Compare commits

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Author SHA1 Message Date
Adam Honse 6de8c374dc Initial support for addressable headers on Asus Aura motherboards. 2020-02-18 18:50:09 -06:00
Adam Honse 8d0915de6e Add support for mode specific colors in HyperX keyboard breathing mode 2020-02-18 11:01:43 -06:00
Adam Honse ef33d7e2c4 Firmware 2.x seems to use ASR LED protocol, confirmed on 2.08 2020-02-16 13:43:57 -06:00
Adam Honse bba88eb1f2 Update mode color description to add mode-specific colors. 2020-02-16 12:09:11 -06:00
Adam Honse 7b35cf72f7 Add zone numbers to Chroma HDK and add LED numbers for all OpenRazer zones. 2020-02-13 12:36:57 -06:00
Adam Honse 9603489f4a Get rid of razerchromahdk driver as it was never merged and use razeraccessory instead 2020-02-13 12:36:57 -06:00
Adam Honse d4cd2a6853 Add direction control to OpenRazer Wave mode 2020-02-13 12:36:57 -06:00
Adam Honse c4d2f72df1 Clean up Linux OpenRazer code to match Windows and break out device list into a shared header file 2020-02-13 12:36:57 -06:00
Adam Honse 1a07aee7a6 Add OpenRazer-Win32 driver to support Razer devices on Windows without official software 2020-02-13 12:36:57 -06:00
Adam Honse 415d79a3ef Remove Razer Chroma SDK backend 2020-02-13 12:33:31 -06:00
Adam Honse fd59f83556 Update Crucial controller to new RGBController format 2020-02-12 14:51:07 -06:00
Adam Honse 7adcfa77fa Add function for setting Crucial Ballistix RGB colors in direct mode 2020-02-12 14:39:44 -06:00
Adam Honse b338fbca3c Initial driver for Crucial Ballistix RGB 2020-02-12 14:39:44 -06:00
Adam Honse aba3a3fd23 Add 0x39, 0x3B, 0x3C, and 0x3D to Aura DRAM search addresses list 2020-02-12 13:23:35 -06:00
Adam Honse cb680508a5 Add Polychrome firmware 2.08 to supported firmware list 2020-02-12 13:02:28 -06:00
Adam Honse 2104c975be Update RGB Fusion 2 to build with latest RGBController format 2020-02-12 12:27:15 -06:00
Adam Honse 339e1e14c2 Swap red and blue channels in RGB Fusion 2.0 packet after it was found that they were reversed 2020-02-12 12:20:50 -06:00
Adam Honse dca3b0d733 Forgot to send the apply packet 2020-02-12 12:20:30 -06:00
Adam Honse c52eb528ea RGB Fusion 2.0 driver based on summerblind's code 2020-02-12 12:20:30 -06:00
Adam Honse 3948e74711 Use /dev/port to make Super IO functions work on Linux 2020-02-11 20:25:28 -06:00
Adam Honse 4672d4a686 Move Super IO functionality to its own file to make it easier to write an MSI-RGB driver 2020-02-11 19:58:13 -06:00
Adam Honse befa9baf20 Update the ThermaltakeRiing driver to just set the active_mode variable instead of actually sending mode updates on SetCustomMode 2020-02-11 18:07:57 -06:00
Adam Honse 077cda545e Clean up the Corsair keyboard driver with some private packet sending functions 2020-02-11 18:01:31 -06:00
Adam Honse e934ce2c23 Add addresses 0x5E and 0x5F to Corsair DRAM detection 2020-02-11 16:18:39 -06:00
Adam Honse b10ff42df2 Add addresses 0x5E and 0x5F to Corsair Pro DRAM detection 2020-02-11 16:18:38 -06:00
Adam Honse afb6ff6a74 Update the rest of the RGBController drivers to just set the active_mode variable instead of actually sending mode updates on SetCustomMode 2020-02-10 00:26:18 -06:00
Adam Honse 6828335dc5 Just set active_mode rather than call SetMode for SetCustomModefunction. Implement for a few tested devices only for now. Fix some user interface issues with custom mode selection. 2020-02-10 00:17:02 -06:00
Adam Honse 966297710b Fix custom mode setting in UI 2020-02-09 19:55:26 -06:00
Adam Honse 443d558ac2 Remove compiler warning that is treated as error on some systems 2020-02-09 19:06:50 -06:00
Adam Honse 2cd0b64251 Add mode control to Thermaltake Riing controller 2020-02-09 15:26:20 -06:00
Adam Honse 7ad3c18e3f Remove unused declarations 2020-02-09 14:43:24 -06:00
Adam Honse fc11427019 Remove serial port include for USB controllers that were copied from the Hue+ driver 2020-02-09 14:37:50 -06:00
Adam Honse 2f00fb9186 Add initial driver for Thermaltake Riing controller. Fixed configuration has 9 LEDs for channels 1, 2, and 3 but will make this configurable in the future. Only direct mode supported so far 2020-02-09 14:34:26 -06:00
Adam Honse ea1f21106c Fix Linux build of CorsairKeyboardController (missing include for memset) 2020-02-06 16:37:21 -06:00
Adam Honse 47ca068628 Number the LEDs in E131 and LEDStrip controllers 2020-02-06 12:26:14 -06:00
Adam Honse f07cc134bb Add zones and LEDs to Corsair keyboard controller, but keys don't line up with zones yet 2020-02-05 21:05:55 -06:00
Adam Honse 1d98ce063c Add zones and LEDs to Poseidon Z RGB controller 2020-02-05 17:34:08 -06:00
Adam Honse 9ddb9f04ce Add zones and LEDs to HyperX Keyboard controller 2020-02-05 13:09:39 -06:00
Adam Honse 8aee3c427b Fix segfault 2020-02-04 20:22:01 -06:00
Adam Honse 6a6ad0dda6 Keyboard fixes for Linux 2020-02-04 20:20:45 -06:00
Adam Honse 12116c70ee Big Keyboard Update! HyperX Alloy Elite support, Poseidon Z RGB modes, and Corsair K70 RGB 2020-02-04 20:17:09 -06:00
Adam Honse 7d6699cf9c Use ASR LED mode for Polychrome 2.10 firmware 2020-02-02 00:34:11 -06:00
Adam Honse 48b9be3f76 Add Polychrome firmware 2.10 to list 2020-02-01 20:38:52 -06:00
Adam Honse 760c57c29c Only show LEDs for selected Zone, add an All Zones option to Zone box 2020-02-01 12:54:51 -06:00
Adam Honse c6cc88ba7b The color boxes got moved around during the UI rework. Move them back to their proper rainbow order 2020-01-31 18:32:22 -06:00
Adam Honse 779471e3e4 Detect NZXT Smart Device V2 and use the Hue 2 driver for it 2020-01-31 11:08:33 -06:00
Adam Honse adb9a6e59f Add support for Aer 2 140mm fan on Hue 2 2020-01-30 10:42:43 -06:00
Adam Honse d48bcec5ba Block write Polychrome mode value instead of byte write 2020-01-29 13:02:00 -06:00
Adam Honse 80d2282313 Add modes and additional set functions to Polychrome controller 2020-01-29 12:32:32 -06:00
k1-801 a4474602d8 Add basic support for Asus TUF laptop keyboards through Faustus 2020-01-28 09:10:34 -06:00
Marco Zanin (B--B) d28be0640e Qt: fix layout issues on KDE
Use GridLayout and allow app resize when user resize/expand the window
Also fixes some buttons size

TEST: compiled on KDE 5.17.90, after this commit all pages
      resize correctly when window is resized

Signed-off-by: Marco Zanin (B--B) <[email protected]>
2020-01-27 19:41:31 -06:00
Adam Honse 5b17833c6e Remove some detection checks for Corsair Vengeance RGB Pro detection as it was no longer detecting my modules with them 2020-01-25 17:37:32 -06:00
Adam Honse e8e9a1e7e5 Set custom mode when applying color to all devices 2020-01-25 17:37:32 -06:00
Adam Honse d7740c2d28 Move Get/Set mode functions to generic RGBController.cpp functions and add device-specific UpdateMode function to use active_mode value 2020-01-25 17:37:32 -06:00
Adam Honse f110589f91 Fix some small issues with AMD Wraith Prism driver 2020-01-25 17:37:32 -06:00
Adam Honse b3c1cdf63d Fix issues with inverted speed and random flag 2020-01-25 17:37:32 -06:00
Adam Honse 6b789be1e1 Add speed control to HyperX driver 2020-01-25 17:37:32 -06:00
Adam Honse 12f307228b Clean up speed values for Patriot Viper RGB 2020-01-25 17:37:32 -06:00
Adam Honse 848ea8b064 Shifted the wrong way... 2020-01-25 17:37:32 -06:00
Adam Honse 438c3840a7 Add speed control to RGB Fusion 1.0 driver 2020-01-25 17:37:32 -06:00
Adam Honse fef6f4cba3 Add delay to improve Corsair Pro detection, default modes to down instead of left, clean up Wraith Prism initialization 2020-01-25 17:37:32 -06:00
Adam Honse d38543a820 Finish AMD Wraith Prism mode updates including working speed table, working random color flag, and appropriate fan/logo modes for ring-specific effects 2020-01-25 17:37:32 -06:00
Adam Honse 2a76201ca4 Implement a speed table for AMD Wraith Prism to use the values taken from the official software. Interpolation was causing strange issues. 2020-01-25 17:37:32 -06:00
Adam Honse 2e84e9808c Start adding modes to AMD Wraith Prism driver. Speed and random bit implemented, but it seems to have issues. Speeds way too fast 2020-01-25 17:37:32 -06:00
Adam Honse ee492632ac Prepare AMD Wraith Prism driver for mode control 2020-01-25 17:37:32 -06:00
Adam Honse fd16bc3053 Add direction support to Corsair Vengeance RGB Pro 2020-01-25 17:37:32 -06:00
Adam Honse 64f11b42f4 Add direction support for NZXT Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 7ba610df77 Add direction support to Corsair Commander/Lighting Node Pro 2020-01-25 17:37:32 -06:00
Adam Honse a76bd7b974 Add direction support for NZXT Hue+ 2020-01-25 17:37:32 -06:00
Adam Honse 7999620db2 Fix Corsair Commander Pro/Lighting Node Pro on Linux 2020-01-25 17:37:32 -06:00
Adam Honse 585eb8a5a3 Add direction support 2020-01-25 17:37:32 -06:00
Adam Honse f1523adcdf Add the rest of the Corsair Commander/Lighting Node Pro modes 2020-01-25 17:37:32 -06:00
Adam Honse 1113c7874f Add label to Speed slider 2020-01-25 17:37:32 -06:00
Adam Honse ab03311717 Copy Corsair Commander Pro updates to Lighting Node Pro driver. Need to consolidate these eventually 2020-01-25 17:37:32 -06:00
Adam Honse d13971b7ce Add inverted speed flag to device UI to handle devices where slowest speed is a larger value than fastest speed 2020-01-25 17:37:32 -06:00
Adam Honse 5bc94fd677 Speed values are reversed on Corsair Commander Pro. Removed all references to SendKeepalive function. 2020-01-25 17:37:32 -06:00
Adam Honse 90dfa5678b Clean up Corsair Commander Pro code and get effects mode working 2020-01-25 17:37:32 -06:00
Adam Honse 48ba8435b1 Initial Corsair Commander Pro support, it's the same protocol as the Lighting Node Pro but on a different endpoint 2020-01-25 17:37:32 -06:00
Adam Honse cf2c2d6b93 Add speed control to Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 4b8668e0ef Add speed control for Hue+ and add support for Wings mode 2020-01-25 17:37:32 -06:00
Adam Honse 0bc5982970 Add random color modes for HyperX Predator RGB 2020-01-25 17:37:32 -06:00
Adam Honse 2ae74c1e7f Add slider for speed control, add min/max speed parameters to mode information, update Corsair Pro and Patriot Viper drivers to include speed control 2020-01-25 17:37:32 -06:00
Adam Honse abd4c87b1e Fix Corsair Pro mode initialization 2020-01-25 17:37:32 -06:00
Adam Honse fb3103e458 Add mode parameters to Corsair Vengeance RGB Pro controller 2020-01-25 17:37:32 -06:00
Adam Honse c70943da18 Add Random Color checkbox and combine Aura fixed-color and cycling ("random") modes to use this new checkbox 2020-01-25 17:37:32 -06:00
Adam Honse 2efd0dc81d Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
Adam Honse 8b8012a431 Update README.md 2020-01-15 22:43:22 +00:00
Adam Honse 0716f55880 Remove debug printout that was left in Hue code 2020-01-12 23:10:25 -06:00
Adam Honse bcc95abe53 Add keepalive thread to Corsair Lighting Node Pro driver 2020-01-12 22:57:30 -06:00
Adam Honse bb7852a3e4 Remove list of devices from README and replace it with a link to the wiki. The wiki is more up to date. 2020-01-13 04:33:00 +00:00
Adam Honse d79c7e9c04 Initial driver for Corsair Lighting Node Pro 2020-01-12 14:04:01 -06:00
Adam Honse fa4d9ebbf6 Get hidapi stuff building on Linux 2020-01-09 19:13:19 -06:00
Adam Honse ec8cdf1e26 Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
Adam Honse 1d6e0cf6a4 Fix mode initialization, fix mode map for Corsair Pro 2020-01-09 13:36:06 -06:00
Adam Honse b06d56bb2d Add Aer 1 fan support to NZXT Hue 2 and Hue+ 2020-01-08 21:21:11 -06:00
Adam Honse 50c9f7b84b More color vector initialization improvements 2020-01-08 21:20:54 -06:00
Adam Honse dd6a6ca85a Increase timeout after sending Hue+ packet so it works in Linux as well as Windows 2020-01-07 23:17:13 -06:00
Adam Honse 4d5003f49d Some code cleanup - set colors vector size for improved performance and add sleep to fix Hue Plus device update 2020-01-07 21:00:02 -06:00
Adam Honse 7226a4164f Hue 2 channel is a bitfield rather than a value 2020-01-06 23:01:51 -06:00
Adam Honse c7030ad47d Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
Adam Honse 11770aaa3a Add Quick Colors to tray icon 2020-01-06 16:25:01 -06:00
Adam Honse f8212ca59e Add Lights Off option to tray icon menu 2020-01-06 15:30:45 -06:00
Adam Honse dbf3dd86b4 Add tray icon with options to show/hide and exit 2020-01-06 12:31:37 -06:00
Adam Honse 0fe3adc267 Add UpdateLEDs function support to HyperX controller 2020-01-05 18:29:40 -06:00
Adam Honse f45b20602b Add UpdateLEDs function support for Viper, Hue2, Hue+, Wraith Prism 2020-01-05 18:07:47 -06:00
Adam Honse f6bf044ba0 Add functions for setting Hue+ and Hue 2 effect modes 2020-01-05 17:22:43 -06:00
Adam Honse 420e4dc077 Fix bug in NZXT Hue 2 code 2020-01-05 13:49:30 -06:00
Adam Honse 3c77c1a9a8 Add support on Hue 2 for Aer 2 fans 2020-01-05 13:38:57 -06:00
Adam Honse 5074a923d1 Add functions to get serial port path from USB VID/PID for both Windows and Linux. Use this function to automatically detect the presence of an NZXT Hue+. 2020-01-05 12:52:33 -06:00
155 changed files with 15330 additions and 5369 deletions
+1
View File
@@ -0,0 +1 @@
*.pro.user*
+3
View File
@@ -1,3 +1,6 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/CalcProgrammer1/libe131
[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
@@ -18,9 +18,19 @@ AMDWraithPrismController::AMDWraithPrismController(libusb_device_handle* dev_han
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
SetRingEffectChannel(0x00);
SendApplyCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
@@ -116,133 +126,83 @@ std::string AMDWraithPrismController::GetFirmwareVersionString()
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x06, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
SetRingEffectChannel(current_ring_mode);
int actual;
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
SendApplyCommand();
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
}
void AMDWraithPrismController::SendEnableCommand()
@@ -301,7 +261,18 @@ void AMDWraithPrismController::SendApplyCommand()
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEffectCommand()
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
@@ -325,6 +296,53 @@ void AMDWraithPrismController::SendEffectCommand()
int actual;
usb_buf[0x04] = effect_channel;
usb_buf[0x05] = speed;
usb_buf[0x06] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x07] = mode;
usb_buf[0x09] = brightness;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
{
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x08] = logo_channel;
usb_buf[0x09] = fan_channel;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = ring_channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
@@ -12,6 +12,100 @@
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
@@ -25,15 +119,48 @@ public:
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
void SendEnableCommand();
void SendApplyCommand();
void SendEffectCommand();
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
libusb_device_handle* dev;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
@@ -0,0 +1,202 @@
/*-----------------------------------------*\
| AuraAddressableController.cpp |
| |
| Driver for ASUS Aura RGB Addressable |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "AuraAddressableController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
AuraAddressableController::AuraAddressableController(hid_device* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 40;
}
AuraAddressableController::~AuraAddressableController()
{
}
void AuraAddressableController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
SendDirectBegin();
while(leds_sent < colors.size())
{
unsigned int leds_to_send = 20;
if((colors.size() - leds_sent) < leds_to_send)
{
leds_to_send = colors.size() - leds_sent;
}
for(int led_idx = 0; leds_to_send < 20; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx]);
}
SendDirect
(
0,
leds_sent,
leds_to_send,
led_data
);
}
SendDirectApply();
}
void AuraAddressableController::SetMode
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
SendEffect
(
mode,
red,
grn,
blu
);
}
void AuraAddressableController::SendEffect
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
usb_buf[0x05] = red;
usb_buf[0x06] = grn;
usb_buf[0x07] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = device;
usb_buf[0x03] = start_led;
usb_buf[0x04] = led_count;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirectBegin()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
usb_buf[0x04] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirectApply()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = 0x80;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
@@ -0,0 +1,84 @@
/*-----------------------------------------*\
| AuraAddressableController.h |
| |
| Definitions and types for ASUS Aura |
| Addressable RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MODE_OFF = 0, /* OFF mode */
AURA_MODE_STATIC = 1, /* Static color mode */
AURA_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
AURA_MODE_CHASE = 9, /* Chase effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
AURA_MODE_MUSIC = 14, /* Music effect mode */
};
enum
{
AURA_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
};
class AuraAddressableController
{
public:
AuraAddressableController(hid_device* dev_handle);
~AuraAddressableController();
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetMode
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
unsigned int channel_leds[1];
private:
char device_name[32];
hid_device* dev;
unsigned int led_count;
void SendEffect
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
void SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
);
void SendDirectBegin();
void SendDirectApply();
};
@@ -0,0 +1,36 @@
#include "AuraAddressableController.h"
#include "RGBController.h"
#include "RGBController_AuraAddressable.h"
#include <vector>
#include <hidapi/hidapi.h>
#define AURA_ADDRESSABLE_VID 0x0B05
#define AURA_ADDRESSABLE_PID 0x1872
/******************************************************************************************\
* *
* DetectAuraAddressableControllers *
* *
* Tests the USB address to see if an Asus Aura addressable RGB header controller *
* exists there. *
* *
\******************************************************************************************/
void DetectAuraAddressableControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for Asus Aura addressable RGB header controller
hid_init();
dev = hid_open(AURA_ADDRESSABLE_VID, AURA_ADDRESSABLE_PID, 0);
if( dev )
{
AuraAddressableController* controller = new AuraAddressableController(dev);
RGBController_AuraAddressable* rgb_controller = new RGBController_AuraAddressable(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -157,6 +157,21 @@ unsigned int AuraController::GetLEDCount()
return(led_count);
}
unsigned char AuraController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
@@ -99,6 +99,9 @@ public:
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -20,7 +20,7 @@ static void Sleep(unsigned int milliseconds)
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 17
#define AURA_RAM_ADDRESS_COUNT 21
static const unsigned char aura_ram_addresses[] =
{
@@ -40,7 +40,11 @@ static const unsigned char aura_ram_addresses[] =
0x7F,
0x4F,
0x66,
0x67
0x67,
0x39,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
@@ -0,0 +1,507 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "CorsairCmdrProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairCmdrProController* corsair = static_cast<CorsairCmdrProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairCmdrProController::CorsairCmdrProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairCmdrProController::~CorsairCmdrProController()
{
}
void CorsairCmdrProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairCmdrProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairCmdrProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairCmdrProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendTemperature()
{
}
void CorsairCmdrProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBrightness()
{
}
void CorsairCmdrProController::SendLEDCount()
{
}
void CorsairCmdrProController::SendProtocol()
{
}
@@ -0,0 +1,166 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairCmdrProController
{
public:
CorsairCmdrProController(libusb_device_handle* dev_handle);
~CorsairCmdrProController();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_CMDR_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairCmdrProController.h"
#include "RGBController.h"
#include "RGBController_CorsairCmdrPro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_COMMANDER_PRO_VID 0x1B1C
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
/******************************************************************************************\
* *
* DetectCorsairCmdrProControllers *
* *
* Detect devices supported by the Corsair Commander Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Commander Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_COMMANDER_PRO_VID, CORSAIR_COMMANDER_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairCmdrProController* controller = new CorsairCmdrProController(dev);
RGBController_CorsairCmdrPro* rgb_controller = new RGBController_CorsairCmdrPro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairCmdrProControllers() */
@@ -44,16 +44,7 @@ unsigned int CorsairController::GetLEDCount()
return(led_count);
}
void CorsairController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -44,8 +44,7 @@ public:
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
@@ -104,6 +104,22 @@ void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::ve
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairController(busses[bus], 0x5E))
{
new_corsair = new CorsairController(busses[bus], 0x5E);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairController(busses[bus], 0x5F))
{
new_corsair = new CorsairController(busses[bus], 0x5F);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairControllers() */
@@ -0,0 +1,253 @@
/*-----------------------------------------*\
| CorsairKeyboardController.cpp |
| |
| Driver for Corsair RGB keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairKeyboardController.h"
#include <cstring>
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static void send_usb_msg(hid_device* dev, char * data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_send_feature_report(dev, (unsigned char *)usb_pkt, 65);
bytes++;
}
static void get_usb_msg(hid_device* dev, char* data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_get_feature_report(dev, (unsigned char*)data_pkt, 64);
bytes++;
}
CorsairKeyboardController::CorsairKeyboardController(hid_device* dev_handle)
{
dev = dev_handle;
char data_pkt[64] = { 0 };
LightingControl();
}
CorsairKeyboardController::~CorsairKeyboardController()
{
}
void CorsairKeyboardController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(int color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairKeyboardController::LightingControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
usb_buf[0x04] = 0x03;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::ReadFirmwareInfo()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_READ;
usb_buf[0x01] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
get_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_STREAM;
usb_buf[0x01] = packet_id;
usb_buf[0x02] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::SubmitColors()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::SubmitLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x04] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
@@ -0,0 +1,78 @@
/*-----------------------------------------*\
| CorsairKeyboardController.h |
| |
| Definitions and types for Corsair RGB |
| keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_COMMAND_WRITE = 0x07,
CORSAIR_COMMAND_READ = 0x0E,
CORSAIR_COMMAND_STREAM = 0x7F
};
enum
{
CORSAIR_PROPERTY_FIRMWARE_INFO = 0x01,
CORSAIR_PROPERTY_RESET = 0x02,
CORSAIR_PROPERTY_SPECIAL_FUNCTION = 0x04,
CORSAIR_PROPERTY_LIGHTING_CONTROL = 0x05,
CORSAIR_PROPERTY_HARDWARE_PROFILE = 0x13,
CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR = 0x22,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9 = 0x27,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24 = 0x28,
};
enum
{
CORSAIR_LIGHTING_CONTROL_HARDWARE = 0x01,
CORSAIR_LIGHTING_CONTROL_SOFTWARE = 0x02
};
enum
{
CORSAIR_COLOR_CHANNEL_RED = 0x01,
CORSAIR_COLOR_CHANNEL_GREEN = 0x02,
CORSAIR_COLOR_CHANNEL_BLUE = 0x03
};
class CorsairKeyboardController
{
public:
CorsairKeyboardController(hid_device* dev_handle);
~CorsairKeyboardController();
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
void LightingControl();
void ReadFirmwareInfo();
void StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
);
void SubmitColors();
void SubmitLimitedColors
(
unsigned char byte_count
);
};
@@ -0,0 +1,52 @@
#include "CorsairKeyboardController.h"
#include "RGBController.h"
#include "RGBController_CorsairKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
#define CORSAIR_RGB_KEYBOARD_VID 0x1B1C
#define CORSAIR_RGB_KEYBOARD_K70_PID 0x1B13
#define CORSAIR_RGB_KEYBOARD_K95_PID 0x1B11
/******************************************************************************************\
* *
* DetectCorsairKeyboardControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(CORSAIR_RGB_KEYBOARD_VID, CORSAIR_RGB_KEYBOARD_K70_PID);
//Look for Corsair RGB Keyboard, interface 1
while(info)
{
if((info->vendor_id == CORSAIR_RGB_KEYBOARD_VID)
&&(info->product_id == CORSAIR_RGB_KEYBOARD_K70_PID)
&&(info->interface_number == 1))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
CorsairKeyboardController* controller = new CorsairKeyboardController(dev);
RGBController_CorsairKeyboard* rgb_controller = new RGBController_CorsairKeyboard(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -0,0 +1,507 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairNodeProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairNodeProController* corsair = static_cast<CorsairNodeProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairNodeProController::~CorsairNodeProController()
{
}
void CorsairNodeProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairNodeProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairNodeProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendTemperature()
{
}
void CorsairNodeProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBrightness()
{
}
void CorsairNodeProController::SendLEDCount()
{
}
void CorsairNodeProController::SendProtocol()
{
}
@@ -0,0 +1,173 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
enum
{
CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
};
class CorsairNodeProController
{
public:
CorsairNodeProController(libusb_device_handle* dev_handle);
~CorsairNodeProController();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairNodeProController.h"
#include "RGBController.h"
#include "RGBController_CorsairNodePro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
/******************************************************************************************\
* *
* DetectCorsairNodeProControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Lighting Node Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairNodeProController* controller = new CorsairNodeProController(dev);
RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairNodeProControllers() */
@@ -29,6 +29,8 @@ CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
effect_mode = CORSAIR_PRO_MODE_STATIC;
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = 0;
@@ -62,6 +64,11 @@ unsigned int CorsairProController::GetLEDCount()
return(led_count);
}
unsigned char CorsairProController::GetEffect()
{
return(effect_mode);
}
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
@@ -97,24 +104,47 @@ void CorsairProController::ApplyColors()
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairProController::SetEffect(unsigned char mode)
void CorsairProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
effect_mode = mode;
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_SPEED_MEDIUM); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_EFFECT_RANDOM_COLORS); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_DIRECTION_UP); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 blue
unsigned char random_byte;
if(random)
{
random_byte = CORSAIR_PRO_EFFECT_RANDOM_COLORS;
}
else
{
random_byte = CORSAIR_PRO_EFFECT_CUSTOM_COLORS;
}
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, effect_mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, speed); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, random_byte); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, direction); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red1); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn1); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu1); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red2); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn2); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu2); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
@@ -129,11 +159,6 @@ void CorsairProController::SetEffect(unsigned char mode)
WaitReady();
}
void CorsairProController::SetCustom()
{
SetEffect(CORSAIR_PRO_MODE_STATIC);
}
bool CorsairProController::WaitReady()
{
int i = 0;
@@ -69,8 +69,18 @@ public:
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetEffect(unsigned char mode);
void SetCustom();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
@@ -80,7 +90,7 @@ public:
private:
char device_name[32];
unsigned int led_count;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
@@ -6,6 +6,17 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairProController *
@@ -24,20 +35,6 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x24);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x25);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
@@ -53,6 +50,8 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
}
}
Sleep(10);
return(pass);
} /* TestForCorsairProController() */
@@ -122,6 +121,22 @@ void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std:
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairProController(busses[bus], 0x5E))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairProController(busses[bus], 0x5F))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairProControllers() */
@@ -0,0 +1,133 @@
/*-----------------------------------------*\
| CrucialController.cpp |
| |
| Driver for Crucial Ballistix RGB lighting|
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "CrucialController.h"
#include <cstring>
CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
CrucialController::~CrucialController()
{
}
std::string CrucialController::GetDeviceName()
{
return(device_name);
}
std::string CrucialController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CrucialController::GetLEDCount()
{
return(led_count);
}
void CrucialController::SetMode(unsigned char mode)
{
SendEffectMode(mode, 0x10);
}
void CrucialController::SetAllColorsDirect(RGBColor* colors)
{
SendDirectColors(colors);
}
void CrucialController::SendEffectColors(unsigned char red, unsigned char green, unsigned char blue)
{
CrucialRegisterWrite(0x82E9, 0xFF);
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
void CrucialController::SendBrightness(unsigned char brightness)
{
CrucialRegisterWrite(0x82EE, 0xFF);
CrucialRegisterWrite(0x82EF, brightness);
CrucialRegisterWrite(0x82F0, 0x83);
}
void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
{
CrucialRegisterWrite(0x820F, mode);
CrucialRegisterWrite(0x82EE, 0x00);
CrucialRegisterWrite(0x82EF, speed);
CrucialRegisterWrite(0x82F0, 0x84);
}
void CrucialController::SendDirectColors(RGBColor* color_buf)
{
//Red Channels
CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
//Green Channels
CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
//Blue Channels
CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
}
unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Crucial value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char val)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Crucial value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
@@ -0,0 +1,62 @@
/*-----------------------------------------*\
| CrucialController.h |
| |
| Definitions and types for Crucial |
| Ballistix RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char crucial_dev_id;
typedef unsigned short crucial_register;
enum
{
CRUCIAL_MODE_SHIFT = 0x1F, /* Shift effect mode */
CRUCIAL_MODE_GRADIENT_SHIFT = 0x2F, /* Gradient shift mode */
CRUCIAL_MODE_FILL = 0x3F, /* Fill effect mode */
CRUCIAL_MODE_STACK = 0x4F, /* Stack effect mode */
CRUCIAL_MODE_DOUBLE_STACK = 0x5F, /* Double stack effect mode */
CRUCIAL_MODE_BREATHING = 0x6F, /* Breathing effect mode */
CRUCIAL_MODE_MOTION_POINT = 0x7F, /* Motion point effect mode */
CRUCIAL_MODE_INSIDE_OUT = 0x8F, /* Inside out effect mode */
CRUCIAL_MODE_COLOR_STEP = 0x9F, /* Color step effect mode */
CRUCIAL_MODE_WATER_WAVE = 0xAF, /* Water wave effect mode */
CRUCIAL_MODE_FLASHING = 0xBF, /* Flashing effect mode */
CRUCIAL_MODE_STATIC = 0xCF, /* Static effect mode */
};
class CrucialController
{
public:
CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev);
~CrucialController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
void CrucialRegisterWrite(crucial_register reg, unsigned char val);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
crucial_dev_id dev;
void SendDirectColors(RGBColor* color_buf);
void SendEffectColors(unsigned char red, unsigned char green, unsigned char blue);
void SendBrightness(unsigned char brightness);
void SendEffectMode(unsigned char mode, unsigned char speed);
};
@@ -0,0 +1,88 @@
#include "CrucialController.h"
#include "RGBController.h"
#include "RGBController_Crucial.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for Crucial RAM |
\*----------------------------------------------------------------------*/
#define CRUCIAL_ADDRESS_COUNT 4
static const unsigned char crucial_addresses[] =
{
0x20,
0x21,
0x22,
0x23
};
/******************************************************************************************\
* *
* TestForCrucialController *
* *
* Tests the given address to see if an Crucial controller exists there. First does a*
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForCrucialController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForCrucialController() */
/******************************************************************************************\
* *
* DetectCrucialControllers *
* *
* Detect Crucial controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CrucialController* new_crucial;
RGBController_Crucial* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Crucial controllers
for (unsigned int address_list_idx = 0; address_list_idx < CRUCIAL_ADDRESS_COUNT; address_list_idx++)
{
if (TestForCrucialController(busses[bus], crucial_addresses[address_list_idx]))
{
new_crucial = new CrucialController(busses[bus], crucial_addresses[address_list_idx]);
new_controller = new RGBController_Crucial(new_crucial);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectCrucialControllers() */
+55 -74
View File
@@ -19,6 +19,9 @@ Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
@@ -60,10 +63,23 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
case 0x01: //Hue 1 strip
num_leds_on_channel += 10;
break;
case 0x02: //Aer 1 fan
num_leds_on_channel += 8;
break;
case 0x04: //Hue 2 strip
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan (120mm)
num_leds_on_channel += 8;
break;
case 0x0C: //Aer 2 fan (140mm)
num_leds_on_channel += 8;
break;
default:
break;
}
@@ -73,11 +89,18 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
return(ret_val);
}
void Hue2Controller::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x22, 0x10, 0x01, 0x00,
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
@@ -94,87 +117,45 @@ void Hue2Controller::SetChannelLEDs(unsigned int channel, std::vector<RGBColor>
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
unsigned char usb_apply[] =
{
0x22, 0xA0, 0x01, 0x00,
0x01, 0x00, 0x00, 0x28,
0x00, 0x00, 0x80, 0x00,
0x32, 0x00, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual;
std::size_t pkt_max = 20;
int actual = 0;
/*-----------------------------------------------------*\
| Set channel in USB packets |
| Set channel in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x02] = channel;
usb_apply[0x02] = channel;
usb_buf[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Send first packet for first 20 LEDs |
| Set mode in USB packet |
\*-----------------------------------------------------*/
if(pkt_max > colors.size())
{
pkt_max = colors.size();
}
usb_buf[0x04] = current_mode;
for (std::size_t idx = 0; idx < pkt_max; idx++)
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = current_speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = colors.size();
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 4] = RGBGetGValue(color);
usb_buf[pixel_idx + 5] = RGBGetRValue(color);
usb_buf[pixel_idx + 6] = RGBGetBValue(color);
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
/*-----------------------------------------------------*\
| Send second packet for second 20 LEDs if necessary |
\*-----------------------------------------------------*/
for(int idx = 4; idx < 64; idx++)
{
usb_buf[idx] = 0;
}
usb_buf[0x01] = 0x11;
pkt_max = 20;
if (colors.size() > 20)
{
pkt_max = colors.size() - 20;
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx + 20];
usb_buf[pixel_idx + 4] = RGBGetGValue(color);
usb_buf[pixel_idx + 5] = RGBGetRValue(color);
usb_buf[pixel_idx + 6] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
/*-----------------------------------------------------*\
| Send apply packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_apply, 64, &actual, 0);
}
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
+17 -4
View File
@@ -28,6 +28,15 @@ enum
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_2_SPEED_SLOW = 0x01, /* Slow speed */
HUE_2_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_2_SPEED_FAST = 0x03, /* Fast speed */
HUE_2_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
@@ -46,13 +55,17 @@ class Hue2Controller
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
@@ -6,6 +6,7 @@
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
#define NZXT_SMART_DEVICE_V2_PID 0x2006
/******************************************************************************************\
* *
@@ -21,14 +22,29 @@ void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
libusb_device_handle * hue_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( dev )
if( hue_2_dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
libusb_detach_kernel_driver(hue_2_dev, 0);
libusb_claim_interface(hue_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(dev);
Hue2Controller* controller = new Hue2Controller(hue_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
//Look for NZXT Smart Device V2
libusb_device_handle * smart_dev_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_SMART_DEVICE_V2_PID);
if( smart_dev_2_dev )
{
libusb_detach_kernel_driver(smart_dev_2_dev, 0);
libusb_claim_interface(smart_dev_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(smart_dev_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
@@ -9,7 +9,7 @@
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
#ifdef WIN32
#include <Windows.h>
@@ -24,91 +24,179 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()
