Compare commits

..
182 changed files with 4831 additions and 11878 deletions
@@ -0,0 +1,202 @@
/*-----------------------------------------*\
| AuraAddressableController.cpp |
| |
| Driver for ASUS Aura RGB Addressable |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "AuraAddressableController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
AuraAddressableController::AuraAddressableController(hid_device* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 40;
}
AuraAddressableController::~AuraAddressableController()
{
}
void AuraAddressableController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
SendDirectBegin();
while(leds_sent < colors.size())
{
unsigned int leds_to_send = 20;
if((colors.size() - leds_sent) < leds_to_send)
{
leds_to_send = colors.size() - leds_sent;
}
for(int led_idx = 0; leds_to_send < 20; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx]);
}
SendDirect
(
0,
leds_sent,
leds_to_send,
led_data
);
}
SendDirectApply();
}
void AuraAddressableController::SetMode
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
SendEffect
(
mode,
red,
grn,
blu
);
}
void AuraAddressableController::SendEffect
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
usb_buf[0x05] = red;
usb_buf[0x06] = grn;
usb_buf[0x07] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = device;
usb_buf[0x03] = start_led;
usb_buf[0x04] = led_count;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirectBegin()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_EFFECT;
usb_buf[0x04] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
void AuraAddressableController::SendDirectApply()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = 0x80;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 64);
}
@@ -0,0 +1,84 @@
/*-----------------------------------------*\
| AuraAddressableController.h |
| |
| Definitions and types for ASUS Aura |
| Addressable RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MODE_OFF = 0, /* OFF mode */
AURA_MODE_STATIC = 1, /* Static color mode */
AURA_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
AURA_MODE_CHASE = 9, /* Chase effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
AURA_MODE_MUSIC = 14, /* Music effect mode */
};
enum
{
AURA_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
};
class AuraAddressableController
{
public:
AuraAddressableController(hid_device* dev_handle);
~AuraAddressableController();
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetMode
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
unsigned int channel_leds[1];
private:
char device_name[32];
hid_device* dev;
unsigned int led_count;
void SendEffect
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
void SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
);
void SendDirectBegin();
void SendDirectApply();
};
@@ -0,0 +1,36 @@
#include "AuraAddressableController.h"
#include "RGBController.h"
#include "RGBController_AuraAddressable.h"
#include <vector>
#include <hidapi/hidapi.h>
#define AURA_ADDRESSABLE_VID 0x0B05
#define AURA_ADDRESSABLE_PID 0x1872
/******************************************************************************************\
* *
* DetectAuraAddressableControllers *
* *
* Tests the USB address to see if an Asus Aura addressable RGB header controller *
* exists there. *
* *
\******************************************************************************************/
void DetectAuraAddressableControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for Asus Aura addressable RGB header controller
hid_init();
dev = hid_open(AURA_ADDRESSABLE_VID, AURA_ADDRESSABLE_PID, 0);
if( dev )
{
AuraAddressableController* controller = new AuraAddressableController(dev);
RGBController_AuraAddressable* rgb_controller = new RGBController_AuraAddressable(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraSMBusController.cpp |
| AuraController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AuraSMBusController.h"
#include "AuraController.h"
#include <cstring>
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
AuraController::AuraController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -77,17 +77,17 @@ AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id d
}
}
AuraSMBusController::~AuraSMBusController()
AuraController::~AuraController()
{
}
std::string AuraSMBusController::GetDeviceName()
std::string AuraController::GetDeviceName()
{
return(device_name);
}
std::string AuraSMBusController::GetDeviceLocation()
std::string AuraController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -97,12 +97,12 @@ std::string AuraSMBusController::GetDeviceLocation()
return(return_string);
}
unsigned char AuraSMBusController::GetChannel(unsigned int led)
unsigned char AuraController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraSMBusController::GetChannelName(unsigned int led)
const char * AuraController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
@@ -152,27 +152,27 @@ const char * AuraSMBusController::GetChannelName(unsigned int led)
}
}
unsigned int AuraSMBusController::GetLEDCount()
unsigned int AuraController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
unsigned char AuraController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
unsigned char AuraController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
unsigned char AuraController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
@@ -188,7 +188,7 @@ void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char gr
delete colors;
}
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
@@ -206,20 +206,20 @@ void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char gr
delete[] colors;
}
void AuraSMBusController::SetDirect(unsigned char direct)
void AuraController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
@@ -228,13 +228,13 @@ void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red,
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetMode(unsigned char mode)
void AuraController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::AuraUpdateDeviceName()
void AuraController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
@@ -242,7 +242,7 @@ void AuraSMBusController::AuraUpdateDeviceName()
}
}
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
unsigned char AuraController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -252,7 +252,7 @@ unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
}
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -262,7 +262,7 @@ void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val
}
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
void AuraController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraSMBusController.h |
| AuraController.h |
| |
| Definitions and types for ASUS Aura RGB |
| lighting controller |
@@ -88,11 +88,11 @@ enum
AURA_CONFIG_CHANNEL_V2 = 0x1B, /* LED Channel V2 configuration offset */
};
class AuraSMBusController
class AuraController
{
public:
AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraSMBusController();
AuraController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "AuraSMBusController.h"
#include "AuraController.h"
#include "RGBController.h"
#include "RGBController_AuraSMBus.h"
#include "RGBController_Aura.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -20,13 +20,12 @@ static void Sleep(unsigned int milliseconds)
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 22
#define AURA_RAM_ADDRESS_COUNT 21
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
@@ -65,9 +64,9 @@ static const unsigned char aura_mobo_addresses[] =
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* A standalone version of the AuraController::AuraRegisterWrite function for access *
* to Aura devices without instancing the AuraController class or reading the config *
* table from the device. *
* *
\******************************************************************************************/
@@ -82,7 +81,7 @@ void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register
/******************************************************************************************\
* *
* TestForAuraSMBusController *
* TestForAuraController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
@@ -90,7 +89,7 @@ void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register
* *
\******************************************************************************************/
bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -113,11 +112,11 @@ bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
return(pass);
} /* TestForAuraSMBusController() */
} /* TestForAuraController() */
/******************************************************************************************\
* *
* DetectAuraSMBusControllers *
* DetectAuraControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
@@ -129,14 +128,14 @@ bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
* *
\******************************************************************************************/
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraSMBusController* new_aura;
RGBController_AuraSMBus* new_controller;
AuraController* new_aura;
RGBController_Aura* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
int address_list_idx = 0;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
@@ -150,11 +149,10 @@ void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
address_list_idx++;
}
else
{
@@ -162,20 +160,17 @@ void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::
}
} while (res >= 0);
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
if (TestForAuraController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
new_aura = new AuraController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
@@ -185,10 +180,10 @@ void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
if (TestForAuraController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
new_aura = new AuraController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
@@ -196,4 +191,4 @@ void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::
}
}
} /* DetectAuraSMBusControllers() */
} /* DetectAuraControllers() */
@@ -1,84 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include <cstring>
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "ASUS Aura GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(device_name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue) // Direct Mode is just Static Mode without applying color changes
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
@@ -1,64 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.h |
| |
| Definitions for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Apply Chnages Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
char device_name[16];
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
};
@@ -1,94 +0,0 @@
/*-----------------------------------------*\
| AuraGPUControllerDetect.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include "RGBController.h"
#include "RGBController_AuraGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*-------------------------------------------------------------*\
| This list contains the available I2C addresses for Aura GPUs |
\*-------------------------------------------------------------*/
#define AURA_GPU_ADDRESS_COUNT 3
static const unsigned char aura_gpu_addresses[] =
{
0x29,
0x2A,
0x60
};
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraGPUController* new_aura_gpu;
RGBController_AuraGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Aura-enabled GPU controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_GPU_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]))
{
new_aura_gpu = new AuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]);
new_controller = new RGBController_AuraGPU(new_aura_gpu);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
}
} /* DetectAuraGPUControllers() */
@@ -0,0 +1,507 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "CorsairCmdrProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairCmdrProController* corsair = static_cast<CorsairCmdrProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairCmdrProController::CorsairCmdrProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairCmdrProController::~CorsairCmdrProController()
{
}
void CorsairCmdrProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairCmdrProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairCmdrProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairCmdrProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendTemperature()
{
}
void CorsairCmdrProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBrightness()
{
}
void CorsairCmdrProController::SendLEDCount()
{
}
void CorsairCmdrProController::SendProtocol()
{
}
@@ -0,0 +1,166 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairCmdrProController
{
public:
CorsairCmdrProController(libusb_device_handle* dev_handle);
~CorsairCmdrProController();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_CMDR_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairCmdrProController.h"
#include "RGBController.h"
#include "RGBController_CorsairCmdrPro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_COMMANDER_PRO_VID 0x1B1C
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
/******************************************************************************************\
* *
* DetectCorsairCmdrProControllers *
* *
* Detect devices supported by the Corsair Commander Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Commander Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_COMMANDER_PRO_VID, CORSAIR_COMMANDER_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairCmdrProController* controller = new CorsairCmdrProController(dev);
RGBController_CorsairCmdrPro* rgb_controller = new RGBController_CorsairCmdrPro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairCmdrProControllers() */
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Driver for Corsair Vengeance RGB RAM |
| lighting controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceController.h"
#include "CorsairController.h"
#include <cstring>
CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -19,17 +19,17 @@ CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus,
led_count = 1;
}
CorsairVengeanceController::~CorsairVengeanceController()
CorsairController::~CorsairController()
{
}
std::string CorsairVengeanceController::GetDeviceName()
std::string CorsairController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceController::GetDeviceLocation()
std::string CorsairController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -39,12 +39,12 @@ std::string CorsairVengeanceController::GetDeviceLocation()
return(return_string);
}
unsigned int CorsairVengeanceController::GetLEDCount()
unsigned int CorsairController::GetLEDCount()
{
return(led_count);
}
void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -53,7 +53,7 @@ void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char gr
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairVengeanceController::SetMode(unsigned char /*mode*/)
void CorsairController::SetMode(unsigned char /*mode*/)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Definitions and types for Corsair |
| Vengeance RGB RAM lighting controller |
@@ -33,11 +33,11 @@ enum
CORSAIR_NUMBER_MODES /* Number of Corsair modes */
};
class CorsairVengeanceController
class CorsairController
{
public:
CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceController();
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "CorsairVengeanceController.h"
#include "CorsairController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeance.h"
#include "RGBController_Corsair.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -8,13 +8,13 @@
/******************************************************************************************\
* *
* TestForCorsairVengeanceController *
* TestForCorsairController *
* *
* Tests the given address to see if a Corsair controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char address)
bool TestForCorsairController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -37,11 +37,11 @@ bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char a
return(pass);
} /* TestForCorsairVengeanceController() */
} /* TestForCorsairController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceControllers *
* DetectCorsairControllers *
* *
* Detect Corsair controllers on the enumerated I2C busses. *
* *
@@ -50,76 +50,76 @@ bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char a
* *
\******************************************************************************************/
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceController* new_corsair;
RGBController_CorsairVengeance* new_controller;
CorsairController* new_corsair;
RGBController_Corsair* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceController(busses[bus], 0x58))
if (TestForCorsairController(busses[bus], 0x58))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x58);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceController(busses[bus], 0x59))
if (TestForCorsairController(busses[bus], 0x59))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x59);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceController(busses[bus], 0x5A))
if (TestForCorsairController(busses[bus], 0x5A))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5A);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceController(busses[bus], 0x5B))
if (TestForCorsairController(busses[bus], 0x5B))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5B);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceController(busses[bus], 0x5C))
if (TestForCorsairController(busses[bus], 0x5C))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5C);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceController(busses[bus], 0x5D))
if (TestForCorsairController(busses[bus], 0x5D))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5D);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceController(busses[bus], 0x5E))
if (TestForCorsairController(busses[bus], 0x5E))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5E);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceController(busses[bus], 0x5F))
if (TestForCorsairController(busses[bus], 0x5F))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeance(new_corsair);
new_corsair = new CorsairController(busses[bus], 0x5F);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairVengeanceControllers() */
} /* DetectCorsairControllers() */
@@ -0,0 +1,253 @@
/*-----------------------------------------*\
| CorsairKeyboardController.cpp |
| |
| Driver for Corsair RGB keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairKeyboardController.h"
#include <cstring>
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static void send_usb_msg(hid_device* dev, char * data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_send_feature_report(dev, (unsigned char *)usb_pkt, 65);
bytes++;
}
static void get_usb_msg(hid_device* dev, char* data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_get_feature_report(dev, (unsigned char*)data_pkt, 64);
bytes++;
}
CorsairKeyboardController::CorsairKeyboardController(hid_device* dev_handle)
{
dev = dev_handle;
char data_pkt[64] = { 0 };
LightingControl();
}
CorsairKeyboardController::~CorsairKeyboardController()
{
}
void CorsairKeyboardController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(int color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairKeyboardController::LightingControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
usb_buf[0x04] = 0x03;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::ReadFirmwareInfo()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_READ;
usb_buf[0x01] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
get_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_STREAM;
usb_buf[0x01] = packet_id;
usb_buf[0x02] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::SubmitColors()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairKeyboardController::SubmitLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x04] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
@@ -1,9 +1,8 @@
/*-----------------------------------------*\
| CorsairPeripheralController.h |
| CorsairKeyboardController.h |
| |
| Definitions and types for Corsair RGB |
| keyboard, mouse, and mousemat lighting |
| controller |
| keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
@@ -47,29 +46,19 @@ enum
CORSAIR_COLOR_CHANNEL_BLUE = 0x03
};
class CorsairPeripheralController
class CorsairKeyboardController
{
public:
CorsairPeripheralController(hid_device* dev_handle);
~CorsairPeripheralController();
CorsairKeyboardController(hid_device* dev_handle);
~CorsairKeyboardController();
device_type GetDeviceType();
std::string GetFirmwareString();
void SetLEDs(std::vector<RGBColor> colors);
void SetLEDsKeyboardFull(std::vector<RGBColor> colors);
void SetLEDsKeyboardLimited(std::vector<RGBColor> colors);
void SetLEDsMouse(std::vector<RGBColor> colors);
void SetLEDsMousemat(std::vector<RGBColor> colors);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string firmware_version;
device_type type;
void LightingControl();
void SpecialFunctionControl();
void ReadFirmwareInfo();
@@ -80,27 +69,10 @@ private:
unsigned char* data_ptr
);
void SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
);
void SubmitColors();
void SubmitKeyboardLimitedColors
void SubmitLimitedColors
(
unsigned char byte_count
);
void SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
);
void SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
);
};
@@ -0,0 +1,52 @@
#include "CorsairKeyboardController.h"
#include "RGBController.h"
#include "RGBController_CorsairKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
#define CORSAIR_RGB_KEYBOARD_VID 0x1B1C
#define CORSAIR_RGB_KEYBOARD_K70_PID 0x1B13
#define CORSAIR_RGB_KEYBOARD_K95_PID 0x1B11
/******************************************************************************************\
* *
* DetectCorsairKeyboardControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(CORSAIR_RGB_KEYBOARD_VID, CORSAIR_RGB_KEYBOARD_K70_PID);
//Look for Corsair RGB Keyboard, interface 1
while(info)
{
if((info->vendor_id == CORSAIR_RGB_KEYBOARD_VID)
&&(info->product_id == CORSAIR_RGB_KEYBOARD_K70_PID)
&&(info->interface_number == 1))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
CorsairKeyboardController* controller = new CorsairKeyboardController(dev);
RGBController_CorsairKeyboard* rgb_controller = new RGBController_CorsairKeyboard(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,173 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE = 0x02, /* Get firmware version */
CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_LIGHTING_NODE_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_LIGHTING_NODE_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_LIGHTING_NODE_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_LIGHTING_NODE_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_LIGHTING_NODE_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_LIGHTING_NODE_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_LIGHTING_NODE_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_LIGHTING_NODE_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_LIGHTING_NODE_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_LIGHTING_NODE_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_LIGHTING_NODE_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_LIGHTING_NODE_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairLightingNodeController
{
public:
CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint);
~CorsairLightingNodeController();
std::string GetFirmwareString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void KeepaliveThread();
private:
libusb_device_handle* dev;
unsigned int endpoint;
std::string firmware_version;
void SendFirmwareRequest();
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,67 +0,0 @@
#include "CorsairLightingNodeController.h"
#include "RGBController.h"
#include "RGBController_CorsairLightingNode.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_CORE_PID 0x0C1A
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
#define CORSAIR_LS100_PID 0x0C1E
#define CORSAIR_1000D_OBSIDIAN_PID 0x1D00
#define CORSAIR_SPEC_OMEGA_RGB_PID 0x1D04
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_endpoint;
unsigned char channel_count;
const char * name;
} corsair_node_device;
static const corsair_node_device device_list[6] =
{
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_CORE_PID, 1, 1, "Corsair Lighting Node Core" },
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_PRO_PID, 1, 2, "Corsair Lighting Node Pro" },
{ CORSAIR_VID, CORSAIR_COMMANDER_PRO_PID, 2, 2, "Corsair Commander Pro" },
{ CORSAIR_VID, CORSAIR_LS100_PID, 1, 1, "Corsair LS100 Lighting Kit" },
{ CORSAIR_VID, CORSAIR_1000D_OBSIDIAN_PID, 2, 2, "Corsair 1000D Obsidian" },
{ CORSAIR_VID, CORSAIR_SPEC_OMEGA_RGB_PID, 1, 2, "Corsair SPEC OMEGA RGB" }
};
/******************************************************************************************\
* *
* DetectCorsairLightingNodeControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int device_idx = 0; device_idx < 6; device_idx++)
{
//Look for Corsair Lighting Node Device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, device_list[device_idx].usb_endpoint);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectCorsairLightingNodeControllers() */
@@ -4,7 +4,7 @@
| Adam Honse (calcprogrammer1@gmail.com), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairLightingNodeController.h"
#include "CorsairNodeProController.h"
#include <fstream>
#include <iostream>
@@ -41,17 +41,16 @@ static void Sleep(unsigned int milliseconds)
THREAD keepalive_thread(void *param)
{
CorsairLightingNodeController* corsair = static_cast<CorsairLightingNodeController*>(param);
CorsairNodeProController* corsair = static_cast<CorsairNodeProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairLightingNodeController::CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint)
CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
endpoint = dev_endpoint;
SendFirmwareRequest();
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
@@ -67,11 +66,11 @@ CorsairLightingNodeController::CorsairLightingNodeController(libusb_device_handl
#endif
}
CorsairLightingNodeController::~CorsairLightingNodeController()
CorsairNodeProController::~CorsairNodeProController()
{
}
void CorsairLightingNodeController::KeepaliveThread()
void CorsairNodeProController::KeepaliveThread()
{
while(1)
{
@@ -80,13 +79,7 @@ void CorsairLightingNodeController::KeepaliveThread()
}
}
std::string CorsairLightingNodeController::GetFirmwareString()
{
return(firmware_version);
}
void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
unsigned char num_leds,
void CorsairNodeProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
@@ -115,7 +108,7 @@ void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE);
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
@@ -124,7 +117,7 @@ void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
(
channel,
0,
num_leds,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
@@ -149,7 +142,7 @@ void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
SendCommit();
}
void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
@@ -157,16 +150,16 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE);
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)num_colors;
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -174,16 +167,16 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
if (colors.size() > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
@@ -193,7 +186,7 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
@@ -201,9 +194,9 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)num_colors;
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -211,16 +204,16 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
if (colors.size() > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
@@ -230,7 +223,7 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
@@ -238,9 +231,9 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)num_colors;
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -248,16 +241,16 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
if (colors.size() > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
@@ -267,7 +260,7 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
@@ -280,34 +273,7 @@ void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBCol
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairLightingNodeController::SendFirmwareRequest()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Version Request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x80 + endpoint, usb_buf, 64, &actual, 0);
if(actual > 0)
{
firmware_version = std::to_string(usb_buf[0x01]) + "." + std::to_string(usb_buf[0x02]) + "." + std::to_string(usb_buf[0x03]);
}
}
void CorsairLightingNodeController::SendDirect
void CorsairNodeProController::SendDirect
(
unsigned char channel,
unsigned char start,
@@ -327,7 +293,7 @@ void CorsairLightingNodeController::SendDirect
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
@@ -341,10 +307,10 @@ void CorsairLightingNodeController::SendDirect
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendCommit()
void CorsairNodeProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
@@ -357,16 +323,16 @@ void CorsairLightingNodeController::SendCommit()
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendBegin
void CorsairNodeProController::SendBegin
(
unsigned char channel
)
@@ -382,16 +348,16 @@ void CorsairLightingNodeController::SendBegin
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendEffectConfig
void CorsairNodeProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
@@ -425,7 +391,7 @@ void CorsairLightingNodeController::SendEffectConfig
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
@@ -465,15 +431,15 @@ void CorsairLightingNodeController::SendEffectConfig
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendTemperature()
void CorsairNodeProController::SendTemperature()
{
}
void CorsairLightingNodeController::SendReset
void CorsairNodeProController::SendReset
(
unsigned char channel
)
@@ -489,16 +455,16 @@ void CorsairLightingNodeController::SendReset
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_RESET;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendPortState
void CorsairNodeProController::SendPortState
(
unsigned char channel,
unsigned char state
@@ -515,27 +481,27 @@ void CorsairLightingNodeController::SendPortState
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE;
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendBrightness()
void CorsairNodeProController::SendBrightness()
{
}
void CorsairLightingNodeController::SendLEDCount()
void CorsairNodeProController::SendLEDCount()
{
}
void CorsairLightingNodeController::SendProtocol()
void CorsairNodeProController::SendProtocol()
{
}
@@ -0,0 +1,173 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
enum
{
CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
};
class CorsairNodeProController
{
public:
CorsairNodeProController(libusb_device_handle* dev_handle);
~CorsairNodeProController();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairNodeProController.h"
#include "RGBController.h"
#include "RGBController_CorsairNodePro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
/******************************************************************************************\
* *
* DetectCorsairNodeProControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Lighting Node Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairNodeProController* controller = new CorsairNodeProController(dev);
RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairNodeProControllers() */
@@ -1,487 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.cpp |
| |
| Driver for Corsair RGB keyboard, mouse, |
| and mousemat lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairPeripheralController.h"
#include <cstring>
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static void send_usb_msg(hid_device* dev, char * data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_send_feature_report(dev, (unsigned char *)usb_pkt, 65);
bytes++;
}
CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle)
{
dev = dev_handle;
ReadFirmwareInfo();
SpecialFunctionControl();
LightingControl();
}
CorsairPeripheralController::~CorsairPeripheralController()
{
}
device_type CorsairPeripheralController::GetDeviceType()
{
return type;
}
std::string CorsairPeripheralController::GetFirmwareString()
{
return firmware_version;
}
void CorsairPeripheralController::SetLEDs(std::vector<RGBColor>colors)
{
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
SetLEDsKeyboardFull(colors);
break;
case DEVICE_TYPE_MOUSE:
SetLEDsMouse(colors);
break;
case DEVICE_TYPE_MOUSEMAT:
SetLEDsMousemat(colors);
break;
}
}
void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Copy red, green, and blue components into buffers |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
red_val[keys[color_idx]] = RGBGetRValue(color);
grn_val[keys[color_idx]] = RGBGetGValue(color);
blu_val[keys[color_idx]] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send red bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &red_val[0]);
StreamPacket(2, 60, &red_val[60]);
StreamPacket(3, 24, &red_val[120]);
SubmitKeyboardFullColors(1, 3, 1);
/*-----------------------------------------------------*\
| Send green bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &grn_val[0]);
StreamPacket(2, 60, &grn_val[60]);
StreamPacket(3, 24, &grn_val[120]);
SubmitKeyboardFullColors(2, 3, 1);
/*-----------------------------------------------------*\
| Send blue bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &blu_val[0]);
StreamPacket(2, 60, &blu_val[60]);
StreamPacket(3, 24, &blu_val[120]);
SubmitKeyboardFullColors(3, 3, 2);
}
void CorsairPeripheralController::SetLEDsMouse(std::vector<RGBColor> colors)
{
SubmitMouseColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsMousemat(std::vector<RGBColor> colors)
{
SubmitMousematColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsKeyboardLimited(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitKeyboardLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairPeripheralController::LightingControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Lighting control byte needs to be 3 for keyboards, 1 |
| for mice and mousepads |
\*-----------------------------------------------------*/
switch(type)
{
default:
case DEVICE_TYPE_KEYBOARD:
usb_buf[0x04] = 0x03;
break;
case DEVICE_TYPE_MOUSE:
usb_buf[0x04] = 0x01;
break;
case DEVICE_TYPE_MOUSEMAT:
usb_buf[0x04] = 0x04;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SpecialFunctionControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SPECIAL_FUNCTION;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::ReadFirmwareInfo()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_READ;
usb_buf[0x01] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
hid_get_feature_report(dev, (unsigned char*)usb_buf, 64);
/*-----------------------------------------------------*\
| Get device type |
| 0xC0 Device is a keyboard |
| 0xC1 Device is a mouse |
| 0xC2 Device is a mousepad |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x14])
{
case 0xC0:
type = DEVICE_TYPE_KEYBOARD;
break;
case 0xC1:
type = DEVICE_TYPE_MOUSE;
break;
case 0xC2:
type = DEVICE_TYPE_MOUSEMAT;
break;
default:
type = DEVICE_TYPE_UNKNOWN;
break;
}
/*-----------------------------------------------------*\
| Format firmware version string if device type is valid|
\*-----------------------------------------------------*/
if(type != DEVICE_TYPE_UNKNOWN)
{
firmware_version = std::to_string(usb_buf[0x09]) + "." + std::to_string(usb_buf[0x08]);
}
}
void CorsairPeripheralController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_STREAM;
usb_buf[0x01] = packet_id;
usb_buf[0x02] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
usb_buf[0x02] = color_channel;
usb_buf[0x03] = packet_count;
usb_buf[0x04] = finish_val;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x04] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 4) + 5] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 6] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 7] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
//usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 3) + 4] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 5] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 6] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
@@ -1,137 +0,0 @@
#include "CorsairPeripheralController.h"
#include "RGBController.h"
#include "RGBController_CorsairPeripheral.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard product IDs |
| List taken from ckb-next |
| Non-RGB keyboards were omitted from this list |
\*-----------------------------------------------------*/
#define CORSAIR_K55_RGB_PID 0x1B3D
#define CORSAIR_K65_RGB_PID 0x1B17
#define CORSAIR_K65_LUX_RGB_PID 0x1B37
#define CORSAIR_K65_RGB_RAPIDFIRE_PID 0x1B39
#define CORSAIR_K68_RGB 0x1B4F
#define CORSAIR_K70_RGB_PID 0x1B13
#define CORSAIR_K70_LUX_RGB_PID 0x1B33
#define CORSAIR_K70_RGB_RAPIDFIRE_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_SE_PID 0x1B6B
#define CORSAIR_K70_RGB_MK2_LP_PID 0x1B55
#define CORSAIR_K95_RGB_PID 0x1B11
#define CORSAIR_K95_PLATINUM_PID 0x1B2D
#define CORSAIR_STRAFE_PID 0x1B20
#define CORSAIR_STRAFE_MK2_PID 0x1B48
/*-----------------------------------------------------*\
| Mouse product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_M65_PRO_PID 0x1B2E
#define CORSAIR_M65_RGB_ELITE_PID 0x1B5A
/*-----------------------------------------------------*\
| Mousepad product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_MM800_RGB_POLARIS_PID 0x1B3B
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_node_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_node_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_K68_RGB, 1, "Corsair K68 RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_PID, 1, "Corsair K70 RGB" },
{ CORSAIR_VID, CORSAIR_K70_LUX_RGB_PID, 1, "Corsair K70 LUX RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_RAPIDFIRE_PID, 1, "Corsair K70 RGB RAPIDFIRE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_PID, 1, "Corsair K70 RGB MK.2" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_SE_PID, 1, "Corsair K70 RGB MK.2 SE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_LP_PID, 1, "Corsair K70 RGB MK.2 Low Profile" },
{ CORSAIR_VID, CORSAIR_K95_RGB_PID, 1, "Corsair K95 RGB" },
{ CORSAIR_VID, CORSAIR_K95_PLATINUM_PID, 1, "Corsair K95 RGB PLATINUM" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_M65_PRO_PID, 1, "Corsair M65 PRO" },
{ CORSAIR_VID, CORSAIR_M65_RGB_ELITE_PID, 1, "Corsair M65 RGB Elite" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_MM800_RGB_POLARIS_PID, 0, "Corsair MM800 RGB Polaris" }
};
/******************************************************************************************\
* *
* DetectCorsairPeripheralControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
CorsairPeripheralController* controller = new CorsairPeripheralController(dev);
if(controller->GetDeviceType() != DEVICE_TYPE_UNKNOWN)
{
RGBController_CorsairPeripheral* rgb_controller = new RGBController_CorsairPeripheral(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
}
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.cpp |
| CorsairProController.cpp |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
@@ -7,7 +7,7 @@
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceProController.h"
#include "CorsairProController.h"
#include <cstring>
#ifdef WIN32
@@ -21,7 +21,7 @@ static void Sleep(unsigned int milliseconds)
}
#endif
CorsairVengeanceProController::CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -39,17 +39,17 @@ CorsairVengeanceProController::CorsairVengeanceProController(i2c_smbus_interface
}
}
CorsairVengeanceProController::~CorsairVengeanceProController()
CorsairProController::~CorsairProController()
{
}
std::string CorsairVengeanceProController::GetDeviceName()
std::string CorsairProController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceProController::GetDeviceLocation()
std::string CorsairProController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -59,17 +59,17 @@ std::string CorsairVengeanceProController::GetDeviceLocation()
return(return_string);
}
unsigned int CorsairVengeanceProController::GetLEDCount()
unsigned int CorsairProController::GetLEDCount()
{
return(led_count);
}
unsigned char CorsairVengeanceProController::GetEffect()
unsigned char CorsairProController::GetEffect()
{
return(effect_mode);
}
void CorsairVengeanceProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
{
@@ -79,14 +79,14 @@ void CorsairVengeanceProController::SetAllColors(unsigned char red, unsigned cha
}
}
void CorsairVengeanceProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void CorsairProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
led_red[led] = red;
led_green[led] = green;
led_blue[led] = blue;
}
void CorsairVengeanceProController::ApplyColors()
void CorsairProController::ApplyColors()
{
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x02);
Sleep(1);
@@ -104,7 +104,7 @@ void CorsairVengeanceProController::ApplyColors()
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairVengeanceProController::SetEffect(unsigned char mode,
void CorsairProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
@@ -159,7 +159,7 @@ void CorsairVengeanceProController::SetEffect(unsigned char mode,
WaitReady();
}
bool CorsairVengeanceProController::WaitReady()
bool CorsairProController::WaitReady()
{
int i = 0;
while (bus->i2c_smbus_read_byte_data(dev, 0x41) != 0x00)
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.h |
| CorsairProController.h |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
@@ -60,11 +60,11 @@ enum
CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
};
class CorsairVengeanceProController
class CorsairProController
{
public:
CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceProController();
CorsairProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairProController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "CorsairVengeanceProController.h"
#include "CorsairProController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeancePro.h"
#include "RGBController_CorsairPro.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -19,13 +19,13 @@ static void Sleep(unsigned int milliseconds)
/******************************************************************************************\
* *
* TestForCorsairVengeanceProController *
* TestForCorsairProController *
* *
* Tests the given address to see if a Corsair Pro controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned char address)
bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -44,7 +44,7 @@ bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned cha
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if (!((res == 0x03) || (res == 0x04)))
if (res != 0x03)
{
pass = false;
}
@@ -54,89 +54,89 @@ bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned cha
return(pass);
} /* TestForCorsairVengeanceProController() */
} /* TestForCorsairProController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceProControllers *
* DetectCorsairProControllers *
* *
* Detect Corsair Vengeance Pro controllers on the enumerated I2C busses. *
* Detect Corsair Pro controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceProController* new_corsair_pro;
RGBController_CorsairVengeancePro* new_controller;
CorsairProController* new_corsair_pro;
RGBController_CorsairPro* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceProController(busses[bus], 0x58))
if (TestForCorsairProController(busses[bus], 0x58))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceProController(busses[bus], 0x59))
if (TestForCorsairProController(busses[bus], 0x59))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceProController(busses[bus], 0x5A))
if (TestForCorsairProController(busses[bus], 0x5A))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceProController(busses[bus], 0x5B))
if (TestForCorsairProController(busses[bus], 0x5B))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceProController(busses[bus], 0x5C))
if (TestForCorsairProController(busses[bus], 0x5C))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceProController(busses[bus], 0x5D))
if (TestForCorsairProController(busses[bus], 0x5D))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceProController(busses[bus], 0x5E))
if (TestForCorsairProController(busses[bus], 0x5E))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceProController(busses[bus], 0x5F))
if (TestForCorsairProController(busses[bus], 0x5F))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
new_corsair_pro = new CorsairProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairVengeanceProControllers() */
} /* DetectCorsairProControllers() */
@@ -52,15 +52,16 @@ void CrucialController::SetAllColorsDirect(RGBColor* colors)
SendDirectColors(colors);
}
void CrucialController::SetAllColorsEffect(RGBColor* colors)
void CrucialController::SendEffectColors(unsigned char red, unsigned char green, unsigned char blue)
{
for(int led_idx = 0; led_idx < 8; led_idx++)
{
unsigned char red = RGBGetRValue(colors[led_idx]);
unsigned char grn = RGBGetGValue(colors[led_idx]);
unsigned char blu = RGBGetBValue(colors[led_idx]);
SendEffectColor(led_idx, red, grn, blu);
}
CrucialRegisterWrite(0x82E9, 0xFF);
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
void CrucialController::SendBrightness(unsigned char brightness)
@@ -130,21 +131,3 @@ void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void CrucialController::SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
)
{
CrucialRegisterWrite(0x82E9, (1 << led_idx));
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
@@ -42,7 +42,6 @@ public:
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetAllColorsEffect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
@@ -56,15 +55,8 @@ private:
i2c_smbus_interface * bus;
crucial_dev_id dev;
void SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
);
void SendDirectColors(RGBColor* color_buf);
void SendEffectColors(unsigned char red, unsigned char green, unsigned char blue);
void SendBrightness(unsigned char brightness);
void SendEffectMode(unsigned char mode, unsigned char speed);
};
+46 -171
View File
@@ -9,7 +9,6 @@
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
@@ -20,7 +19,9 @@ Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
@@ -88,199 +89,73 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
return(ret_val);
}
void Hue2Controller::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
unsigned char color_data[24];
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
/*-----------------------------------------------------*\
| Fill in color data (up to 8 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
/*-----------------------------------------------------*\
| Send effect packet |
| Set channel in USB packet |
\*-----------------------------------------------------*/
SendEffect(channel, mode, speed, direction, num_colors, &color_data[0]);
}
void Hue2Controller::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send first group of color data |
\*-----------------------------------------------------*/
SendDirect(channel, 0, 20, &color_data[0]);
/*-----------------------------------------------------*\
| Send second group of color data if necessary |
\*-----------------------------------------------------*/
if(num_colors > 20)
{
SendDirect(channel, 1, 20, &color_data[60]);
}
/*-----------------------------------------------------*\
| Send apply packet |
\*-----------------------------------------------------*/
SendApply(channel);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void Hue2Controller::SendApply
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0xA0;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x04] = 0x01;
usb_buf[0x07] = 0x28;
usb_buf[0x0A] = 0x80;
usb_buf[0x0C] = 0x32;
usb_buf[0x0F] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0x10 | group;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, color_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x28;
usb_buf[0x01] = 0x03;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x28;
usb_buf[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x04] = current_mode;
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = speed;
usb_buf[0x05] = current_speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = direction ? 0x01 : 0x00;
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = color_count;
usb_buf[0x08] = colors.size();
/*-----------------------------------------------------*\
| Copy in color data bytes |
| Fill in color data |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x0A], color_data, color_count * 3);
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
}
+6 -43
View File
@@ -56,53 +56,16 @@ public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
unsigned int GetStripsOnChannel
(
unsigned int channel
);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
void SendApply
(
unsigned char channel
);
void SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
);
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
);
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
@@ -24,7 +24,9 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()
@@ -83,119 +85,70 @@ unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
return(ret_val);
}
void HuePlusController::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
void HuePlusController::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
unsigned char color_data[120];
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
/*-----------------------------------------------------*\
| If mode requires no colors, send packet |
\*-----------------------------------------------------*/
if(num_colors == 0)
void HuePlusController::SetModeColors(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[125];
for(int color_idx = 0; color_idx < colors.size(); color_idx++)
{
