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Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
6de8c374dc |
@@ -0,0 +1,202 @@
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/*-----------------------------------------*\
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| AuraAddressableController.cpp |
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| |
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| Driver for ASUS Aura RGB Addressable |
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| lighting controller |
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| |
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| Adam Honse (CalcProgrammer1) 1/18/2020 |
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\*-----------------------------------------*/
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#include "AuraAddressableController.h"
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#include <cstring>
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#ifdef WIN32
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#include <Windows.h>
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#else
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#include <unistd.h>
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static void Sleep(unsigned int milliseconds)
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{
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usleep(1000 * milliseconds);
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}
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#endif
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AuraAddressableController::AuraAddressableController(hid_device* dev_handle)
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{
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dev = dev_handle;
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channel_leds[0] = 40;
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}
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AuraAddressableController::~AuraAddressableController()
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{
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}
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void AuraAddressableController::SetLEDsDirect(std::vector<RGBColor> colors)
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{
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unsigned char led_data[60];
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unsigned int leds_sent = 0;
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SendDirectBegin();
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while(leds_sent < colors.size())
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{
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unsigned int leds_to_send = 20;
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if((colors.size() - leds_sent) < leds_to_send)
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{
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leds_to_send = colors.size() - leds_sent;
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}
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for(int led_idx = 0; leds_to_send < 20; led_idx++)
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{
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led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx]);
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led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx]);
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led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx]);
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}
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SendDirect
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(
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0,
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leds_sent,
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leds_to_send,
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led_data
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);
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}
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SendDirectApply();
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}
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void AuraAddressableController::SetMode
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(
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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)
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{
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SendEffect
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(
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mode,
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red,
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grn,
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blu
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);
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}
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void AuraAddressableController::SendEffect
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(
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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)
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{
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unsigned char usb_buf[65];
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/*-----------------------------------------------------*\
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| Zero out buffer |
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\*-----------------------------------------------------*/
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memset(usb_buf, 0x00, sizeof(usb_buf));
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/*-----------------------------------------------------*\
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| Set up message packet |
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\*-----------------------------------------------------*/
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usb_buf[0x00] = 0xEC;
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usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
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usb_buf[0x02] = 0x00;
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usb_buf[0x03] = 0x00;
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usb_buf[0x04] = mode;
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/*-----------------------------------------------------*\
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| Copy in color data bytes |
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\*-----------------------------------------------------*/