{
}
void HuePlusController::Initialize(char* port_name)
void HuePlusController::Initialize(char* port)
{
strcpy(led_string, port_name);
strcpy(port_name, port);
serialport = new serial_port(port_name, HUE_PLUS_BAUD);
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_1) * 10;
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_2) * 10;
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_1);
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_2);
}
char* HuePlusController::GetLEDString()
char* HuePlusController::GetLocation()
{
return(led_string);
return(port_name);
}
unsigned int HuePlusController::GetStripsOnChannel(unsigned int channel)
unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
{
unsigned char serial_buf[] =
{
0x8D, 0x00, 0x00, 0x00, 0x00
};
unsigned int ret_val = 0;
if (serialport != NULL)
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
{
unsigned char *serial_buf;
serial_buf = new unsigned char[5];
serial_buf[0] = 0x8D;
serial_buf[1] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
if(serial_buf[3] == 0x01)
{
ret_val = serial_buf[4];
ret_val = serial_buf[4] * 8;
}
else
{
ret_val += serial_buf[4] * 10;
}
delete[] serial_buf;
}
return(ret_val);
}
void HuePlusController::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
void HuePlusController::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
if (serialport != NULL)
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void HuePlusController::SetModeColors(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[125];
for(int color_idx = 0; color_idx < colors.size(); color_idx++)
{
unsigned char *serial_buf;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(serial_buf, 0x00, sizeof(serial_buf));
serial_buf = new unsigned char[HUE_PLUS_PACKET_SIZE];
/*-----------------------------------------------------*\
| Set up main packet |
\*-----------------------------------------------------*/
serial_buf[0x00] = 0x4B;
serial_buf[0] = 0x4B;
serial_buf[1] = channel;
serial_buf[2] = HUE_PLUS_MODE_FIXED;
serial_buf[3] = 0x00;
serial_buf[4] = 0x00;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
for (int i = 5; i < HUE_PLUS_PACKET_SIZE; i++)
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set color index and speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = ( color_idx << 5 ) | current_speed;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < 40; idx++)
{
serial_buf[i] = 0x00;
}
for (unsigned int idx = 0; idx < (colors.size() * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 5] = RGBGetGValue(color);
serial_buf[idx + 6] = RGBGetRValue(color);
serial_buf[idx + 7] = RGBGetBValue(color);
int pixel_idx = idx * 3;
RGBColor color = colors[color_idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
delete[] serial_buf;
Sleep(10);
}
}
void HuePlusController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[125];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(serial_buf, 0x00, sizeof(serial_buf));
/*-----------------------------------------------------*\
| Set up main packet |
\*-----------------------------------------------------*/
serial_buf[0x00] = 0x4B;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = current_speed;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
@@ -41,10 +41,27 @@ enum
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_NUM_MODES /* Number of Hue Plus modes */
HUE_PLUS_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_PLUS_SPEED_SLOW = 0x01, /* Slow speed */
HUE_PLUS_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_PLUS_SPEED_FAST = 0x03, /* Fast speed */
HUE_PLUS_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_PLUS_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_PLUS_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_PLUS_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_PLUS_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_PLUS_MODE_ALERT = 0x08, /* Alert mode */
HUE_PLUS_MODE_CANDLELIGHT = 0x09, /* Candlelight mode */
HUE_PLUS_MODE_WINGS = 0x0C, /* Wings mode */
HUE_PLUS_MODE_WAVE = 0x0D, /* Wave mode */
};
class HuePlusController
@@ -53,17 +70,22 @@ public:
HuePlusController();
~HuePlusController();
void Initialize(char* port_name);
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
void SetModeColors(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
private:
char led_string[1024];
char port_name[128];
serial_port *serialport;
char port_name[128];
serial_port *serialport;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
#endif
@@ -1,27 +1,18 @@
#include "HuePlusController.h"
#include "RGBController.h"
#include "RGBController_HuePlus.h"
#include "find_usb_serial_port.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#endif
#define NZXT_HUE_PLUS_VID 0x04D8
#define NZXT_HUE_PLUS_PID 0x00DF
/******************************************************************************************\
* *
* DetectHuePlusControllers *
* *
* Detect devices supported by the HuePlus driver *
* * *
* *
\******************************************************************************************/
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
@@ -29,60 +20,13 @@ void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
HuePlusController* new_hueplus;
RGBController_HuePlus* new_controller;
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#endif
strcat(filename, "/settings.txt");
//Open settings file
infile.open(filename);
if (infile.good())
std::string portname = find_usb_serial_port(NZXT_HUE_PLUS_VID, NZXT_HUE_PLUS_PID);
if( portname != "" )
{
for (std::string line; std::getline(infile, line); )
{
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
new_hueplus = new HuePlusController();
new_hueplus->Initialize((char *)portname.c_str());
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "hueplus") == 0)
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize(value);
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
}
}
}
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
} /* DetectHuePlusControllers() */
@@ -109,7 +109,7 @@ void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsi
if(mode == HYPERX_MODE_DIRECT)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
}
for(int led = 0; led < 5; led++)
@@ -194,48 +194,91 @@ void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetMode(unsigned char new_mode)
void HyperXController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
{
mode = new_mode;
mode = new_mode;
speed = new_speed;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Determine which mode register to use. |
| If set to random color mode, use Mode1. |
| If set to fixed color mode, use Mode2. |
\*-----------------------------------------------------*/
unsigned char mode_reg;
if(random)
{
mode_reg = HYPERX_REG_MODE_RANDOM;
}
else
{
mode_reg = HYPERX_REG_MODE_CUSTOM;
}
switch (mode)
{
case HYPERX_MODE_DIRECT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
break;
case HYPERX_MODE_STATIC:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_STATIC);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_CUSTOM, HYPERX_MODE2_STATIC);
break;
case HYPERX_MODE_RAINBOW:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_COMET:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_HEARTBEAT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_MSB, 0x03);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_LSB, 0xE8);
break;
case HYPERX_MODE_CYCLE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BREATHING:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, 0x00);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, 0x00);
break;
case HYPERX_MODE_BOUNCE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BLINK:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, 0x07);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, 0xD4);
break;
}
@@ -101,11 +101,25 @@ enum
HYPERX_REG_SLOT3_LED3_BRIGHTNESS = 0xBA, /* Brightness for LED 3, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED4_BRIGHTNESS = 0xBD, /* Brightness for LED 4, Slot 3 (0-100) */
HYPERX_REG_TIMER_MSB = 0xD1, /* Timer MSB */
HYPERX_REG_TIMER_LSB = 0xD2, /* Timer LSB */
HYPERX_REG_ON_TIME_MSB = 0xD3, /* Effect on time MSB */
HYPERX_REG_ON_TIME_LSB = 0xD4, /* Effect on time LSB */
HYPERX_REG_CHANGE_TIME_MSB = 0xD5, /* Change time MSB */
HYPERX_REG_CHANGE_TIME_LSB = 0xD6, /* Change time LSB */
HYPERX_REG_FADE_IN_TIME_MSB = 0xD7, /* Fade in time MSB */
HYPERX_REG_FADE_IN_TIME_LSB = 0xD8, /* Fade in time LSB */
HYPERX_REG_FADE_OUT_TIME_MSB = 0xD9, /* Fade out time MSB */
HYPERX_REG_FADE_OUT_TIME_LSB = 0xDA, /* Fade out time LSB */
HYPERX_REG_OFF_TIME_MSB = 0xDB, /* Effect off time MSB */
HYPERX_REG_OFF_TIME_LSB = 0xDC, /* Effect off time LSB */
HYPERX_REG_EFFECT_BRIGHTNESS = 0xDD, /* Brightness for effects (0-100) */
HYPERX_REG_APPLY = 0xE1, /* Apply changes register */
HYPERX_REG_MODE1 = 0xE3, /* Mode control register 1 */
HYPERX_REG_MODE2 = 0xE4, /* Mode control register 2 */
HYPERX_REG_MODE3 = 0xE5, /* Mode control register 3 */
HYPERX_REG_MODE_RANDOM = 0xE3, /* Mode control register, random colors */
HYPERX_REG_MODE_CUSTOM = 0xE4, /* Mode control register, custom colors */
HYPERX_REG_MODE_INDEPENDENT = 0xE5, /* Mode control register, independent */
HYPERX_REG_DELAY_TIME_MSB = 0xEA, /* Delay time MSB */
HYPERX_REG_DELAY_TIME_LSB = 0xEB, /* Delay time LSB */
HYPERX_REG_EFFECT_RED = 0xEC, /* Red color register for effects */
HYPERX_REG_EFFECT_GREEN = 0xED, /* Green color register for effects */
HYPERX_REG_EFFECT_BLUE = 0xEE, /* Blue color register for effects */
@@ -146,6 +160,31 @@ enum
HYPERX_NUMBER_MODES /* Number of HyperX modes */
};
enum
{
HYPERX_SPEED_BOUNCE_SLOW = 0x07D0, /* Slowest speed for bounce mode */
HYPERX_SPEED_BOUNCE_NORMAL = 0x07D0, /* Normal speed for bounce mode */
HYPERX_SPEED_BOUNCE_FAST = 0x0064, /* Fastest speed for bounce mode */
HYPERX_SPEED_BREATHING_SLOW = 0x07D0, /* Slowest speed for breathing mode */
HYPERX_SPEED_BREATHING_NORMAL = 0x07D0, /* Normal speed for breathing mode */
HYPERX_SPEED_BREATHING_FAST = 0x0064, /* Fastest speed for breathing mode */
HYPERX_SPEED_CYCLE_SLOW = 0x05DC, /* Slowest speed for cycle mode */
HYPERX_SPEED_CYCLE_NORMAL = 0x05DC, /* Normal speed for cycle mode */
HYPERX_SPEED_CYCLE_FAST = 0x00FA, /* Fastest speed for cycle mode */
HYPERX_SPEED_RAINBOW_SLOW = 0x07D0, /* Slowest speed for rainbow mode */
HYPERX_SPEED_RAINBOW_NORMAL = 0x07D0, /* Normal speed for rainbow mode */
HYPERX_SPEED_RAINBOW_FAST = 0x0064, /* Fastest speed for rainbow mode */
HYPERX_SPEED_BLINK_SLOW = 0x07D0, /* Slowest speed for blink mode */
HYPERX_SPEED_BLINK_NORMAL = 0x07D0, /* Normal speed for blink mode */
HYPERX_SPEED_BLINK_FAST = 0x01F4, /* Fastest speed for blink mode */
HYPERX_SPEED_HEARTBEAT_SLOW = 0x07D0, /* Slowest speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_NORMAL = 0x07D0, /* Normal speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_FAST = 0x01F4, /* Fastest speed for heartbeat mode */
HYPERX_SPEED_COMET_SLOW = 0x07D0, /* Slowest speed for comet mode */
HYPERX_SPEED_COMET_NORMAL = 0x07D0, /* Normal speed for comet mode */
HYPERX_SPEED_COMET_FAST = 0x0064, /* Fastest speed for comet mode */
};
static const unsigned char slot_base[4] =
{
HYPERX_REG_SLOT0_LED0_RED, /* SPD 0x50 maps to slot 0 */
@@ -165,7 +204,7 @@ public:
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode);
void SetMode(unsigned char new_mode, bool random, unsigned short new_speed);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
@@ -179,4 +218,5 @@ private:
i2c_smbus_interface* bus;
hyperx_dev_id dev;
unsigned int mode;
unsigned short speed;
};
@@ -0,0 +1,483 @@
/*-----------------------------------------*\
| HyperXKeyboardController.cpp |
| |
| Driver for HyperX RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "HyperXKeyboardController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
0x15, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x20, 0x21, 0x22, 0x23, 0x24,
0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32,
0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41, 0x44, 0x45,
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55, 0x58, 0x59,
0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A, 0x6B, 0x6C,
0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x81,
0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91, 0x94, 0x95 };
static unsigned int extended_red[] = {0x08, 0x48, 0x88, 0x09, 0x89, 0x0A, 0x8A, 0x0B, 0x8B, 0x0C, 0x8C, 0x0D, 0x8D, 0x0E, 0x8F, 0x8E, 0x0F, 0x4F, 0x92, 0x13, 0x93, 0x12 };
static unsigned int extended_grn[] = {0x29, 0x28, 0x78, 0x19, 0x79, 0x1A, 0x7A, 0x1B, 0x7B, 0x1C, 0x7C, 0x1D, 0x7D, 0x1E, 0x6E, 0x7E, 0x1F, 0x6F, 0x82, 0x23, 0x83, 0x22 };
static unsigned int extended_blu[] = {0x39, 0x38, 0x68, 0x3A, 0x69, 0x2A, 0x6A, 0x2B, 0x6B, 0x2C, 0x6C, 0x2D, 0x6D, 0x2E, 0x5E, 0x5D, 0x2F, 0x5F, 0x72, 0x33, 0x73, 0x32 };
HyperXKeyboardController::HyperXKeyboardController(hid_device* dev_handle)
{
dev = dev_handle;
}
HyperXKeyboardController::~HyperXKeyboardController()
{
}
void HyperXKeyboardController::SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
)
{
unsigned char color_mode;
unsigned char mode_colors[9];
active_mode = mode;
active_direction = direction;
active_speed = speed;
memset(mode_colors, 0x00, sizeof(mode_colors));
switch(colors.size())
{
default:
case 0:
color_mode = HYPERX_COLOR_MODE_SPECTRUM;
break;
case 1:
color_mode = HYPERX_COLOR_MODE_SINGLE;
mode_colors[0] = RGBGetRValue(colors[0]);
mode_colors[1] = RGBGetGValue(colors[0]);
mode_colors[2] = RGBGetBValue(colors[0]);
break;
case 2:
color_mode = HYPERX_COLOR_MODE_DUAL;
mode_colors[3] = RGBGetRValue(colors[0]);
mode_colors[4] = RGBGetGValue(colors[0]);
mode_colors[5] = RGBGetBValue(colors[0]);
mode_colors[6] = RGBGetRValue(colors[1]);
mode_colors[7] = RGBGetGValue(colors[1]);
mode_colors[8] = RGBGetBValue(colors[1]);
break;
}
SendEffect
(
0x01,
active_mode,
active_direction,
HYPERX_REACTIVE_MODE_NONE,
active_speed,
color_mode,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]
);
Sleep(100);
}
void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendDirect
(
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
Sleep(2);
SendDirect
(
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
Sleep(2);
SendDirect
(
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
Sleep(2);
SendDirectExtended
(
ext_color_data
);
}
void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
SendExtendedColor
(
0x01,
ext_color_data
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HyperXKeyboardController::SelectProfile
(
unsigned char profile
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Select Profile packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = 0x01;
buf[0x02] = profile;
buf[0x06] = 0x03;
buf[0x07] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_EFFECT;
buf[0x02] = profile;
/*-----------------------------------------------------*\
| Set mode |
\*-----------------------------------------------------*/
buf[0x09] = 0x01;
buf[0x0A] = mode;
/*-----------------------------------------------------*\
| Set direction |
\*-----------------------------------------------------*/
buf[0x0D] = direction;
buf[0x0E] = direction;
/*-----------------------------------------------------*\
| Set reactive mode |
\*-----------------------------------------------------*/
buf[0x1B] = reactive_mode;
buf[0x1C] = reactive_mode;
buf[0x1D] = reactive_mode;
buf[0x1E] = reactive_mode;
buf[0x1F] = reactive_mode;
buf[0x20] = reactive_mode;
buf[0x21] = reactive_mode;
buf[0x22] = reactive_mode;
/*-----------------------------------------------------*\
| Set mode-specific colors |
\*-----------------------------------------------------*/
buf[0x29] = red_single;
buf[0x41] = grn_single;
buf[0x59] = blu_single;
buf[0x2A] = red_dual_1;
buf[0x42] = grn_dual_1;
buf[0x5A] = blu_dual_1;
buf[0x2B] = red_dual_2;
buf[0x43] = grn_dual_2;
buf[0x5B] = blu_dual_2;
buf[0x6B] = 0x09;
buf[0x6C] = 0x09;
buf[0x6D] = 0x05;
buf[0x6E] = 0x05;
buf[0x6F] = 0x06;
buf[0x70] = 0x05;
/*-----------------------------------------------------*\
| Set speed |
\*-----------------------------------------------------*/
buf[0x71] = speed;
buf[0x72] = 0x09;
/*-----------------------------------------------------*\
| Set color mode |
\*-----------------------------------------------------*/
buf[0x73] = color_mode;
buf[0x74] = color_mode;
buf[0x75] = color_mode;
buf[0x76] = color_mode;
buf[0x77] = color_mode;
buf[0x78] = color_mode;
buf[0x79] = color_mode;
buf[0x7A] = color_mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirect
(
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirectExtended
(
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -0,0 +1,135 @@
/*-----------------------------------------*\
| HyperXKeyboardController.h |
| |
| Definitions and types for HyperX RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HYPERX_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
HYPERX_PACKET_ID_SET_COLOR = 0x06, /* Set profile color packet */
HYPERX_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
};
enum
{
HYPERX_DIRECTION_RIGHT = 0x00,
HYPERX_DIRECTION_LEFT = 0x01,
HYPERX_DIRECTION_UP = 0x02,
HYPERX_DIRECTION_DOWN = 0x03,
HYPERX_DIRECTION_IN = 0x04,
HYPERX_DIRECTION_OUT = 0x05
};
enum
{
HYPERX_MODE_WAVE = 0x00,
HYPERX_MODE_STATIC = 0x01,
HYPERX_MODE_BREATHING = 0x02,
};
enum
{
HYPERX_REACTIVE_MODE_TRIGGER = 0x03,
HYPERX_REACTIVE_MODE_EXPLOSION = 0x04,
HYPERX_REACTIVE_MODE_HYPERX_FLAME = 0x05,
HYPERX_REACTIVE_MODE_NONE = 0xFF
};
enum
{
HYPERX_COLOR_MODE_SINGLE = 0x00,
HYPERX_COLOR_MODE_DUAL = 0x01,
HYPERX_COLOR_MODE_SPECTRUM = 0x02
};
enum
{
HYPERX_COLOR_CHANNEL_RED = 0x01,
HYPERX_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_COLOR_CHANNEL_BLUE = 0x03,
HYPERX_COLOR_CHANNEL_EXTENDED = 0x04
};
class HyperXKeyboardController
{
public:
HyperXKeyboardController(hid_device* dev_handle);
~HyperXKeyboardController();
void SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SelectProfile
(
unsigned char profile
);
void SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
);
void SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
);
void SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
);
void SendDirect
(
unsigned char color_channel,
unsigned char* color_data
);
void SendDirectExtended
(
unsigned char* color_data
);
};
@@ -0,0 +1,51 @@
#include "HyperXKeyboardController.h"
#include "RGBController.h"
#include "RGBController_HyperXKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
#define HYPERX_KEYBOARD_VID 0x0951
#define HYPERX_ALLOY_ELITE_PID 0x16BE
/******************************************************************************************\
* *
* DetectHyperXKeyboardControllers *
* *
* Tests the USB address to see if a HyperX Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_PID);
//Look for HyperX Keyboard, Interface 2
while(info)
{
if((info->vendor_id == HYPERX_KEYBOARD_VID)
&&(info->product_id == HYPERX_ALLOY_ELITE_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
HyperXKeyboardController* controller = new HyperXKeyboardController(dev);
RGBController_HyperXKeyboard* rgb_controller = new RGBController_HyperXKeyboard(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -0,0 +1,78 @@
/*-----------------------------------------*\
| MSI3ZoneController.cpp |
| |
| Driver for MSI/Steelseries 3-Zone |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "MSI3ZoneController.h"
MSI3ZoneController::MSI3ZoneController(hid_device* dev_handle)
{
dev = dev_handle;
//strcpy(device_name, "MSI 3-Zone Keyboard");
}
MSI3ZoneController::~MSI3ZoneController()
{
}
char* MSI3ZoneController::GetDeviceName()
{
return device_name;
}
void MSI3ZoneController::SetLEDs(std::vector<RGBColor> colors)
{
//Shout out to bparker06 for reverse engineering the MSI keyboard USB protocol!
