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..
Author SHA1 Message Date
Steven Franzen 252ecf424e Change search path for i2c devices on linux
Looking for devices by bus instead of class should fix issues where the
class is named differently, e.g. i2c-dev instead of i2c-adapter.
2019-10-26 21:44:49 -05:00
Adam Honse 6612e8990f Update README 2019-08-16 12:29:52 -05:00
Network Silence 5bcaabccc7 Fixed readme for the project 2019-08-16 12:05:27 -05:00
Adam Honse f7753ae3a3 Add support for AUMA0-E6K5-0104 2019-08-06 12:31:58 -05:00
Adam Honse 4c55e35397 Update README.md 2019-06-13 20:04:52 +00:00
Adam Honse 535c34af36 Add Nuvoton NCT6798D ID to list of supported Super IOs 2019-06-12 16:52:22 -05:00
274 changed files with 2732 additions and 36627 deletions
-1
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@@ -1 +0,0 @@
*.pro.user*
-6
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@@ -1,6 +0,0 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/CalcProgrammer1/libe131
[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
@@ -1,348 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include "AMDWraithPrismController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
AMDWraithPrismController::AMDWraithPrismController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
{
}
char* AMDWraithPrismController::GetDeviceName()
{
return device_name;
}
std::string AMDWraithPrismController::GetEffectChannelString(unsigned char channel)
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x40, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x02] = channel;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
ret_string.append((char *)&usb_buf[0x08]);
return(ret_string);
}
std::string AMDWraithPrismController::GetFirmwareVersionString()
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x12, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
unsigned char fw_buf[16] = {0x00};
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
for(int char_idx = 0; char_idx < 16; char_idx+=2)
{
if(usb_buf[char_idx + 0x08] != 0)
{
fw_buf[char_idx / 2] = usb_buf[char_idx + 0x08];
}
else
{
break;
}
}
ret_string.append((char *)fw_buf);
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
SetRingEffectChannel(current_ring_mode);
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
SendApplyCommand();
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
}
void AMDWraithPrismController::SendEnableCommand()
{
unsigned char usb_buf[] =
{
0x41, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x04] = effect_channel;
usb_buf[0x05] = speed;
usb_buf[0x06] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x07] = mode;
usb_buf[0x09] = brightness;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
{
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x08] = logo_channel;
usb_buf[0x09] = fan_channel;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = ring_channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
@@ -1,166 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Definitions and types for AMD Wraith |
| Prism lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include <string>
#include <libusb-1.0/libusb.h>
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
AMDWraithPrismController(libusb_device_handle* dev_handle);
~AMDWraithPrismController();
char* GetDeviceName();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
libusb_device_handle* dev;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
@@ -1,37 +0,0 @@
#include "AMDWraithPrismController.h"
#include "RGBController.h"
#include "RGBController_AMDWraithPrism.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define AMD_WRAITH_PRISM_VID 0x2516
#define AMD_WRAITH_PRISM_PID 0x0051
/******************************************************************************************\
* *
* DetectAMDWraithPrismControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for AMD Wraith Prism
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, AMD_WRAITH_PRISM_VID, AMD_WRAITH_PRISM_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 1);
libusb_claim_interface(dev, 1);
AMDWraithPrismController* controller = new AMDWraithPrismController(dev);
RGBController_AMDWraithPrism* rgb_controller = new RGBController_AMDWraithPrism(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,84 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include <cstring>
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "ASUS Aura GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(device_name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue) // Direct Mode is just Static Mode without applying color changes
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
@@ -1,64 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.h |
| |
| Definitions for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Apply Chnages Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
char device_name[16];
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
};
@@ -1,94 +0,0 @@
/*-----------------------------------------*\
| AuraGPUControllerDetect.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include "RGBController.h"
#include "RGBController_AuraGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*-------------------------------------------------------------*\
| This list contains the available I2C addresses for Aura GPUs |
\*-------------------------------------------------------------*/
#define AURA_GPU_ADDRESS_COUNT 3
static const unsigned char aura_gpu_addresses[] =
{
0x29,
0x2A,
0x60
};
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraGPUController* new_aura_gpu;
RGBController_AuraGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Aura-enabled GPU controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_GPU_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]))
{
new_aura_gpu = new AuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]);
new_controller = new RGBController_AuraGPU(new_aura_gpu);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
}
} /* DetectAuraGPUControllers() */
@@ -1,273 +0,0 @@
/*-----------------------------------------*\
| AuraSMBusController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AuraSMBusController.h"
#include <cstring>
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
AuraUpdateDeviceName();
// Read the device configuration table
for (int i = 0; i < 64; i++)
{
config_table[i] = AuraRegisterRead(AURA_REG_CONFIG_TABLE + i);
}
// Read LED count from configuration table
led_count = config_table[AURA_CONFIG_LED_COUNT];