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usb_buf[0x05] = red;
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usb_buf[0x06] = grn;
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usb_buf[0x07] = blu;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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hid_send_feature_report(dev, usb_buf, 64);
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}
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void AuraAddressableController::SendDirect
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(
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unsigned char device,
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unsigned char start_led,
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unsigned char led_count,
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unsigned char* led_data
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)
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{
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unsigned char usb_buf[65];
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/*-----------------------------------------------------*\
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| Zero out buffer |
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\*-----------------------------------------------------*/
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memset(usb_buf, 0x00, sizeof(usb_buf));
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/*-----------------------------------------------------*\
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| Set up message packet |
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\*-----------------------------------------------------*/
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usb_buf[0x00] = 0xEC;
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usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
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usb_buf[0x02] = device;
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usb_buf[0x03] = start_led;
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usb_buf[0x04] = led_count;
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/*-----------------------------------------------------*\
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| Copy in color data bytes |
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\*-----------------------------------------------------*/
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memcpy(&usb_buf[0x05], led_data, led_count * 3);
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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hid_send_feature_report(dev, usb_buf, 64);
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}
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void AuraAddressableController::SendDirectBegin()
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{
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unsigned char usb_buf[65];
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/*-----------------------------------------------------*\
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| Zero out buffer |
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\*-----------------------------------------------------*/
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memset(usb_buf, 0x00, sizeof(usb_buf));
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/*-----------------------------------------------------*\
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| Set up message packet |
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\*-----------------------------------------------------*/
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usb_buf[0x00] = 0xEC;
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usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
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usb_buf[0x04] = 0xFF;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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hid_send_feature_report(dev, usb_buf, 64);
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}
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void AuraAddressableController::SendDirectApply()
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{
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unsigned char usb_buf[65];
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/*-----------------------------------------------------*\
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| Zero out buffer |
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\*-----------------------------------------------------*/
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memset(usb_buf, 0x00, sizeof(usb_buf));
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/*-----------------------------------------------------*\
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| Set up message packet |
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\*-----------------------------------------------------*/
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usb_buf[0x00] = 0xEC;
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usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
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usb_buf[0x02] = 0x80;
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/*-----------------------------------------------------*\
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| Send packet |
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\*-----------------------------------------------------*/
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hid_send_feature_report(dev, usb_buf, 64);
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}
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@@ -0,0 +1,84 @@
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/*-----------------------------------------*\
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| AuraAddressableController.h |
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| |
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| Definitions and types for ASUS Aura |
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| Addressable RGB lighting controller |
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| |
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| Adam Honse (CalcProgrammer1) 1/18/2020 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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enum
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{
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AURA_MODE_OFF = 0, /* OFF mode */
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AURA_MODE_STATIC = 1, /* Static color mode */