// https://github.com/bparker06/msi-keyboard/blob/master/keyboard.cpp for original implementation
unsigned char buf[8] = { 0 };
buf[0] = 1;
buf[1] = 2;
buf[2] = 64;
buf[3] = 1;
buf[4] = RGBGetRValue(colors[0]);
buf[5] = RGBGetGValue(colors[0]);
buf[6] = RGBGetBValue(colors[0]);
buf[7] = 236;
hid_send_feature_report(dev, buf, 8);
buf[3] = 2;
buf[4] = RGBGetRValue(colors[1]);
buf[5] = RGBGetGValue(colors[1]);
buf[6] = RGBGetBValue(colors[1]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 3;
buf[4] = RGBGetRValue(colors[2]);
buf[5] = RGBGetGValue(colors[2]);
buf[6] = RGBGetBValue(colors[2]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 4;
buf[4] = RGBGetRValue(colors[3]);
buf[5] = RGBGetGValue(colors[3]);
buf[6] = RGBGetBValue(colors[3]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 5;
hid_send_feature_report(dev, buf, 8);
buf[3] = 6;
hid_send_feature_report(dev, buf, 8);
buf[3] = 7;
hid_send_feature_report(dev, buf, 8);
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| MSI3ZoneController.h |
| |
| Definitions and types for MSI/Steelseries|
| 3-Zone Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class MSI3ZoneController
{
public:
MSI3ZoneController(hid_device* dev_handle);
~MSI3ZoneController();
char* GetDeviceName();
void SetLEDs(std::vector<RGBColor> colors);
private:
char device_name[32];
hid_device* dev;
};
@@ -0,0 +1,36 @@
#include "MSI3ZoneController.h"
#include "RGBController.h"
#include "RGBController_MSI3Zone.h"
#include <vector>
#include <hidapi/hidapi.h>
#define MSI_3_ZONE_KEYBOARD_VID 0x1770
#define MSI_3_ZONE_KEYBOARD_PID 0xFF00
/******************************************************************************************\
* *
* DetectMSI3ZoneControllers *
* *
* Tests the USB address to see if an MSI/SteelSeries 3-zone Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for MSI/Steelseries 3-zone Keyboard
hid_init();
dev = hid_open(MSI_3_ZONE_KEYBOARD_VID, MSI_3_ZONE_KEYBOARD_PID, 0);
if( dev )
{
MSI3ZoneController* controller = new MSI3ZoneController(dev);
RGBController_MSI3Zone* rgb_controller = new RGBController_MSI3Zone(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -85,7 +85,7 @@ void PatriotViperController::SetEffectColor(unsigned char red, unsigned char gre
ViperRegisterWrite(VIPER_REG_LED3_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
@@ -121,7 +121,7 @@ void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char r
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
@@ -143,19 +143,20 @@ void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int l
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetMode(unsigned char new_mode)
void PatriotViperController::SetMode(unsigned char new_mode, unsigned char new_speed)
{
direct = false;
mode = new_mode;
mode = new_mode;
speed = new_speed;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, new_mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
@@ -45,6 +45,16 @@ enum
VIPER_MODE_NEON = 0x08, /* Neon mode */
};
enum
{
VIPER_SPEED_MIN = 0xC8, /* Slowest speed for non-breathing mode */
VIPER_SPEED_DEFAULT = 0x64, /* Default speed for non-breathing mode */
VIPER_SPEED_MAX = 0x14, /* Fastest speed for non-breathing mode */
VIPER_SPEED_BREATHING_MIN = 0xFF, /* Slowest speed for breathing mode */
VIPER_SPEED_BREATHING_DEFAULT = 0x0C, /* Default speed for breathing mode */
VIPER_SPEED_BREATHING_MAX = 0x00, /* Fastest speed for breathing mode */
};
class PatriotViperController
{
public:
@@ -56,7 +66,7 @@ public:
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode);
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetDirect();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
@@ -75,5 +85,6 @@ private:
unsigned char slots_valid;
i2c_smbus_interface* bus;
viper_dev_id dev;
unsigned int mode;
unsigned char mode;
unsigned char speed;
};
@@ -25,8 +25,20 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
case FIRMWARE_VER_2_PT_00:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 2.00");
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.00");
break;
case FIRMWARE_VER_2_PT_08:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.08");
break;
case FIRMWARE_VER_2_PT_10:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.10");
break;
case FIRMWARE_VER_3_PT_00:
@@ -76,45 +88,38 @@ unsigned int PolychromeController::GetLEDCount()
unsigned int PolychromeController::GetMode()
{
return(0);
return(active_mode);
}
void PolychromeController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
bool PolychromeController::IsAsrLed()
{
return(asr_led);
}
void PolychromeController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, green, blue };
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, active_mode, 3, colors);
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetMode(unsigned char mode)
{
active_mode = mode;
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, ASRLED_REG_MODE, 1, &active_mode);
}
else
{
bus->i2c_smbus_write_byte_data(dev, POLYCHROME_REG_MODE, mode);
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_MODE, 1, &active_mode);
}
}
@@ -18,6 +18,8 @@ enum
{
FIRMWARE_VER_1_PT_10 = 0x010A, /* Firmware nu51_1.10 */
FIRMWARE_VER_2_PT_00 = 0x0200, /* Firmware nu51_2.00 */
FIRMWARE_VER_2_PT_08 = 0x0208, /* Firmware nu51_2.08 */
FIRMWARE_VER_2_PT_10 = 0x020A, /* Firmware nu51_2.10 */
FIRMWARE_VER_3_PT_00 = 0x0300, /* Firmware nu51_3.00 */
};
@@ -77,8 +79,8 @@ public:
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
bool IsAsrLed();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned short GetFirmwareVersion();
@@ -86,7 +88,8 @@ private:
bool asr_led;
char device_name[32];
unsigned int led_count;
unsigned char active_mode;
i2c_smbus_interface* bus;
polychrome_dev_id dev;
};
};
@@ -0,0 +1,236 @@
/*-----------------------------------------*\
| PoseidonZRGBController.cpp |
| |
| Driver for Thermaltake Poseidon Z RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "PoseidonZRGBController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15,
0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23,
0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31,
0x32, 0x33, 0x34, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40,
0x41, 0x42, 0x43, 0x44, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C,
0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x66, 0x67, 0x68, 0x69, 0x6A,
0x6C, 0x6D, 0x6F, 0x70, 0x72, 0x73, 0x75, 0x76, 0x77, 0x78, 0x7C, 0x80, 0x81 };
PoseidonZRGBController::PoseidonZRGBController(hid_device* dev_handle)
{
dev = dev_handle;
}
PoseidonZRGBController::~PoseidonZRGBController()
{
}
void PoseidonZRGBController::SetMode(unsigned char mode, unsigned char direction, unsigned char speed)
{
active_mode = mode;
active_direction = direction;
active_speed = speed;
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
}
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_grn_buf[264];
unsigned char blu_buf[264];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_grn_buf, 0x00, sizeof(red_grn_buf));
memset(blu_buf, 0x00, sizeof(blu_buf));
/*-----------------------------------------------------*\
| Set up Direct packets |
\*-----------------------------------------------------*/
red_grn_buf[0] = 0x07;
red_grn_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
red_grn_buf[2] = POSEIDONZ_PROFILE_P1;
red_grn_buf[3] = POSEIDONZ_DIRECT_RED_GREEN;
red_grn_buf[4] = 0x00;
red_grn_buf[5] = 0x00;
red_grn_buf[6] = 0x00;
red_grn_buf[7] = 0x00;
blu_buf[0] = 0x07;
blu_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
blu_buf[2] = POSEIDONZ_PROFILE_P1;
blu_buf[3] = POSEIDONZ_DIRECT_BLUE;
blu_buf[4] = 0x00;
blu_buf[5] = 0x00;
blu_buf[6] = 0x00;
blu_buf[7] = 0x00;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(std::size_t i = 0; i < 104; i++)
{
red_grn_buf[keys[i] ] = RGBGetRValue(colors[i]);
red_grn_buf[keys[i] + 128] = RGBGetGValue(colors[i]);
blu_buf[ keys[i] ] = RGBGetBValue(colors[i]);
}
/*-----------------------------------------------------*\
| Send packets |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, red_grn_buf, 264);
hid_send_feature_report(dev, blu_buf, 264);
}
void PoseidonZRGBController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_RED,
red_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_GREEN,
grn_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_BLUE,
blu_color_data
);
Sleep(10);
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void PoseidonZRGBController::SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_COLOR;
buf[0x02] = profile_to_edit;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void PoseidonZRGBController::SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_EFFECT;
buf[0x02] = profile_to_activate;
buf[0x08] = profile_to_edit;
buf[0x0A] = direction;
buf[0x0C] = mode;
buf[0x0D] = brightness;
buf[0x10] = 0x08;
buf[0x12] = speed;
buf[0x13] = 0x50;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -0,0 +1,106 @@
/*-----------------------------------------*\
| PoseidonZRGBController.h |
| |
| Definitions and types for Thermaltake |
| Poseidon Z RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define POSEIDONZ_START 0x07
#define POSEIDONZ_PROFILE 0x01
#define POSEIDONZ_LED_CMD 0x0E
#define POSEIDONZ_RED_GRN_CH 0x01
#define POSEIDONZ_BLU_CH 0x02
enum
{
POSEIDONZ_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
POSEIDONZ_PACKET_ID_SET_COLOR = 0x09, /* Set profile color packet */
POSEIDONZ_PACKET_ID_SET_DIRECT = 0x0E, /* Set direct color packet */
};
enum
{
POSEIDONZ_MODE_STATIC = 0x00,
POSEIDONZ_MODE_REACTIVE = 0x01,
POSEIDONZ_MODE_ARROW_FLOW = 0x02,
POSEIDONZ_MODE_WAVE = 0x03,
POSEIDONZ_MODE_RIPPLE = 0x04
};
enum
{
POSEIDONZ_PROFILE_P1 = 0x01,
POSEIDONZ_PROFILE_P2 = 0x02,
POSEIDONZ_PROFILE_P3 = 0x03,
POSEIDONZ_PROFILE_P4 = 0x04,
POSEIDONZ_PROFILE_P5 = 0x05
};
enum
{
POSEIDONZ_BRIGHTNESS_MIN = 0x00,
POSEIDONZ_BRIGHTNESS_MAX = 0x04
};
enum
{
POSEIDONZ_COLOR_RED = 0x01,
POSEIDONZ_COLOR_GREEN = 0x02,
POSEIDONZ_COLOR_BLUE = 0x03
};
enum
{
POSEIDONZ_DIRECT_RED_GREEN = 0x01,
POSEIDONZ_DIRECT_BLUE = 0x02
};
enum
{
POSEIDONZ_SPEED_SLOW = 0x10,
POSEIDONZ_SPEED_FAST = 0x05
};
class PoseidonZRGBController
{
public:
PoseidonZRGBController(hid_device* dev_handle);
~PoseidonZRGBController();
void SetMode(unsigned char mode, unsigned char direction, unsigned char speed);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
);
void SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -0,0 +1,52 @@
#include "PoseidonZRGBController.h"
#include "RGBController.h"
#include "RGBController_PoseidonZRGB.h"
#include <vector>
#include <hidapi/hidapi.h>
#define TT_POSEIDON_Z_RGB_VID 0x264A
#define TT_POSEIDON_Z_RGB_PID 0x3006
/******************************************************************************************\
* *
* DetectPoseidonZRGBControllers *
* *
* Tests the USB address to see if a Thermaltake Poseidon Z RGB Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID);
//Look for Thermaltake Poseidon Z RGB, Interface 2
while(info)
{
if((info->vendor_id == TT_POSEIDON_Z_RGB_VID)
&&(info->product_id == TT_POSEIDON_Z_RGB_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
PoseidonZRGBController* controller = new PoseidonZRGBController(dev);
RGBController_PoseidonZRGB* rgb_controller = new RGBController_PoseidonZRGB(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -0,0 +1,121 @@
/*-----------------------------------------*\
| RGBFusion2Controller.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion 2.0 |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/15/2020 |
\*-----------------------------------------*/
#include "RGBFusion2Controller.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
RGBFusion2Controller::RGBFusion2Controller(hid_device* dev_handle)
{
dev = dev_handle;
// Set Device name
strcpy(device_name, "Gigabyte Motherboard");
// Set LED count
led_count = 8;
}
RGBFusion2Controller::~RGBFusion2Controller()
{
}
std::string RGBFusion2Controller::GetDeviceName()
{
return(device_name);
}
std::string RGBFusion2Controller::GetDeviceLocation()
{
return("");
}
unsigned int RGBFusion2Controller::GetLEDCount()
{
return(led_count);
}
unsigned char RGBFusion2Controller::GetMode()
{
return(0);
}
void RGBFusion2Controller::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
}
void RGBFusion2Controller::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0xCC, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01,
0x5A, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x01] = (0x20 | led);
usb_buf[0x02] = (0x01 << led );
usb_buf[0x0E] = blue;
usb_buf[0x0F] = green;
usb_buf[0x10] = red;
hid_send_feature_report(dev, usb_buf, 64);
SendApply();
}
void RGBFusion2Controller::SendApply()
{
unsigned char usb_buf[] =
{
0xCC, 0x28, 0xFF, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_send_feature_report(dev, usb_buf, 64);
}
void RGBFusion2Controller::SetMode(unsigned char mode)
{
}
void RGBFusion2Controller::dump()
{
}
@@ -0,0 +1,39 @@
/*-----------------------------------------*\
| RGBFusion2Controller.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion 2.0 lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/15/2020 |
\*-----------------------------------------*/
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class RGBFusion2Controller
{
public:
RGBFusion2Controller(hid_device* dev_handle);
~RGBFusion2Controller();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
private:
void dump();
char device_name[32];
unsigned int led_count;
void SendApply();
hid_device* dev;
};
@@ -0,0 +1,36 @@
#include "RGBFusion2Controller.h"
#include "RGBController.h"
#include "RGBController_RGBFusion2.h"
#include <vector>
#include <hidapi/hidapi.h>
#define RGB_FUSION_2_VID 0x048D
#define RGB_FUSION_2_PID 0x8297
/******************************************************************************************\
* *
* DetectRGBFusion2Controllers *
* *
* Detect RGB Fusion 2.0 controllers on the USB interface. *
* *
\******************************************************************************************/
void DetectRGBFusion2Controllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for RGB Fusion 2.0 Controller
hid_init();
dev = hid_open(RGB_FUSION_2_VID, RGB_FUSION_2_PID, 0);
if( dev )
{
RGBFusion2Controller* controller = new RGBFusion2Controller(dev);
RGBController_RGBFusion2* rgb_controller = new RGBController_RGBFusion2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectRGBFusionControllers() */
@@ -102,11 +102,13 @@ void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsig
}
}
void RGBFusionController::SetMode(unsigned char mode)
void RGBFusionController::SetMode(unsigned char mode, unsigned char speed)
{
switch_bank(0);
set_mode_ch_0(mode);
set_timers_ch_0(speed_table[0][speed], speed_table[1][speed]);
set_mode_ch_1(mode);
set_timers_ch_1(speed_table[0][speed], speed_table[1][speed]);
}
void RGBFusionController::dump()
@@ -170,6 +172,22 @@ void RGBFusionController::set_mode_ch_1(unsigned char mode)
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_timers_ch_0(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::set_timers_ch_1(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::switch_bank(unsigned char bank)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_SWITCH_REG, bank);
@@ -17,7 +17,23 @@ typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB
= 0x06, /* Channel 0 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB
= 0x07, /* Channel 0 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB
= 0x08, /* Channel 0 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB
= 0x09, /* Channel 0 Timer 1 LSB */
RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB
= 0x16, /* Channel 1 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB
= 0x17, /* Channel 1 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB
= 0x18, /* Channel 1 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB
= 0x19, /* Channel 1 Timer 1 LSB */
RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
