
2026-05-10 22:27:19 -05:00
barelyprofessional
32bef9f8e0
Add missing async support to ImageSharp for webp rendering in roulette as well as adding as much support for cancellation tokens as I can
2026-05-10 21:57:28 -05:00
barelyprofessional
a4b740480f
Use async for image rendering and time delays on slots so it's hopefully responsive to timeouts
2026-05-10 21:41:11 -05:00
barelyprofessional
ec960d4cfe
Added length limit to tags
2026-05-10 17:58:28 -05:00
barelyprofessional
f821a96f70
Add a tag limit
2026-05-10 17:42:49 -05:00
barelyprofessional
7eb24e7517
Add missing where for image count
2026-05-10 17:16:41 -05:00
barelyprofessional
97e7e5bf17
Remove example text
2026-05-10 17:00:14 -05:00
barelyprofessional
02f9ac7551
Humanize is glitchy with telling it to use spaces
2026-05-10 16:53:51 -05:00
barelyprofessional
ca322bde4d
Consider existing entries when informing the user what they tagged with
2026-05-10 16:42:19 -05:00
barelyprofessional
8d06b75a57
Append tags instead of overwriting when tagging something that already has tags
2026-05-10 16:40:30 -05:00
barelyprofessional
94e7017f29
Increase FPS for Xitter media embeds to 30
2026-05-10 16:30:21 -05:00
barelyprofessional
4438175d80
Added commands to tag and untag images. List will now give actual image IDs for the purposes of tagging and there's a nag for untagged images
2026-05-10 16:28:22 -05:00
barelyprofessional
e6e62388b9
Added functionality to wrap grids and multi-line text into tables so they can be resized nicely
2026-05-10 16:08:15 -05:00
barelyprofessional
d71819819d
Updated the tagging code from cohle
...
- Uses a List<string> as the underlying type which EF Core will serialize as JSON. Since SQLite doesn't have any native JSON features, it gets stored as TEXT
- Got rid of the alternate pathway used for selecting an image so it always has a degree of randomness assuming enough images were returned
- Simplified some of the existing Regex and removed the non capturing groups as they're cancerous
- Added/removed images will be spoilered.
- Added a metadata property for images. This is a JSON object that EF Core will serialize/deserialize for you and presently contains the user ID of whoever added the image as well as when it was added. Can be easily extended with no migration needed. Will be null for existing images.
- Added a migration process for moving Tags to TagList for fishtank
2026-05-10 15:30:54 -05:00
barelyprofessional
7df7e7dadf
Add wager to the win size for statistics
2026-05-10 14:55:49 -05:00
barelyprofessional
07169f0837
Updated mines to hopefully fix a timing bug introduced by the 15 second delay. Extended the schedule auto delete functionality so that it can apply to any message, even ones not owned by the bot.
2026-05-10 11:23:38 -05:00
barelyprofessional
5e2dc25c77
Spoiler slots images
2026-05-10 11:01:09 -05:00
barelyprofessional
45cecb5e10
Apparently forgot how to format usernames right for my stupid bot
2026-05-10 10:57:42 -05:00
barelyprofessional
4d1f61bfdc
Use spoiler titles for stats
2026-05-10 10:55:21 -05:00
cohlexyz
287e453b9e
Add tagging to image carousel ( #113 )
2026-05-10 17:51:56 +02:00
barelyprofessional
f231845320
Split msg for length
2026-05-09 23:02:50 -05:00
barelyprofessional
0b2ae9d271
Add navigation properties
2026-05-09 22:56:26 -05:00
barelyprofessional
cd3e8f6147
Added big wins command
2026-05-09 22:51:27 -05:00
barelyprofessional
6b5e7d621b
Delete !rain message for participants
2026-05-09 22:15:35 -05:00
cohlexyz
fc6b0e2918
Add missing new line ( #112 )
2026-05-05 02:09:59 +02:00
cohlexyz
79286662ce
No newlines for media + spoiler ( #111 )
2026-05-04 02:29:44 +02:00
barelyprofessional
cf62274b4b
Added option to disable DLive since it has shutdown
2026-05-01 21:13:26 -05:00
barelyprofessional
972e880aa9
Added missing balance format to Krash
2026-05-01 19:53:59 -05:00
barelyprofessional
f5f0ba6323
Added an option to get your exact balance to help deal with rounding issues
2026-05-01 19:53:43 -05:00
barelyprofessional
ab94098dd2
Remove dodgy reference to Redis connection string
2026-05-01 18:20:58 -05:00
barelyprofessional
c79105bb44
Redis client never has a chance to initiate so added that to the start of the bot
2026-05-01 18:12:54 -05:00
barelyprofessional
000c87266e
Fix infinite loop on scaled bet
2026-05-01 11:57:20 -05:00
barelyprofessional
7981f57a34
- Moved the Kasino shop models to their own file
...