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AURA_MODE_BREATHING = 2, /* Breathing effect mode */
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AURA_MODE_FLASHING = 3, /* Flashing effect mode */
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AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
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AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
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AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
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AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
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AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
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AURA_MODE_CHASE = 9, /* Chase effect mode */
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AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
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AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
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AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
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AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
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AURA_MODE_MUSIC = 14, /* Music effect mode */
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};
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enum
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{
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AURA_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
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AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
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};
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class AuraAddressableController
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{
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public:
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AuraAddressableController(hid_device* dev_handle);
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~AuraAddressableController();
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void SetLEDsDirect(std::vector<RGBColor> colors);
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void SetMode
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(
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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unsigned int channel_leds[1];
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private:
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char device_name[32];
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hid_device* dev;
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unsigned int led_count;
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void SendEffect
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(
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unsigned char mode,
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unsigned char red,
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unsigned char grn,
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unsigned char blu
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);
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void SendDirect
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(
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unsigned char device,
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unsigned char start_led,
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unsigned char led_count,
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unsigned char* led_data
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);
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void SendDirectBegin();
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void SendDirectApply();
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};
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@@ -0,0 +1,36 @@
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#include "AuraAddressableController.h"
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#include "RGBController.h"
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#include "RGBController_AuraAddressable.h"
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#include <vector>
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#include <hidapi/hidapi.h>
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#define AURA_ADDRESSABLE_VID 0x0B05
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#define AURA_ADDRESSABLE_PID 0x1872
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/******************************************************************************************\
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* *
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* DetectAuraAddressableControllers *
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* *
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* Tests the USB address to see if an Asus Aura addressable RGB header controller *
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* exists there. *
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* *
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\******************************************************************************************/
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void DetectAuraAddressableControllers(std::vector<RGBController*>& rgb_controllers)
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{
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hid_device* dev;
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//Look for Asus Aura addressable RGB header controller
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hid_init();
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dev = hid_open(AURA_ADDRESSABLE_VID, AURA_ADDRESSABLE_PID, 0);
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if( dev )
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{
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AuraAddressableController* controller = new AuraAddressableController(dev);
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RGBController_AuraAddressable* rgb_controller = new RGBController_AuraAddressable(controller);
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rgb_controllers.push_back(rgb_controller);
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}
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}
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@@ -1,99 +0,0 @@
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/*-----------------------------------------*\
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| MSIRGBController.cpp |
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| |