@@ -27,6 +43,19 @@ enum
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
enum
{
RGB_FUSION_SPEED_SLOW = 0x00, /* Slowest speed */
RGB_FUSION_SPEED_NORMAL = 0x01, /* Normal speed */
RGB_FUSION_SPEED_FAST = 0x02, /* Fastest speed */
};
static const short speed_table[2][3] =
{
{ 0x01E0, 0x00F0, 0x0078 },
{ 0x4000, 0x2000, 0x1000 }
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
@@ -49,7 +78,7 @@ public:
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SetMode(unsigned char mode, unsigned char speed);
private:
void dump();
@@ -61,6 +90,8 @@ private:
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void set_timers_ch_0(unsigned short timer0, unsigned short timer1);
void set_timers_ch_1(unsigned short timer0, unsigned short timer1);
void switch_bank(unsigned char bank);
char device_name[32];
@@ -24,6 +24,13 @@ bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0xF2);
if (res != 0xC4)
{
pass = false;
}
}
return(pass);
@@ -0,0 +1,117 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.cpp |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "ThermaltakeRiingController.h"
#include <cstring>
ThermaltakeRiingController::ThermaltakeRiingController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
SendInit();
channel_leds[0] = 9;
channel_leds[1] = 9;
channel_leds[2] = 9;
channel_leds[3] = 0;
channel_leds[4] = 0;
}
ThermaltakeRiingController::~ThermaltakeRiingController()
{
}
void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char* color_data = new unsigned char[3 * colors.size()];
for(int color = 0; color < colors.size(); color++)
{
int color_idx = color * 3;
color_data[color_idx + 0] = RGBGetGValue(colors[color]);
color_data[color_idx + 1] = RGBGetRValue(colors[color]);
color_data[color_idx + 2] = RGBGetBValue(colors[color]);
}
SendRGB(channel, current_mode, current_speed, colors.size(), color_data);
delete[] color_data;
}
void ThermaltakeRiingController::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void ThermaltakeRiingController::SendInit()
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Init packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xFE;
usb_buf[0x01] = 0x33;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void ThermaltakeRiingController::SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
)
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up RGB packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x32;
usb_buf[0x01] = 0x52;
usb_buf[0x02] = port;
usb_buf[0x03] = mode + ( speed & 0x03 );
/*-----------------------------------------------------*\
| Copy in GRB color data |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, (num_colors * 3));
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
@@ -0,0 +1,75 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.h |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
THERMALTAKE_PORT_1 = 0x01,
THERMALTAKE_PORT_2 = 0x02,
THERMALTAKE_PORT_3 = 0x03,
THERMALTAKE_PORT_4 = 0x04,
THERMALTAKE_PORT_5 = 0x05
};
enum
{
THERMALTAKE_MODE_FLOW = 0x00,
THERMALTAKE_MODE_SPECTRUM = 0x04,
THERMALTAKE_MODE_RIPPLE = 0x08,
THERMALTAKE_MODE_BLINK = 0x0C,
THERMALTAKE_MODE_PULSE = 0x10,
THERMALTAKE_MODE_WAVE = 0x14,
THERMALTAKE_MODE_PER_LED = 0x18,
THERMALTAKE_MODE_FULL = 0x19
};
enum
{
THERMALTAKE_SPEED_SLOW = 0x03,
THERMALTAKE_SPEED_NORMAL = 0x02,
THERMALTAKE_SPEED_FAST = 0x01,
THERMALTAKE_SPEED_EXTREME = 0x00
};
class ThermaltakeRiingController
{
public:
ThermaltakeRiingController(libusb_device_handle* dev_handle);
~ThermaltakeRiingController();
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed);
unsigned int channel_leds[5];
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
void SendInit();
void SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
);
void SendFan();
void SendSave();
};
@@ -0,0 +1,41 @@
#include "ThermaltakeRiingController.h"
#include "RGBController.h"
#include "RGBController_ThermaltakeRiing.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define THERMALTAKE_RIING_VID 0x264A
#define THERMALTAKE_RIING_PID_BEGIN 0x1FA5
#define THERMALTAKE_RIING_PID_END 0x1FB5
/******************************************************************************************\
* *
* DetectThermaltakeRiingControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int pid = THERMALTAKE_RIING_PID_BEGIN; pid <= THERMALTAKE_RIING_PID_END; pid++)
{
//Look for Thermaltake Riing device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, THERMALTAKE_RIING_VID, pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
ThermaltakeRiingController* controller = new ThermaltakeRiingController(dev);
RGBController_ThermaltakeRiing* rgb_controller = new RGBController_ThermaltakeRiing(controller);
rgb_controllers.push_back(rgb_controller);
}
}
}
+23 -70
View File
@@ -13,15 +13,12 @@
#include <stdlib.h>
#ifdef WIN32
#include <regex>
#include "i2c_smbus_piix4.h"
#include "i2c_smbus_i801.h"
#include "i2c_smbus_nct6775.h"
#include "super_io.h"
#include "wmi.h"
#include "inpout32.h"
#pragma comment(lib, "inpout32.lib")
#else /* WIN32 */
#include "i2c_smbus_linux.h"
@@ -36,68 +33,6 @@ std::vector<i2c_smbus_interface*> busses;
std::vector<RGBController*> rgb_controllers;
#ifdef WIN32
/******************************************************************************************\
* *
* Nuvoton Super IO constants *
* *
\******************************************************************************************/
#define SIO_NCT5577_ID 0xC330 /* Device ID for NCT5577D (C333) */
#define SIO_NCT6102_ID 0x1060 /* Device ID for NCT6102D/6106D (1061) */
#define SIO_NCT6793_ID 0xd120 /* Device ID for NCT6793D (D121) */
#define SIO_NCT6796_ID 0xd420 /* Device ID for NCT6796D (D421) */
#define SIO_REG_LOGDEV 0x07 /* Logical Device Register */
#define SIO_REG_DEVID 0x20 /* Device ID Register */
#define SIO_REG_SMBA 0x62 /* SMBus Base Address Register */
#define SIO_LOGDEV_SMBUS 0x0B /* Logical Device for SMBus */
#define SIO_ID_MASK 0xFFF8 /* Device ID mask */
/******************************************************************************************\
* *
* superio_enter *
* *
* Put the Super IO chip into Extended Function Mode *
* *
\******************************************************************************************/
void superio_enter(int ioreg)
{
Out32(ioreg, 0x87);
Out32(ioreg, 0x87);
}
/******************************************************************************************\
* *
* superio_outb *
* *
* Write a byte to the Super IO configuration register *
* *
\******************************************************************************************/
void superio_outb(int ioreg, int reg, int val)
{
Out32(ioreg, reg);
Out32(ioreg + 1, val);
}
/******************************************************************************************\
* *
* superio_inb *
* *
* Read a byte to the Super IO configuration register *
* *
\******************************************************************************************/
int superio_inb(int ioreg, int reg)
{
Out32(ioreg, reg);
return Inp32(ioreg + 1);
}
/******************************************************************************************\
* *
* DetectNuvotonI2CBusses (Windows) *
@@ -320,18 +255,27 @@ void DetectI2CBusses()
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectAuraAddressableControllers(std::vector<RGBController*> &rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairKeyboardControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers);
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers);
/******************************************************************************************\
* *
@@ -348,31 +292,40 @@ void DetectRGBControllers(void)
DetectAuraControllers(busses, rgb_controllers);
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectCrucialControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectAuraAddressableControllers(rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
DetectHuePlusControllers(rgb_controllers);
DetectAMDWraithPrismControllers(rgb_controllers);
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectHyperXKeyboardControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairKeyboardControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectThermaltakeRiingControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
DetectRazerChromaSDKControllers(rgb_controllers);
//DetectAorusGPUControllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectOpenRazerControllers(rgb_controllers);
DetectFaustusControllers(rgb_controllers);
#endif
} /* DetectRGBControllers() */
+100 -9
View File
@@ -11,17 +11,28 @@ INCLUDEPATH += \
i2c_tools/ \
net_port/ \
serial_port/ \
super_io/ \
Controllers/AMDWraithPrismController/ \
Controllers/AuraAddressableController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairCmdrProController/ \
Controllers/CorsairKeyboardController/ \
Controllers/CorsairNodeProController/ \
Controllers/CorsairProController/ \
Controllers/CrucialController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/HyperXKeyboardController/ \
Controllers/LEDStripController/ \
Controllers/MSI3ZoneController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/PoseidonZRGBController/ \
Controllers/RGBFusionController/ \
Controllers/RGBFusion2Controller/ \
Controllers/ThermaltakeRiingController/ \
RGBController/ \
qt/
@@ -39,44 +50,75 @@ SOURCES += \
qt/OpenRGBSystemInfoPage.cpp \
qt/hsv.cpp \
serial_port/serial_port.cpp \
super_io/super_io.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
Controllers/AuraAddressableController/AuraAddressableController.cpp \
Controllers/AuraAddressableController/AuraAddressableControllerDetect.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProController.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProControllerDetect.cpp \
Controllers/CorsairKeyboardController/CorsairKeyboardController.cpp \
Controllers/CorsairKeyboardController/CorsairKeyboardControllerDetect.cpp \
Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/CrucialController/CrucialController.cpp \
Controllers/CrucialController/CrucialControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardController.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
Controllers/PolychromeController/PolychromeControllerDetect.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBController.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
Controllers/RGBFusion2Controller/RGBFusion2Controller.cpp \
Controllers/RGBFusion2Controller/RGBFusion2ControllerDetect.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingControllerDetect.cpp \
RGBController/RGBController.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_AuraAddressable.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairCmdrPro.cpp \
RGBController/RGBController_CorsairKeyboard.cpp \
RGBController/RGBController_CorsairNodePro.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_Crucial.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_HyperXKeyboard.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_MSI3Zone.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_RGBFusion.cpp
RGBController/RGBController_PoseidonZRGB.cpp \
RGBController/RGBController_RGBFusion.cpp \
RGBController/RGBController_RGBFusion2.cpp \
RGBController/RGBController_ThermaltakeRiing.cpp \
HEADERS += \
Controllers/RGBFusionController/RGBFusionController.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
@@ -85,30 +127,52 @@ HEADERS += \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBSystemInfoPage.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
super_io/super_io.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraController/AuraController.h \
Controllers/AuraAddressableController/AuraAddressableController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
Controllers/CorsairKeyboardController/CorsairKeyboardController.h \
Controllers/CorsairNodeProController/CorsairNodeProController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/CrucialController/CrucialController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/HyperXKeyboardController/HyperXKeyboardController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/MSI3ZoneController/MSI3ZoneController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
Controllers/RGBFusionController/RGBFusionController.h \
Controllers/RGBFusion2Controller/RGBFusion2Controller.h \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_AuraAddressable.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairCmdrPro.h \
RGBController/RGBController_CorsairNodePro.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_Crucial.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_HyperXKeyboard.h \
RGBController/RGBController_LEDStrip.h \
RGBController/RGBController_MSI3Zone.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_RGBFusion.h
RGBController/RGBController_PoseidonZRGB.h \
RGBController/RGBController_RGBFusion.h \
RGBController/RGBController_RGBFusion2.h \
RGBController/RGBController_ThermaltakeRiing.h \
RESOURCES += \
qt/resources.qrc
@@ -125,19 +189,21 @@ FORMS += \
#-----------------------------------------------
win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
dependencies/libusb-1.0.22/include \
dependencies/hidapi \
dependencies/openrazer-win32 \
wmi/ \
win32:SOURCES += \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/OpenRazerWindowsDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_RazerChromaSDK.cpp \
RGBController/RGBController_OpenRazerWindows.cpp \
win32:HEADERS += \
dependencies/inpout32_1501/Win32/inpout32.h \
@@ -146,12 +212,13 @@ win32:HEADERS += \
i2c_smbus/i2c_smbus_piix4.h \
wmi/wmi.h \
RGBController/RGBController_AorusGPU.h \
RGBController/RGBController_RazerChromaSDK.h \
RGBController/RGBController_OpenRazerWindows.h \
win32:LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
win32:DEFINES -= \
UNICODE
@@ -163,6 +230,16 @@ win32:DEFINES += \
_WINSOCK_DEPRECATED_NO_WARNINGS \
WIN32_LEAN_AND_MEAN
# Copy OpenRazer.dll to output directory
win32
{
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer.dll)\" \"$$shell_path($$OUT_PWD)\"
first.depends = $(first) copydata
export(first.depends)
export(copydata.commands)
QMAKE_EXTRA_TARGETS += first copydata
}
#-----------------------------------------------
# Linux specific project configuration
#-----------------------------------------------
@@ -170,11 +247,25 @@ unix:INCLUDEPATH += \
unix:HEADERS += \
i2c_smbus/i2c_smbus_linux.h \
RGBController/RGBController_Faustus.h \
unix:LIBS += \
-lusb-1.0
-lusb-1.0 \
packagesExist(hidapi-libusb){
unix:LIBS += -lhidapi-libusb
} else {
packagesExist(hidapi) {
unix:LIBS += -lhidapi
} else {
unix:LIBS += -lhidapi-libusb
}
}
unix:SOURCES += \
i2c_smbus/i2c_smbus_linux.cpp \
serial_port/find_usb_serial_port_linux.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/RGBController_Faustus.cpp \
RGBController/RGBController_OpenRazer.cpp \
+15 -25
View File
@@ -8,25 +8,7 @@ After getting a solid Aura implementation, the project branched out into other m
## Supported Devices
* Asus Aura (SMBus variants only)
* Gigabyte RGB Fusion 1.0
* Asus Aura RAM
* Corsair Vengeance RGB
* Corsair Vengeance Pro RGB
* HyperX Predator RGB
* NZXT Hue+
* KeyboardVisualizer Arduino LED Strips
* E1.31 (Linux only)
* OpenRazer (Linux only)
See the [Project Wiki](https://gitlab.com/CalcProgrammer1/OpenRGB/-/wikis/home) for the current list of supported devices.
## Installation
#### Windows
@@ -39,13 +21,21 @@ After getting a solid Aura implementation, the project branched out into other m
**You must run the application as Administrator the first time to allow InpOut32 to set up. It can be run as a normal user afterwards**
#### Linux:
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) development package from your distribution's package manager installed.
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) and libhidapi development packages from your distribution's package manager installed.