/*-----------------------------------------------------*\
| Send mode without color data |
| Zero out buffer |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, 0, NULL);
}
/*-----------------------------------------------------*\
| If mode requires indexed colors, send color index |
| packets for each mode color |
\*-----------------------------------------------------*/
else if(num_colors <= 8)
{
for(std::size_t color_idx = 0; color_idx < num_colors; color_idx++)
{
/*-----------------------------------------------------*\
| Fill in color data (40 entries per color) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < 40; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[color_idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
memset(serial_buf, 0x00, sizeof(serial_buf));
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, color_idx, speed, 40, &color_data[0]);
}
}
/*-----------------------------------------------------*\
| If mode requires per-LED colors, fill colors array |
\*-----------------------------------------------------*/
else
{
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
| Set up main packet |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
serial_buf[0x00] = 0x4B;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set color index and speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = ( color_idx << 5 ) | current_speed;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < 40; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
RGBColor color = colors[color_idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, num_colors, &color_data[0]);
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
}
void HuePlusController::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send color data |
\*-----------------------------------------------------*/
SendPacket(channel, HUE_PLUS_MODE_FIXED, false, 0, 0, num_colors, &color_data[0]);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HuePlusController::SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
)
void HuePlusController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[125];
@@ -205,44 +158,45 @@ void HuePlusController::SendPacket
memset(serial_buf, 0x00, sizeof(serial_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
| Set up main packet |
\*-----------------------------------------------------*/
serial_buf[0x00] = 0x4B;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel + 1;
serial_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = mode;
serial_buf[0x02] = current_mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= direction ? ( 1 << 4 ) : 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set color index and speed in serial packet |
| Set speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = ( color_idx << 5 ) | speed;
serial_buf[0x04] = current_speed;
/*-----------------------------------------------------*\
| Copy in color data bytes |
| Fill in color data |
\*-----------------------------------------------------*/
memcpy(&serial_buf[0x05], color_data, color_count * 3);
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
/*-----------------------------------------------------*\
| Delay to allow Hue+ device to ready for next packet |
\*-----------------------------------------------------*/
Sleep(20);
Sleep(10);
}
@@ -73,23 +73,9 @@ public:
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
void SetModeColors(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
@@ -97,16 +83,9 @@ private:
char port_name[128];
serial_port *serialport;
void SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
);
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
#endif
@@ -1,16 +1,16 @@
/*-----------------------------------------*\
| HyperXDRAMController.cpp |
| HyperXController.cpp |
| |
| Definitions and types for HyperX Predator|
| and Fury RGB RAM lighting controller |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include "HyperXDRAMController.h"
#include "HyperXController.h"
#include <cstring>
HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
HyperXController::HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
@@ -31,17 +31,17 @@ HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_
mode = HYPERX_MODE_DIRECT;
}
HyperXDRAMController::~HyperXDRAMController()
HyperXController::~HyperXController()
{
}
std::string HyperXDRAMController::GetDeviceName()
std::string HyperXController::GetDeviceName()
{
return(device_name);
}
std::string HyperXDRAMController::GetDeviceLocation()
std::string HyperXController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -51,12 +51,12 @@ std::string HyperXDRAMController::GetDeviceLocation()
return(return_string);
}
unsigned int HyperXDRAMController::GetLEDCount()
unsigned int HyperXController::GetLEDCount()
{
return(led_count);
}
unsigned int HyperXDRAMController::GetSlotCount()
unsigned int HyperXController::GetSlotCount()
{
unsigned int slot_count = 0;
@@ -71,12 +71,12 @@ unsigned int HyperXDRAMController::GetSlotCount()
return(slot_count);
}
unsigned int HyperXDRAMController::GetMode()
unsigned int HyperXController::GetMode()
{
return(mode);
}
void HyperXDRAMController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
void HyperXController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
@@ -89,7 +89,7 @@ void HyperXDRAMController::SetEffectColor(unsigned char red, unsigned char green
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
@@ -126,7 +126,7 @@ void HyperXDRAMController::SetAllColors(unsigned char red, unsigned char green,
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void HyperXController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| led_slot - the unmapped slot ID for the given LED |
@@ -175,7 +175,7 @@ void HyperXDRAMController::SetLEDColor(unsigned int led, unsigned char red, unsi
}
void HyperXDRAMController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
@@ -194,7 +194,7 @@ void HyperXDRAMController::SetLEDColor(unsigned int slot, unsigned int led, unsi
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
void HyperXController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
{
mode = new_mode;
speed = new_speed;
@@ -1,8 +1,8 @@
/*-----------------------------------------*\
| HyperXDRAMController.h |
| HyperXController.h |
| |
| Definitions and types for HyperX Predator|
| and Fury RGB RAM lighting controller |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
@@ -193,11 +193,11 @@ static const unsigned char slot_base[4] =
HYPERX_REG_SLOT3_LED0_RED /* SPD 0x53 maps to slot 3 */
};
class HyperXDRAMController
class HyperXController
{
public:
HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXDRAMController();
HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "HyperXDRAMController.h"
#include "HyperXController.h"
#include "RGBController.h"
#include "RGBController_HyperXDRAM.h"
#include "RGBController_HyperX.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -19,13 +19,13 @@ static void Sleep(unsigned int milliseconds)
/******************************************************************************************\
* *
* TestForHyperXDRAMController *
* TestForHyperXController *
* *
* Tests the given address to see if a HyperX controller exists there. *
* Tests the given address to see if a HyperX controller exists there. *
* *
\******************************************************************************************/
bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address)
bool TestForHyperXController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -48,31 +48,31 @@ bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address
return(pass);
} /* TestForHyperXDRAMController() */
} /* TestForHyperXController() */
/******************************************************************************************\
* *
* DetectHyperXDRAMControllers *
* DetectHyperXControllers *
* *
* Detect HyperX DRAM controllers on the enumerated I2C busses. *
* Detect HyperX controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
HyperXDRAMController* new_hyperx;
RGBController_HyperXDRAM* new_controller;
HyperXController* new_hyperx;
RGBController_HyperX* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
// Check for HyperX controller at 0x27
if (TestForHyperXDRAMController(busses[bus], 0x27))
if (TestForHyperXController(busses[bus], 0x27))
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
@@ -94,11 +94,11 @@ void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std:
if(slots_valid != 0)
{
new_hyperx = new HyperXDRAMController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperXDRAM(new_hyperx);
new_hyperx = new HyperXController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperX(new_hyperx);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectHyperXDRAMControllers() */
} /* DetectHyperXControllers() */
@@ -137,7 +137,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
red_color_data
);
Sleep(5);
Sleep(2);
SendDirect
(
@@ -145,7 +145,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
grn_color_data
);
Sleep(5);
Sleep(2);
SendDirect
(
@@ -153,7 +153,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
blu_color_data
);
Sleep(5);
Sleep(2);
SendDirectExtended
(
@@ -189,8 +189,6 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
red_color_data
);
Sleep(5);
SendColor
(
0x01,
@@ -198,8 +196,6 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
grn_color_data
);
Sleep(5);
SendColor
(
0x01,
@@ -207,8 +203,6 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
blu_color_data
);
Sleep(5);
SendExtendedColor
(
0x01,
@@ -1,99 +0,0 @@
/*-----------------------------------------*\
| MSIRGBController.cpp |
| |
| Driver for MSI-RGB lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include "MSIRGBController.h"
#include "super_io.h"
MSIRGBController::MSIRGBController(int sioaddr)
{
msi_sioaddr = sioaddr;
/*-----------------------------------------------------*\
| This setup step isn't well documented |
| Without this, pulsing does not work |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, 0x09);
int val_at_2c = superio_inb(msi_sioaddr, 0x2C);
val_at_2c &= 0b11110111;
val_at_2c |= 0b00010000;
superio_outb(msi_sioaddr, 0x2C, val_at_2c);
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Test if RGB is enabled. If it is not, enable it. |
\*-----------------------------------------------------*/
int enable = superio_inb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE);
if((enable & MSI_SIO_RGB_ENABLE_MASK) != MSI_SIO_RGB_ENABLE_MASK)
{
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE, MSI_SIO_RGB_ENABLE_MASK & (enable & !MSI_SIO_RGB_ENABLE_MASK));
}
/*-----------------------------------------------------*\
| Lighting enabled, no pulsing or blinking |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_1, 0x00);
/*-----------------------------------------------------*\
| Lighting enabled, RGB non-inverted, header on |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_3, 0xE2);
}
MSIRGBController::~MSIRGBController()
{
}
void MSIRGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| The MSI RGB controller uses 4 bits per color rather |
| than 8. Shift the values by 4 so that the 4 most |
| significant bits of each color are the new color value|
\*-----------------------------------------------------*/
red = red >> 4;
green = green >> 4;
blue = blue >> 4;
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Write the colors to the color sequence registers |
| Only static mode is supported right now - all colors |
| are the same. |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_1_0, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_3_2, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_5_4, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_7_6, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_1_0, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_3_2, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_5_4, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_7_6, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_1_0, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_3_2, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_5_4, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_7_6, (blue | (blue << 4)));
}
@@ -1,56 +0,0 @@
/*-----------------------------------------*\
| MSIRGBController.h |
| |
| Definitions and types for MSI-RGB |
| lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include <string>
#pragma once
#define MSI_SIO_LOGDEV_RGB 0x12
enum
{
MSI_SIO_RGB_REG_ENABLE = 0xE0,
MSI_SIO_RGB_REG_CFG_1 = 0xE4,
MSI_SIO_RGB_REG_RED_1_0 = 0xF0,
MSI_SIO_RGB_REG_RED_3_2 = 0xF1,
MSI_SIO_RGB_REG_RED_5_4 = 0xF2,
MSI_SIO_RGB_REG_RED_7_6 = 0xF3,
MSI_SIO_RGB_REG_GREEN_1_0 = 0xF4,
MSI_SIO_RGB_REG_GREEN_3_2 = 0xF5,
MSI_SIO_RGB_REG_GREEN_5_4 = 0xF6,
MSI_SIO_RGB_REG_GREEN_7_6 = 0xF7,
MSI_SIO_RGB_REG_BLUE_1_0 = 0xF8,
MSI_SIO_RGB_REG_BLUE_3_2 = 0xF9,
MSI_SIO_RGB_REG_BLUE_5_4 = 0xFA,
MSI_SIO_RGB_REG_BLUE_7_6 = 0xFB,
MSI_SIO_RGB_REG_CFG_2 = 0xFE,
MSI_SIO_RGB_REG_CFG_3 = 0xFF,
};
#define MSI_SIO_RGB_ENABLE_MASK 0xE0
class MSIRGBController
{
public:
MSIRGBController(int sioaddr);
~MSIRGBController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
int msi_sioaddr;
};
@@ -1,40 +0,0 @@
#include "MSIRGBController.h"
#include "RGBController.h"
#include "RGBController_MSIRGB.h"
#include "super_io.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectMSIRGBControllers *
* *
* Detect MSI-RGB compatible Super-IO chips. *
* *
\******************************************************************************************/
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers)
{
int sio_addrs[2] = {0x2E, 0x4E};
for(int sioaddr_idx = 0; sioaddr_idx < 2; sioaddr_idx++)
{
int sioaddr = sio_addrs[sioaddr_idx];
superio_enter(sioaddr);
int val = (superio_inb(sioaddr, SIO_REG_DEVID) << 8) | superio_inb(sioaddr, SIO_REG_DEVID + 1);
switch (val & SIO_ID_MASK)
{
case SIO_NCT6795_ID:
case SIO_NCT6797_ID:
MSIRGBController* new_msi = new MSIRGBController(sioaddr);
RGBController_MSIRGB* new_rgb = new RGBController_MSIRGB(new_msi);
rgb_controllers.push_back(new_rgb);
break;
}
}
} /* DetectMSIRGBControllers() */
@@ -126,7 +126,7 @@ void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char r
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
@@ -136,7 +136,7 @@ void PatriotViperController::SetLEDColor(unsigned int /*slot*/, unsigned int led
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
@@ -47,12 +47,6 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
case FIRMWARE_VER_3_PT_04:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.04");
break;
default:
led_count = 0;
strcpy(device_name, "");
@@ -21,7 +21,6 @@ enum
FIRMWARE_VER_2_PT_08 = 0x0208, /* Firmware nu51_2.08 */
FIRMWARE_VER_2_PT_10 = 0x020A, /* Firmware nu51_2.10 */
FIRMWARE_VER_3_PT_00 = 0x0300, /* Firmware nu51_3.00 */
FIRMWARE_VER_3_PT_04 = 0x0304, /* Firmware nu51_3.04 */
};
enum
@@ -56,8 +56,6 @@ void PoseidonZRGBController::SetMode(unsigned char mode, unsigned char direction
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
Sleep(200);
}
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
@@ -106,9 +104,6 @@ void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
| Send packets |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, red_grn_buf, 264);
Sleep(5);
hid_send_feature_report(dev, blu_buf, 264);
}
@@ -0,0 +1,121 @@
/*-----------------------------------------*\
| RGBFusion2Controller.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion 2.0 |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/15/2020 |
\*-----------------------------------------*/
#include "RGBFusion2Controller.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
RGBFusion2Controller::RGBFusion2Controller(hid_device* dev_handle)
{
dev = dev_handle;
// Set Device name
strcpy(device_name, "Gigabyte Motherboard");
// Set LED count
led_count = 8;
}
RGBFusion2Controller::~RGBFusion2Controller()
{
}
std::string RGBFusion2Controller::GetDeviceName()
{
return(device_name);
}
std::string RGBFusion2Controller::GetDeviceLocation()
{
return("");
}
unsigned int RGBFusion2Controller::GetLEDCount()
{
return(led_count);
}
unsigned char RGBFusion2Controller::GetMode()
{
return(0);
}
void RGBFusion2Controller::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
}
void RGBFusion2Controller::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0xCC, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01,
0x5A, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x01] = (0x20 | led);
usb_buf[0x02] = (0x01 << led );
usb_buf[0x0E] = blue;
usb_buf[0x0F] = green;
usb_buf[0x10] = red;
hid_send_feature_report(dev, usb_buf, 64);
SendApply();
}
void RGBFusion2Controller::SendApply()
{
unsigned char usb_buf[] =
{
0xCC, 0x28, 0xFF, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_send_feature_report(dev, usb_buf, 64);
}
void RGBFusion2Controller::SetMode(unsigned char mode)
{
}
void RGBFusion2Controller::dump()
{
}
@@ -0,0 +1,39 @@
/*-----------------------------------------*\
| RGBFusion2Controller.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion 2.0 lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/15/2020 |
\*-----------------------------------------*/
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class RGBFusion2Controller
{
public:
RGBFusion2Controller(hid_device* dev_handle);
~RGBFusion2Controller();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
private:
void dump();
char device_name[32];
unsigned int led_count;
void SendApply();
hid_device* dev;
};
@@ -0,0 +1,36 @@
#include "RGBFusion2Controller.h"
#include "RGBController.h"
#include "RGBController_RGBFusion2.h"
#include <vector>
#include <hidapi/hidapi.h>
#define RGB_FUSION_2_VID 0x048D
#define RGB_FUSION_2_PID 0x8297
/******************************************************************************************\
* *
* DetectRGBFusion2Controllers *
* *
* Detect RGB Fusion 2.0 controllers on the USB interface. *
* *
\******************************************************************************************/
void DetectRGBFusion2Controllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for RGB Fusion 2.0 Controller
hid_init();
dev = hid_open(RGB_FUSION_2_VID, RGB_FUSION_2_PID, 0);
if( dev )
{
RGBFusion2Controller* controller = new RGBFusion2Controller(dev);
RGBController_RGBFusion2* rgb_controller = new RGBController_RGBFusion2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectRGBFusionControllers() */
@@ -1,291 +0,0 @@
/*-----------------------------------------*\
| RGBFusion2USBController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion 2.0 |
| USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBFusion2USBController.h"
#include <algorithm>
#include <array>
#include <thread>
#include <chrono>
static LEDCount LedCountToEnum(unsigned int c)
{
if (c <= 32)
return(LEDS_32);
if (c <= 64)
return(LEDS_64);
if (c <= 256)
return(LEDS_256);
if (c <= 512)
return(LEDS_512);
return(LEDS_1024);
}
RGBFusion2USBController::RGBFusion2USBController(hid_device* handle, const char *path) : dev(handle)
{
int res = 0;
char text[64] {};
unsigned char buffer[64] {};
if( dev ) {
SetCalibration();
// hid report read needs 0x60 packet or it gives IO error
SendPacket(0x60, 0x00);
buffer[0] = report_id;
res = hid_get_feature_report(dev, buffer, 64);
if( res > 0 )
{
report = *reinterpret_cast<IT8297Report*>(buffer);
name = std::string(report.str_product, 32);
name.erase(std::find(name.begin(), name.end(), '\0'), name.end());
snprintf(text, 11, "0x%08X", report.fw_ver);
version = text;
snprintf(text, 11, "0x%08X", report.chip_id);
chip_id = text;
}
loc = path;
EnableBeat(false);
}
}
RGBFusion2USBController::~RGBFusion2USBController()
{
if( dev ) {
hid_close(dev);
}
}
void RGBFusion2USBController::SetMode(int m)
{
mode = m;
}
// Sets RGB color mapping to LED pins.
// "Custom" RGB packets don't seem to get remapped so use report.byteorderN and do it manually.
// Of course it all depends how we send data to the controller, but bios/rgb fusion 2 itself
// set it up like this.
void RGBFusion2USBController::SetCalibration()
{
uint8_t buffer[64] {};
buffer[0] = report_id;
buffer[1] = 0x33;
// D_LED1 WS2812 GRB, 0x00RRGGBB to 0x00GGRRBB
buffer[2] = 0x02; // B
buffer[3] = 0x00; // G
buffer[4] = 0x01; // R
buffer[5] = 0x00;
// D_LED2 WS2812 GRB
buffer[6] = 0x02;
buffer[7] = 0x00;
buffer[8] = 0x01;
buffer[9] = 0x00;
// LED C1/C2 12vGRB, seems pins already connect to LEDs correctly
buffer[10] = 0x00;
buffer[11] = 0x01;
buffer[12] = 0x02;
buffer[13] = 0x00;
SendPacket(buffer);
}
void RGBFusion2USBController::SetLedCount(unsigned int count)
{
led_count = count;
LEDCount s0 = LedCountToEnum(count);
SendPacket(0x34, s0 | (s0 << 4)); // D_LED1 | D_LED2
}
bool RGBFusion2USBController::DisableBuiltinEffect(int enable_bit, int mask)
{
if(effect_disabled & enable_bit)
return(true);
effect_disabled &= ~mask;
effect_disabled |= enable_bit;
int res = SendPacket(0x32, effect_disabled);
// Sometimes effect doesn't apply at first, delay a little and let MCU to react, if this packet is the cause
std::this_thread::sleep_for(std::chrono::milliseconds(50));
return res;
}
bool RGBFusion2USBController::EnableBeat(bool e)
{
return SendPacket(0x31, e ? 1 : 0);
}
std::string RGBFusion2USBController::GetDeviceName()
{
return(name);
}
std::string RGBFusion2USBController::GetFWVersion()
{
return(version);
}
std::string RGBFusion2USBController::GetDeviceLocation()
{
return(loc);
}
std::string RGBFusion2USBController::GetSerial()
{
return(chip_id);
}
void RGBFusion2USBController::SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led
)
{
PktRGB pkt;
pkt.Init(hdr, report_id);
// FIXME assuming that LED strips ports are 0x58/0x59 for all boards
uint32_t byteorder = hdr == HDR_D_LED1_RGB ? report.byteorder0 : report.byteorder1;
unsigned char bo_r = byteorder >> 16;
unsigned char bo_g = byteorder >> 8;
unsigned char bo_b = byteorder & 0xFF;
int res;
int leds_left = num_colors;
int sent_data = 0;
int k = 0;
int leds_in_pkt = sizeof(pkt.s.leds) / sizeof(*pkt.s.leds); /* 19 */
// other leds stay at whatever the builtin effect was doing at that moment
// if breathing/pulse effect faded out then they stay dark
if(single_led > -1)
{
leds_left = 1;
k = single_led;
sent_data = k * 3;
leds_in_pkt = 1;
}
while(leds_left > 0)
{
leds_in_pkt = (std::min)(leds_in_pkt, leds_left);
leds_left -= leds_in_pkt;
pkt.s.bcount = leds_in_pkt * 3;
pkt.s.boffset = sent_data;
sent_data += pkt.s.bcount;
for(int i = 0; i < leds_in_pkt; i++)
{
RGBColor color = colors[k];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
pkt.buffer[5 + i * 3 + bo_r] = red;
pkt.buffer[5 + i * 3 + bo_g] = grn;
pkt.buffer[5 + i * 3 + bo_b] = blu;
k++;
}
res = SendPacket(pkt.buffer);
if(res < 0)
return;
}
if (hdr == HDR_D_LED1_RGB)
DisableBuiltinEffect(0x01, 0x01);
else
DisableBuiltinEffect(0x02, 0x02);
}
static const std::array< std::array<int, 3>, 5> speeds = {
{
{1600, 1600, 200},
{1200, 1200, 200},
{800, 800, 200},
{400, 400, 200},
{200, 200, 200},
},
};
void RGBFusion2USBController::SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char r, unsigned char g, unsigned char b)
{
PktEffect pkt;
pkt.Init(led, report_id);
pkt.e.effect_type = mode;
pkt.e.color0 = r << 16 | g << 8 | b;
if (speed < speeds.size()) {
const auto& s = speeds[speed];
pkt.e.period0 = s[0];
pkt.e.period1 = s[1];
pkt.e.period2 = s[2];
}
switch(mode)
{
case 0: break;
case 1: break; // static
case 2: // breathing
case 3: // blink
if (random)
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
case 4: // color cycle
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
// "fake" effects
case 10: // flashing, flashing color cycle
pkt.e.period0 = 200;
pkt.e.period1 = 200;
pkt.e.period2 = 5000 - 1000 * speed; // time between flashing, doesn't seem to be affected by period0/period1
pkt.e.effect_type = 3;
pkt.e.effect_param2 = 2; // flash twice
if (random)
pkt.e.effect_param0 = 7;
break;
}
SendPacket(pkt.buffer);
}
bool RGBFusion2USBController::ApplyEffect()
{
return SendPacket(0x28, 0xFF);
}
bool RGBFusion2USBController::SendPacket(uint8_t a, uint8_t b, uint8_t c)
{
unsigned char buffer[64] {};
buffer[0] = report_id;
buffer[1] = a;
buffer[2] = b;
buffer[3] = c;
return (SendPacket(buffer) == 64);
}
int RGBFusion2USBController::SendPacket(unsigned char* packet)
{
return hid_send_feature_report(dev, packet, 64);
}
@@ -1,197 +0,0 @@
/*-----------------------------------------*\
| RGBFusion2USBController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion 2.0 USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <cstring>
#include <hidapi/hidapi.h>
#pragma once
// LED "headers" 0x20..0x27, As seen on Gigabyte X570 Elite board
const uint8_t HDR_BACK_IO = 0x20;
const uint8_t HDR_CPU = 0x21;
const uint8_t HDR_LED_2 = 0x22;
const uint8_t HDR_PCIE = 0x23;
const uint8_t HDR_LED_C1C2 = 0x24;
const uint8_t HDR_D_LED1 = 0x25;
const uint8_t HDR_D_LED2 = 0x26;
const uint8_t HDR_LED_7 = 0x27;
const uint8_t HDR_D_LED1_RGB = 0x58; // FIXME assuming that it is 0x58 for all boards
const uint8_t HDR_D_LED2_RGB = 0x59;
enum EffectType
{
EFFECT_NONE = 0,
EFFECT_STATIC = 1,
EFFECT_PULSE = 2,
EFFECT_BLINKING = 3,
EFFECT_COLORCYCLE = 4,
// to be continued...