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| Driver for MSI-RGB lighting controller |
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| |
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| Logic adapted from: |
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| https://github.com/nagisa/msi-rgb |
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| |
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| Adam Honse (CalcProgrammer1) 2/11/2020 |
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\*-----------------------------------------*/
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#include "MSIRGBController.h"
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#include "super_io.h"
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MSIRGBController::MSIRGBController(int sioaddr)
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{
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msi_sioaddr = sioaddr;
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/*-----------------------------------------------------*\
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| This setup step isn't well documented |
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| Without this, pulsing does not work |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, SIO_REG_LOGDEV, 0x09);
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int val_at_2c = superio_inb(msi_sioaddr, 0x2C);
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val_at_2c &= 0b11110111;
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val_at_2c |= 0b00010000;
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superio_outb(msi_sioaddr, 0x2C, val_at_2c);
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/*-----------------------------------------------------*\
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| Set logical device register to RGB controller |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
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/*-----------------------------------------------------*\
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| Test if RGB is enabled. If it is not, enable it. |
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\*-----------------------------------------------------*/
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int enable = superio_inb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE);
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if((enable & MSI_SIO_RGB_ENABLE_MASK) != MSI_SIO_RGB_ENABLE_MASK)
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{
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE, MSI_SIO_RGB_ENABLE_MASK & (enable & !MSI_SIO_RGB_ENABLE_MASK));
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}
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/*-----------------------------------------------------*\
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| Lighting enabled, no pulsing or blinking |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_1, 0x00);
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/*-----------------------------------------------------*\
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| Lighting enabled, RGB non-inverted, header on |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_3, 0xFE);
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}
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MSIRGBController::~MSIRGBController()
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{
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}
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void MSIRGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
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{
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/*-----------------------------------------------------*\
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| The MSI RGB controller uses 4 bits per color rather |
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| than 8. Shift the values by 4 so that the 4 most |
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| significant bits of each color are the new color value|
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\*-----------------------------------------------------*/
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red = red >> 4;
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green = green >> 4;
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blue = blue >> 4;
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/*-----------------------------------------------------*\
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| Set logical device register to RGB controller |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
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/*-----------------------------------------------------*\
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| Write the colors to the color sequence registers |
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| Only static mode is supported right now - all colors |
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| are the same. |
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\*-----------------------------------------------------*/
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_1_0, (red | (red << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_3_2, (red | (red << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_5_4, (red | (red << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_7_6, (red | (red << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_1_0, (green | (green << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_3_2, (green | (green << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_5_4, (green | (green << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_7_6, (green | (green << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_1_0, (blue | (blue << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_3_2, (blue | (blue << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_5_4, (blue | (blue << 4)));
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superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_7_6, (blue | (blue << 4)));
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}
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@@ -1,56 +0,0 @@
|
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/*-----------------------------------------*\
|
||||
| MSIRGBController.h |
|
||||
| |
|
||||
| Definitions and types for MSI-RGB |
|
||||
| lighting controller |
|
||||
| |
|
||||
| Logic adapted from: |
|
||||
| https://github.com/nagisa/msi-rgb |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 2/11/2020 |
|
||||
\*-----------------------------------------*/
|
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#include <string>