git clone https://gitlab.com/CalcProgrammer1/OpenRGB
cd OpenRGB
git submodule update --init --recursive
qmake OpenRGB.pro
make
* sudo apt install qt5-default libusb-1.0-0-dev libhidapi-dev
* git clone https://gitlab.com/CalcProgrammer1/OpenRGB
* cd OpenRGB
* git submodule update --init --recursive
* qmake OpenRGB.pro
* make -j8
* ./OpenRGB
2. Allow access to SMBus:<br>
+2 -2
View File
@@ -58,7 +58,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
break;
case 7:
strcpy(driver_path, "/sys/bus/hid/drivers/razerchromahdk/");
strcpy(driver_path, "/sys/bus/hid/drivers/razeraccessory/");
break;
}
@@ -102,7 +102,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(device_string);
if(razer_rgb->device != -1)
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
File diff suppressed because it is too large Load Diff
+387
View File
@@ -0,0 +1,387 @@
#include "RGBController.h"
#include "RGBController_OpenRazerWindows.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <Windows.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/hid.h>
#ifdef _WIN64
#define OPENRAZERDLL "OpenRazer64.dll"
#elif WIN32
#define OPENRAZERDLL "OpenRazer.dll"
#endif
/******************************************************************************************\
* *
* DetectOpenRazerControllers *
* *
* Detect devices supported by the OpenRazer kernel drivers *
* *
\******************************************************************************************/
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
{
static HMODULE module = LoadLibrary(OPENRAZERDLL);
if(module == nullptr)
{
return;
}
// map DLL calls
typedef unsigned int(*INITRAZERDRIVER)(struct hid_device** hdev);
INITRAZERDRIVER init_razer_kbd_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_kbd_driver"));
static struct device_attribute devkbd_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_device_type"));
static struct device_attribute devkbd_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_device_serial"));
static struct device_attribute devkbd_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_firmware_version"));
static struct device_attribute devkbd_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_custom"));
static struct device_attribute devkbd_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_custom_frame"));
static struct device_attribute devkbd_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_brightness"));
static struct device_attribute devkbd_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_none"));
static struct device_attribute devkbd_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_static"));
static struct device_attribute devkbd_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_breath"));
static struct device_attribute devkbd_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_spectrum"));
static struct device_attribute devkbd_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_reactive"));
static struct device_attribute devkbd_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_mousemat_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_mousemat_driver"));
static struct device_attribute devmousemat_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_device_type"));
static struct device_attribute devmousemat_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_device_serial"));
static struct device_attribute devmousemat_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_firmware_version"));
static struct device_attribute devmousemat_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_custom"));
static struct device_attribute devmousemat_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_custom_frame"));
static struct device_attribute devmousemat_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_brightness"));
static struct device_attribute devmousemat_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_none"));
static struct device_attribute devmousemat_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_static"));
static struct device_attribute devmousemat_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_breath"));
static struct device_attribute devmousemat_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_spectrum"));
static struct device_attribute devmousemat_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_reactive"));
static struct device_attribute devmousemat_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_mouse_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_mouse_driver"));
static struct device_attribute devmouse_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_device_type"));
static struct device_attribute devmouse_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_device_serial"));
static struct device_attribute devmouse_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_firmware_version"));
static struct device_attribute devmouse_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_custom"));
static struct device_attribute devmouse_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_custom_frame"));
static struct device_attribute devmouse_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_brightness"));
static struct device_attribute devmouse_attr_logo_led_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_led_brightness"));
static struct device_attribute devmouse_attr_scroll_led_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_brightness"));
static struct device_attribute devmouse_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_none"));
static struct device_attribute devmouse_attr_logo_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_none"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_none"));
static struct device_attribute devmouse_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_static"));
static struct device_attribute devmouse_attr_logo_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_static"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_static"));
static struct device_attribute devmouse_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_breath"));
static struct device_attribute devmouse_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_logo_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_logo_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_scroll_led_effect = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_effect"));
static struct device_attribute devmouse_attr_scroll_led_rgb = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_rgb"));
static struct device_attribute devmouse_attr_scroll_led_state = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_state"));
static struct device_attribute devmouse_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_accessory_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_accessory_driver"));
static struct device_attribute devaccessory_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_device_type"));
static struct device_attribute devaccessory_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_device_serial"));
static struct device_attribute devaccessory_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_firmware_version"));
static struct device_attribute devaccessory_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_custom"));
static struct device_attribute devaccessory_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_custom_frame"));
static struct device_attribute devaccessory_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_brightness"));
static struct device_attribute devaccessory_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_none"));
static struct device_attribute devaccessory_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_static"));
static struct device_attribute devaccessory_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_breath"));
static struct device_attribute devaccessory_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_spectrum"));
//static struct device_attribute devaccessory_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_reactive"));
static struct device_attribute devaccessory_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_kraken_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_kraken_driver"));
static struct device_attribute devkraken_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_device_type"));
static struct device_attribute devkraken_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_device_serial"));
static struct device_attribute devkraken_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_firmware_version"));
static struct device_attribute devkraken_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_custom"));
//static struct device_attribute devkraken_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_custom_frame"));
//static struct device_attribute devkraken_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_brightness"));
static struct device_attribute devkraken_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_none"));
static struct device_attribute devkraken_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_static"));
static struct device_attribute devkraken_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_breath"));
static struct device_attribute devkraken_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_spectrum"));
INITRAZERDRIVER init_razer_core_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_core_driver"));
static struct device_attribute devcore_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_device_type"));
static struct device_attribute devcore_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_device_serial"));
static struct device_attribute devcore_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_firmware_version"));
static struct device_attribute devcore_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_custom"));
static struct device_attribute devcore_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_custom_frame"));
static struct device_attribute devcore_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_brightness"));
static struct device_attribute devcore_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_none"));
static struct device_attribute devcore_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_static"));
static struct device_attribute devcore_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_breath"));
static struct device_attribute devcore_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_spectrum"));
static struct device_attribute devcore_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_reactive"));
static struct device_attribute devcore_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_wave"));
struct hid_device* hdev;
unsigned int num;
hdev = NULL;
num = init_razer_kbd_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devkbd_attr_device_type;
device_fn->device_serial = &devkbd_attr_device_serial;
device_fn->firmware_version = &devkbd_attr_firmware_version;
device_fn->matrix_effect_custom = &devkbd_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devkbd_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devkbd_attr_matrix_brightness;
device_fn->matrix_effect_none = &devkbd_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devkbd_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devkbd_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devkbd_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devkbd_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devkbd_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_mouse_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devmouse_attr_device_type;
device_fn->device_serial = &devmouse_attr_device_serial;
device_fn->firmware_version = &devmouse_attr_firmware_version;
device_fn->matrix_effect_custom = &devmouse_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devmouse_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devmouse_attr_matrix_brightness;
device_fn->matrix_effect_none = &devmouse_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devmouse_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devmouse_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devmouse_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devmouse_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devmouse_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_mousemat_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devmousemat_attr_device_type;
device_fn->device_serial = &devmousemat_attr_device_serial;
device_fn->firmware_version = &devmousemat_attr_firmware_version;
device_fn->matrix_effect_custom = &devmousemat_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devmousemat_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devmousemat_attr_matrix_brightness;
device_fn->matrix_effect_none = &devmousemat_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devmousemat_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devmousemat_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devmousemat_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devmousemat_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devmousemat_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_accessory_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devaccessory_attr_device_type;
device_fn->device_serial = &devaccessory_attr_device_serial;
device_fn->firmware_version = &devaccessory_attr_firmware_version;
device_fn->matrix_effect_custom = &devaccessory_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devaccessory_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devaccessory_attr_matrix_brightness;
device_fn->matrix_effect_none = &devaccessory_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devaccessory_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devaccessory_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devaccessory_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = NULL;//&devaccessory_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devaccessory_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_kraken_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devkraken_attr_device_type;
device_fn->device_serial = &devkraken_attr_device_serial;
device_fn->firmware_version = &devkraken_attr_firmware_version;
device_fn->matrix_effect_custom = &devkraken_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = NULL;//&devkraken_attr_matrix_custom_frame;
device_fn->matrix_brightness = NULL;//&devkraken_attr_matrix_brightness;
device_fn->matrix_effect_none = &devkraken_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devkraken_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devkraken_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devkraken_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = NULL;//&devkraken_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = NULL;//&devkraken_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_core_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devcore_attr_device_type;
device_fn->device_serial = &devcore_attr_device_serial;
device_fn->firmware_version = &devcore_attr_firmware_version;
device_fn->matrix_effect_custom = &devcore_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devcore_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devcore_attr_matrix_brightness;
device_fn->matrix_effect_none = &devcore_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devcore_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devcore_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devcore_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devcore_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devcore_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
} /* DetectOpenRazerControllers() */
+58
View File
@@ -0,0 +1,58 @@
#include "RGBController.h"
RGBColor RGBController::GetLED(int led)
{
if(led < colors.size())
{
return(colors[led]);
}
else
{
return(0x00000000);
}
}
void RGBController::SetLED(int led, RGBColor color)
{
if(led < colors.size())
{
colors[led] = color;
UpdateSingleLED(led);
}
}
void RGBController::SetAllLEDs(RGBColor color)
{
for(int led = 0; led < colors.size(); led++)
{
colors[led] = color;
}
UpdateLEDs();
}
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateZoneLEDs(zone);
}
int RGBController::GetMode()
{
return(active_mode);
}
void RGBController::SetMode(int mode)
{
active_mode = mode;
UpdateMode();
}
+83 -12
View File
@@ -20,16 +20,73 @@ typedef unsigned int RGBColor;
#define ToRGBColor(r, g, b) ((b << 16) | (g << 8) | (r))
/*------------------------------------------------------------------*\
| Mode Flags |
\*------------------------------------------------------------------*/
enum
{
MODE_FLAG_HAS_SPEED = (1 << 0), /* Mode has speed parameter */
MODE_FLAG_HAS_DIRECTION_LR = (1 << 1), /* Mode has left/right parameter */
MODE_FLAG_HAS_DIRECTION_UD = (1 << 2), /* Mode has up/down parameter */
MODE_FLAG_HAS_DIRECTION_HV = (1 << 3), /* Mode has horiz/vert parameter */
MODE_FLAG_HAS_BRIGHTNESS = (1 << 4), /* Mode has brightness parameter */
MODE_FLAG_HAS_PER_LED_COLOR = (1 << 5), /* Mode has per-LED colors */
MODE_FLAG_HAS_MODE_SPECIFIC_COLOR = (1 << 6), /* Mode has mode specific colors */
MODE_FLAG_HAS_RANDOM_COLOR = (1 << 7), /* Mode has random color option */
};
/*------------------------------------------------------------------*\
| Mode Directions |
\*------------------------------------------------------------------*/
enum
{
MODE_DIRECTION_LEFT = 0, /* Mode direction left */
MODE_DIRECTION_RIGHT = 1, /* Mode direction right */
MODE_DIRECTION_UP = 2, /* Mode direction up */
MODE_DIRECTION_DOWN = 3, /* Mode direction down */
MODE_DIRECTION_HORIZONTAL = 4, /* Mode direction horizontal */
MODE_DIRECTION_VERTICAL = 5, /* Mode direction vertical */
};
enum
{
MODE_COLORS_NONE = 0, /* Mode has no colors */
MODE_COLORS_PER_LED = 1, /* Mode has per LED colors selected */
MODE_COLORS_MODE_SPECIFIC = 2, /* Mode specific colors selected */
MODE_COLORS_RANDOM = 3, /* Mode has random colors selected */
};
/*------------------------------------------------------------------*\
| Mode Type |
\*------------------------------------------------------------------*/
typedef struct
{
/*--------------------------------------------------------------*\
| Mode Information |
\*--------------------------------------------------------------*/
std::string name; /* Mode name */
int value; /* Device-specific mode value */
unsigned int flags; /* Mode flags bitfield */
unsigned int speed_min; /* speed minimum value */
unsigned int speed_max; /* speed maximum value */
unsigned int colors_min; /* minimum number of mode colors*/
unsigned int colors_max; /* maximum numver of mode colors*/
/*--------------------------------------------------------------*\
| Mode Settings |
\*--------------------------------------------------------------*/
unsigned int speed; /* Mode speed parameter value */
unsigned int direction; /* Mode direction value */
unsigned int color_mode; /* Mode color selection */
std::vector<RGBColor>
colors; /* mode-specific colors */
} mode;
typedef struct
{
std::string name; /* LED name */
} led;
typedef struct
{
std::string name; /* Mode name */
} mode;
typedef int zone_type;
enum
@@ -76,14 +133,28 @@ public:
std::vector<mode> modes; /* Modes */
std::vector<RGBColor> colors; /* Color buffer */
device_type type; /* device type */
int active_mode = 0;/* active mode */
virtual ~RGBController() = default;
virtual int GetMode() = 0;
virtual void SetMode(int mode) = 0;
virtual void SetCustomMode() = 0;
virtual void SetAllLEDs(RGBColor color) = 0;
virtual void SetAllZoneLEDs(int zone, RGBColor color) = 0;
virtual void SetLED(int led, RGBColor color) = 0;
virtual void UpdateLEDs() = 0;
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
int GetMode();
void SetMode(int mode);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
virtual void SetCustomMode() = 0;
virtual void UpdateMode() = 0;
};
+127 -46
View File
@@ -17,13 +17,77 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
type = DEVICE_TYPE_COOLER;
version = wraith->GetFirmwareVersionString();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Static;
Static.name = "Static";
Static.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
@@ -36,6 +100,7 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
@@ -48,6 +113,7 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
@@ -63,37 +129,30 @@ RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
}
int RGBController_AMDWraithPrism::GetMode()
void RGBController_AMDWraithPrism::UpdateLEDs()
{
return 0;
}
void RGBController_AMDWraithPrism::SetMode(int /*mode*/)
{
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
}
void RGBController_AMDWraithPrism::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
wraith->SetFanColor(red, grn, blu);
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
@@ -109,27 +168,49 @@ void RGBController_AMDWraithPrism::SetAllZoneLEDs(int zone, RGBColor color)
}
}
void RGBController_AMDWraithPrism::SetLED(int led, RGBColor color)
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(led == 0)
{
wraith->SetLogoColor(red, grn, blu);
}
else if(led == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(led == 2)
{
wraith->SetRingColor(red, grn, blu);
}
UpdateZoneLEDs(led);
}
void RGBController_AMDWraithPrism::UpdateLEDs()
void RGBController_AMDWraithPrism::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AMDWraithPrism::UpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
break;
default:
if(random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
}
break;
}
UpdateLEDs();
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_AMDWraithPrism : public RGBController
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AMDWraithPrismController* wraith;
};
};
+27 -42
View File
@@ -20,51 +20,24 @@ static unsigned char data[] = { 0x8E, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00 };
int RGBController_AorusGPU::GetMode()
{
return(0);
}
void RGBController_AorusGPU::SetMode(int mode)
{
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::SetAllZoneLEDs(int zone, RGBColor color)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::SetLED(int led, RGBColor color)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateLEDs()
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_AorusGPU::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_AorusGPU::RGBController_AorusGPU()
@@ -81,6 +54,8 @@ RGBController_AorusGPU::RGBController_AorusGPU()
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
@@ -96,3 +71,13 @@ RGBController_AorusGPU::RGBController_AorusGPU()