// LED-0116 - First generation motherboard controller
if (strcmp(device_name, "LED-0116") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// DIMM_LED-0102 - First generation DRAM controller (Trident Z RGB)
else if (strcmp(device_name, "DIMM_LED-0102") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// AUDA0-E6K5-0101 - Second generation DRAM controller (Geil Super Luce)
else if (strcmp(device_name, "AUDA0-E6K5-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0105 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0105") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0104 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0104") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// Assume first generation controller if string does not match
else
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
}
AuraSMBusController::~AuraSMBusController()
{
}
std::string AuraSMBusController::GetDeviceName()
{
return(device_name);
}
std::string AuraSMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraSMBusController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraSMBusController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
case (unsigned char)AURA_LED_CHANNEL_AUDIO:
return(aura_channels[0]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACKPLATE:
return(aura_channels[1]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACK_IO:
return(aura_channels[2]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER:
return(aura_channels[3]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER_START:
return(aura_channels[4]);
break;
case (unsigned char)AURA_LED_CHANNEL_DRAM:
return(aura_channels[5]);
break;
case (unsigned char)AURA_LED_CHANNEL_PCIE:
return(aura_channels[6]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER:
return(aura_channels[7]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_2:
return(aura_channels[8]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_3:
return(aura_channels[9]);
break;
default:
return(aura_channels[10]);
break;
}
}
unsigned int AuraSMBusController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(direct_reg, colors, led_count * 3);
delete colors;
}
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(effect_reg, colors, led_count * 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete[] colors;
}
void AuraSMBusController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(effect_reg + (3 * led), colors, 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
device_name[i] = AuraRegisterRead(AURA_REG_DEVICE_NAME + i);
}
}
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
@@ -1,199 +0,0 @@
#include "AuraSMBusController.h"
#include "RGBController.h"
#include "RGBController_AuraSMBus.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 22
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67,
0x39,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 4
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F,
0x66
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraSMBusController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForAuraSMBusController() */
/******************************************************************************************\
* *
* DetectAuraSMBusControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraSMBusController* new_aura;
RGBController_AuraSMBus* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
break;
}
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
}
else
{
break;
}
} while (res >= 0);
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
}
} /* DetectAuraSMBusControllers() */
@@ -1,541 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairLightingNodeController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairLightingNodeController* corsair = static_cast<CorsairLightingNodeController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairLightingNodeController::CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint)
{
dev = dev_handle;
endpoint = dev_endpoint;
SendFirmwareRequest();
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairLightingNodeController::~CorsairLightingNodeController()
{
}
void CorsairLightingNodeController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
std::string CorsairLightingNodeController::GetFirmwareString()
{
return(firmware_version);
}
void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
num_leds,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (num_colors > 50)
{
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairLightingNodeController::SendFirmwareRequest()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Version Request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x80 + endpoint, usb_buf, 64, &actual, 0);
if(actual > 0)
{
firmware_version = std::to_string(usb_buf[0x01]) + "." + std::to_string(usb_buf[0x02]) + "." + std::to_string(usb_buf[0x03]);
}
}
void CorsairLightingNodeController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendTemperature()
{
}
void CorsairLightingNodeController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairLightingNodeController::SendBrightness()
{
}
void CorsairLightingNodeController::SendLEDCount()
{
}
void CorsairLightingNodeController::SendProtocol()
{
}
@@ -1,173 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE = 0x02, /* Get firmware version */
CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_LIGHTING_NODE_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_LIGHTING_NODE_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_LIGHTING_NODE_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_LIGHTING_NODE_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_LIGHTING_NODE_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_LIGHTING_NODE_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_LIGHTING_NODE_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_LIGHTING_NODE_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_LIGHTING_NODE_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_LIGHTING_NODE_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_LIGHTING_NODE_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_LIGHTING_NODE_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairLightingNodeController
{
public:
CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint);
~CorsairLightingNodeController();
std::string GetFirmwareString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void KeepaliveThread();
private:
libusb_device_handle* dev;
unsigned int endpoint;
std::string firmware_version;
void SendFirmwareRequest();