|
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#pragma once
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#define MSI_SIO_LOGDEV_RGB 0x12
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enum
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{
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MSI_SIO_RGB_REG_ENABLE = 0xE0,
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MSI_SIO_RGB_REG_CFG_1 = 0xE4,
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MSI_SIO_RGB_REG_RED_1_0 = 0xF0,
|
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MSI_SIO_RGB_REG_RED_3_2 = 0xF1,
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MSI_SIO_RGB_REG_RED_5_4 = 0xF2,
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MSI_SIO_RGB_REG_RED_7_6 = 0xF3,
|
||||
MSI_SIO_RGB_REG_GREEN_1_0 = 0xF4,
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||||
MSI_SIO_RGB_REG_GREEN_3_2 = 0xF5,
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||||
MSI_SIO_RGB_REG_GREEN_5_4 = 0xF6,
|
||||
MSI_SIO_RGB_REG_GREEN_7_6 = 0xF7,
|
||||
MSI_SIO_RGB_REG_BLUE_1_0 = 0xF8,
|
||||
MSI_SIO_RGB_REG_BLUE_3_2 = 0xF9,
|
||||
MSI_SIO_RGB_REG_BLUE_5_4 = 0xFA,
|
||||
MSI_SIO_RGB_REG_BLUE_7_6 = 0xFB,
|
||||
MSI_SIO_RGB_REG_CFG_2 = 0xFE,
|
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MSI_SIO_RGB_REG_CFG_3 = 0xFF,
|
||||
};
|
||||
|
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#define MSI_SIO_RGB_ENABLE_MASK 0xE0
|
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|
||||
class MSIRGBController
|
||||
{
|
||||
public:
|
||||
MSIRGBController(int sioaddr);
|
||||
~MSIRGBController();
|
||||
|
||||
std::string GetDeviceName();
|
||||
std::string GetDeviceLocation();
|
||||
|
||||
unsigned int GetMode();
|
||||
void SetMode(unsigned char new_mode, unsigned char new_speed);
|
||||
|
||||
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
|
||||
private:
|
||||
int msi_sioaddr;
|
||||
};
|
||||
@@ -1,42 +0,0 @@
|
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#include "MSIRGBController.h"
|
||||
#include "RGBController.h"
|
||||
#include "RGBController_MSIRGB.h"
|
||||
#include "super_io.h"
|
||||
#include <vector>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/******************************************************************************************\
|
||||
* *
|
||||
* DetectMSIRGBControllers *
|
||||
* *
|
||||
* Detect MSI-RGB compatible Super-IO chips. *
|
||||
* *
|
||||
\******************************************************************************************/
|
||||
|
||||
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers)
|
||||
{
|
||||
int sio_addrs[2] = {0x2E, 0x4E};
|
||||
|
||||
for(int sioaddr_idx = 0; sioaddr_idx < 2; sioaddr_idx++)
|
||||
{
|
||||
int sioaddr = sio_addrs[sioaddr_idx];
|
||||
|
||||
superio_enter(sioaddr);
|
||||
|
||||
int val = (superio_inb(sioaddr, SIO_REG_DEVID) << 8) | superio_inb(sioaddr, SIO_REG_DEVID + 1);
|
||||
|
||||
printf("Super IO DevID: %04X", val);
|
||||
|
||||
switch (val & SIO_ID_MASK)
|
||||
{
|
||||
case SIO_NCT6795_ID:
|
||||
case SIO_NCT6797_ID:
|
||||
MSIRGBController* new_msi = new MSIRGBController(sioaddr);
|
||||
RGBController_MSIRGB* new_rgb = new RGBController_MSIRGB(new_msi);
|
||||
|
||||
rgb_controllers.push_back(new_rgb);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} /* DetectMSIRGBControllers() */
|
||||
+2
-2
@@ -260,7 +260,7 @@ void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vec
|
||||
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
|
||||
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
|
||||
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
|
||||
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers);
|
||||
void DetectAuraAddressableControllers(std::vector<RGBController*> &rgb_controllers);
|
||||
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
|
||||
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
|
||||
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
|
||||
@@ -297,8 +297,8 @@ void DetectRGBControllers(void)
|
||||
DetectPatriotViperControllers(busses, rgb_controllers);
|
||||
DetectPolychromeControllers(busses, rgb_controllers);
|
||||
DetectRGBFusionControllers(busses, rgb_controllers);
|
||||
DetectMSIRGBControllers(rgb_controllers);
|
||||
|
||||
DetectAuraAddressableControllers(rgb_controllers);
|
||||
DetectLEDStripControllers(rgb_controllers);
|
||||
DetectHue2Controllers(rgb_controllers);
|
||||
DetectHuePlusControllers(rgb_controllers);
|
||||
|
||||
+13
-30
@@ -13,6 +13,7 @@ INCLUDEPATH += \
|
||||
serial_port/ \
|
||||
super_io/ \
|
||||
Controllers/AMDWraithPrismController/ \
|
||||
Controllers/AuraAddressableController/ \
|
||||
Controllers/AuraController/ \
|
||||
Controllers/CorsairController/ \
|
||||
Controllers/CorsairCmdrProController/ \
|
||||
@@ -26,7 +27,6 @@ INCLUDEPATH += \
|
||||
Controllers/HyperXKeyboardController/ \
|
||||
Controllers/LEDStripController/ \
|
||||
Controllers/MSI3ZoneController/ \
|
||||
Controllers/MSIRGBController/ \
|
||||
Controllers/PatriotViperController/ \
|
||||
Controllers/PolychromeController/ \
|
||||
Controllers/PoseidonZRGBController/ \
|
||||
@@ -53,6 +53,8 @@ SOURCES += \
|
||||
super_io/super_io.cpp \
|
||||
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
|
||||
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
|
||||
Controllers/AuraAddressableController/AuraAddressableController.cpp \
|
||||
Controllers/AuraAddressableController/AuraAddressableControllerDetect.cpp \
|
||||
Controllers/AuraController/AuraController.cpp \
|
||||
Controllers/AuraController/AuraControllerDetect.cpp \
|
||||
Controllers/CorsairController/CorsairController.cpp \
|
||||
@@ -79,8 +81,6 @@ SOURCES += \
|
||||
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
|
||||
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
|
||||
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
|
||||
Controllers/MSIRGBController/MSIRGBController.cpp \
|
||||
Controllers/MSIRGBController/MSIRGBControllerDetect.cpp \
|
||||
Controllers/PatriotViperController/PatriotViperController.cpp \
|
||||
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
|
||||
Controllers/PolychromeController/PolychromeController.cpp \
|
||||
@@ -97,6 +97,7 @@ SOURCES += \
|
||||
RGBController/E131ControllerDetect.cpp \
|
||||
RGBController/RGBController_AMDWraithPrism.cpp \
|
||||
RGBController/RGBController_Aura.cpp \
|
||||
RGBController/RGBController_AuraAddressable.cpp \
|
||||
RGBController/RGBController_Corsair.cpp \
|
||||
RGBController/RGBController_CorsairCmdrPro.cpp \
|
||||
RGBController/RGBController_CorsairKeyboard.cpp \
|
||||
@@ -110,7 +111,6 @@ SOURCES += \
|
||||
RGBController/RGBController_E131.cpp \
|
||||
RGBController/RGBController_LEDStrip.cpp \
|
||||
RGBController/RGBController_MSI3Zone.cpp \
|
||||
RGBController/RGBController_MSIRGB.cpp \