};
enum LEDCount
{
LEDS_32 = 0,
LEDS_64,
LEDS_256,
LEDS_512,
LEDS_1024,
};
struct LEDs
{
uint8_t r;
uint8_t g;
uint8_t b;
};
#pragma pack(push, 1)
union PktRGB
{
unsigned char buffer[64];
struct RGBData
{
uint8_t report_id;
uint8_t header;
uint16_t boffset; // in bytes, absolute
uint8_t bcount;
LEDs leds[19];
uint16_t padding0;
} s;
PktRGB() : s {}
{
}
void Init(uint8_t header, uint8_t report_id)
{
s.report_id = report_id;
s.header = header;
s.boffset = 0;
s.bcount = 0;
memset(s.leds, 0, sizeof(s.leds));
}
};
union PktEffect
{
unsigned char buffer[64];
struct Effect
{
uint8_t report_id;
uint8_t header;
uint32_t zone0; // rgb fusion seems to set it to pow(2, header - 0x20)
uint32_t zone1;
uint8_t reserved0;
uint8_t effect_type;
uint8_t max_brightness;
uint8_t min_brightness;
uint32_t color0;
uint32_t color1;
uint16_t period0; // fade in
uint16_t period1; // fade out
uint16_t period2; // hold
uint16_t period3;
uint8_t effect_param0;
uint8_t effect_param1;
uint8_t effect_param2;
uint8_t effect_param3;
uint8_t padding0[30];
} e;
PktEffect() : e {}
{
}
void Init(int header, uint8_t report_id)
{
memset(buffer, 0, sizeof(buffer));
e.report_id = report_id;
if (header < 8)
e.header = 32 + header; // set as default
else
e.header = header;
e.zone0 = (uint32_t)(1 << (e.header - 32));
e.effect_type = EFFECT_STATIC;
e.max_brightness = 100;
e.min_brightness = 0;
e.color0 = 0x00FF2100; //orange
e.period0 = 1200;
e.period1 = 1200;
e.period2 = 200;
e.period3 = 200;
e.effect_param0 = 0; // ex color count to cycle through (max seems to be 7)
e.effect_param1 = 0;
e.effect_param2 = 1; // ex flash repeat count
e.effect_param3 = 0;
}
};
struct IT8297Report
{
uint8_t report_id;
uint8_t product;
uint8_t device_num;
uint8_t total_leds;
uint32_t fw_ver;
uint16_t curr_led_count;
uint16_t reserved0;
char str_product[32]; // might be 28 and an extra byteorder3
uint32_t byteorder0; // is little-endian 0x00RRGGBB ?
uint32_t byteorder1;
uint32_t byteorder2;
uint32_t chip_id;
uint32_t reserved1;
};
#pragma pack(pop)
class RGBFusion2USBController
{
public:
RGBFusion2USBController(hid_device* handle, const char *path);
~RGBFusion2USBController();
void SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led = -1
);
void SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char red, unsigned char green, unsigned char blue);
void SetLedCount(unsigned int count);
void SetMode(int mode);
bool ApplyEffect();
bool DisableBuiltinEffect(int enable_bit, int mask);
void SetCalibration();
std::string GetDeviceName();
std::string GetDeviceLocation();
std::string GetFWVersion();
std::string GetSerial();
private:
bool EnableBeat(bool enable);
bool SendPacket(uint8_t a, uint8_t b, uint8_t c = 0);
int SendPacket(unsigned char* packet);
hid_device* dev;
int mode;
unsigned int led_count;
IT8297Report report;
std::string name;
std::string loc;
std::string version;
std::string chip_id;
int effect_disabled = 0;
int report_id = 0xCC;
};
@@ -1,37 +0,0 @@
#include "RGBFusion2USBController.h"
#include "RGBController_RGBFusion2USB.h"
#define IT8297_VID 0x048D
#define IT8297_PID 0x8297
/******************************************************************************************\
* *
* DetectRGBFusion2USBControllers *
* *
* Detect RGB Fusion 2 devices that use IT8297 RGB controller *
* *
\******************************************************************************************/
void DetectRGBFusion2USBControllers(std::vector<RGBController*> &rgb_controllers)
{
if (hid_init() < 0)
return;
hid_device_info * device_list = hid_enumerate(IT8297_VID, IT8297_PID);
if (!device_list)
return;
hid_device_info * device = device_list;
while (device)
{
hid_device * dev = hid_open_path(device->path);
if (dev) {
RGBFusion2USBController * controller = new RGBFusion2USBController(dev, device_list->path);
RGBController_RGBFusion2USB * rgb_controller = new RGBController_RGBFusion2USB(controller);
rgb_controllers.push_back(rgb_controller);
}
device = device->next;
}
hid_free_enumeration(device_list);
}
@@ -1,47 +0,0 @@
/*-----------------------------------------*\
| RGBFusionGPUController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion GPU |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include "RGBFusionGPUController.h"
RGBFusionGPUController::RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
RGBFusionGPUController::~RGBFusionGPUController()
{
}
std::string RGBFusionGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
void RGBFusionGPUController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_COLOR);
bus->i2c_smbus_write_byte(dev, red);
bus->i2c_smbus_write_byte(dev, green);
bus->i2c_smbus_write_byte(dev, blue);
}
void RGBFusionGPUController::SetMode(unsigned char mode, unsigned char speed)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_MODE);
bus->i2c_smbus_write_byte(dev, mode);
bus->i2c_smbus_write_byte(dev, speed);
bus->i2c_smbus_write_byte(dev, 0x63);
}
@@ -1,54 +0,0 @@
/*-----------------------------------------*\
| RGBFusionGPUController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion GPU lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_GPU_REG_COLOR = 0x40,
RGB_FUSION_GPU_REG_MODE = 0x88
};
enum
{
RGB_FUSION_GPU_MODE_STATIC = 0x01,
RGB_FUSION_GPU_MODE_BREATHING = 0x02,
RGB_FUSION_GPU_MODE_FLASHING = 0x04,
RGB_FUSION_GPU_MODE_DUAL_FLASHING = 0x08,
RGB_FUSION_GPU_MODE_SPECTRUM_CYCLE = 0x11
};
enum
{
RGB_FUSION_GPU_SPEED_SLOWEST = 0x00,
RGB_FUSION_GPU_SPEED_NORMAL = 0x05,
RGB_FUSION_GPU_SPEED_FASTEST = 0x09
};
class RGBFusionGPUController
{
public:
RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionGPUController();
std::string GetDeviceLocation();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed);
private:
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};
@@ -1,83 +0,0 @@
#include "RGBFusionGPUController.h"
#include "RGBController.h"
#include "RGBController_RGBFusionGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionGPUController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res;
//Write out 0xAB 0x00 0x00 0x00 sequence
res = bus->i2c_smbus_write_byte(address, 0xAB);
if (res >= 0)
{
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
pass = true;
res = bus->i2c_smbus_read_byte(address);
if (res != 0xAB)
{
pass = false;
}
res = bus->i2c_smbus_read_byte(address);
if(res != 0x14)
{
pass = false;
}
bus->i2c_smbus_read_byte(address);
bus->i2c_smbus_read_byte(address);
}
return(pass);
} /* TestForRGBFusionGPUController() */
/******************************************************************************************\
* *
* DetectRGBFusionGPUControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x47. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionGPUController* new_rgb_fusion;
RGBController_RGBFusionGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x47
if (TestForRGBFusionGPUController(busses[bus], 0x47))
{
new_rgb_fusion = new RGBFusionGPUController(busses[bus], 0x47);
new_controller = new RGBController_RGBFusionGPU(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionGPUControllers() */
@@ -1,108 +0,0 @@
#include "RedragonK556Controller.h"
#include "RedragonM711Controller.h"
#include "RGBController.h"
#include "RGBController_RedragonK556.h"
#include "RGBController_RedragonM711.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_K556_VID 0x0C45
#define REDRAGON_K556_PID 0x5004
/*-----------------------------------------------------*\
| Mouse product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_M711_VID 0x04D9
#define REDRAGON_M711_PID 0xFC30
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
device_type type;
const char * name;
} redragon_device;
#define REDRAGON_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const redragon_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_K556_VID, REDRAGON_K556_PID, 1, DEVICE_TYPE_KEYBOARD, "Redragon K556 Devarajas" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_M711_VID, REDRAGON_M711_PID, 2, DEVICE_TYPE_MOUSE, "Redragon M711 Cobra" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
};
/******************************************************************************************\
* *
* DetectRedragonControllers *
* *
* Tests the USB address to see if a Redragon RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectRedragonControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(int device_idx = 0; device_idx < REDRAGON_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Redragon RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
switch(device_list[device_idx].type)
{
case DEVICE_TYPE_KEYBOARD:
{
RedragonK556Controller* controller = new RedragonK556Controller(dev);
RGBController_RedragonK556* rgb_controller = new RGBController_RedragonK556(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
case DEVICE_TYPE_MOUSE:
{
RedragonM711Controller* controller = new RedragonM711Controller(dev);
RGBController_RedragonM711* rgb_controller = new RGBController_RedragonM711(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
}
}
}
}
@@ -1,159 +0,0 @@
#include "RedragonK556Controller.h"
#include <cstring>
RedragonK556Controller::RedragonK556Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
void RedragonK556Controller::SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
)
{
unsigned int packet_size = 0;
unsigned int packet_offset = 0;
while(size > 0)
{
if(size >= REDRAGON_K556_MAX_PACKET_SIZE)
{
packet_size = REDRAGON_K556_MAX_PACKET_SIZE;
}
else
{
packet_size = size;
}
SendKeyboardData
(
&color_data[packet_offset],
packet_size,
packet_offset
);
size -= packet_size;
packet_offset += packet_size;
}
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonK556Controller::SendKeyboardBegin()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x01;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x11 + data_offset;
usb_buf[0x02] = data_size;
usb_buf[0x03] = ( data_size / 3 ) - 1;
usb_buf[0x04] = data_size;
usb_buf[0x05] = data_offset & 0x00FF;
usb_buf[0x06] = data_offset >> 8;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x08], data, data_size);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardMode
(
unsigned char mode
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x00;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x06;
usb_buf[0x04] = 0x01;
usb_buf[0x08] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardEnd()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x02;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x02;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
@@ -1,72 +0,0 @@
/*-----------------------------------------*\
| RedragonK556Controller.h |
| |
| Definitions and types for Redragon K556 |
| Devarajas keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define REDRAGON_K556_MAX_PACKET_SIZE ( 0x36 ) /* max packet size for color*/
/* update packets */
enum
{
REDRAGON_K556_MODE_COLOR_WAVE_SHORT = 0x01, /* "Go with the stream" */
REDRAGON_K556_MODE_COLOR_WAVE_LONG = 0x02, /* "Clouds fly" */
REDRAGON_K556_MODE_COLOR_WHEEL = 0x03, /* "Winding paths" */
REDRAGON_K556_MODE_SPECTRUM_CYCLE = 0x04, /* "The trial of light" */
REDRAGON_K556_MODE_BREATHING = 0x05, /* "Breathing" */
REDRAGON_K556_MODE_STATIC = 0x06, /* "Normally on" */
REDRAGON_K556_MODE_REACTIVE = 0x07, /* "Pass without trace" */
REDRAGON_K556_MODE_REACTIVE_RIPPLE = 0x08, /* "Ripple graff" */
REDRAGON_K556_MODE_REACTIVE_LINE = 0x09, /* "Fast run without trace" */
REDRAGON_K556_MODE_STARLIGHT_FAST = 0x0A, /* "Swift action" */
REDRAGON_K556_MODE_BLOOMING = 0x0B, /* "Flowers blooming" */
REDRAGON_K556_MODE_RAINBOW_WAVE_VERTICAL = 0x0C, /* "Snow winter jasmine" */
REDRAGON_K556_MODE_HURRICANE = 0x0D, /* "Hurricane" */
REDRAGON_K556_MODE_ACCUMULATE = 0x0E, /* "Accumulate" */
REDRAGON_K556_MODE_STARLIGHT_SLOW = 0x0F, /* "Digital times" */
REDRAGON_K556_MODE_VISOR = 0x10, /* "Both ways" */
REDRAGON_K556_MODE_RAINBOW_WAVE_CIRCLE = 0x12, /* "Fast and the Furious" */
REDRAGON_K556_MODE_CUSTOM = 0x14, /* "Coastal" */
};
class RedragonK556Controller
{
public:
RedragonK556Controller(hid_device* dev_handle);
~RedragonK556Controller();
void SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
);
void SendKeyboardBegin();
void SendKeyboardMode
(
unsigned char mode
);
void SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
);
void SendKeyboardEnd();
private:
hid_device* dev;
};
@@ -1,90 +0,0 @@
#include "RedragonM711Controller.h"
#include <cstring>
static void send_usb_msg(hid_device* dev, char * data_pkt, unsigned int size)
{
char* usb_pkt = new char[size + 1];
usb_pkt[0] = 0x00;
for(int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_send_feature_report(dev, (unsigned char *)usb_pkt, size + 1);
delete usb_pkt;
}
RedragonM711Controller::RedragonM711Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonM711Controller::SendMouseApply()
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF1;
usb_buf[0x02] = 0x02;
usb_buf[0x03] = 0x04;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
void RedragonM711Controller::SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF3;
usb_buf[0x02] = 0x49;
usb_buf[0x03] = 0x04;
usb_buf[0x04] = 0x06;
usb_buf[0x08] = red;
usb_buf[0x09] = green;
usb_buf[0x0A] = blue;
usb_buf[0x0B] = 0x01; //on
usb_buf[0x0C] = speed;
usb_buf[0x0D] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
@@ -1,46 +0,0 @@
/*-----------------------------------------*\
| RedragonM711Controller.h |
| |
| Definitions and types for Redragon M711 |
| Cobra mouse lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
REDRAGON_M711_MODE_WAVE = 0x00,
REDRAGON_M711_MODE_RANDOM_BREATHING = 0x01,
REDRAGON_M711_MODE_STATIC = 0x02,
REDRAGON_M711_MODE_BREATHING = 0x04,
REDRAGON_M711_MODE_RAINBOW = 0x08,
REDRAGON_M711_MODE_FLASHING = 0x10,
};
class RedragonM711Controller
{
public:
RedragonM711Controller(hid_device* dev_handle);
~RedragonM711Controller();
void SendMouseApply();
void SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
};
@@ -16,6 +16,12 @@ ThermaltakeRiingController::ThermaltakeRiingController(libusb_device_handle* dev
dev = dev_handle;
SendInit();
channel_leds[0] = 9;
channel_leds[1] = 9;
channel_leds[2] = 9;
channel_leds[3] = 0;
channel_leds[4] = 0;
}
ThermaltakeRiingController::~ThermaltakeRiingController()
@@ -23,11 +29,11 @@ ThermaltakeRiingController::~ThermaltakeRiingController()
}
void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char* color_data = new unsigned char[3 * num_colors];
unsigned char* color_data = new unsigned char[3 * colors.size()];
for(std::size_t color = 0; color < num_colors; color++)
for(int color = 0; color < colors.size(); color++)
{
int color_idx = color * 3;
color_data[color_idx + 0] = RGBGetGValue(colors[color]);
@@ -35,7 +41,7 @@ void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, RGBColor
color_data[color_idx + 2] = RGBGetBValue(colors[color]);
}
SendRGB(channel + 1, current_mode, current_speed, num_colors, color_data);
SendRGB(channel, current_mode, current_speed, colors.size(), color_data);
delete[] color_data;
}
@@ -42,16 +42,16 @@ enum
THERMALTAKE_SPEED_EXTREME = 0x00
};
#define THERMALTAKE_NUM_CHANNELS 5
class ThermaltakeRiingController
{
public:
ThermaltakeRiingController(libusb_device_handle* dev_handle);
~ThermaltakeRiingController();
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed);
unsigned int channel_leds[5];
private:
libusb_device_handle* dev;
+29 -61
View File
@@ -17,7 +17,6 @@
#include "i2c_smbus_piix4.h"
#include "i2c_smbus_i801.h"
#include "i2c_smbus_nct6775.h"
#include "i2c_smbus_nvapi.h"
#include "super_io.h"
#include "wmi.h"
#else /* WIN32 */
@@ -88,33 +87,6 @@ void DetectNuvotonI2CBusses()
} /* DetectNuvotonI2CBusses() */
/******************************************************************************************\
* *
* DetectNvAPII2CBusses (Windows) *
* *
* Detects available NVidia NvAPI I2C adapters and enumerates *
* i2c_smbus_interface objects for them. Only enumerates the first bus for each GPU *
* *
\******************************************************************************************/
void DetectNvAPII2CBusses()
{
static NV_PHYSICAL_GPU_HANDLE gpu_handles[64];
static NV_S32 gpu_count = 0;
NV_STATUS initialize = NvAPI_Initialize();
NvAPI_EnumPhysicalGPUs(gpu_handles, &gpu_count);
for(NV_S32 gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++)
{
i2c_smbus_nvapi * nvapi_bus = new i2c_smbus_nvapi(gpu_handles[gpu_idx]);
sprintf(nvapi_bus->device_name, "NVidia NvAPI I2C on GPU %d", gpu_idx);
busses.push_back(nvapi_bus);
}
} /* DetectNvAPII2CBusses() */
/******************************************************************************************\
* *
@@ -198,9 +170,6 @@ void DetectI2CBusses()
// Detect Nuvoton Super IO SMBus adapters
DetectNuvotonI2CBusses();
// Detect NVidia NvAPI I2C adapters
DetectNvAPII2CBusses();
} /* DetectI2CBusses() */
#else /* WIN32 */
@@ -247,12 +216,16 @@ void DetectI2CBusses()
if(test_fd)
{
memset(device_string, 0x00, sizeof(device_string));
read(test_fd, device_string, sizeof(device_string));
device_string[strlen(device_string) - 1] = 0x00;
close(test_fd);
//ignore nvidia adapters for now
if(strncmp(device_string, "NVIDIA", 6) == 0)
{
ent = readdir(dir);
continue;
}
bus = new i2c_smbus_linux();
strcpy(bus->device_name, device_string);
@@ -279,32 +252,30 @@ void DetectI2CBusses()
#endif /* WIN32 */
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers);
void DetectAuraAddressableControllers(std::vector<RGBController*> &rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairKeyboardControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers);
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusion2USBControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRedragonControllers(std::vector<RGBController*>& rgb_controllers);
/******************************************************************************************\
* *
@@ -318,19 +289,16 @@ void DetectRGBControllers(void)
{
DetectI2CBusses();
DetectAuraSMBusControllers(busses, rgb_controllers);
DetectAuraGPUControllers(busses, rgb_controllers);
DetectCorsairVengeanceControllers(busses, rgb_controllers);
DetectCorsairVengeanceProControllers(busses, rgb_controllers);
DetectAuraControllers(busses, rgb_controllers);
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectCrucialControllers(busses, rgb_controllers);
DetectHyperXDRAMControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionGPUControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectMSIRGBControllers(rgb_controllers);
DetectAuraAddressableControllers(rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
DetectHuePlusControllers(rgb_controllers);
@@ -339,24 +307,24 @@ void DetectRGBControllers(void)
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectHyperXKeyboardControllers(rgb_controllers);
DetectCorsairPeripheralControllers(rgb_controllers);
DetectCorsairLightingNodeControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairKeyboardControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectThermaltakeRiingControllers(rgb_controllers);
DetectRGBFusion2USBControllers(rgb_controllers);
DetectRedragonControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
//DetectAorusGPUControllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectOpenRazerControllers(rgb_controllers);
DetectFaustusControllers(rgb_controllers);
#endif
+14 -44
View File
@@ -1,8 +1,8 @@
diff --git a/drivers/i2c/busses/Kconfig b/drivers/i2c/busses/Kconfig
index 2ddca08f8a76..72647850f08e 100644
index 09367fc014c3..25c0e02b3344 100644
--- a/drivers/i2c/busses/Kconfig
+++ b/drivers/i2c/busses/Kconfig
@@ -217,6 +217,15 @@ config I2C_CHT_WC
@@ -216,6 +216,15 @@ config I2C_CHT_WC
combined with a FUSB302 Type-C port-controller as such it is advised
to also select CONFIG_TYPEC_FUSB302=m.