- Added investments as a derivative of assets
- Added profile state flags which can retain basic states like IsSponsored
- Added profile state data using EF Core's JSON functionality so it should automatically serialize / deserialize the accompanying model for convenience (OnModelCreating code commented out due to the models not yet having a DbSet as I won't bake them in until KasinoShop is ready)
2026-04-26 20:39:49 -05:00
barelyprofessional
e725ca5864
Moved to Lazy<T> and a static class for handling Redis connections with some methods to make it easier to work with JSON. Completely untested.
2026-04-26 20:30:56 -05:00
barelyprofessional
1778d0d573
Go back to direct OCIS linking due to increased length limits in chat so it should work now
2026-04-26 08:12:59 -05:00
alogindtractor
9acc1172cc
fixed rigging, add a little more delay to the rig message so you can see it better ( #110 )
...
fixed rigging, add a little more delay to the rig message so you can see it better
2026-04-23 05:10:14 +02:00
alogindtractor
3ab46bb4c7
Refactor betting logic and game state handling ( #109 )
...
scales bets if user doesn't have enough balance unless they're below 1KKK
fix for the ability to krash after the game is over guaranteeing a win
2026-04-19 05:31:12 +02:00
barelyprofessional
b4cd21da41
Didn't work but I'm half convinced cookie containers never fucking work in .NET anyway so trying the shitty Rainbet hack since that at least was good enough to establish the WebSocket
2026-04-16 21:45:52 -05:00
IfYouComplainImDFEingAgain
3d269716e8
Add Whisper transcription for BossmanJack Discord voice messages ( #107 )
...
* Add Whisper transcription for BossmanJack Discord voice messages
Detect Discord voice message attachments (audio with IS_VOICE_MESSAGE flag)
from the monitored user and transcribe them via OpenAI Whisper API before
relaying to chat. Reuses the existing OpenAi.ApiKey setting. Feature is
disabled by default via Whisper.Enabled setting.
* Use separate API key setting for Whisper transcription
* Switch to local Whisper and post-then-edit transcription flow
Voice messages are now relayed immediately with a "transcribing..." placeholder,
then transcribed locally via the whisper CLI and the message is edited to append
the result. Removes OpenAI API dependency in favor of a local whisper binary.
Settings: Whisper.BinaryPath, Whisper.Model, Whisper.Enabled
---------
Co-authored-by: DFE <dfe@dfe.com >
Co-authored-by: barelyprofessional <150058423+barelyprofessional@users.noreply.github.com >
2026-04-17 04:14:58 +02:00
barelyprofessional
1a49fe1976
prayge this is good enough to deal with the Cloudflare problems
2026-04-16 21:10:45 -05:00
barelyprofessional
2bce346967
Don't build Winna if disabled
2026-04-15 20:52:32 -05:00
barelyprofessional
39be005d38
Experimental Winna support
2026-04-15 20:44:56 -05:00
alogindtractor
1abe5974a7
Update ToolUrl for MinesCommand ( #106 )
...
more clean now
2026-04-12 02:18:44 +02:00
barelyprofessional
1461c1043a
Maybe fix DST problems and also the infinite money glitch at the 23rd hour of the day
2026-04-10 00:06:06 -05:00
barelyprofessional
2c55e94bfd
Fixed green/red colors and added support for multiple bets from the same participant
2026-04-09 21:28:24 -05:00
barelyprofessional
7a58976c16
Forfeit if balance drops too low for Krash
2026-04-09 21:15:53 -05:00
barelyprofessional
d4d499aebd
Added enable/disable for Krash and cleanup delay as a configurable value
2026-04-09 20:48:49 -05:00
barelyprofessional
9e921d5ff9
Because apparently being retards in the chat is lol xD lmao so funny and my patch the other day made some people mad the war has now escalated
2026-04-09 20:32:44 -05:00