|
||||
RGBController/RGBController_PatriotViper.cpp \
|
||||
RGBController/RGBController_Polychrome.cpp \
|
||||
RGBController/RGBController_PoseidonZRGB.cpp \
|
||||
@@ -132,6 +132,7 @@ HEADERS += \
|
||||
super_io/super_io.h \
|
||||
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
|
||||
Controllers/AuraController/AuraController.h \
|
||||
Controllers/AuraAddressableController/AuraAddressableController.h \
|
||||
Controllers/CorsairController/CorsairController.h \
|
||||
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
|
||||
Controllers/CorsairKeyboardController/CorsairKeyboardController.h \
|
||||
@@ -144,7 +145,6 @@ HEADERS += \
|
||||
Controllers/HyperXKeyboardController/HyperXKeyboardController.h \
|
||||
Controllers/LEDStripController/LEDStripController.h \
|
||||
Controllers/MSI3ZoneController/MSI3ZoneController.h \
|
||||
Controllers/MSIRGBController/MSIRGBController.h \
|
||||
Controllers/PatriotViperController/PatriotViperController.h \
|
||||
Controllers/PolychromeController/PolychromeController.h \
|
||||
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
|
||||
@@ -154,6 +154,7 @@ HEADERS += \
|
||||
RGBController/RGBController.h \
|
||||
RGBController/RGBController_AMDWraithPrism.h \
|
||||
RGBController/RGBController_Aura.h \
|
||||
RGBController/RGBController_AuraAddressable.h \
|
||||
RGBController/RGBController_Corsair.h \
|
||||
RGBController/RGBController_CorsairCmdrPro.h \
|
||||
RGBController/RGBController_CorsairNodePro.h \
|
||||
@@ -166,7 +167,6 @@ HEADERS += \
|
||||
RGBController/RGBController_HyperXKeyboard.h \
|
||||
RGBController/RGBController_LEDStrip.h \
|
||||
RGBController/RGBController_MSI3Zone.h \
|
||||
RGBController/RGBController_MSIRGB.h \
|
||||
RGBController/RGBController_PatriotViper.h \
|
||||
RGBController/RGBController_Polychrome.h \
|
||||
RGBController/RGBController_PoseidonZRGB.h \
|
||||
@@ -214,21 +214,11 @@ win32:HEADERS += \
|
||||
RGBController/RGBController_AorusGPU.h \
|
||||
RGBController/RGBController_OpenRazerWindows.h \
|
||||
|
||||
win32:contains(QMAKE_TARGET.arch, x86_64) {
|
||||
LIBS += \
|
||||
-lws2_32 \
|
||||
-L"$$PWD/dependencies/inpout32_1501/x64/" -linpoutx64 \
|
||||
-L"$$PWD/dependencies/libusb-1.0.22/MS64/dll" -llibusb-1.0 \
|
||||
-L"$$PWD/dependencies/hidapi-win/x64/" -lhidapi
|
||||
}
|
||||
|
||||
win32:contains(QMAKE_TARGET.arch, x86) {
|
||||
LIBS += \
|
||||
-lws2_32 \
|
||||
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
|
||||
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
|
||||
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
|
||||
}
|
||||
win32:LIBS += \
|
||||
-lws2_32 \
|
||||
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
|
||||
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
|
||||
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
|
||||
|
||||
win32:DEFINES -= \
|
||||
UNICODE
|
||||
@@ -241,15 +231,8 @@ win32:DEFINES += \
|
||||
WIN32_LEAN_AND_MEAN
|
||||
|
||||
# Copy OpenRazer.dll to output directory
|
||||
win32:contains(QMAKE_TARGET.arch, x86_64) {
|
||||
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer64.dll)\" \"$$shell_path($$OUT_PWD)\"
|
||||
first.depends = $(first) copydata
|
||||
export(first.depends)
|
||||
export(copydata.commands)
|
||||
QMAKE_EXTRA_TARGETS += first copydata
|
||||
}
|
||||
|
||||
win32:contains(QMAKE_TARGET.arch, x86) {
|
||||
win32
|
||||
{
|
||||
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer.dll)\" \"$$shell_path($$OUT_PWD)\"
|
||||
first.depends = $(first) copydata
|
||||
export(first.depends)
|
||||
|
||||
@@ -0,0 +1,196 @@
|
||||
/*-----------------------------------------*\
|
||||
| RGBController_AuraAddressable.cpp |
|
||||
| |
|
||||
| Generic RGB Interface for Asus Aura |
|
||||
| addressable controller driver |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 1/18/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#include "RGBController_AuraAddressable.h"
|
||||
|
||||
RGBController_AuraAddressable::RGBController_AuraAddressable(AuraAddressableController* aura_ptr)
|
||||
{
|
||||
aura = aura_ptr;
|
||||
|
||||
name = "Asus Aura Addressable";
|
||||
type = DEVICE_TYPE_MOTHERBOARD;
|
||||
|
||||
mode Direct;
|
||||
Direct.name = "Direct";
|
||||
Direct.value = 0xFFFF;
|
||||
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
Direct.color_mode = MODE_COLORS_PER_LED;
|
||||
modes.push_back(Direct);
|
||||
|
||||
mode Off;
|
||||
Off.name = "Off";
|
||||
Off.value = AURA_MODE_OFF;
|
||||
Off.flags = 0;
|
||||
Off.color_mode = MODE_COLORS_NONE;
|
||||
modes.push_back(Off);
|
||||
|
||||
mode Static;
|
||||
Static.name = "Static";
|
||||
Static.value = AURA_MODE_STATIC;
|
||||
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
|
||||
Static.colors_min = 1;
|
||||
Static.colors_max = 1;
|
||||
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||
Static.colors.resize(1);
|
||||
modes.push_back(Static);
|
||||
|
||||
mode Breathing;
|
||||
Breathing.name = "Breathing";
|
||||
Breathing.value = AURA_MODE_BREATHING;
|
||||
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
|
||||
Breathing.colors_min = 1;
|
||||
Breathing.colors_max = 1;
|
||||
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||
Breathing.colors.resize(1);
|
||||
modes.push_back(Breathing);
|
||||
|
||||
mode Flashing;
|
||||
Flashing.name = "Flashing";
|
||||
Flashing.value = AURA_MODE_FLASHING;
|
||||
Flashing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
|
||||
Flashing.colors_min = 1;
|
||||
Flashing.colors_max = 1;
|
||||
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||
Flashing.colors.resize(1);
|
||||
modes.push_back(Flashing);
|
||||
|
||||
mode SpectrumCycle;
|
||||
SpectrumCycle.name = "Spectrum Cycle";
|
||||
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
|
||||
SpectrumCycle.flags = 0;
|
||||
SpectrumCycle.color_mode = MODE_COLORS_NONE;
|
||||
modes.push_back(SpectrumCycle);
|
||||
|
||||
mode Rainbow;
|
||||
Rainbow.name = "Rainbow";
|
||||
Rainbow.value = AURA_MODE_RAINBOW;
|
||||
Rainbow.flags = 0;
|
||||
Rainbow.color_mode = MODE_COLORS_NONE;
|
||||
modes.push_back(Rainbow);
|
||||
|
||||
mode ChaseFade;
|
||||
ChaseFade.name = "Chase Fade";
|
||||
ChaseFade.value = AURA_MODE_CHASE_FADE;
|
||||
ChaseFade.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
|
||||
ChaseFade.colors_min = 1;
|
||||
ChaseFade.colors_max = 1;
|
||||
ChaseFade.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||
ChaseFade.colors.resize(1);
|
||||
modes.push_back(ChaseFade);
|
||||
|
||||
mode Chase;
|
||||
Chase.name = "Chase";
|
||||
Chase.value = AURA_MODE_CHASE;
|
||||
Chase.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
|
||||
Chase.colors_min = 1;
|
||||
Chase.colors_max = 1;
|
||||
Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
|
||||
Chase.colors.resize(1);
|
||||
modes.push_back(Chase);