@@ -19,7 +19,7 @@ index 2ddca08f8a76..72647850f08e 100644
tristate "Nvidia nForce2, nForce3 and nForce4"
depends on PCI
diff --git a/drivers/i2c/busses/Makefile b/drivers/i2c/busses/Makefile
index 25d60889713c..3c2a9b237ac6 100644
index 80c23895eaaf..57a2daf0b94e 100644
--- a/drivers/i2c/busses/Makefile
+++ b/drivers/i2c/busses/Makefile
@@ -17,6 +17,7 @@ obj-$(CONFIG_I2C_CHT_WC) += i2c-cht-wc.o
@@ -32,10 +32,10 @@ index 25d60889713c..3c2a9b237ac6 100644
obj-$(CONFIG_I2C_NVIDIA_GPU) += i2c-nvidia-gpu.o
diff --git a/drivers/i2c/busses/i2c-nct6775.c b/drivers/i2c/busses/i2c-nct6775.c
new file mode 100644
index 000000000000..0462f0952043
index 000000000000..e2b491a4b9f6
--- /dev/null
+++ b/drivers/i2c/busses/i2c-nct6775.c
@@ -0,0 +1,647 @@
@@ -0,0 +1,617 @@
+/*
+ * i2c-nct6775 - Driver for the SMBus master functionality of
+ * Nuvoton NCT677x Super-I/O chips
@@ -71,7 +71,6 @@ index 000000000000..0462f0952043
+#include <linux/hwmon-vid.h>
+#include <linux/err.h>
+#include <linux/mutex.h>
+#include <linux/delay.h>
+#include <linux/ioport.h>
+#include <linux/i2c.h>
+#include <linux/acpi.h>
@@ -116,9 +115,6 @@ index 000000000000..0462f0952043
+
+#define NCT6775_LD_SMBUS 0x0B
+
+/* Other settings */
+#define MAX_RETRIES 400
+
+enum kinds { nct6106, nct6775, nct6776, nct6779, nct6791, nct6792, nct6793,
+ nct6795, nct6796, nct6798 };
+
@@ -241,13 +237,10 @@ index 000000000000..0462f0952043
+ struct i2c_nct6775_adapdata *adapdata = i2c_get_adapdata(adap);
+ unsigned short nuvoton_nct6793d_smba = adapdata->smba;
+ int i, len, cnt;
+ union i2c_smbus_data tmp_data;
+ int timeout = 0;
+
+ tmp_data.word = 0;
+ cnt = 0;
+ len = 0;
+
+
+ outb_p(NCT6793D_SOFT_RESET, SMBHSTCTL);
+
+ switch (size) {
@@ -255,14 +248,13 @@ index 000000000000..0462f0952043
+ outb_p((addr << 1) | read_write,
+ SMBHSTADD);
+ break;
+ case I2C_SMBUS_BYTE_DATA:
+ tmp_data.byte = data->byte;
+ case I2C_SMBUS_BYTE:
+ case I2C_SMBUS_BYTE_DATA:
+ outb_p((addr << 1) | read_write,
+ SMBHSTADD);
+ outb_p(command, SMBHSTIDX);
+ if (read_write == I2C_SMBUS_WRITE) {
+ outb_p(tmp_data.byte, SMBHSTDAT);
+ outb_p(data->byte, SMBHSTDAT);
+ outb_p(NCT6793D_WRITE_BYTE, SMBHSTCMD);
+ }
+ else {
@@ -276,7 +268,7 @@ index 000000000000..0462f0952043
+ if (read_write == I2C_SMBUS_WRITE) {
+ outb_p(data->word & 0xff, SMBHSTDAT);
+ outb_p((data->word & 0xff00) >> 8, SMBHSTDAT);
+ outb_p(NCT6793D_WRITE_WORD, SMBHSTCMD);
+ outb_p(NCT6793D_WRITE_WORD, SMBHSTCMD);
+ }
+ else {
+ outb_p(NCT6793D_READ_WORD, SMBHSTCMD);
@@ -324,16 +316,7 @@ index 000000000000..0462f0952043
+
+ while ((size == I2C_SMBUS_BLOCK_DATA) && (len > 0)) {
+ if (read_write == I2C_SMBUS_WRITE) {
+ timeout = 0;
+ while ((inb_p(SMBHSTSTS) & NCT6793D_FIFO_EMPTY) == 0)
+ {
+ if(timeout > MAX_RETRIES)
+ {
+ return -ETIMEDOUT;
+ }
+ usleep_range(250, 500);
+ timeout++;
+ }
+ while ((inb_p(SMBHSTSTS) & NCT6793D_FIFO_EMPTY) == 0);
+
+ //Load more bytes into FIFO
+ if (len >= 4) {
@@ -352,23 +335,10 @@ index 000000000000..0462f0952043
+ len = 0;
+ }
+ }
+ else {
+ return -ENOTSUPP;
+ }
+
+ }
+
+ //wait for manual mode to complete
+ timeout = 0;
+ while ((inb_p(SMBHSTSTS) & NCT6793D_MANUAL_ACTIVE) != 0)
+ {
+ if(timeout > MAX_RETRIES)
+ {
+ return -ETIMEDOUT;
+ }
+ usleep_range(250, 500);
+ timeout++;
+ }
+ while ((inb_p(SMBHSTSTS) & NCT6793D_MANUAL_ACTIVE) != 0);
+
+ if ((inb_p(SMBHSTERR) & NCT6793D_NO_ACK) != 0) {
+ return -ENXIO;
@@ -684,10 +654,10 @@ index 000000000000..0462f0952043
+module_init(i2c_nct6775_init);
+module_exit(i2c_nct6775_exit);
diff --git a/drivers/i2c/busses/i2c-piix4.c b/drivers/i2c/busses/i2c-piix4.c
index 30ded6422e7b..e25ce84c26af 100644
index c46c4bddc7ca..8565d08178a2 100644
--- a/drivers/i2c/busses/i2c-piix4.c
+++ b/drivers/i2c/busses/i2c-piix4.c
@@ -467,11 +467,11 @@ static int piix4_transaction(struct i2c_adapter *piix4_adapter)
@@ -468,11 +468,11 @@ static int piix4_transaction(struct i2c_adapter *piix4_adapter)
if (srvrworks_csb5_delay) /* Extra delay for SERVERWORKS_CSB5 */
usleep_range(2000, 2100);
else
@@ -701,7 +671,7 @@ index 30ded6422e7b..e25ce84c26af 100644
/* If the SMBus is still busy, we give up */
if (timeout == MAX_TIMEOUT) {
@@ -981,6 +981,11 @@ static int piix4_probe(struct pci_dev *dev, const struct pci_device_id *id)
@@ -963,6 +963,11 @@ static int piix4_probe(struct pci_dev *dev, const struct pci_device_id *id)
retval = piix4_setup_sb800(dev, id, 1);
}
+76 -131
View File
@@ -5,24 +5,7 @@ greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenRGB
TEMPLATE = app
VERSION = 0.1
win32:BUILDDATE = $$system(date /t)
unix:BUILDDATE = $$system(date -R)
GIT_COMMIT_ID = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ rev-parse HEAD)
GIT_COMMIT_DATE = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ show -s --format=%ci HEAD)
GIT_BRANCH = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ rev-parse --abbrev-ref HEAD)
DEFINES += \
VERSION_STRING=\\"\"\"$$VERSION\\"\"\" \
BUILDDATE_STRING=\\"\"\"$$BUILDDATE\\"\"\" \
GIT_COMMIT_ID=\\"\"\"$$GIT_COMMIT_ID\\"\"\" \
GIT_COMMIT_DATE=\\"\"\"$$GIT_COMMIT_DATE\\"\"\" \
GIT_BRANCH=\\"\"\"$$GIT_BRANCH\\"\"\"
RC_ICONS = qt/OpenRGB.ico
INCLUDEPATH += \
dependencies/hidapi \
dependencies/libe131/src/ \
i2c_smbus/ \
i2c_tools/ \
@@ -30,38 +13,33 @@ INCLUDEPATH += \
serial_port/ \
super_io/ \
Controllers/AMDWraithPrismController/ \
Controllers/AuraGPUController/ \
Controllers/AuraSMBusController/ \
Controllers/CorsairPeripheralController/ \
Controllers/CorsairLightingNodeController/ \
Controllers/CorsairVengeanceController/ \
Controllers/CorsairVengeanceProController/ \
Controllers/AuraAddressableController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairCmdrProController/ \
Controllers/CorsairKeyboardController/ \
Controllers/CorsairNodeProController/ \
Controllers/CorsairProController/ \
Controllers/CrucialController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXDRAMController/ \
Controllers/HyperXController/ \
Controllers/HyperXKeyboardController/ \
Controllers/LEDStripController/ \
Controllers/MSI3ZoneController/ \
Controllers/MSIRGBController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/PoseidonZRGBController/ \
Controllers/RedragonController/ \
Controllers/RGBFusionController/ \
Controllers/RGBFusion2USBController/ \
Controllers/RGBFusionGPUController/ \
Controllers/RGBFusion2Controller/ \
Controllers/ThermaltakeRiingController/ \
RGBController/ \
qt/
SOURCES += \
dependencies/hidapi/hidapi.c \
dependencies/libe131/src/e131.c \
main.cpp \
cli.cpp \
OpenRGB.cpp \
ProfileManager.cpp \
qt/OpenRGBDeviceInfoPage.cpp \
qt/OpenRGBDevicePage.cpp \
qt/OpenRGBDialog.cpp \
@@ -69,43 +47,40 @@ SOURCES += \
i2c_tools/i2c_tools.cpp \
net_port/net_port.cpp \
qt/OpenRGBDialog2.cpp \
qt/OpenRGBProfileSaveDialog.cpp \
qt/OpenRGBSoftwareInfoPage.cpp \
qt/OpenRGBSystemInfoPage.cpp \
qt/OpenRGBZoneResizeDialog.cpp \
qt/hsv.cpp \
serial_port/serial_port.cpp \
super_io/super_io.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
Controllers/AuraGPUController/AuraGPUController.cpp \
Controllers/AuraGPUController/AuraGPUControllerDetect.cpp \
Controllers/AuraSMBusController/AuraSMBusController.cpp \
Controllers/AuraSMBusController/AuraSMBusControllerDetect.cpp \
Controllers/CorsairLightingNodeController/CorsairLightingNodeController.cpp \
Controllers/CorsairLightingNodeController/CorsairLightingNodeControllerDetect.cpp \
Controllers/CorsairPeripheralController/CorsairPeripheralController.cpp \
Controllers/CorsairPeripheralController/CorsairPeripheralControllerDetect.cpp \
Controllers/CorsairVengeanceController/CorsairVengeanceController.cpp \
Controllers/CorsairVengeanceController/CorsairVengeanceControllerDetect.cpp \
Controllers/CorsairVengeanceProController/CorsairVengeanceProController.cpp \
Controllers/CorsairVengeanceProController/CorsairVengeanceProControllerDetect.cpp \
Controllers/AuraAddressableController/AuraAddressableController.cpp \
Controllers/AuraAddressableController/AuraAddressableControllerDetect.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProController.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProControllerDetect.cpp \
Controllers/CorsairKeyboardController/CorsairKeyboardController.cpp \
Controllers/CorsairKeyboardController/CorsairKeyboardControllerDetect.cpp \
Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/CrucialController/CrucialController.cpp \
Controllers/CrucialController/CrucialControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXDRAMController/HyperXDRAMController.cpp \
Controllers/HyperXDRAMController/HyperXDRAMControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardController.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
Controllers/MSIRGBController/MSIRGBController.cpp \
Controllers/MSIRGBController/MSIRGBControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
@@ -114,46 +89,36 @@ SOURCES += \
Controllers/PoseidonZRGBController/PoseidonZRGBControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
Controllers/RGBFusion2USBController/RGBFusion2USBController.cpp \
Controllers/RGBFusion2USBController/RGBFusion2USBControllerDetect.cpp \
Controllers/RGBFusionGPUController/RGBFusionGPUController.cpp \
Controllers/RGBFusionGPUController/RGBFusionGPUControllerDetect.cpp \
Controllers/RedragonController/RedragonK556Controller.cpp \
Controllers/RedragonController/RedragonM711Controller.cpp \
Controllers/RedragonController/RedragonControllerDetect.cpp \
Controllers/RGBFusion2Controller/RGBFusion2Controller.cpp \
Controllers/RGBFusion2Controller/RGBFusion2ControllerDetect.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingControllerDetect.cpp \
RGBController/RGBController.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_AuraGPU.cpp \
RGBController/RGBController_AuraSMBus.cpp \
RGBController/RGBController_CorsairLightingNode.cpp \
RGBController/RGBController_CorsairPeripheral.cpp \
RGBController/RGBController_CorsairVengeance.cpp \
RGBController/RGBController_CorsairVengeancePro.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_AuraAddressable.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairCmdrPro.cpp \
RGBController/RGBController_CorsairKeyboard.cpp \
RGBController/RGBController_CorsairNodePro.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_Crucial.cpp \
RGBController/RGBController_Dummy.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperXDRAM.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_HyperXKeyboard.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_MSI3Zone.cpp \
RGBController/RGBController_MSIRGB.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_PoseidonZRGB.cpp \
RGBController/RGBController_RedragonK556.cpp \
RGBController/RGBController_RedragonM711.cpp \
RGBController/RGBController_RGBFusion.cpp \
RGBController/RGBController_RGBFusion2USB.cpp \
RGBController/RGBController_RGBFusionGPU.cpp \
RGBController/RGBController_RGBFusion2.cpp \
RGBController/RGBController_ThermaltakeRiing.cpp \
HEADERS += \
ProfileManager.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
@@ -161,63 +126,52 @@ HEADERS += \
i2c_tools/i2c_tools.h \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBProfileSaveDialog.h \
qt/OpenRGBSoftwareInfoPage.h \
qt/OpenRGBSystemInfoPage.h \
qt/OpenRGBZoneResizeDialog.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
super_io/super_io.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraGPUController/AuraGPUController.h \
Controllers/AuraSMBusController/AuraSMBusController.h \
Controllers/CorsairLightingNodeController/CorsairLightingNodeController.h \
Controllers/CorsairPeripheralController/CorsairPeripheralController.h \
Controllers/CorsairVengeanceController/CorsairVengeanceController.h \
Controllers/CorsairVengeanceProController/CorsairVengeanceProController.h \
Controllers/AuraController/AuraController.h \
Controllers/AuraAddressableController/AuraAddressableController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
Controllers/CorsairKeyboardController/CorsairKeyboardController.h \
Controllers/CorsairNodeProController/CorsairNodeProController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/CrucialController/CrucialController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXDRAMController/HyperXDRAMController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/HyperXKeyboardController/HyperXKeyboardController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/MSI3ZoneController/MSI3ZoneController.h \
Controllers/MSIRGBController/MSIRGBController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
Controllers/RGBFusionController/RGBFusionController.h \
Controllers/RGBFusion2USBController/RGBFusion2USBController.h \
Controllers/RGBFusionGPUController/RGBFusionGPUController.h \
Controllers/RedragonController/RedragonK556Controller.h \
Controllers/RedragonController/RedragonM711Controller.h \
Controllers/RGBFusion2Controller/RGBFusion2Controller.h \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_AuraGPU.h \
RGBController/RGBController_AuraSMBus.h \
RGBController/RGBController_CorsairLightingNode.h \
RGBController/RGBController_CorsairPeripheral.h \
RGBController/RGBController_CorsairVengeance.h \
RGBController/RGBController_CorsairVengeancePro.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_AuraAddressable.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairCmdrPro.h \
RGBController/RGBController_CorsairNodePro.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_Crucial.h \
RGBController/RGBController_Dummy.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperXDRAM.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_HyperXKeyboard.h \
RGBController/RGBController_LEDStrip.h \
RGBController/RGBController_MSI3Zone.h \
RGBController/RGBController_MSIRGB.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_PoseidonZRGB.h \
RGBController/RGBController_RedragonK556.h \
RGBController/RGBController_RedragonM711.h \
RGBController/RGBController_RGBFusion.h \
RGBController/RGBController_RGBFusion2USB.h \
RGBController/RGBController_RGBFusionGPU.h \
RGBController/RGBController_RGBFusion2.h \
RGBController/RGBController_ThermaltakeRiing.h \
RESOURCES += \
@@ -228,10 +182,7 @@ FORMS += \
qt/OpenRGBDevicePage.ui \
qt/OpenRGBDialog.ui \
qt/OpenRGBDialog2.ui \
qt/OpenRGBProfileSaveDialog.ui \
qt/OpenRGBSoftwareInfoPage.ui \
qt/OpenRGBSystemInfoPage.ui \
qt/OpenRGBZoneResizeDialog.ui
qt/OpenRGBSystemInfoPage.ui
#-----------------------------------------------
# Windows specific project configuration
@@ -239,44 +190,35 @@ FORMS += \
win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/libusb-1.0.22/include \
dependencies/NVFC \
dependencies/hidapi \
dependencies/openrazer-win32 \
wmi/ \
win32:SOURCES += \
dependencies/NVFC/nvapi.cpp \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_nvapi.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/OpenRazerWindowsDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RGBController_OpenRazerWindows.cpp \
win32:HEADERS += \
dependencies/inpout32_1501/Win32/inpout32.h \
dependencies/NVFC/nvapi.h \
i2c_smbus/i2c_smbus_i801.h \
i2c_smbus/i2c_smbus_nct6775.h \
i2c_smbus/i2c_smbus_nvapi.h \
i2c_smbus/i2c_smbus_piix4.h \
wmi/wmi.h \
RGBController/RGBController_AorusGPU.h \
RGBController/RGBController_OpenRazerWindows.h \
win32:contains(QMAKE_TARGET.arch, x86_64) {
LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/x64/" -linpoutx64 \
-L"$$PWD/dependencies/libusb-1.0.22/MS64/dll" -llibusb-1.0 \
}
win32:contains(QMAKE_TARGET.arch, x86) {
LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
}
win32:LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
win32:DEFINES -= \
UNICODE
@@ -289,15 +231,8 @@ win32:DEFINES += \
WIN32_LEAN_AND_MEAN
# Copy OpenRazer.dll to output directory
win32:contains(QMAKE_TARGET.arch, x86_64) {
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer64.dll)\" \"$$shell_path($$OUT_PWD)\"
first.depends = $(first) copydata
export(first.depends)
export(copydata.commands)
QMAKE_EXTRA_TARGETS += first copydata
}
win32:contains(QMAKE_TARGET.arch, x86) {
win32
{
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer.dll)\" \"$$shell_path($$OUT_PWD)\"
first.depends = $(first) copydata
export(first.depends)
@@ -316,7 +251,17 @@ unix:HEADERS += \
unix:LIBS += \
-lusb-1.0 \
-lstdc++fs \
packagesExist(hidapi-libusb){
unix:LIBS += -lhidapi-libusb
} else {
packagesExist(hidapi) {
unix:LIBS += -lhidapi
} else {
unix:LIBS += -lhidapi-libusb
}
}
unix:SOURCES += \
i2c_smbus/i2c_smbus_linux.cpp \
-300
View File
@@ -1,300 +0,0 @@
#include "ProfileManager.h"
#include "RGBController_Dummy.h"
#define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING
#include <experimental/filesystem>
#include <fstream>
#include <iostream>
#include <cstring>
namespace fs = std::experimental::filesystem;
ProfileManager::ProfileManager(std::vector<RGBController *>& control) : controllers(control)
{
UpdateProfileList();
}
ProfileManager::~ProfileManager()
{
}
bool ProfileManager::SaveProfile(std::string profile_name)
{
/*---------------------------------------------------------*\
| If a name was entered, save the profile file |
\*---------------------------------------------------------*/
if(profile_name != "")
{
/*---------------------------------------------------------*\
| Open an output file in binary mode |
\*---------------------------------------------------------*/
std::ofstream controller_file(profile_name, std::ios::out | std::ios::binary);
/*---------------------------------------------------------*\
| Write header |
| 16 bytes - "OPENRGB_PROFILE" |
| 4 bytes - Version, unsigned int |
\*---------------------------------------------------------*/
unsigned int profile_version = 1;
controller_file.write("OPENRGB_PROFILE", 16);
controller_file.write((char *)&profile_version, sizeof(unsigned int));
/*---------------------------------------------------------*\
| Write controller data for each controller |
\*---------------------------------------------------------*/
for(std::size_t controller_index = 0; controller_index < controllers.size(); controller_index++)
{
unsigned char *controller_data = controllers[controller_index]->GetDeviceDescription();
unsigned int controller_size;
memcpy(&controller_size, controller_data, sizeof(controller_size));
controller_file.write((const char *)controller_data, controller_size);
}
/*---------------------------------------------------------*\
| Close the file when done |
\*---------------------------------------------------------*/
controller_file.close();
/*---------------------------------------------------------*\
| Update the profile list |
\*---------------------------------------------------------*/
UpdateProfileList();
return(true);
}
else
{
return(false);
}
}
bool ProfileManager::LoadProfile(std::string profile_name)
{
return(LoadProfileWithOptions(profile_name, false, true));
}
bool ProfileManager::LoadSizeFromProfile(std::string profile_name)
{
return(LoadProfileWithOptions(profile_name, true, false));
}
bool ProfileManager::LoadProfileWithOptions
(
std::string profile_name,
bool load_size,
bool load_settings
)
{
std::vector<RGBController*> temp_controllers;
std::vector<bool> temp_controller_used;
unsigned int controller_size;
unsigned int controller_offset = 0;
bool ret_val = false;
std::string filename = profile_name;
/*---------------------------------------------------------*\
| Open input file in binary mode |
\*---------------------------------------------------------*/
std::ifstream controller_file(filename, std::ios::in | std::ios::binary);
/*---------------------------------------------------------*\
| Read and verify file header |
\*---------------------------------------------------------*/
char header_string[16];
unsigned int header_version;
controller_file.read(header_string, 16);
controller_file.read((char *)&header_version, sizeof(unsigned int));
controller_offset += 16 + sizeof(unsigned int);
controller_file.seekg(controller_offset);
if(strcmp(header_string, "OPENRGB_PROFILE") == 0)
{
if(header_version == 1)
{
/*---------------------------------------------------------*\
| Read controller data from file until EOF |
\*---------------------------------------------------------*/
while(!(controller_file.peek() == EOF))
{
controller_file.read((char *)&controller_size, sizeof(controller_size));
unsigned char *controller_data = new unsigned char[controller_size];
controller_file.seekg(controller_offset);
controller_file.read((char *)controller_data, controller_size);
RGBController_Dummy *temp_controller = new RGBController_Dummy();
temp_controller->ReadDeviceDescription(controller_data);
temp_controllers.push_back(temp_controller);
temp_controller_used.push_back(false);
delete[] controller_data;
controller_offset += controller_size;
controller_file.seekg(controller_offset);
ret_val = true;
}
/*---------------------------------------------------------*\
| Loop through all controllers. For each controller, search|
| all saved controllers until a match is found |
\*---------------------------------------------------------*/
for(std::size_t controller_index = 0; controller_index < controllers.size(); controller_index++)
{
RGBController *controller_ptr = controllers[controller_index];
for(std::size_t temp_index = 0; temp_index < temp_controllers.size(); temp_index++)
{
RGBController *temp_controller = temp_controllers[temp_index];
/*---------------------------------------------------------*\
| Test if saved controller data matches this controller |
\*---------------------------------------------------------*/
if((temp_controller_used[temp_index] == false )
&&(temp_controller->type == controller_ptr->type )
&&(temp_controller->name == controller_ptr->name )
&&(temp_controller->description == controller_ptr->description)
&&(temp_controller->version == controller_ptr->version )
&&(temp_controller->serial == controller_ptr->serial )
&&(temp_controller->location == controller_ptr->location ))
{
/*---------------------------------------------------------*\
| Update zone sizes if requested |
\*---------------------------------------------------------*/
if(load_size)
{
if(temp_controller->zones.size() == controller_ptr->zones.size())
{
for(std::size_t zone_idx = 0; zone_idx < temp_controller->zones.size(); zone_idx++)
{
if((temp_controller->zones[zone_idx].name == controller_ptr->zones[zone_idx].name )
&&(temp_controller->zones[zone_idx].type == controller_ptr->zones[zone_idx].type )
&&(temp_controller->zones[zone_idx].leds_min == controller_ptr->zones[zone_idx].leds_min )
&&(temp_controller->zones[zone_idx].leds_max == controller_ptr->zones[zone_idx].leds_max )
&&(temp_controller->zones[zone_idx].leds_count != controller_ptr->zones[zone_idx].leds_count))
{
controller_ptr->ResizeZone(zone_idx, temp_controller->zones[zone_idx].leds_count);
}
}
}
}
/*---------------------------------------------------------*\
| Update settings if requested |
\*---------------------------------------------------------*/
if(load_settings)
{
/*---------------------------------------------------------*\
| Update all modes |
\*---------------------------------------------------------*/
if(temp_controller->modes.size() == controller_ptr->modes.size())
{
for(std::size_t mode_index = 0; mode_index < temp_controller->modes.size(); mode_index++)
{
if((temp_controller->modes[mode_index].name == controller_ptr->modes[mode_index].name )
&&(temp_controller->modes[mode_index].value == controller_ptr->modes[mode_index].value )
&&(temp_controller->modes[mode_index].flags == controller_ptr->modes[mode_index].flags )
&&(temp_controller->modes[mode_index].speed_min == controller_ptr->modes[mode_index].speed_min )
&&(temp_controller->modes[mode_index].speed_max == controller_ptr->modes[mode_index].speed_max )
&&(temp_controller->modes[mode_index].colors_min == controller_ptr->modes[mode_index].colors_min)
&&(temp_controller->modes[mode_index].colors_max == controller_ptr->modes[mode_index].colors_max))
{
controller_ptr->modes[mode_index].speed = temp_controller->modes[mode_index].speed;
controller_ptr->modes[mode_index].direction = temp_controller->modes[mode_index].direction;
controller_ptr->modes[mode_index].color_mode = temp_controller->modes[mode_index].color_mode;
controller_ptr->modes[mode_index].colors.resize(temp_controller->modes[mode_index].colors.size());
for(std::size_t mode_color_index = 0; mode_color_index < temp_controller->modes[mode_index].colors.size(); mode_color_index++)
{
controller_ptr->modes[mode_index].colors[mode_color_index] = temp_controller->modes[mode_index].colors[mode_color_index];
}
}
}
controller_ptr->active_mode = temp_controller->active_mode;
}
/*---------------------------------------------------------*\
| Update all colors |
\*---------------------------------------------------------*/
if(temp_controller->colors.size() == controller_ptr->colors.size())
{
for(std::size_t color_index = 0; color_index < temp_controller->colors.size(); color_index++)
{
controller_ptr->colors[color_index] = temp_controller->colors[color_index];
}
}
temp_controller_used[temp_index] = true;
break;
}
}
}
}
}
}
return(ret_val);
}
void ProfileManager::DeleteProfile(std::string profile_name)
{
remove(profile_name.c_str());
UpdateProfileList();
}
void ProfileManager::UpdateProfileList()
{
profile_list.clear();
/*---------------------------------------------------------*\
| Load profiles by looking for .orp files in current dir |
\*---------------------------------------------------------*/
for(const auto & entry : fs::directory_iterator("."))