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::UpdateMode()
{
}
+6 -7
View File
@@ -19,13 +19,12 @@ class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
_GvWriteI2C GvWriteI2C;
+188 -91
View File
@@ -9,88 +9,51 @@
#include "RGBController_Aura.h"
int RGBController_Aura::GetMode()
int RGBController_Aura::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
return(0);
dev_mode = 0xFFFF;
}
else
switch(dev_mode)
{
return(aura->AuraRegisterRead(AURA_REG_MODE) + 1);
case AURA_MODE_OFF:
case AURA_MODE_RAINBOW:
case AURA_MODE_SPECTRUM_CYCLE:
case AURA_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
}
void RGBController_Aura::SetMode(int mode)
{
if (mode == 0)
for(int mode = 0; mode < modes.size(); mode++)
{
aura->SetDirect(true);
}
else
{
aura->SetMode(mode - 1);
aura->SetDirect(false);
}
}
void RGBController_Aura::SetCustomMode()
{
aura->SetDirect(true);
}
void RGBController_Aura::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetAllColorsDirect(red, grn, blu);
}
else
{
aura->SetAllColorsEffect(red, grn, blu);
}
}
void RGBController_Aura::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
if(modes[mode].value == dev_mode)
{
if (GetMode() == 0)
{
aura->SetLEDColorDirect(zones[zone].map[x][y], red, grn, blu);
}
else
{
aura->SetLEDColorEffect(zones[zone].map[x][y], red, grn, blu);
}
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
}
void RGBController_Aura::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
return(active_mode);
}
void RGBController_Aura::UpdateLEDs()
@@ -112,6 +75,47 @@ void RGBController_Aura::UpdateLEDs()
}
}
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
@@ -131,28 +135,77 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
name = "ASUS Aura Motherboard";
}
mode aura_modes[AURA_NUMBER_MODES + 1];
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
aura_modes[0].name = "Direct";
aura_modes[1].name = "Off";
aura_modes[2].name = "Static";
aura_modes[3].name = "Breathing";
aura_modes[4].name = "Flashing";
aura_modes[5].name = "Spectrum Cycle";
aura_modes[6].name = "Rainbow";
aura_modes[7].name = "Spectrum Cycle Breathing";
aura_modes[8].name = "Chase Fade";
aura_modes[9].name = "Spectrum Cycle Chase Fade";
aura_modes[10].name = "Chase";
aura_modes[11].name = "Spectrum Cycle Chase";
aura_modes[12].name = "Spectrum Cycle Wave";
aura_modes[13].name = "Chase Rainbow Pulse";
aura_modes[14].name = "Random Flicker";
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
for (std::size_t i = 0; i < (AURA_NUMBER_MODES + 1); i++)
{
modes.push_back(aura_modes[i]);
}
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Chase.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
RandomFlicker.color_mode = MODE_COLORS_NONE;
modes.push_back(RandomFlicker);
colors.resize(aura->GetLEDCount());
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
{
@@ -163,7 +216,12 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
colors.push_back(0x00000000);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
}
std::vector<unsigned char> aura_zones;
@@ -211,4 +269,43 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
zones.push_back(*new_zone);
}
}
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_Aura::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Aura::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
+9 -8
View File
@@ -16,14 +16,15 @@ class RGBController_Aura : public RGBController
{
public:
RGBController_Aura(AuraController* aura_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraController* aura;
};
int GetDeviceMode();
};
@@ -0,0 +1,196 @@
/*-----------------------------------------*\
| RGBController_AuraAddressable.cpp |
| |
| Generic RGB Interface for Asus Aura |
| addressable controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController_AuraAddressable.h"
RGBController_AuraAddressable::RGBController_AuraAddressable(AuraAddressableController* aura_ptr)
{
aura = aura_ptr;
name = "Asus Aura Addressable";
type = DEVICE_TYPE_MOTHERBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ChaseFade.colors_min = 1;
ChaseFade.colors_max = 1;
ChaseFade.color_mode = MODE_COLORS_MODE_SPECIFIC;
ChaseFade.colors.resize(1);
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Chase.colors_min = 1;
Chase.colors_max = 1;
Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
Chase.colors.resize(1);
modes.push_back(Chase);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
{
led_count += aura->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
{
if(aura->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < aura->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx + 1);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx + 1);
}
}
}
RGBController_AuraAddressable::~RGBController_AuraAddressable()
{
}
void RGBController_AuraAddressable::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
aura->SetLEDsDirect(colors);
}
}
void RGBController_AuraAddressable::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_AuraAddressable::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_AuraAddressable::SetCustomMode()
{
}
void RGBController_AuraAddressable::UpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
if(modes[active_mode].value != 0xFFFF)
{
aura->SetMode(modes[active_mode].value, red, grn, blu);
}
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| RGBController_AuraAddressable.h |
| |
| Generic RGB Interface for Asus Aura |
| addressable controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraAddressableController.h"
class RGBController_AuraAddressable : public RGBController
{
public:
RGBController_AuraAddressable(AuraAddressableController* aura_ptr);
~RGBController_AuraAddressable();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraAddressableController* aura;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+43 -56
View File
@@ -9,57 +9,24 @@
#include "RGBController_Corsair.h"
int RGBController_Corsair::GetMode()
{
return(CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void RGBController_Corsair::SetMode(int mode)
{
corsair->SetMode(mode);
}
void RGBController_Corsair::SetCustomMode()
{
}
void RGBController_Corsair::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
}
void RGBController_Corsair::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_Corsair::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
@@ -71,16 +38,26 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_NUMBER_MODES];
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
corsair_modes[0].name = "Static";
corsair_modes[1].name = "Fade";
corsair_modes[2].name = "Pulse";
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Fade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Fade);
for (int i = 0; i < CORSAIR_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Pulse.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Pulse);
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
@@ -108,3 +85,13 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
zones.push_back(new_zone);
}
void RGBController_Corsair::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Corsair::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
+6 -7
View File
@@ -16,13 +16,12 @@ class RGBController_Corsair : public RGBController
{
public:
RGBController_Corsair(CorsairController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairController* corsair;
@@ -0,0 +1,331 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.cpp |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairCmdrPro.h"
RGBController_CorsairCmdrPro::RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Commander Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairCmdrPro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairCmdrPro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairCmdrPro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(int i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.h |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairCmdrProController.h"
class RGBController_CorsairCmdrPro : public RGBController
{
public:
RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairCmdrProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -0,0 +1,209 @@
/*-----------------------------------------*\
| RGBController_CorsairKeyboard.cpp |
| |
| Generic RGB Interface for Corsair RGB |
| keyboards |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairKeyboard.h"
static const char* zone_names[] =
{
"Keyboard",
"Media Keys"
};
static const unsigned int zone_sizes[] =
{
104,
7
};
static const char* led_names[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Media Play/Pause", //56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Context", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: F12"
};
RGBController_CorsairKeyboard::RGBController_CorsairKeyboard(CorsairKeyboardController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair RGB Keyboard";
type = DEVICE_TYPE_KEYBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
colors.resize(111);
unsigned int led_idx = 0;
for(unsigned int zone_idx = 0; zone_idx < 2; zone_idx++)
{
zone new_zone;
new_zone.name.append(zone_names[zone_idx]);
std::vector<int> new_zone_map;
for(unsigned int led_count = 0; led_count < zone_sizes[zone_idx]; led_count++)
{
led new_led;
new_led.name.append(led_names[led_idx]);
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
led_idx++;
}
new_zone.map.push_back(new_zone_map);
zones.push_back(new_zone);
}
}
RGBController_CorsairKeyboard::~RGBController_CorsairKeyboard()
{
}
void RGBController_CorsairKeyboard::UpdateLEDs()
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairKeyboard::UpdateZoneLEDs(int zone)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairKeyboard::UpdateSingleLED(int led)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairKeyboard::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairKeyboard::UpdateMode()
{
}
@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_CorsairKeyboard.h |
| |
| Generic RGB Interface for Corsair RGB |
| keyboards |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairKeyboardController.h"
class RGBController_CorsairKeyboard : public RGBController
{
public:
RGBController_CorsairKeyboard(CorsairKeyboardController* corsair_ptr);
~RGBController_CorsairKeyboard();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairKeyboardController* corsair;
};
@@ -0,0 +1,331 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairNodePro.h"
RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairNodePro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairNodePro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(int i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairNodeProController.h"
class RGBController_CorsairNodePro : public RGBController
{
public:
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairNodeProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+203 -92
View File
@@ -9,95 +9,36 @@
#include "RGBController_CorsairPro.h"
int RGBController_CorsairPro::GetMode()
void RGBController_CorsairPro::UpdateLEDs()
{
return(0);
}
void RGBController_CorsairPro::SetMode(int mode)
{
switch (mode)
for (std::size_t led = 0; led < colors.size(); led++)
{
case 0:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_SHIFT);
break;
case 1:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_PULSE);
break;
case 2:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW_WAVE);
break;
case 3:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_WAVE);
break;
case 4:
corsair->SetEffect(CORSAIR_PRO_MODE_VISOR);
break;
case 5:
corsair->SetEffect(CORSAIR_PRO_MODE_RAIN);
break;
case 6:
corsair->SetEffect(CORSAIR_PRO_MODE_MARQUEE);
break;
case 7:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW);
break;
case 8:
corsair->SetEffect(CORSAIR_PRO_MODE_SEQUENTIAL);
break;
case 9:
corsair->SetEffect(CORSAIR_PRO_MODE_STATIC);
break;
}
}
void RGBController_CorsairPro::SetCustomMode()
{
corsair->SetCustom();
}
void RGBController_CorsairPro::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetLED(int led, RGBColor color)
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateLEDs()
{
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
@@ -107,23 +48,135 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_PRO_NUMBER_MODES];
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
corsair_modes[0].name = "Color Shift";
corsair_modes[1].name = "Color Pulse";
corsair_modes[2].name = "Rainbow Wave";
corsair_modes[3].name = "Color Wave";
corsair_modes[4].name = "Visor";
corsair_modes[5].name = "Rain";
corsair_modes[6].name = "Marquee";
corsair_modes[7].name = "Rainbow";
corsair_modes[8].name = "Sequential";
corsair_modes[9].name = "Static";
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
for (int i = 0; i < CORSAIR_PRO_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.colors_min = 2;
Rain.colors_max = 2;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
Rain.color_mode = MODE_COLORS_MODE_SPECIFIC;
Rain.colors.resize(2);
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.speed_min = 0;
Static.speed_max = 0;
Static.speed = 0;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
active_mode = 9;
colors.resize(corsair->GetLEDCount());
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
@@ -132,7 +185,6 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
@@ -151,3 +203,62 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
zones.push_back(new_zone);
}
void RGBController_CorsairPro::SetCustomMode()
{
active_mode = 9;
}
void RGBController_CorsairPro::UpdateMode()
{
unsigned int corsair_direction;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
unsigned char mode_colors[6];
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
mode_colors[0] = RGBGetRValue(modes[active_mode].colors[0]);
mode_colors[1] = RGBGetGValue(modes[active_mode].colors[0]);
mode_colors[2] = RGBGetBValue(modes[active_mode].colors[0]);
if(modes[active_mode].colors.size() == 2)
{
mode_colors[3] = RGBGetRValue(modes[active_mode].colors[1]);
mode_colors[4] = RGBGetGValue(modes[active_mode].colors[1]);
mode_colors[5] = RGBGetBValue(modes[active_mode].colors[1]);
}
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5]);
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_CorsairPro : public RGBController
{
public:
RGBController_CorsairPro(CorsairProController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairProController* corsair;
};
};
+160
View File
@@ -0,0 +1,160 @@
/*-----------------------------------------*\
| RGBController_Crucial.cpp |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController_Crucial.h"
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
}
}
void RGBController_Crucial::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
{
crucial = crucial_ptr;
location = crucial->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
name = "Crucial DRAM";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
#if 0
mode Shift;
Shift.name = "Shift";
Shift.value = CRUCIAL_MODE_SHIFT;
Shift.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Shift.colors_min = 1;
Shift.colors_max = 1;
Shift.color_mode = MODE_COLORS_MODE_SPECIFIC;
Shift.colors.resize(1);
modes.push_back(Shift);
mode GradientShift;
GradientShift.name = "Gradient Shift";
GradientShift.value = CRUCIAL_MODE_GRADIENT_SHIFT;
GradientShift.flags = 0;
GradientShift.color_mode = MODE_COLORS_NONE;
modes.push_back(GradientShift);
mode Fill;
Fill.name = "Fill";
Fill.value = CRUCIAL_MODE_FILL;
Fill.flags = 0;
Fill.color_mode = MODE_COLORS_NONE;
modes.push_back(Fill);
mode Stack;
Stack.name = "Stack";
Stack.value = CRUCIAL_MODE_STACK;
Stack.flags = 0;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode DoubleStack;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
modes.push_back(DoubleStack);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
modes.push_back(Breathing);
mode MotionPoint;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
modes.push_back(MotionPoint);
mode InsideOut;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
modes.push_back(InsideOut);
mode ColorStep;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
modes.push_back(ColorStep);
mode WaterWave;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
modes.push_back(WaterWave);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
modes.push_back(Flashing);
mode Static;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
modes.push_back(Static);
#endif
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> new_zone_map;
for(int led_idx = 0; led_idx < 8; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "DRAM LED";
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
}
new_zone.map.push_back(new_zone_map);
zones.push_back(new_zone);
}
void RGBController_Crucial::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Crucial::UpdateMode()
{
crucial->SetMode(modes[active_mode].value);
}
+28
View File
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_Crucial.h |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CrucialController.h"
class RGBController_Crucial : public RGBController
{
public:
RGBController_Crucial(CrucialController* crucial_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CrucialController* crucial;
};
+37 -51
View File
@@ -18,22 +18,33 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
devices = device_list;
unsigned int led_zone_idx = 0;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
sockfd = e131_socket();
colors.resize(0);
for (std::size_t i = 0; i < devices.size(); i++)
{
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
colors.resize(colors.size() + devices[i].num_leds);
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
colors.push_back(0x00000000);
char id_buf[16];
snprintf(id_buf, 16, "%d", led_idx);
led new_led;
new_led.name = devices[i].name + " LED";
new_led.name = devices[i].name + " LED ";
new_led.name.append(id_buf);
leds.push_back(new_led);
}
@@ -86,51 +97,6 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
}
}
int RGBController_E131::GetMode()
{
return 0;
}
void RGBController_E131::SetMode(int /*mode*/)
{
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::SetAllLEDs(RGBColor color)
{
for (std::size_t i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_E131::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_E131::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_E131::UpdateLEDs()
{
int color_idx = 0;
@@ -187,7 +153,27 @@ void RGBController_E131::UpdateLEDs()
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
packets[packet_idx].frame.seq_number++;
}
}
void RGBController_E131::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::UpdateMode()
{
}
+7 -8
View File
@@ -37,13 +37,12 @@ class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
std::vector<E131Device> devices;
@@ -51,4 +50,4 @@ private:
std::vector<e131_addr_t> dest_addrs;
std::vector<unsigned int> universes;
int sockfd;
};
};
+150
View File
@@ -0,0 +1,150 @@
#include "RGBController_Faustus.h"
#include <dirent.h>
#include <string.h>
RGBController_Faustus::RGBController_Faustus(const std::string& dev_path)
{
name = "Faustus";
description = "ASUS TUF Keyboard Backlight";
type = DEVICE_TYPE_KEYBOARD;
modes.resize(4);
modes[0].name = "Static";
modes[0].value = FAUSTUS_MODE_STATIC;
modes[0].flags = MODE_FLAG_HAS_PER_LED_COLOR;
modes[0].color_mode = MODE_COLORS_PER_LED;
modes[1].name = "Breathing";
modes[1].value = FAUSTUS_MODE_BREATHING;
modes[1].flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
modes[1].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[1].speed_max = FAUSTUS_SPEED_FASTEST;
modes[1].color_mode = MODE_COLORS_PER_LED;
modes[1].speed = FAUSTUS_SPEED_NORMAL;
modes[2].name = "Color Cycle";
modes[2].value = FAUSTUS_MODE_COLOR_CYCLE;
modes[2].flags = MODE_FLAG_HAS_SPEED;
modes[2].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[2].speed_max = FAUSTUS_SPEED_FASTEST;
modes[2].color_mode = MODE_COLORS_NONE;
modes[2].speed = FAUSTUS_SPEED_NORMAL;
modes[3].name = "Strobe";
modes[3].value = FAUSTUS_MODE_STROBE;
modes[3].flags = MODE_FLAG_HAS_SPEED;
modes[3].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[3].speed_max = FAUSTUS_SPEED_FASTEST;
modes[3].color_mode = MODE_COLORS_NONE;
modes[3].speed = FAUSTUS_SPEED_NORMAL;
colors.resize(1);
leds.resize(1);
leds[0].name = "Keyboard backlight LED";
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard backlight zone";
zones[0].map.push_back(std::vector<int>(1, 0));
// Prepare file streams
r_path = dev_path;
g_path = dev_path;
b_path = dev_path;
mode_path = dev_path;
flags_path = dev_path;
set_path = dev_path;
r_path.append("/kbbl_red");
g_path.append("/kbbl_green");
b_path.append("/kbbl_blue");
mode_path.append("/kbbl_mode");
flags_path.append("/kbbl_flags");
set_path.append("/kbbl_set");
}
void RGBController_Faustus::UpdateLEDs()
{
int rv = uint8_t(RGBGetRValue(colors[0]));
int gv = uint8_t(RGBGetGValue(colors[0]));
int bv = uint8_t(RGBGetBValue(colors[0]));
std::ofstream str_r;
std::ofstream str_g;
std::ofstream str_b;
std::ofstream str_mode;
std::ofstream str_flags;
std::ofstream str_set;
str_r.open(r_path, std::ios::out | std::ios::trunc);
str_g.open(g_path, std::ios::out | std::ios::trunc);
str_b.open(b_path, std::ios::out | std::ios::trunc);
str_mode.open(mode_path, std::ios::out | std::ios::trunc);
str_flags.open(flags_path, std::ios::out | std::ios::trunc);
str_set.open(set_path, std::ios::out | std::ios::trunc);
str_r << std::hex;
str_g << std::hex;
str_b << std::hex;
str_mode << std::hex;
str_flags << std::hex;
str_set << std::hex;
str_r << rv;
str_g << gv;
str_b << bv;
str_mode << active_mode;
str_flags << 0x2a; // All of em
str_set << 2;
// Flush everything
str_r.close();
str_g.close();
str_b.close();
str_mode.close();
str_flags.close();
str_set.close();
}
void RGBController_Faustus::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Faustus::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_Faustus::SetCustomMode()
{
SetMode(0);
}
void RGBController_Faustus::UpdateMode()
{
UpdateLEDs();
}
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers)
{
const char* base_path = "/sys/devices/platform/faustus/kbbl";
DIR* dir = opendir(base_path);
if(!dir) return;
// Directory is present - we pretty much have a driver confirmation already, but double check for all files required just in case
struct dirent* dent = readdir(dir);
if(!dent) return;
int found = 0;
while(dent)
{
const char* fname = dent->d_name;
if(!strcmp(fname, "kbbl_red") || !strcmp(fname, "kbbl_green") || !strcmp(fname, "kbbl_blue") || !strcmp(fname, "kbbl_mode") || !strcmp(fname, "kbbl_flags") || !strcmp(fname, "kbbl_set"))
{
++found;
}
dent = readdir(dir);
}
closedir(dir);
if(found != 6) return;