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Set size of colors array |
|
||||
\*-------------------------------------------------*/
|
||||
unsigned int led_count = 0;
|
||||
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
|
||||
{
|
||||
led_count += aura->channel_leds[channel_idx];
|
||||
}
|
||||
colors.resize(led_count);
|
||||
|
||||
/*-------------------------------------------------*\
|
||||
| Set zones and leds |
|
||||
\*-------------------------------------------------*/
|
||||
unsigned int led_idx = 0;
|
||||
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
|
||||
{
|
||||
if(aura->channel_leds[channel_idx] > 0)
|
||||
{
|
||||
zone* new_zone = new zone;
|
||||
|
||||
char ch_idx_string[2];
|
||||
sprintf(ch_idx_string, "%d", channel_idx + 1);
|
||||
|
||||
new_zone->name = "Channel ";
|
||||
new_zone->name.append(ch_idx_string);
|
||||
new_zone->type = ZONE_TYPE_LINEAR;
|
||||
|
||||
std::vector<int> *new_zone_map = new std::vector<int>();
|
||||
|
||||
for (unsigned int led_ch_idx = 0; led_ch_idx < aura->channel_leds[channel_idx]; led_ch_idx++)
|
||||
{
|
||||
char led_idx_string[3];
|
||||
sprintf(led_idx_string, "%d", led_ch_idx + 1);
|
||||
|
||||
led new_led;
|
||||
new_led.name = "Channel ";
|
||||
new_led.name.append(ch_idx_string);
|
||||
new_led.name.append(", LED ");
|
||||
new_led.name.append(led_idx_string);
|
||||
|
||||
leds.push_back(new_led);
|
||||
leds_channel.push_back(channel_idx + 1);
|
||||
|
||||
new_zone_map->push_back(led_idx);
|
||||
led_idx++;
|
||||
}
|
||||
|
||||
new_zone->map.push_back(*new_zone_map);
|
||||
zones.push_back(*new_zone);
|
||||
zones_channel.push_back(channel_idx + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RGBController_AuraAddressable::~RGBController_AuraAddressable()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_AuraAddressable::UpdateLEDs()
|
||||
{
|
||||
if(modes[active_mode].value == 0xFFFF)
|
||||
{
|
||||
aura->SetLEDsDirect(colors);
|
||||
}
|
||||
}
|
||||
|
||||
void RGBController_AuraAddressable::UpdateZoneLEDs(int zone)
|
||||
{
|
||||
UpdateLEDs();
|
||||
}
|
||||
|
||||
void RGBController_AuraAddressable::UpdateSingleLED(int led)
|
||||
{
|
||||
UpdateLEDs();
|
||||
}
|
||||
|
||||
void RGBController_AuraAddressable::SetCustomMode()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_AuraAddressable::UpdateMode()
|
||||
{
|
||||
unsigned char red = 0;
|
||||
unsigned char grn = 0;
|
||||
unsigned char blu = 0;
|
||||
|
||||
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
||||
{
|
||||
red = RGBGetRValue(modes[active_mode].colors[0]);
|
||||
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
||||
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
||||
}
|
||||
|
||||
if(modes[active_mode].value != 0xFFFF)
|
||||
{
|
||||
aura->SetMode(modes[active_mode].value, red, grn, blu);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
/*-----------------------------------------*\
|
||||
| RGBController_AuraAddressable.h |
|
||||
| |
|
||||
| Generic RGB Interface for Asus Aura |
|
||||
| addressable controller driver |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 1/18/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
#include "RGBController.h"
|
||||
#include "AuraAddressableController.h"
|
||||
|
||||
class RGBController_AuraAddressable : public RGBController
|
||||
{
|
||||
public:
|
||||
RGBController_AuraAddressable(AuraAddressableController* aura_ptr);
|
||||
~RGBController_AuraAddressable();
|
||||
void UpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
void SetCustomMode();
|
||||
void UpdateMode();
|
||||
|
||||
private:
|
||||
AuraAddressableController* aura;
|
||||
std::vector<unsigned int> leds_channel;
|
||||
std::vector<unsigned int> zones_channel;
|
||||
};
|
||||
@@ -1,70 +0,0 @@
|
||||
/*-----------------------------------------*\
|
||||
| RGBController_MSIRGB.cpp |
|
||||
| |
|
||||
| Generic RGB Interface for MSI-RGB |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 2/14/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#include "RGBController_MSIRGB.h"
|
||||
|
||||
RGBController_MSIRGB::RGBController_MSIRGB(MSIRGBController* msi_ptr)
|
||||
{
|
||||
msi = msi_ptr;
|
||||
|
||||
mode Direct;
|
||||
Direct.name = "Direct";
|
||||
Direct.value = 0;
|
||||
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
|
||||
Direct.color_mode = MODE_COLORS_PER_LED;
|
||||
modes.push_back(Direct);
|
||||
|
||||
led msi_led;
|
||||
msi_led.name = "MSI LED";
|
||||
leds.push_back(msi_led);
|
||||
|
||||
zone msi_zone;
|
||||
msi_zone.name = "MSI Zone";
|
||||
msi_zone.type = ZONE_TYPE_SINGLE;
|
||||
std::vector<int> msi_zone_map;
|
||||
msi_zone_map.push_back(0);
|
||||
msi_zone.map.push_back(msi_zone_map);
|
||||
zones.push_back(msi_zone);
|
||||
|
||||
colors.push_back(0x00000000);
|
||||
}
|
||||
|
||||
RGBController_MSIRGB::~RGBController_MSIRGB()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_MSIRGB::UpdateLEDs()
|
||||
{
|
||||
RGBColor color = colors[0];
|
||||
unsigned char red = RGBGetRValue(color);
|
||||
unsigned char grn = RGBGetGValue(color);
|
||||
unsigned char blu = RGBGetBValue(color);
|
||||
|
||||
msi->SetColor(red, grn, blu);
|
||||
}
|
||||
|
||||
void RGBController_MSIRGB::UpdateZoneLEDs(int zone)
|
||||
{
|
||||
UpdateLEDs();
|
||||
}
|
||||
|
||||
void RGBController_MSIRGB::UpdateSingleLED(int led)
|
||||
{
|
||||
UpdateLEDs();
|
||||
}
|
||||
|
||||
void RGBController_MSIRGB::SetCustomMode()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RGBController_MSIRGB::UpdateMode()
|
||||
{
|
||||
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/*-----------------------------------------*\
|
||||
| RGBController_MSIRGB.h |
|
||||
| |
|
||||
| Generic RGB Interface for MSI-RGB |
|
||||
| |
|
||||
| Adam Honse (CalcProgrammer1) 2/14/2020 |
|
||||
\*-----------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
#include "RGBController.h"
|
||||
#include "MSIRGBController.h"
|
||||
|
||||
class RGBController_MSIRGB : public RGBController
|
||||
{
|
||||
public:
|
||||
RGBController_MSIRGB(MSIRGBController* msi_ptr);
|
||||
~RGBController_MSIRGB();
|
||||
void UpdateLEDs();
|
||||
void UpdateZoneLEDs(int zone);
|
||||
void UpdateSingleLED(int led);
|
||||
|
||||
void SetCustomMode();
|
||||
void UpdateMode();
|
||||
|
||||
private:
|
||||
MSIRGBController* msi;
|
||||
};
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
//Functions exported from DLL.
|
||||
//For easy inclusion is user projects.
|
||||
//Original InpOut32 function support
|
||||
void _stdcall Out32(short PortAddress, short data);
|
||||
short _stdcall Inp32(short PortAddress);
|
||||
|
||||
//My extra functions for making life easy
|
||||
BOOL _stdcall IsInpOutDriverOpen(); //Returns TRUE if the InpOut driver was opened successfully
|
||||
BOOL _stdcall IsXP64Bit(); //Returns TRUE if the OS is 64bit (x64) Windows.