{
std::string filename = entry.path().filename().string();
if(filename.find(".orp") != std::string::npos)
{
/*---------------------------------------------------------*\
| Open input file in binary mode |
\*---------------------------------------------------------*/
std::ifstream profile_file(filename, std::ios::in | std::ios::binary);
/*---------------------------------------------------------*\
| Read and verify file header |
\*---------------------------------------------------------*/
char header_string[16];
unsigned int header_version;
profile_file.read(header_string, 16);
profile_file.read((char *)&header_version, sizeof(unsigned int));
if(strcmp(header_string, "OPENRGB_PROFILE") == 0)
{
if(header_version == 1)
{
/*---------------------------------------------------------*\
| Add this profile to the list |
\*---------------------------------------------------------*/
profile_list.push_back(filename);
}
}
profile_file.close();
}
}
}
-29
View File
@@ -1,29 +0,0 @@
#include "RGBController.h"
#pragma once
class ProfileManager
{
public:
ProfileManager(std::vector<RGBController *>& control);
~ProfileManager();
bool SaveProfile(std::string profile_name);
bool LoadProfile(std::string profile_name);
bool LoadSizeFromProfile(std::string profile_name);
void DeleteProfile(std::string profile_name);
std::vector<std::string> profile_list;
protected:
std::vector<RGBController *>& controllers;
private:
void UpdateProfileList();
bool LoadProfileWithOptions
(
std::string profile_name,
bool load_size,
bool load_settings
);
};
+21
View File
@@ -0,0 +1,21 @@
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectAorusGPUControllers *
* *
* Detect devices supported by the Aorus GPU driver *
* * *
\******************************************************************************************/
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
} /* DetectLEDStripControllers() */
+2
View File
@@ -68,6 +68,8 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
if(dir == NULL)
{
closedir(dir);
driver_to_read++;
continue;
}
+10 -708
View File
@@ -1,680 +1,6 @@
#include "RGBController.h"
#include <cstring>
unsigned char * RGBController::GetDeviceDescription()
{
unsigned int data_ptr = 0;
unsigned int data_size = 0;
/*---------------------------------------------------------*\
| Calculate data size |
\*---------------------------------------------------------*/
unsigned short name_len = strlen(name.c_str()) + 1;
unsigned short description_len = strlen(description.c_str()) + 1;
unsigned short version_len = strlen(version.c_str()) + 1;
unsigned short serial_len = strlen(serial.c_str()) + 1;
unsigned short location_len = strlen(location.c_str()) + 1;
unsigned short num_modes = modes.size();
unsigned short num_zones = zones.size();
unsigned short num_leds = leds.size();
unsigned short num_colors = colors.size();
unsigned short *mode_name_len = new unsigned short[num_modes];
unsigned short *zone_name_len = new unsigned short[num_zones];
unsigned short *led_name_len = new unsigned short[num_leds];
unsigned short *mode_num_colors = new unsigned short[num_modes];
data_size += sizeof(data_size);
data_size += sizeof(device_type);
data_size += name_len + sizeof(name_len);
data_size += description_len + sizeof(description_len);
data_size += version_len + sizeof(version_len);
data_size += serial_len + sizeof(serial_len);
data_size += location_len + sizeof(location_len);
data_size += sizeof(num_modes);
data_size += sizeof(active_mode);
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
mode_name_len[mode_index] = strlen(modes[mode_index].name.c_str()) + 1;
mode_num_colors[mode_index] = modes[mode_index].colors.size();
data_size += mode_name_len[mode_index] + sizeof(mode_name_len[mode_index]);
data_size += sizeof(modes[mode_index].value);
data_size += sizeof(modes[mode_index].flags);
data_size += sizeof(modes[mode_index].speed_min);
data_size += sizeof(modes[mode_index].speed_max);
data_size += sizeof(modes[mode_index].colors_min);
data_size += sizeof(modes[mode_index].colors_max);
data_size += sizeof(modes[mode_index].speed);
data_size += sizeof(modes[mode_index].direction);
data_size += sizeof(modes[mode_index].color_mode);
data_size += sizeof(mode_num_colors[mode_index]);
data_size += (mode_num_colors[mode_index] * sizeof(RGBColor));
}
data_size += sizeof(num_zones);
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
zone_name_len[zone_index] = strlen(zones[zone_index].name.c_str()) + 1;
data_size += zone_name_len[zone_index] + sizeof(zone_name_len[zone_index]);
data_size += sizeof(zones[zone_index].type);
data_size += sizeof(zones[zone_index].leds_min);
data_size += sizeof(zones[zone_index].leds_max);
data_size += sizeof(zones[zone_index].leds_count);
}
data_size += sizeof(num_leds);
for(int led_index = 0; led_index < num_leds; led_index++)
{
led_name_len[led_index] = strlen(leds[led_index].name.c_str()) + 1;
data_size += led_name_len[led_index] + sizeof(led_name_len[led_index]);
data_size += sizeof(leds[led_index].value);
}
data_size += sizeof(num_colors);
data_size += num_colors * sizeof(RGBColor);
/*---------------------------------------------------------*\
| Create data buffer |
\*---------------------------------------------------------*/
unsigned char *data_buf = new unsigned char[data_size];
/*---------------------------------------------------------*\
| Copy in data size |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &data_size, sizeof(data_size));
data_ptr += sizeof(data_size);
/*---------------------------------------------------------*\
| Copy in type |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &type, sizeof(device_type));
data_ptr += sizeof(device_type);
/*---------------------------------------------------------*\
| Copy in name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &name_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], name.c_str());
data_ptr += name_len;
/*---------------------------------------------------------*\
| Copy in description (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &description_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], description.c_str());
data_ptr += description_len;
/*---------------------------------------------------------*\
| Copy in version (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &version_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], version.c_str());
data_ptr += version_len;
/*---------------------------------------------------------*\
| Copy in serial (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &serial_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], serial.c_str());
data_ptr += serial_len;
/*---------------------------------------------------------*\
| Copy in location (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &location_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], location.c_str());
data_ptr += location_len;
/*---------------------------------------------------------*\
| Copy in number of modes (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_modes, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in active mode (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &active_mode, sizeof(active_mode));
data_ptr += sizeof(active_mode);
/*---------------------------------------------------------*\
| Copy in modes |
\*---------------------------------------------------------*/
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
/*---------------------------------------------------------*\
| Copy in mode name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &mode_name_len[mode_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], modes[mode_index].name.c_str());
data_ptr += mode_name_len[mode_index];
/*---------------------------------------------------------*\
| Copy in mode value (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].value, sizeof(modes[mode_index].value));
data_ptr += sizeof(modes[mode_index].value);
/*---------------------------------------------------------*\
| Copy in mode flags (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].flags, sizeof(modes[mode_index].flags));
data_ptr += sizeof(modes[mode_index].flags);
/*---------------------------------------------------------*\
| Copy in mode speed_min (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed_min, sizeof(modes[mode_index].speed_min));
data_ptr += sizeof(modes[mode_index].speed_min);
/*---------------------------------------------------------*\
| Copy in mode speed_max (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed_max, sizeof(modes[mode_index].speed_max));
data_ptr += sizeof(modes[mode_index].speed_max);
/*---------------------------------------------------------*\
| Copy in mode colors_min (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors_min, sizeof(modes[mode_index].colors_min));
data_ptr += sizeof(modes[mode_index].colors_min);
/*---------------------------------------------------------*\
| Copy in mode colors_max (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors_max, sizeof(modes[mode_index].colors_max));
data_ptr += sizeof(modes[mode_index].colors_max);
/*---------------------------------------------------------*\
| Copy in mode speed (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed, sizeof(modes[mode_index].speed));
data_ptr += sizeof(modes[mode_index].speed);
/*---------------------------------------------------------*\
| Copy in mode direction (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].direction, sizeof(modes[mode_index].direction));
data_ptr += sizeof(modes[mode_index].direction);
/*---------------------------------------------------------*\
| Copy in mode color_mode (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].color_mode, sizeof(modes[mode_index].color_mode));
data_ptr += sizeof(modes[mode_index].color_mode);
/*---------------------------------------------------------*\
| Copy in mode number of colors |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &mode_num_colors[mode_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in mode mode colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < mode_num_colors[mode_index]; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors[color_index], sizeof(modes[mode_index].colors[color_index]));
data_ptr += sizeof(modes[mode_index].colors[color_index]);
}
}
/*---------------------------------------------------------*\
| Copy in number of zones (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_zones, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in zones |
\*---------------------------------------------------------*/
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
/*---------------------------------------------------------*\
| Copy in zone name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zone_name_len[zone_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], zones[zone_index].name.c_str());
data_ptr += zone_name_len[zone_index];
/*---------------------------------------------------------*\
| Copy in zone type (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].type, sizeof(zones[zone_index].type));
data_ptr += sizeof(zones[zone_index].type);
/*---------------------------------------------------------*\
| Copy in zone minimum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_min, sizeof(zones[zone_index].leds_min));
data_ptr += sizeof(zones[zone_index].leds_min);
/*---------------------------------------------------------*\
| Copy in zone maximum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_max, sizeof(zones[zone_index].leds_max));
data_ptr += sizeof(zones[zone_index].leds_max);
/*---------------------------------------------------------*\
| Copy in zone LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_count, sizeof(zones[zone_index].leds_count));
data_ptr += sizeof(zones[zone_index].leds_count);
}
/*---------------------------------------------------------*\
| Copy in number of LEDs (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_leds, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in LEDs |
\*---------------------------------------------------------*/
for(int led_index = 0; led_index < num_leds; led_index++)
{
/*---------------------------------------------------------*\
| Copy in LED name (size+data) |
\*---------------------------------------------------------*/
unsigned short ledname_len = strlen(leds[led_index].name.c_str()) + 1;
memcpy(&data_buf[data_ptr], &ledname_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], leds[led_index].name.c_str());
data_ptr += ledname_len;
/*---------------------------------------------------------*\
| Copy in LED value (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &leds[led_index].value, sizeof(leds[led_index].value));
data_ptr += sizeof(leds[led_index].value);
}
/*---------------------------------------------------------*\
| Copy in number of colors (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_colors, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < num_colors; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &colors[color_index], sizeof(colors[color_index]));
data_ptr += sizeof(colors[color_index]);
}
delete[] mode_name_len;
delete[] zone_name_len;
delete[] led_name_len;
delete[] mode_num_colors;
return(data_buf);
}
void RGBController::ReadDeviceDescription(unsigned char* data_buf)
{
unsigned int data_ptr = 0;
data_ptr += sizeof(unsigned int);
/*---------------------------------------------------------*\
| Copy in type |
\*---------------------------------------------------------*/
memcpy(&type, &data_buf[data_ptr], sizeof(device_type));
data_ptr += sizeof(device_type);
/*---------------------------------------------------------*\
| Copy in name |
\*---------------------------------------------------------*/
unsigned short name_len;
memcpy(&name_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
name = (char *)&data_buf[data_ptr];
data_ptr += name_len;
/*---------------------------------------------------------*\
| Copy in description |
\*---------------------------------------------------------*/
unsigned short description_len;
memcpy(&description_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
description = (char *)&data_buf[data_ptr];
data_ptr += description_len;
/*---------------------------------------------------------*\
| Copy in version |
\*---------------------------------------------------------*/
unsigned short version_len;
memcpy(&version_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
version = (char *)&data_buf[data_ptr];
data_ptr += version_len;
/*---------------------------------------------------------*\
| Copy in serial |
\*---------------------------------------------------------*/
unsigned short serial_len;
memcpy(&serial_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
serial = (char *)&data_buf[data_ptr];
data_ptr += serial_len;
/*---------------------------------------------------------*\
| Copy in location |
\*---------------------------------------------------------*/
unsigned short location_len;
memcpy(&location_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
location = (char *)&data_buf[data_ptr];
data_ptr += location_len;
/*---------------------------------------------------------*\
| Copy in number of modes (data) |
\*---------------------------------------------------------*/
unsigned short num_modes;
memcpy(&num_modes, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in active mode (data) |
\*---------------------------------------------------------*/
memcpy(&active_mode, &data_buf[data_ptr], sizeof(active_mode));
data_ptr += sizeof(active_mode);
/*---------------------------------------------------------*\
| Copy in modes |
\*---------------------------------------------------------*/
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
mode new_mode;
/*---------------------------------------------------------*\
| Copy in mode name (size+data) |
\*---------------------------------------------------------*/
unsigned short modename_len;
memcpy(&modename_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_mode.name = (char *)&data_buf[data_ptr];
data_ptr += modename_len;
/*---------------------------------------------------------*\
| Copy in mode value (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.value, &data_buf[data_ptr], sizeof(new_mode.value));
data_ptr += sizeof(new_mode.value);
/*---------------------------------------------------------*\
| Copy in mode flags (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.flags, &data_buf[data_ptr], sizeof(new_mode.flags));
data_ptr += sizeof(new_mode.flags);
/*---------------------------------------------------------*\
| Copy in mode speed_min (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed_min, &data_buf[data_ptr], sizeof(new_mode.speed_min));
data_ptr += sizeof(new_mode.speed_min);
/*---------------------------------------------------------*\
| Copy in mode speed_max (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed_max, &data_buf[data_ptr], sizeof(new_mode.speed_max));
data_ptr += sizeof(new_mode.speed_max);
/*---------------------------------------------------------*\
| Copy in mode colors_min (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.colors_min, &data_buf[data_ptr], sizeof(new_mode.colors_min));
data_ptr += sizeof(new_mode.colors_min);
/*---------------------------------------------------------*\
| Copy in mode colors_max (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.colors_max, &data_buf[data_ptr], sizeof(new_mode.colors_max));
data_ptr += sizeof(new_mode.colors_max);
/*---------------------------------------------------------*\
| Copy in mode speed (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed, &data_buf[data_ptr], sizeof(new_mode.speed));
data_ptr += sizeof(new_mode.speed);
/*---------------------------------------------------------*\
| Copy in mode direction (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.direction, &data_buf[data_ptr], sizeof(new_mode.direction));
data_ptr += sizeof(new_mode.direction);
/*---------------------------------------------------------*\
| Copy in mode color_mode (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.color_mode, &data_buf[data_ptr], sizeof(new_mode.color_mode));
data_ptr += sizeof(new_mode.color_mode);
/*---------------------------------------------------------*\
| Copy in mode number of colors |
\*---------------------------------------------------------*/
unsigned short mode_num_colors;
memcpy(&mode_num_colors, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in mode mode colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < mode_num_colors; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
RGBColor new_color;
memcpy(&new_color, &data_buf[data_ptr], sizeof(RGBColor));
data_ptr += sizeof(modes[mode_index].colors[color_index]);
new_mode.colors.push_back(new_color);
}
modes.push_back(new_mode);
}
/*---------------------------------------------------------*\
| Copy in number of zones (data) |
\*---------------------------------------------------------*/
unsigned short num_zones;
memcpy(&num_zones, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in zones |
\*---------------------------------------------------------*/
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
zone new_zone;
/*---------------------------------------------------------*\
| Copy in zone name (size+data) |
\*---------------------------------------------------------*/
unsigned short zonename_len;
memcpy(&zonename_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_zone.name = (char *)&data_buf[data_ptr];
data_ptr += zonename_len;
/*---------------------------------------------------------*\
| Copy in zone type (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.type, &data_buf[data_ptr], sizeof(new_zone.type));
data_ptr += sizeof(new_zone.type);
/*---------------------------------------------------------*\
| Copy in zone minimum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_min, &data_buf[data_ptr], sizeof(new_zone.leds_min));
data_ptr += sizeof(new_zone.leds_min);
/*---------------------------------------------------------*\
| Copy in zone maximum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_max, &data_buf[data_ptr], sizeof(new_zone.leds_max));
data_ptr += sizeof(new_zone.leds_max);
/*---------------------------------------------------------*\
| Copy in zone LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_count, &data_buf[data_ptr], sizeof(new_zone.leds_count));
data_ptr += sizeof(new_zone.leds_count);
zones.push_back(new_zone);
}
/*---------------------------------------------------------*\
| Copy in number of LEDs (data) |
\*---------------------------------------------------------*/
unsigned short num_leds;
memcpy(&num_leds, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in LEDs |
\*---------------------------------------------------------*/
for(int led_index = 0; led_index < num_leds; led_index++)
{
led new_led;
/*---------------------------------------------------------*\
| Copy in LED name (size+data) |
\*---------------------------------------------------------*/
unsigned short ledname_len;
memcpy(&ledname_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_led.name = (char *)&data_buf[data_ptr];
data_ptr += ledname_len;
/*---------------------------------------------------------*\
| Copy in LED value (data) |
\*---------------------------------------------------------*/
memcpy(&new_led.value, &data_buf[data_ptr], sizeof(new_led.value));
data_ptr += sizeof(new_led.value);
leds.push_back(new_led);
}
/*---------------------------------------------------------*\
| Copy in number of colors (data) |
\*---------------------------------------------------------*/
unsigned short num_colors;
memcpy(&num_colors, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < num_colors; color_index++)
{
RGBColor new_color;
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&new_color, &data_buf[data_ptr], sizeof(RGBColor));
data_ptr += sizeof(RGBColor);
colors.push_back(new_color);
}
}
void RGBController::SetupColors()
{
unsigned int total_led_count;
/*---------------------------------------------------------*\
| Determine total number of LEDs on the device |
\*---------------------------------------------------------*/
total_led_count = 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
total_led_count += zones[zone_idx].leds_count;
}
/*---------------------------------------------------------*\
| Set the size of the color buffer to the number of LEDs |
\*---------------------------------------------------------*/
colors.resize(total_led_count);
/*---------------------------------------------------------*\
| Set the color buffer pointers on each zone |
\*---------------------------------------------------------*/
total_led_count = 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
zones[zone_idx].start_idx=total_led_count;
if((colors.size() > 0) && (zones[zone_idx].leds_count > 0))
{
zones[zone_idx].colors = &colors[total_led_count];
}
else
{
zones[zone_idx].colors = NULL;
}