rgb_controllers.push_back(new RGBController_Faustus(base_path));
}
+41
View File
@@ -0,0 +1,41 @@
#ifndef RGBCONTROLLER_FAUSTUS_H
#define RGBCONTROLLER_FAUSTUS_H
#include "RGBController.h"
#include <fstream>
enum
{
FAUSTUS_MODE_STATIC = 0,
FAUSTUS_MODE_BREATHING = 1,
FAUSTUS_MODE_COLOR_CYCLE = 2,
FAUSTUS_MODE_STROBE = 3
};
enum
{
FAUSTUS_SPEED_SLOWEST = 0,
FAUSTUS_SPEED_NORMAL = 1,
FAUSTUS_SPEED_FASTEST = 2,
};
class RGBController_Faustus : public RGBController
{
private:
std::string r_path;
std::string g_path;
std::string b_path;
std::string mode_path;
std::string flags_path;
std::string set_path;
public:
RGBController_Faustus(const std::string& dev_path);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
};
#endif // RGBCONTROLLER_FAUSTUS_H
+208 -79
View File
@@ -17,12 +17,119 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
type = DEVICE_TYPE_LEDSTRIP;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_2_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_2_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Fading.speed_min = HUE_2_SPEED_SLOWEST;
Fading.speed_max = HUE_2_SPEED_FASTEST;
Fading.colors_min = 1;
Fading.colors_max = 8;
Fading.speed = HUE_2_SPEED_NORMAL;
Fading.color_mode = MODE_COLORS_MODE_SPECIFIC;
Fading.colors.resize(1);
modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_2_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_2_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_2_SPEED_FASTEST;
SpectrumCycle.speed = HUE_2_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_2_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = HUE_2_SPEED_SLOWEST;
Marquee.speed_max = HUE_2_SPEED_FASTEST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = HUE_2_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_2_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
CoverMarquee.speed_min = HUE_2_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_2_SPEED_FASTEST;
CoverMarquee.colors_min = 1;
CoverMarquee.colors_max = 8;
CoverMarquee.speed = HUE_2_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
CoverMarquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
CoverMarquee.colors.resize(1);
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_2_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Alternating.speed_min = HUE_2_SPEED_SLOWEST;
Alternating.speed_max = HUE_2_SPEED_FASTEST;
Alternating.colors_min = 1;
Alternating.colors_max = 2;
Alternating.speed = HUE_2_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
Alternating.color_mode = MODE_COLORS_MODE_SPECIFIC;
Alternating.colors.resize(1);
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_2_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.speed_min = HUE_2_SPEED_SLOWEST;
Pulsing.speed_max = HUE_2_SPEED_FASTEST;
Pulsing.colors_min = 1;
Pulsing.colors_max = 8;
Pulsing.speed = HUE_2_SPEED_NORMAL;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.colors.resize(1);
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = HUE_2_SPEED_SLOWEST;
Breathing.speed_max = HUE_2_SPEED_FASTEST;
Breathing.colors_min = 1;
Breathing.colors_max = 8;
Breathing.speed = HUE_2_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
led_count += hue2->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
if(hue2->channel_leds[channel_idx] > 0)
@@ -40,8 +147,6 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
for (unsigned int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
{
colors.push_back(0x00000000);
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
@@ -52,7 +157,7 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx + 1);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
@@ -60,84 +165,19 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx + 1);
zones_channel.push_back(channel_idx);
}
}
}
int RGBController_Hue2::GetMode()
{
return 0;
}
void RGBController_Hue2::SetMode(int /*mode*/)
{
}
void RGBController_Hue2::SetCustomMode()
{
}
void RGBController_Hue2::SetAllLEDs(RGBColor color)
{
for (std::size_t i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_Hue2::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned int channel = zones_channel[zone];
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hue2->SetChannelLEDs(channel, channel_colors);
}
void RGBController_Hue2::SetLED(int led, RGBColor color)
{
unsigned int channel = leds_channel[led];
colors[led] = color;
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hue2->SetChannelLEDs(channel, channel_colors);
}
void RGBController_Hue2::UpdateLEDs()
{
std::vector<RGBColor> channel_colors;
for(unsigned int channel = 0; channel < HUE_2_NUM_CHANNELS; channel++)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
@@ -150,7 +190,96 @@ void RGBController_Hue2::UpdateLEDs()
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
channel_colors.clear();
void RGBController_Hue2::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Hue2::UpdateMode()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hue2->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
hue2->SetChannelLEDs(channel, modes[active_mode].colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_NONE)
{
std::vector<RGBColor> temp_colors;
temp_colors.push_back(0x00000000);
hue2->SetChannelLEDs(channel, temp_colors);
}
}
}
}
+7 -9
View File
@@ -8,23 +8,21 @@
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "Hue2Controller.h"
class RGBController_Hue2 : public RGBController
{
public:
RGBController_Hue2(Hue2Controller* hue2_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
Hue2Controller* hue2;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
};
+247 -59
View File
@@ -17,14 +17,161 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
type = DEVICE_TYPE_LEDSTRIP;
location = hueplus->GetLEDString();
location = hueplus->GetLocation();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_PLUS_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_PLUS_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Fading.speed_min = HUE_PLUS_SPEED_SLOWEST;
Fading.speed_max = HUE_PLUS_SPEED_FASTEST;
Fading.colors_min = 1;
Fading.colors_max = 8;
Fading.speed = HUE_PLUS_SPEED_NORMAL;
Fading.color_mode = MODE_COLORS_MODE_SPECIFIC;
Fading.colors.resize(2);
modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_PLUS_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_PLUS_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_PLUS_SPEED_FASTEST;
SpectrumCycle.speed = HUE_PLUS_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_PLUS_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
Marquee.speed_max = HUE_PLUS_SPEED_FASTEST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = HUE_PLUS_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_PLUS_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
CoverMarquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_PLUS_SPEED_FASTEST;
CoverMarquee.colors_min = 1;
CoverMarquee.colors_max = 8;
CoverMarquee.speed = HUE_PLUS_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
CoverMarquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
CoverMarquee.colors.resize(2);
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_PLUS_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Alternating.speed_min = HUE_PLUS_SPEED_SLOWEST;
Alternating.speed_max = HUE_PLUS_SPEED_FASTEST;
Alternating.colors_min = 1;
Alternating.colors_max = 2;
Alternating.speed = HUE_PLUS_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
Alternating.color_mode = MODE_COLORS_MODE_SPECIFIC;
Alternating.colors.resize(2);
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_PLUS_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Pulsing.speed_max = HUE_PLUS_SPEED_FASTEST;
Pulsing.colors_min = 1;
Pulsing.colors_max = 8;
Pulsing.speed = HUE_PLUS_SPEED_NORMAL;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.colors.resize(2);
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_PLUS_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Breathing.speed_max = HUE_PLUS_SPEED_FASTEST;
Breathing.colors_min = 1;
Breathing.colors_max = 8;
Breathing.speed = HUE_PLUS_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(2);
modes.push_back(Breathing);
mode Alert;
Alert.name = "Alert";
Alert.value = HUE_PLUS_MODE_ALERT;
Alert.flags = 0;
Alert.color_mode = MODE_COLORS_NONE;
modes.push_back(Alert);
mode Candlelight;
Candlelight.name = "Candlelight";
Candlelight.value = HUE_PLUS_MODE_CANDLELIGHT;
Candlelight.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Candlelight.colors_min = 1;
Candlelight.colors_max = 1;
Candlelight.color_mode = MODE_COLORS_MODE_SPECIFIC;
Candlelight.colors.resize(1);
modes.push_back(Candlelight);
mode Wings;
Wings.name = "Wings";
Wings.value = HUE_PLUS_MODE_WINGS;
Wings.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Wings.speed_min = HUE_PLUS_SPEED_SLOWEST;
Wings.speed_max = HUE_PLUS_SPEED_FASTEST;
Wings.colors_min = 1;
Wings.colors_max = 1;
Wings.speed = HUE_PLUS_SPEED_NORMAL;
Wings.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wings.colors.resize(1);
modes.push_back(Wings);
mode Wave;
Wave.name = "Wave";
Wave.value = HUE_PLUS_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Wave.speed_min = HUE_PLUS_SPEED_SLOWEST;
Wave.speed_max = HUE_PLUS_SPEED_FASTEST;
Wave.speed = HUE_PLUS_SPEED_NORMAL;
Wave.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Wave);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
led_count += hueplus->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
if(hueplus->channel_leds[channel_idx] > 0)
@@ -42,8 +189,6 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
for (unsigned led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
{
colors.push_back(0x00000000);
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
@@ -67,74 +212,117 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
}
}
int RGBController_HuePlus::GetMode()
void RGBController_HuePlus::UpdateLEDs()
{
return 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_HuePlus::SetMode(int /*mode*/)
void RGBController_HuePlus::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::SetCustomMode()
{
active_mode = 0;
}
void RGBController_HuePlus::SetAllLEDs(RGBColor color)
void RGBController_HuePlus::UpdateMode()
{
for (std::size_t i = 0; i < colors.size(); i++)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
colors[i] = color;
}
unsigned int channel = zones_channel[zone_idx];
hueplus->SetChannelLEDs(0, colors);
}
std::vector<RGBColor> channel_colors;
void RGBController_HuePlus::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned int channel = zones_channel[zone];
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
for(std::size_t color = 0; color < colors.size(); color++)
{
colors[zones[zone].map[x][y]] = color;
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hueplus->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
hueplus->SetModeColors(channel, modes[active_mode].colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_NONE)
{
std::vector<RGBColor> temp_colors;
temp_colors.push_back(0x00000000);
hueplus->SetModeColors(channel, temp_colors);
}
}
}
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::SetLED(int led, RGBColor color)
{
unsigned int channel = leds_channel[led];
colors[led] = color;
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::UpdateLEDs()
{
hueplus->SetChannelLEDs(0, colors);
}
+7 -8
View File
@@ -15,16 +15,15 @@ class RGBController_HuePlus : public RGBController
{
public:
RGBController_HuePlus(HuePlusController* hueplus_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
HuePlusController* hueplus;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
};
+157 -52
View File
@@ -9,65 +9,68 @@
#include "RGBController_HyperX.h"
int RGBController_HyperX::GetMode()
{
return(0);
}
void RGBController_HyperX::SetMode(int mode)
void RGBController_HyperX::UpdateLEDs()
{
hyperx->SetMode(mode);
}
void RGBController_HyperX::SetCustomMode()
{
hyperx->SetMode(HYPERX_MODE_DIRECT);
}
void RGBController_HyperX::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
hyperx->SetAllColors(red, grn, blu);
for (std::size_t zone = 0; zone < zones.size(); zone++ )
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_HyperX::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
hyperx->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::SetLED(int led, RGBColor color)
void RGBController_HyperX::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
@@ -79,11 +82,6 @@ void RGBController_HyperX::SetLED(int led, RGBColor color)
}
}
void RGBController_HyperX::UpdateLEDs()
{
}
RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
{
hyperx = hyperx_ptr;
@@ -93,22 +91,109 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
type = DEVICE_TYPE_DRAM;
mode hyperx_modes[HYPERX_NUMBER_MODES];
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
hyperx_modes[0].name = "Direct";
hyperx_modes[1].name = "Static";
hyperx_modes[2].name = "Rainbow";
hyperx_modes[3].name = "Comet";
hyperx_modes[4].name = "Heartbeat";
hyperx_modes[5].name = "Spectrum Cycle";
hyperx_modes[6].name = "Breathing";
hyperx_modes[7].name = "Bounce";
hyperx_modes[8].name = "Blink";
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = HYPERX_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = HYPERX_SPEED_RAINBOW_SLOW;
Rainbow.speed_max = HYPERX_SPEED_RAINBOW_FAST;
Rainbow.speed = HYPERX_SPEED_RAINBOW_NORMAL;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Comet;
Comet.name = "Comet";
Comet.value = HYPERX_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Comet.speed_min = HYPERX_SPEED_COMET_SLOW;
Comet.speed_max = HYPERX_SPEED_COMET_FAST;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.speed = HYPERX_SPEED_COMET_NORMAL;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.colors.resize(1);
modes.push_back(Comet);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = HYPERX_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Heartbeat.speed_min = HYPERX_SPEED_COMET_SLOW;
Heartbeat.speed_max = HYPERX_SPEED_COMET_FAST;
Heartbeat.colors_min = 1;
Heartbeat.colors_max = 1;
Heartbeat.speed = HYPERX_SPEED_COMET_NORMAL;
Heartbeat.color_mode = MODE_COLORS_MODE_SPECIFIC;
Heartbeat.colors.resize(1);
modes.push_back(Heartbeat);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HYPERX_MODE_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = HYPERX_SPEED_CYCLE_SLOW;
SpectrumCycle.speed_max = HYPERX_SPEED_CYCLE_FAST;
SpectrumCycle.speed = HYPERX_SPEED_CYCLE_NORMAL;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
for (int i = 0; i < HYPERX_NUMBER_MODES; i++)
{
modes.push_back(hyperx_modes[i]);
}
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = HYPERX_SPEED_BREATHING_SLOW;
Breathing.speed_max = HYPERX_SPEED_BREATHING_FAST;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.speed = HYPERX_SPEED_BREATHING_NORMAL;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = HYPERX_MODE_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Bounce.speed_min = HYPERX_SPEED_BOUNCE_SLOW;
Bounce.speed_max = HYPERX_SPEED_BOUNCE_FAST;
Bounce.colors_min = 1;
Bounce.colors_max = 1;
Bounce.speed = HYPERX_SPEED_BOUNCE_NORMAL;
Bounce.color_mode = MODE_COLORS_MODE_SPECIFIC;
Bounce.colors.resize(1);
modes.push_back(Bounce);
mode Blink;
Blink.name = "Blink";
Blink.value = HYPERX_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.speed_min = HYPERX_SPEED_BLINK_SLOW;
Blink.speed_max = HYPERX_SPEED_BLINK_FAST;
Blink.colors_min = 1;
Blink.colors_max = 1;
Blink.speed = HYPERX_SPEED_BLINK_NORMAL;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(1);
modes.push_back(Blink);
colors.resize(hyperx->GetLEDCount());
unsigned int led_idx = 0;
@@ -127,8 +212,6 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
colors.push_back(0x00000000);
led* new_led = new led();
char led_idx_str[3];
@@ -148,3 +231,25 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
zones.push_back(*new_zone);
}
}
void RGBController_HyperX::SetCustomMode()
{
active_mode = 0;
}
void RGBController_HyperX::UpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
hyperx->SetMode(modes[active_mode].value, random, modes[active_mode].speed);
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_HyperX : public RGBController
{
public:
RGBController_HyperX(HyperXController* hyperx_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
HyperXController* hyperx;
};
};
@@ -0,0 +1,271 @@
/*-----------------------------------------*\
| RGBController_HyperXKeyboard.cpp |
| |
| Generic RGB Interface for HyperX RGB |
| Keyboard |
| |
| Adam Honse (CalcProgrammer1) 2/2/2020 |
\*-----------------------------------------*/
#include "RGBController_HyperXKeyboard.h"
static const char* zone_names[] =
{
"Keyboard",
"RGB Strip",
"Media Keys"
};
static const unsigned int zone_sizes[] =
{
104,
18,
4
};
static const char* led_names[] =
{
"Key: Escape",
"Key: `",
"Key: Tab",
"Key: Caps Lock",
"Key: Left Shift",
"Key: Left Control",
"Key: F12",
"Key: =",
"Key: F9",
"Key: 9",
"Key: O",
"Key: L",
"Key: ,",
"Key: Context",
"Key: Left Arrow",
"Key: F1",
"Key: 1",
"Key: Q",
"Key: A",
"Key: Left Windows",
"Key: Print Screen",
"Key: F10",
"Key: 0",
"Key: P",
"Key: ;",
"Key: .",
"Key: Enter",
"Key: Down Arrow",
"Key: F2",
"Key: 2",
"Key: W",
"Key: S",
"Key: Z",
"Key: Left Alt",
"Key: Scroll Lock",
"Key: Backspace",
"Key: F11",
"Key: -",
"Key: [",
"Key: '",
"Key: /",
"Key: Right Arrow",
"Key: F3",
"Key: 3",
"Key: E",
"Key: D",
"Key: X",
"Key: Pause/Break",
"Key: Delete",
"Key: Number Pad 7",
"Key: Num Lock",
"Key: Number Pad 6",
"Key: F4",
"Key: 4",
"Key: R",
"Key: F",
"Key: C",
"Key: Space",
"Key: Insert",
"Key: End",
"Key: Number Pad 8",
"Key: Number Pad /",
"Key: Number Pad 1",
"Key: F5",
"Key: 5",
"Key: T",
"Key: G",
"Key: V",
"Key: Home",
"Key: Page Down",
"Key: Number Pad 9",
"Key: Number Pad *",
"Key: Number Pad 2",
"Key: F6",
"Key: 6",
"Key: Y",
"Key: H",
"Key: B",
"Key: Page Up",
"Key: Right Shift",
"Key: Number Pad -",
"Key: Number Pad 3",
"Key: F7",
"Key: 7",
"Key: U",
"Key: J",
"Key: N",
"Key: Right Alt",
"Key: ]",
"Key: Right Control",
"Key: Number Pad 4",
"Key: Number Pad +",
"Key: Number Pad 0",
"Key: F8",
"Key: 8",
"Key: I",
"Key: K",
"Key: M",
"Key: Right Windows",
"Key: \\",
"Key: Up Arrow",
"Key: Number Pad 5",
"Key: Number Pad Enter",
"Key: Number Pad .",
"RGB Strip 1",
"RGB Strip 2",
"RGB Strip 3",
"RGB Strip 4",
"RGB Strip 5",
"RGB Strip 6",
"RGB Strip 7",
"RGB Strip 8",
"RGB Strip 9",
"RGB Strip 10",
"RGB Strip 11",
"RGB Strip 12",
"RGB Strip 13",
"RGB Strip 14",
"RGB Strip 15",
"RGB Strip 16",
"RGB Strip 17",
"RGB Strip 18",
"Media Previous",
"Media Play/Pause",
"Media Next",
"Media Mute"
};
RGBController_HyperXKeyboard::RGBController_HyperXKeyboard(HyperXKeyboardController* hyperx_ptr)
{
hyperx = hyperx_ptr;
name = "HyperX RGB Keyboard";
type = DEVICE_TYPE_KEYBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Wave;
Wave.name = "Wave";
Wave.value = HYPERX_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Wave.speed_min = 0x00;
Wave.speed_max = 0x09;
Wave.color_mode = MODE_COLORS_NONE;
Wave.speed = 0x09;
Wave.direction = MODE_DIRECTION_LEFT;
modes.push_back(Wave);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = 0x00;
Breathing.speed_max = 0x09;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = 0x09;
Breathing.colors.resize(2);
modes.push_back(Breathing);
colors.resize(126);
unsigned int led_idx = 0;
for(unsigned int zone_idx = 0; zone_idx < 3; zone_idx++)
{
zone new_zone;
new_zone.name.append(zone_names[zone_idx]);
std::vector<int> new_zone_map;
for(unsigned int led_count = 0; led_count < zone_sizes[zone_idx]; led_count++)
{
led new_led;
new_led.name.append(led_names[led_idx]);
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
led_idx++;
}
new_zone.map.push_back(new_zone_map);
zones.push_back(new_zone);
}
}
RGBController_HyperXKeyboard::~RGBController_HyperXKeyboard()
{
}
void RGBController_HyperXKeyboard::UpdateLEDs()
{
if(active_mode == 0)
{
hyperx->SetLEDsDirect(colors);
}
else
{
hyperx->SetLEDs(colors);
}
}
void RGBController_HyperXKeyboard::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_HyperXKeyboard::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_HyperXKeyboard::SetCustomMode()
{
active_mode = 1;
}
void RGBController_HyperXKeyboard::UpdateMode()
{
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
hyperx->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, modes[active_mode].colors);
}
else
{
std::vector<RGBColor> temp_colors;
hyperx->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, temp_colors);
}
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_HyperXKeyboard.h |
| |
| Generic RGB Interface for HyperX RGB |
| Keyboard |
| |
| Adam Honse (CalcProgrammer1) 2/2/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "HyperXKeyboardController.h"
class RGBController_HyperXKeyboard : public RGBController
{
public:
RGBController_HyperXKeyboard(HyperXKeyboardController* hyperx_ptr);
~RGBController_HyperXKeyboard();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
HyperXKeyboardController* hyperx;
};
+23 -36
View File
@@ -18,15 +18,24 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
type = DEVICE_TYPE_LEDSTRIP;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
colors.resize(strip->num_leds);
for (int i = 0; i < strip->num_leds; i++)
{
colors.push_back(0x00000000);
char id_buf[16];
snprintf(id_buf, 16, "%d", i);
led new_led;
new_led.name = "LED Strip";
new_led.name = "LED ";
new_led.name.append(id_buf);
leds.push_back(new_led);
}
@@ -41,14 +50,19 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
zones.push_back(led_zone);
}
int RGBController_LEDStrip::GetMode()
void RGBController_LEDStrip::UpdateLEDs()
{
return 0;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetMode(int /*mode*/)
void RGBController_LEDStrip::UpdateZoneLEDs(int zone)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateSingleLED(int led)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetCustomMode()
@@ -56,34 +70,7 @@ void RGBController_LEDStrip::SetCustomMode()
}
void RGBController_LEDStrip::SetAllLEDs(RGBColor color)
void RGBController_LEDStrip::UpdateMode()
{
for (std::size_t i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetAllZoneLEDs(int /*zone*/, RGBColor color)
{
for (std::size_t i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetLED(int led, RGBColor color)
{
colors[led] = color;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateLEDs()
{
strip->SetLEDs(colors);
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_LEDStrip : public RGBController
{
public:
RGBController_LEDStrip(LEDStripController* ledstrip_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
LEDStripController* strip;
};
};

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