|
||||
|
||||
//DLLPortIO function support
|
||||
UCHAR _stdcall DlPortReadPortUchar (USHORT port);
|
||||
void _stdcall DlPortWritePortUchar(USHORT port, UCHAR Value);
|
||||
|
||||
USHORT _stdcall DlPortReadPortUshort (USHORT port);
|
||||
void _stdcall DlPortWritePortUshort(USHORT port, USHORT Value);
|
||||
|
||||
ULONG _stdcall DlPortReadPortUlong(ULONG port);
|
||||
void _stdcall DlPortWritePortUlong(ULONG port, ULONG Value);
|
||||
|
||||
//WinIO function support (Untested and probably does NOT work - esp. on x64!)
|
||||
PBYTE _stdcall MapPhysToLin(PBYTE pbPhysAddr, DWORD dwPhysSize, HANDLE *pPhysicalMemoryHandle);
|
||||
BOOL _stdcall UnmapPhysicalMemory(HANDLE PhysicalMemoryHandle, PBYTE pbLinAddr);
|
||||
BOOL _stdcall GetPhysLong(PBYTE pbPhysAddr, PDWORD pdwPhysVal);
|
||||
BOOL _stdcall SetPhysLong(PBYTE pbPhysAddr, DWORD dwPhysVal);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -12,6 +12,8 @@
|
||||
#include <Windows.h>
|
||||
#include "inpout32.h"
|
||||
|
||||
#pragma comment(lib, "inpout32.lib")
|
||||
|
||||
/* Return negative errno on error. */
|
||||
s32 i2c_smbus_i801::i801_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data)
|
||||
{
|
||||
@@ -478,4 +480,4 @@ int i2c_smbus_i801::i801_wait_intr()
|
||||
s32 i2c_smbus_i801::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
|
||||
{
|
||||
return i801_access(addr, read_write, command, size, data);
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,8 @@
|
||||
#include <Windows.h>
|
||||
#include "inpout32.h"
|
||||
|
||||
#pragma comment(lib, "inpout32.lib")
|
||||
|
||||
s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data)
|
||||
{
|
||||
int i, len, status, cnt;
|
||||
@@ -155,4 +157,4 @@ s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int
|
||||
s32 i2c_smbus_nct6775::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
|
||||
{
|
||||
return nct6775_access(addr, read_write, command, size, data);
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,8 @@
|
||||
#include <Windows.h>
|
||||
#include "inpout32.h"
|
||||
|
||||
#pragma comment(lib, "inpout32.lib")
|
||||
|
||||
//Logic adapted from piix4_transaction() in i2c-piix4.c
|
||||
int i2c_smbus_piix4::piix4_transaction()
|
||||
{
|
||||
@@ -167,4 +169,4 @@ s32 i2c_smbus_piix4::piix4_access(u16 addr, char read_write, u8 command, int siz
|
||||
s32 i2c_smbus_piix4::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
|
||||
{
|
||||
return piix4_access(addr, read_write, command, size, data);
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <Windows.h>
|
||||
#include "inpout32.h"
|
||||
|
||||
#pragma comment(lib, "inpout32.lib")
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
@@ -36,9 +37,9 @@ void superio_enter(int ioreg)
|
||||
#else
|
||||
unsigned char temp = 0x87;
|
||||
dev_port_fd = open("/dev/port", O_RDWR, "rw");
|
||||
lseek(dev_port_fd, ioreg, SEEK_SET);
|
||||
lseek(dev_port_fd, ioreg, SEEK_CUR);
|
||||
write(dev_port_fd, &temp, 1);
|
||||
lseek(dev_port_fd, ioreg, SEEK_SET);
|
||||
lseek(dev_port_fd, ioreg, SEEK_CUR);
|
||||
write(dev_port_fd, &temp, 1);
|
||||
close(dev_port_fd);
|
||||
#endif
|
||||
@@ -60,7 +61,7 @@ void superio_outb(int ioreg, int reg, int val)
|
||||
Out32(ioreg + 1, val);
|
||||
#else
|
||||
dev_port_fd = open("/dev/port", O_RDWR, "rw");
|
||||
lseek(dev_port_fd, ioreg, SEEK_SET);
|
||||
lseek(dev_port_fd, ioreg, SEEK_CUR);
|
||||
write(dev_port_fd, ®, 1);
|
||||
write(dev_port_fd, &val, 1);
|
||||
close(dev_port_fd);
|
||||
@@ -84,10 +85,10 @@ int superio_inb(int ioreg, int reg)
|
||||
#else
|
||||
unsigned char temp;
|
||||
dev_port_fd = open("/dev/port", O_RDWR, "rw");
|
||||
lseek(dev_port_fd, ioreg, SEEK_SET);
|
||||
lseek(dev_port_fd, ioreg, SEEK_CUR);
|
||||
write(dev_port_fd, ®, 1);
|
||||
read(dev_port_fd, &temp, 1);
|
||||
close(dev_port_fd);
|
||||
return((int)temp);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user