if((leds.size() > 0) && (zones[zone_idx].leds_count > 0))
{
zones[zone_idx].leds = &leds[total_led_count];
}
else
{
zones[zone_idx].leds = NULL;
}
total_led_count += zones[zone_idx].leds_count;
}
}
RGBColor RGBController::GetLED(unsigned int led)
RGBColor RGBController::GetLED(int led)
{
if(led < colors.size())
{
@@ -686,7 +12,7 @@ RGBColor RGBController::GetLED(unsigned int led)
}
}
void RGBController::SetLED(unsigned int led, RGBColor color)
void RGBController::SetLED(int led, RGBColor color)
{
if(led < colors.size())
{
@@ -698,9 +24,9 @@ void RGBController::SetLED(unsigned int led, RGBColor color)
void RGBController::SetAllLEDs(RGBColor color)
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
for(int led = 0; led < colors.size(); led++)
{
SetAllZoneLEDs(zone_idx, color);
colors[led] = color;
}
UpdateLEDs();
@@ -708,9 +34,12 @@ void RGBController::SetAllLEDs(RGBColor color)
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t color_idx = 0; color_idx < zones[zone].leds_count; color_idx++)
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
zones[zone].colors[color_idx] = color;
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateZoneLEDs(zone);
@@ -726,31 +55,4 @@ void RGBController::SetMode(int mode)
active_mode = mode;
UpdateMode();
}
std::string device_type_to_str(device_type type)
{
switch(type)
{
case DEVICE_TYPE_MOTHERBOARD:
return "Motherboard";
case DEVICE_TYPE_DRAM:
return "DRAM";
case DEVICE_TYPE_GPU:
return "GPU";
case DEVICE_TYPE_COOLER:
return "Cooler";
case DEVICE_TYPE_LEDSTRIP:
return "LED Strip";
case DEVICE_TYPE_KEYBOARD:
return "Keyboard";
case DEVICE_TYPE_MOUSE:
return "Mouse";
case DEVICE_TYPE_MOUSEMAT:
return "Mousemat";
case DEVICE_TYPE_HEADSET:
return "Headset";
default:
return "Unknown";
}
}
}
+7 -23
View File
@@ -84,8 +84,7 @@ typedef struct
typedef struct
{
std::string name; /* LED name */
unsigned int value; /* Device-specific LED value */
std::string name; /* LED name */
} led;
typedef int zone_type;
@@ -113,18 +112,12 @@ enum
DEVICE_TYPE_UNKNOWN
};
std::string device_type_to_str(device_type type);
typedef struct
{
std::string name; /* Zone name */
zone_type type; /* Zone type */
led * leds; /* List of LEDs in zone */
RGBColor * colors; /* Colors of LEDs in zone */
unsigned int start_idx; /* Start index of led/color */
unsigned int leds_count; /* Number of LEDs in zone */
unsigned int leds_min; /* Minimum number of LEDs */
unsigned int leds_max; /* Maximum number of LEDs */
std::string name; /* Zone name */
zone_type type; /* Zone type */
std::vector<std::vector<int>>
map; /* LED index map */
} zone;
class RGBController
@@ -147,26 +140,17 @@ public:
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
void SetupColors();
RGBColor GetLED(unsigned int led);
void SetLED(unsigned int led, RGBColor color);
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
int GetMode();
void SetMode(int mode);
unsigned char * GetDeviceDescription();
void ReadDeviceDescription(unsigned char* data_buf);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual void SetupZones() = 0;
virtual void ResizeZone(int zone, int new_size) = 0;
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
+38 -55
View File
@@ -84,7 +84,44 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
SetupZones();
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> fan_zone_map;
fan_zone_map.push_back(1);
fan_zone.map.push_back(fan_zone_map);
zones.push_back(fan_zone);
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> ring_zone_map;
ring_zone_map.push_back(2);
ring_zone.map.push_back(ring_zone_map);
zones.push_back(ring_zone);
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
@@ -92,60 +129,6 @@ RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
}
void RGBController_AMDWraithPrism::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
zones.push_back(logo_zone);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
fan_zone.leds_min = 1;
fan_zone.leds_max = 1;
fan_zone.leds_count = 1;
zones.push_back(fan_zone);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
ring_zone.leds_min = 1;
ring_zone.leds_max = 1;
ring_zone.leds_count = 1;
zones.push_back(ring_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
led fan_led;
fan_led.name = "Fan LED";
leds.push_back(fan_led);
led ring_led;
ring_led.name = "Ring LED";
leds.push_back(ring_led);
SetupColors();
}
void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AMDWraithPrism::UpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
@@ -16,11 +16,6 @@ class RGBController_AMDWraithPrism : public RGBController
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
+83
View File
@@ -0,0 +1,83 @@
/*-----------------------------------------*\
| RGBController_AorusGPU.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Aorus GPU |
| |
| Adam Honse (CalcProgrammer1) 6/17/2019 |
\*-----------------------------------------*/
#include "RGBController_AorusGPU.h"
#include <Windows.h>
static HMODULE handle;
static unsigned char data[] = { 0x8E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x40, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00 };
void RGBController_AorusGPU::UpdateLEDs()
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_AorusGPU::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_AorusGPU::RGBController_AorusGPU()
{
name = "Aorus GPU";
type = DEVICE_TYPE_GPU;
handle = LoadLibrary("GvDisplay.dll");
GvWriteI2C = (_GvWriteI2C)GetProcAddress(handle, "GvWriteI2C");
GvFreeDispLib = (_GvFreeDispLib)GetProcAddress(handle, "GvFreeDispLib");
GvInitDispLib = (_GvInitDispLib)GetProcAddress(handle, "GvInitDispLib");
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
led aorus_led;
aorus_led.name = "GPU LED";
leds.push_back(aorus_led);
zone aorus_zone;
aorus_zone.name = "GPU LED";
std::vector<int> aorus_zone_map;
aorus_zone_map.push_back(0);
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::UpdateMode()
{
}
+33
View File
@@ -0,0 +1,33 @@
/*-----------------------------------------*\
| RGBController_AorusGPU.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Aorus GPU |
| |
| Adam Honse (CalcProgrammer1) 6/17/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
typedef unsigned int uint32;
typedef uint32(*_GvWriteI2C)(uint32, void*, uint32);
typedef void (*_GvFreeDispLib)();
typedef void (*_GvInitDispLib)();
class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
_GvWriteI2C GvWriteI2C;
_GvFreeDispLib GvFreeDispLib;
_GvInitDispLib GvInitDispLib;
};
@@ -1,15 +1,15 @@
/*-----------------------------------------*\
| RGBController_AuraSMBus.cpp |
| RGBController_Aura.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| Asus Aura driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_AuraSMBus.h"
#include "RGBController_Aura.h"
int RGBController_AuraSMBus::GetDeviceMode()
int RGBController_Aura::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
@@ -44,7 +44,7 @@ int RGBController_AuraSMBus::GetDeviceMode()
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
for(int mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
@@ -56,7 +56,7 @@ int RGBController_AuraSMBus::GetDeviceMode()
return(active_mode);
}
void RGBController_AuraSMBus::UpdateLEDs()
void RGBController_Aura::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
@@ -75,28 +75,31 @@ void RGBController_AuraSMBus::UpdateLEDs()
}
}
void RGBController_AuraSMBus::UpdateZoneLEDs(int zone)
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_AuraSMBus::UpdateSingleLED(int led)
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
@@ -113,8 +116,10 @@ void RGBController_AuraSMBus::UpdateSingleLED(int led)
}
}
RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
aura = aura_ptr;
version = aura->GetDeviceName();
@@ -129,7 +134,6 @@ RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
description = "ASUS Aura SMBus Device";
mode Direct;
Direct.name = "Direct";
@@ -201,134 +205,81 @@ RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
RandomFlicker.color_mode = MODE_COLORS_NONE;
modes.push_back(RandomFlicker);
SetupZones();
colors.resize(aura->GetLEDCount());
// Initialize active mode
active_mode = GetDeviceMode();
}
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
{
aura_channels.push_back(aura->GetChannel(i));
void RGBController_AuraSMBus::SetupZones()
{
std::vector<int> aura_led_map;
led* new_led = new led();
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for (std::size_t led_idx = 0; led_idx < aura->GetLEDCount(); led_idx++)
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
}
std::vector<unsigned char> aura_zones;
// Search through all LEDs and create zones for each channel type
for (std::size_t i = 0; i < aura_channels.size(); i++)
{
bool matched = false;
/*---------------------------------------------------------*\
| Search through existing zones to make sure we don't |
| create a duplicate zone |
\*---------------------------------------------------------*/
for (std::size_t existing_zone_idx = 0; existing_zone_idx < zones.size(); existing_zone_idx++)
// Search through existing zones to make sure we don't create a duplicate zone
for (std::size_t j = 0; j < aura_zones.size(); j++)
{
if (aura->GetChannelName(led_idx) == zones[existing_zone_idx].name)
if (aura_channels[i] == aura_zones[j])
{
matched = true;
}
}
/*---------------------------------------------------------*\
| If zone does not already exist, create it |
\*---------------------------------------------------------*/
// If zone does not already exist, create it
if (matched == false)
{
zone* new_zone = new zone();
std::vector<int>* zone_row = new std::vector<int>();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = aura->GetChannelName(led_idx);
// Set zone name to channel name
new_zone->name = aura->GetChannelName(i);
new_zone->leds_count = 0;
/*---------------------------------------------------------*\
| Find all LEDs with this channel type and add them to zone |
\*---------------------------------------------------------*/
for (std::size_t zone_led_idx = 0; zone_led_idx < aura->GetLEDCount(); zone_led_idx++)
// Find all LEDs with this channel type and add them to zone
for (std::size_t j = 0; j < aura->GetLEDCount(); j++)
{
if (aura->GetChannelName(zone_led_idx) == new_zone->name)
if (aura->GetChannel(j) == aura_channels[i])
{
new_zone->leds_count++;
aura_led_map.push_back(zone_led_idx);
zone_row->push_back(j);
}
}
/*---------------------------------------------------------*\
| Aura zones have fixed size, so set min and max to count |
\*---------------------------------------------------------*/
new_zone->leds_min = new_zone->leds_count;
new_zone->leds_max = new_zone->leds_count;
// Aura devices can be either single or linear, never matrix
// That means only one row is needed
new_zone->map.push_back(*zone_row);
/*---------------------------------------------------------*\
| If this zone has more than one LED, mark it as linear type|
\*---------------------------------------------------------*/
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
// Save channel to aura_zones so we know not to create another zone with this channel
aura_zones.push_back(aura_channels[i]);
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
/*---------------------------------------------------------*\
| Create LED entries for each zone |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED ";
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = aura_led_map[led_idx];
leds.push_back(*new_led);
}
}
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red = aura->GetLEDRed(led);
unsigned char grn = aura->GetLEDGreen(led);
unsigned char blu = aura->GetLEDBlue(led);
colors[led_idx] = ToRGBColor(red, grn, blu);
}
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_AuraSMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraSMBus::SetCustomMode()
void RGBController_Aura::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraSMBus::UpdateMode()
void RGBController_Aura::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
@@ -1,8 +1,8 @@
/*-----------------------------------------*\
| RGBController_AuraSMBus.h |
| RGBController_Aura.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| Asus Aura driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
@@ -10,17 +10,12 @@
#pragma once
#include "RGBController.h"
#include "AuraSMBusController.h"
#include "AuraController.h"
class RGBController_AuraSMBus : public RGBController
class RGBController_Aura : public RGBController
{
public:
RGBController_AuraSMBus(AuraSMBusController* aura_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
RGBController_Aura(AuraController* aura_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -29,7 +24,7 @@ public:
void UpdateMode();
private:
AuraSMBusController* aura;
AuraController* aura;
int GetDeviceMode();
};
@@ -0,0 +1,196 @@
/*-----------------------------------------*\
| RGBController_AuraAddressable.cpp |
| |
| Generic RGB Interface for Asus Aura |
| addressable controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController_AuraAddressable.h"
RGBController_AuraAddressable::RGBController_AuraAddressable(AuraAddressableController* aura_ptr)
{
aura = aura_ptr;
name = "Asus Aura Addressable";
type = DEVICE_TYPE_MOTHERBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ChaseFade.colors_min = 1;
ChaseFade.colors_max = 1;
ChaseFade.color_mode = MODE_COLORS_MODE_SPECIFIC;
ChaseFade.colors.resize(1);
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Chase.colors_min = 1;
Chase.colors_max = 1;
Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
Chase.colors.resize(1);
modes.push_back(Chase);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
{
led_count += aura->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < 1; channel_idx++)
{
if(aura->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < aura->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx + 1);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx + 1);
}
}
}
RGBController_AuraAddressable::~RGBController_AuraAddressable()
{
}
void RGBController_AuraAddressable::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
aura->SetLEDsDirect(colors);
}
}
void RGBController_AuraAddressable::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_AuraAddressable::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_AuraAddressable::SetCustomMode()
{
}
void RGBController_AuraAddressable::UpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
if(modes[active_mode].value != 0xFFFF)
{
aura->SetMode(modes[active_mode].value, red, grn, blu);
}
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| RGBController_AuraAddressable.h |
| |
| Generic RGB Interface for Asus Aura |
| addressable controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraAddressableController.h"
class RGBController_AuraAddressable : public RGBController
{
public:
RGBController_AuraAddressable(AuraAddressableController* aura_ptr);
~RGBController_AuraAddressable();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraAddressableController* aura;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
-196
View File
@@ -1,196 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "RGBController_AuraGPU.h"
int RGBController_AuraGPU::GetDeviceMode()
{
int dev_mode = aura_gpu->AuraGPURegisterRead(AURA_GPU_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if(dev_mode == AURA_GPU_MODE_STATIC)
{
if (aura_gpu->direct)
{
dev_mode = AURA_GPU_MODE_DIRECT;
}
}
switch(dev_mode)
{
case AURA_GPU_MODE_OFF:
case AURA_GPU_MODE_SPECTRUM_CYCLE:
color_mode = MODE_COLORS_NONE;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
RGBController_AuraGPU::RGBController_AuraGPU(AuraGPUController * aura_gpu_ptr)
{
aura_gpu = aura_gpu_ptr;
name = aura_gpu->GetDeviceName();
version = "0.00.1";
location = aura_gpu->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_GPU_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_GPU_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = AURA_GPU_MODE_SPECTRUM_CYCLE;
Spectrum_Cycle.flags = 0;
Spectrum_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum_Cycle);
SetupZones();
active_mode = GetDeviceMode();
}
void RGBController_AuraGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone aura_gpu_zone;
aura_gpu_zone.name = "GPU";
aura_gpu_zone.type = ZONE_TYPE_SINGLE;
aura_gpu_zone.leds_min = 1;
aura_gpu_zone.leds_max = 1;
aura_gpu_zone.leds_count = 1;
zones.push_back(aura_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led aura_gpu_led;
aura_gpu_led.name = "GPU";
leds.push_back(aura_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = aura_gpu->GetLEDRed();
unsigned char grn = aura_gpu->GetLEDGreen();
unsigned char blu = aura_gpu->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_AuraGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraGPU::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura_gpu->SetLEDColorsDirect(red, grn, blu);
}
else
{
aura_gpu->SetLEDColorsEffect(red, grn, blu);
}
}
}
void RGBController_AuraGPU::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_AuraGPU::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
}
void RGBController_AuraGPU::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraGPU::UpdateMode()
{
int new_mode = modes[active_mode].value;
aura_gpu->direct = false;
switch(new_mode)
{
// Set all LEDs to 0 and Mode to static as a workaround for the non existing Off Mode
case AURA_GPU_MODE_OFF:
aura_gpu->SetLEDColorsEffect(0, 0, 0);
new_mode = AURA_GPU_MODE_STATIC;
break;
// Direct mode is done by switching to Static and not applying color changes
case AURA_GPU_MODE_DIRECT:
aura_gpu->direct = true;
new_mode = AURA_GPU_MODE_STATIC;
break;
}
aura_gpu->SetMode(new_mode);
}
-34
View File
@@ -1,34 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraGPUController.h"
class RGBController_AuraGPU : public RGBController
{
public:
RGBController_AuraGPU(AuraGPUController* aura_gpu_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraGPUController* aura_gpu;
int GetDeviceMode();
};
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeance.cpp |
| RGBController_Corsair.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
@@ -7,9 +7,29 @@
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeance.h"
#include "RGBController_Corsair.h"
RGBController_CorsairVengeance::RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr)
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
{
corsair = corsair_ptr;
@@ -39,68 +59,39 @@ RGBController_CorsairVengeance::RGBController_CorsairVengeance(CorsairVengeanceC
Pulse.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Pulse);
SetupZones();
}
void RGBController_CorsairVengeance::SetupZones()
{
/*---------------------------------------------------------*\
| Create a single zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
SetupColors();
zone new_zone;
new_zone.name = "Corsair Zone";
new_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
void RGBController_CorsairVengeance::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairVengeance::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_CorsairVengeance::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeance::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeance::SetCustomMode()
void RGBController_Corsair::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairVengeance::UpdateMode()
void RGBController_Corsair::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeance.h |
| RGBController_Corsair.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
@@ -10,17 +10,12 @@
#pragma once
#include "RGBController.h"
#include "CorsairVengeanceController.h"
#include "CorsairController.h"
class RGBController_CorsairVengeance : public RGBController
class RGBController_Corsair : public RGBController
{
public:
RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
RGBController_Corsair(CorsairController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -29,5 +24,5 @@ public:
void UpdateMode();
private:
CorsairVengeanceController* corsair;
CorsairController* corsair;
};
@@ -0,0 +1,331 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.cpp |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairCmdrPro.h"
RGBController_CorsairCmdrPro::RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Commander Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairCmdrPro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairCmdrPro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairCmdrPro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(int i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.h |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairCmdrProController.h"
class RGBController_CorsairCmdrPro : public RGBController
{
public:
RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairCmdrProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,13 +1,13 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.cpp |
| RGBController_CorsairKeyboard.cpp |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| keyboards |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairPeripheral.h"
#include "RGBController_CorsairKeyboard.h"
static const char* zone_names[] =
{
@@ -137,14 +137,12 @@ static const char* led_names[] =
"Key: F12"
};
RGBController_CorsairPeripheral::RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr)
RGBController_CorsairKeyboard::RGBController_CorsairKeyboard(CorsairKeyboardController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair RGB Peripheral Device";
description = "Corsair RGB Peripheral Device";
type = corsair->GetDeviceType();
version = corsair->GetFirmwareString();
name = "Corsair RGB Keyboard";
type = DEVICE_TYPE_KEYBOARD;
mode Direct;
Direct.name = "Direct";
@@ -153,115 +151,59 @@ RGBController_CorsairPeripheral::RGBController_CorsairPeripheral(CorsairPeripher
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
colors.resize(111);
RGBController_CorsairPeripheral::~RGBController_CorsairPeripheral()
{
}
void RGBController_CorsairPeripheral::SetupZones()
{
/*---------------------------------------------------------*\
| Determine number of zones |
| For now, keyboard has 2 zones and mousemat has 1 |
\*---------------------------------------------------------*/
unsigned int num_zones = 0;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
num_zones = 2;
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
num_zones = 1;
break;
}
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
unsigned int led_idx = 0;
for(unsigned int zone_idx = 0; zone_idx < 2; zone_idx++)
{
zone new_zone;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
new_zone.name = zone_names[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
break;
new_zone.name.append(zone_names[zone_idx]);
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
new_zone.name = "Mousemat Zone";
new_zone.leds_min = 15;
new_zone.leds_max = 15;
new_zone.leds_count = 15;
break;
std::vector<int> new_zone_map;
for(unsigned int led_count = 0; led_count < zone_sizes[zone_idx]; led_count++)
{
led new_led;
new_led.name.append(led_names[led_idx]);
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
led_idx++;
}
new_zone.map.push_back(new_zone_map);
zones.push_back(new_zone);
total_led_count += new_zone.leds_count;
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
new_led.name = led_names[led_idx];
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
new_led.name = "Mousemat LED ";
new_led.name.append(std::to_string(led_idx + 1));
break;
}
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_CorsairPeripheral::ResizeZone(int /*zone*/, int /*new_size*/)
RGBController_CorsairKeyboard::~RGBController_CorsairKeyboard()
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairPeripheral::UpdateLEDs()
void RGBController_CorsairKeyboard::UpdateLEDs()
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateZoneLEDs(int /*zone*/)
void RGBController_CorsairKeyboard::UpdateZoneLEDs(int zone)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateSingleLED(int /*led*/)
void RGBController_CorsairKeyboard::UpdateSingleLED(int led)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::SetCustomMode()
void RGBController_CorsairKeyboard::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairPeripheral::UpdateMode()
void RGBController_CorsairKeyboard::UpdateMode()
{
}
@@ -1,26 +1,22 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.h |
| RGBController_CorsairKeyboard.h |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| keyboards |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairPeripheralController.h"
#include "CorsairKeyboardController.h"
class RGBController_CorsairPeripheral : public RGBController
class RGBController_CorsairKeyboard : public RGBController
{
public:
RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr);
~RGBController_CorsairPeripheral();
RGBController_CorsairKeyboard(CorsairKeyboardController* corsair_ptr);
~RGBController_CorsairKeyboard();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -29,5 +25,5 @@ public:
void UpdateMode();
private:
CorsairPeripheralController* corsair;
CorsairKeyboardController* corsair;
};
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.cpp |
| RGBController_CorsairNodePro.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
@@ -7,17 +7,16 @@
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairLightingNode.h"
#include "RGBController_CorsairNodePro.h"
RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr)
RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Device";
description = "Corsair Lighting Node Device";
type = DEVICE_TYPE_LEDSTRIP;
version = corsair->GetFirmwareString();
name = "Corsair Lighting Node Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
@@ -28,50 +27,50 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE;
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
RainbowWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT;
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorShift.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE;
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorPulse.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE;
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
@@ -79,7 +78,7 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode Static;
Static.name = "Static";
Static.value = CORSAIR_LIGHTING_NODE_MODE_STATIC;
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
@@ -89,7 +88,7 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE;
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
@@ -99,26 +98,26 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_LIGHTING_NODE_MODE_VISOR;
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Visor.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Visor.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_LIGHTING_NODE_MODE_MARQUEE;
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Marquee.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Marquee.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
@@ -126,26 +125,26 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_LIGHTING_NODE_MODE_BLINK;
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Blink.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Blink.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL;
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Sequential.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Sequential.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
@@ -153,116 +152,137 @@ RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLigh
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW;
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Rainbow.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
}
void RGBController_CorsairLightingNode::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
| Set size of colors array |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
first_run = true;
led_count += corsair->channel_leds[channel_idx];
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(CORSAIR_LIGHTING_NODE_NUM_CHANNELS);
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel_idx++)
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
zones[channel_idx].name = "Corsair Channel ";
zones[channel_idx].name.append(ch_idx_string);
zones[channel_idx].type = ZONE_TYPE_LINEAR;
/*-------------------------------------------------*\
| According to some research on Corsair forums, the |
| maximum number of LEDs supported by Corsair Link |
| devices is 96 |
\*-------------------------------------------------*/
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = 96;
if(first_run)
if(corsair->channel_leds[channel_idx] > 0)
{
zones[channel_idx].leds_count = 0;
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
}
}
SetupColors();
}
void RGBController_CorsairLightingNode::ResizeZone(int zone, int new_size)
{
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CorsairLightingNode::UpdateLEDs()
void RGBController_CorsairNodePro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
corsair->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairLightingNode::UpdateZoneLEDs(int zone)
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
{
corsair->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairLightingNode::UpdateSingleLED(int led)
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
corsair->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairLightingNode::SetCustomMode()
void RGBController_CorsairNodePro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairLightingNode::UpdateMode()
void RGBController_CorsairNodePro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
@@ -270,7 +290,7 @@ void RGBController_CorsairLightingNode::UpdateMode()
}
else
{
for(int channel = 0; channel < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel++)
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
@@ -284,7 +304,7 @@ void RGBController_CorsairLightingNode::UpdateMode()
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(std::size_t i = 0; i < modes[active_mode].colors.size(); i++)
for(int i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
@@ -293,7 +313,6 @@ void RGBController_CorsairLightingNode::UpdateMode()
}
corsair->SetChannelEffect(channel,
zones[channel].leds_count,
modes[active_mode].value,
modes[active_mode].speed,
direction,
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.h |
| RGBController_CorsairNodePro.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
@@ -9,17 +9,12 @@
#pragma once
#include "RGBController.h"
#include "CorsairLightingNodeController.h"
#include "CorsairNodeProController.h"
class RGBController_CorsairLightingNode : public RGBController
class RGBController_CorsairNodePro : public RGBController
{
public:
RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -28,7 +23,7 @@ public:
void UpdateMode();
private:
CorsairLightingNodeController* corsair;
CorsairNodeProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeancePro.cpp |
| RGBController_CorsairPro.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
@@ -7,9 +7,39 @@
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeancePro.h"
#include "RGBController_CorsairPro.h"
RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr)
void RGBController_CorsairPro::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
@@ -67,8 +97,8 @@ RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVeng
ColorWave.direction = MODE_DIRECTION_DOWN;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
@@ -109,7 +139,7 @@ RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVeng
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
@@ -119,7 +149,7 @@ RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVeng
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
@@ -144,83 +174,44 @@ RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVeng
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
SetupZones();
active_mode = 9;
}
void RGBController_CorsairVengeancePro::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Pro Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
zones.push_back(new_zone);
colors.resize(corsair->GetLEDCount());
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED ";
new_led->name.append(std::to_string(led_idx));
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
}
SetupColors();
}
zone new_zone;
void RGBController_CorsairVengeancePro::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
new_zone.name = "Corsair Pro Zone";
new_zone.type = ZONE_TYPE_LINEAR;
void RGBController_CorsairVengeancePro::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
zone_row.push_back(i);
}
corsair->ApplyColors();
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
void RGBController_CorsairVengeancePro::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeancePro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairVengeancePro::SetCustomMode()
void RGBController_CorsairPro::SetCustomMode()
{
active_mode = 9;
}
void RGBController_CorsairVengeancePro::UpdateMode()
void RGBController_CorsairPro::UpdateMode()
{
unsigned int corsair_direction = 0;
unsigned int corsair_direction;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
unsigned char mode_colors[6];
@@ -246,13 +237,6 @@ void RGBController_CorsairVengeancePro::UpdateMode()
break;
}
mode_colors[0] = 0;
mode_colors[1] = 0;
mode_colors[2] = 0;
mode_colors[3] = 0;
mode_colors[4] = 0;
mode_colors[5] = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
mode_colors[0] = RGBGetRValue(modes[active_mode].colors[0]);
@@ -264,7 +248,7 @@ void RGBController_CorsairVengeancePro::UpdateMode()
mode_colors[3] = RGBGetRValue(modes[active_mode].colors[1]);
mode_colors[4] = RGBGetGValue(modes[active_mode].colors[1]);
mode_colors[5] = RGBGetBValue(modes[active_mode].colors[1]);
}
}
}
corsair->SetEffect(modes[active_mode].value,
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeancePro.h |
| RGBController_CorsairPro.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
@@ -10,17 +10,12 @@
#pragma once
#include "RGBController.h"
#include "CorsairVengeanceProController.h"
#include "CorsairProController.h"
class RGBController_CorsairVengeancePro : public RGBController
class RGBController_CorsairPro : public RGBController
{
public:
RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
RGBController_CorsairPro(CorsairProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -29,5 +24,5 @@ public:
void UpdateMode();
private:
CorsairVengeanceProController* corsair;
CorsairProController* corsair;
};
+60 -81
View File
@@ -9,6 +9,28 @@
#include "RGBController_Crucial.h"
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
}
}
void RGBController_Crucial::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
{
crucial = crucial_ptr;
@@ -24,6 +46,7 @@ RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
#if 0
mode Shift;
Shift.name = "Shift";
Shift.value = CRUCIAL_MODE_SHIFT;
@@ -56,118 +79,74 @@ RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
modes.push_back(Stack);
mode DoubleStack;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
DoubleStack.color_mode = MODE_COLORS_NONE;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
modes.push_back(DoubleStack);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
Breathing.color_mode = MODE_COLORS_NONE;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
modes.push_back(Breathing);
mode MotionPoint;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
MotionPoint.color_mode = MODE_COLORS_NONE;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
modes.push_back(MotionPoint);
mode InsideOut;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
InsideOut.color_mode = MODE_COLORS_NONE;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
modes.push_back(InsideOut);
mode ColorStep;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
ColorStep.color_mode = MODE_COLORS_NONE;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
modes.push_back(ColorStep);
mode WaterWave;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
WaterWave.color_mode = MODE_COLORS_NONE;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
modes.push_back(WaterWave);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
Flashing.color_mode = MODE_COLORS_NONE;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
modes.push_back(Flashing);
mode Static;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
Static.color_mode = MODE_COLORS_NONE;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
modes.push_back(Static);
#endif
SetupZones();
}
void RGBController_Crucial::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 8;
new_zone.leds_max = 8;
new_zone.leds_count = 8;
zones.push_back(new_zone);
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> new_zone_map;
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
for(int led_idx = 0; led_idx < 8; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "DRAM LED ";
new_led.name.append(std::to_string(led_idx));
new_led.name = "DRAM LED";
leds.push_back(new_led);
new_zone_map.push_back(led_idx);
}
SetupColors();
}
new_zone.map.push_back(new_zone_map);
void RGBController_Crucial::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
crucial->SetAllColorsEffect(&colors[0]);
}
}
void RGBController_Crucial::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
zones.push_back(new_zone);
}
void RGBController_Crucial::SetCustomMode()
-5
View File
@@ -16,11 +16,6 @@ class RGBController_Crucial : public RGBController
{
public:
RGBController_Crucial(CrucialController* crucial_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
-49
View File
@@ -1,49 +0,0 @@
/*-----------------------------------------*\
| RGBController_Dummy.cpp |
| |
| Generic RGB Interface Dummy Class |
| |
| Adam Honse (CalcProgrammer1) 2/25/2020 |
\*-----------------------------------------*/
#include "RGBController_Dummy.h"
RGBController_Dummy::RGBController_Dummy()
{
}
void RGBController_Dummy::SetupZones()
{
}
void RGBController_Dummy::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_Dummy::UpdateLEDs()
{
}
void RGBController_Dummy::UpdateZoneLEDs(int /*zone*/)
{
}
void RGBController_Dummy::UpdateSingleLED(int /*led*/)
{
}
void RGBController_Dummy::SetCustomMode()
{
}
void RGBController_Dummy::UpdateMode()
{
}
-28
View File
@@ -1,28 +0,0 @@
/*-----------------------------------------*\
| RGBController_Dummy.h |
| |
| Generic RGB Interface Dummy Class |
| |
| Adam Honse (CalcProgrammer1) 2/25/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
class RGBController_Dummy : public RGBController
{
public:
RGBController_Dummy();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
};
+40 -50
View File
@@ -17,6 +17,8 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
devices = device_list;
unsigned int led_zone_idx = 0;
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
@@ -25,19 +27,50 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
modes.push_back(Direct);
sockfd = e131_socket();
SetupZones();
for (std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
colors.resize(0);
for (std::size_t i = 0; i < devices.size(); i++)
{
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
colors.resize(colors.size() + devices[i].num_leds);
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
char id_buf[16];
snprintf(id_buf, 16, "%d", led_idx);
led new_led;
new_led.name = devices[i].name + " LED ";
new_led.name.append(id_buf);
leds.push_back(new_led);
}
/*-----------------------------------------*\
| Add Zones |
\*-----------------------------------------*/
zone led_zone;
led_zone.name = devices[i].name;
led_zone.type = devices[i].type;
std::vector<int> led_zone_map;
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
led_zone_map.push_back(led_zone_idx);
led_zone_idx++;
}
led_zone.map.push_back(led_zone_map);
zones.push_back(led_zone);
/*-----------------------------------------*\
| Add Universes |
\*-----------------------------------------*/
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
unsigned int total_universes = ceil( ( ( devices[i].num_leds * 3 ) + devices[i].start_channel ) / 512.0f );
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
unsigned int universe = devices[i].start_universe + univ_idx;
bool universe_exists = false;
for (std::size_t pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
@@ -64,49 +97,6 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
}
}
void RGBController_E131::SetupZones()
{
/*-----------------------------------------*\
| Add Zones |
\*-----------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < devices.size(); zone_idx++)
{
zone led_zone;
led_zone.name = devices[zone_idx].name;
led_zone.type = devices[zone_idx].type;
led_zone.leds_min = devices[zone_idx].num_leds;
led_zone.leds_max = devices[zone_idx].num_leds;
led_zone.leds_count = devices[zone_idx].num_leds;
zones.push_back(led_zone);
}
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name + " LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_E131::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_E131::UpdateLEDs()
{
int color_idx = 0;
@@ -168,12 +158,12 @@ void RGBController_E131::UpdateLEDs()
}
}
void RGBController_E131::UpdateZoneLEDs(int /*zone*/)
void RGBController_E131::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int /*led*/)
void RGBController_E131::UpdateSingleLED(int led)
{
UpdateLEDs();
}
-5
View File
@@ -37,11 +37,6 @@ class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
+9 -31
View File
@@ -39,7 +39,13 @@ RGBController_Faustus::RGBController_Faustus(const std::string& dev_path)
modes[3].color_mode = MODE_COLORS_NONE;
modes[3].speed = FAUSTUS_SPEED_NORMAL;
SetupZones();
colors.resize(1);
leds.resize(1);
leds[0].name = "Keyboard backlight LED";
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard backlight zone";
zones[0].map.push_back(std::vector<int>(1, 0));
// Prepare file streams
r_path = dev_path;
@@ -57,34 +63,6 @@ RGBController_Faustus::RGBController_Faustus(const std::string& dev_path)
set_path.append("/kbbl_set");
}
void RGBController_Faustus::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard Backlight zone";
zones[0].leds_min = 1;
zones[0].leds_max = 1;
zones[0].leds_count = 1;
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
leds.resize(1);
leds[0].name = "Keyboard Backlight LED";
SetupColors();
}
void RGBController_Faustus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Faustus::UpdateLEDs()
{
int rv = uint8_t(RGBGetRValue(colors[0]));
@@ -128,12 +106,12 @@ void RGBController_Faustus::UpdateLEDs()
str_set.close();
}
void RGBController_Faustus::UpdateZoneLEDs(int /*zone*/)
void RGBController_Faustus::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Faustus::UpdateSingleLED(int /*led*/)
void RGBController_Faustus::UpdateSingleLED(int led)
{
UpdateLEDs();
}
-5
View File
@@ -30,11 +30,6 @@ class RGBController_Faustus : public RGBController
public:
RGBController_Faustus(const std::string& dev_path);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
+119 -70
View File
@@ -19,21 +19,11 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.value = HUE_2_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = HUE_2_MODE_FIXED;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_2_MODE_FADING;
@@ -126,72 +116,121 @@ RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
Breathing.colors.resize(1);
modes.push_back(Breathing);
SetupZones();
}
void RGBController_Hue2::SetupZones()
{
/*-------------------------------------------------*\
| Set up zones |
| Set size of colors array |
\*-------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < HUE_2_NUM_CHANNELS; zone_idx++)
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
zone* new_zone = new zone;
new_zone->name = "Hue 2 Channel ";
new_zone->name.append(std::to_string(zone_idx + 1));
new_zone->type = ZONE_TYPE_LINEAR;
new_zone->leds_min = 0;
new_zone->leds_max = 40;
new_zone->leds_count = hue2->channel_leds[zone_idx];
zones.push_back(*new_zone);
led_count += hue2->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set up LEDs |
| Set zones and leds |
\*-------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
for(unsigned int led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
if(hue2->channel_leds[channel_idx] > 0)
{
led new_led;
new_led.name = "Hue 2 Channel ";
new_led.name.append(std::to_string(zone_idx + 1));
new_led.name.append(", LED ");
new_led.name.append(std::to_string(led_idx + 1));
new_led.value = zone_idx;
zone* new_zone = new zone;
leds.push_back(new_led);
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue 2 Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue 2 Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
SetupColors();
}
void RGBController_Hue2::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_Hue2::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
hue2->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_Hue2::UpdateZoneLEDs(int zone)
{
hue2->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::UpdateSingleLED(int led)
{
unsigned int zone_idx = leds[led].value;
unsigned int channel = leds_channel[led];
hue2->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::SetCustomMode()
@@ -201,36 +240,46 @@ void RGBController_Hue2::SetCustomMode()
void RGBController_Hue2::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateLEDs();
}
else
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
RGBColor* colors = NULL;
bool direction = false;
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
if(modes[active_mode].colors.size() > 0)
{
colors = &modes[active_mode].colors[0];
}
hue2->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
hue2->SetChannelEffect
(
zone_idx,
modes[active_mode].value,
modes[active_mode].speed,
direction,
colors,
modes[active_mode].colors.size()
);
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
hue2->SetChannelLEDs(channel, modes[active_mode].colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_NONE)
{
std::vector<RGBColor> temp_colors;
temp_colors.push_back(0x00000000);
hue2->SetChannelLEDs(channel, temp_colors);
}
}
}
}
-5
View File
@@ -14,11 +14,6 @@ class RGBController_Hue2 : public RGBController
{
public:
RGBController_Hue2(Hue2Controller* hue2_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);

Some files were not shown because too many files have changed in this diff Show More