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,67 +0,0 @@
#include "CorsairLightingNodeController.h"
#include "RGBController.h"
#include "RGBController_CorsairLightingNode.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_CORE_PID 0x0C1A
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
#define CORSAIR_LS100_PID 0x0C1E
#define CORSAIR_1000D_OBSIDIAN_PID 0x1D00
#define CORSAIR_SPEC_OMEGA_RGB_PID 0x1D04
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_endpoint;
unsigned char channel_count;
const char * name;
} corsair_node_device;
static const corsair_node_device device_list[6] =
{
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_CORE_PID, 1, 1, "Corsair Lighting Node Core" },
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_PRO_PID, 1, 2, "Corsair Lighting Node Pro" },
{ CORSAIR_VID, CORSAIR_COMMANDER_PRO_PID, 2, 2, "Corsair Commander Pro" },
{ CORSAIR_VID, CORSAIR_LS100_PID, 1, 1, "Corsair LS100 Lighting Kit" },
{ CORSAIR_VID, CORSAIR_1000D_OBSIDIAN_PID, 2, 2, "Corsair 1000D Obsidian" },
{ CORSAIR_VID, CORSAIR_SPEC_OMEGA_RGB_PID, 1, 2, "Corsair SPEC OMEGA RGB" }
};
/******************************************************************************************\
* *
* DetectCorsairLightingNodeControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int device_idx = 0; device_idx < 6; device_idx++)
{
//Look for Corsair Lighting Node Device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, device_list[device_idx].usb_endpoint);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectCorsairLightingNodeControllers() */
@@ -1,487 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.cpp |
| |
| Driver for Corsair RGB keyboard, mouse, |
| and mousemat lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairPeripheralController.h"
#include <cstring>
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static void send_usb_msg(hid_device* dev, char * data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_send_feature_report(dev, (unsigned char *)usb_pkt, 65);
bytes++;
}
CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle)
{
dev = dev_handle;
ReadFirmwareInfo();
SpecialFunctionControl();
LightingControl();
}
CorsairPeripheralController::~CorsairPeripheralController()
{
}
device_type CorsairPeripheralController::GetDeviceType()
{
return type;
}
std::string CorsairPeripheralController::GetFirmwareString()
{
return firmware_version;
}
void CorsairPeripheralController::SetLEDs(std::vector<RGBColor>colors)
{
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
SetLEDsKeyboardFull(colors);
break;
case DEVICE_TYPE_MOUSE:
SetLEDsMouse(colors);
break;
case DEVICE_TYPE_MOUSEMAT:
SetLEDsMousemat(colors);
break;
}
}
void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Copy red, green, and blue components into buffers |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
red_val[keys[color_idx]] = RGBGetRValue(color);
grn_val[keys[color_idx]] = RGBGetGValue(color);
blu_val[keys[color_idx]] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send red bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &red_val[0]);
StreamPacket(2, 60, &red_val[60]);
StreamPacket(3, 24, &red_val[120]);
SubmitKeyboardFullColors(1, 3, 1);
/*-----------------------------------------------------*\
| Send green bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &grn_val[0]);
StreamPacket(2, 60, &grn_val[60]);
StreamPacket(3, 24, &grn_val[120]);
SubmitKeyboardFullColors(2, 3, 1);
/*-----------------------------------------------------*\
| Send blue bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &blu_val[0]);
StreamPacket(2, 60, &blu_val[60]);
StreamPacket(3, 24, &blu_val[120]);
SubmitKeyboardFullColors(3, 3, 2);
}
void CorsairPeripheralController::SetLEDsMouse(std::vector<RGBColor> colors)
{
SubmitMouseColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsMousemat(std::vector<RGBColor> colors)
{
SubmitMousematColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsKeyboardLimited(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitKeyboardLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairPeripheralController::LightingControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Lighting control byte needs to be 3 for keyboards, 1 |
| for mice and mousepads |
\*-----------------------------------------------------*/
switch(type)
{
default:
case DEVICE_TYPE_KEYBOARD:
usb_buf[0x04] = 0x03;
break;
case DEVICE_TYPE_MOUSE:
usb_buf[0x04] = 0x01;
break;
case DEVICE_TYPE_MOUSEMAT:
usb_buf[0x04] = 0x04;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SpecialFunctionControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SPECIAL_FUNCTION;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::ReadFirmwareInfo()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_READ;
usb_buf[0x01] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
hid_get_feature_report(dev, (unsigned char*)usb_buf, 64);
/*-----------------------------------------------------*\
| Get device type |
| 0xC0 Device is a keyboard |
| 0xC1 Device is a mouse |
| 0xC2 Device is a mousepad |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x14])
{
case 0xC0:
type = DEVICE_TYPE_KEYBOARD;
break;
case 0xC1:
type = DEVICE_TYPE_MOUSE;
break;
case 0xC2:
type = DEVICE_TYPE_MOUSEMAT;
break;
default:
type = DEVICE_TYPE_UNKNOWN;
break;
}
/*-----------------------------------------------------*\
| Format firmware version string if device type is valid|
\*-----------------------------------------------------*/
if(type != DEVICE_TYPE_UNKNOWN)
{
firmware_version = std::to_string(usb_buf[0x09]) + "." + std::to_string(usb_buf[0x08]);
}
}
void CorsairPeripheralController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_STREAM;
usb_buf[0x01] = packet_id;
usb_buf[0x02] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
usb_buf[0x02] = color_channel;
usb_buf[0x03] = packet_count;
usb_buf[0x04] = finish_val;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x04] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 4) + 5] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 6] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 7] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
//usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 3) + 4] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 5] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 6] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
@@ -1,106 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.h |
| |
| Definitions and types for Corsair RGB |
| keyboard, mouse, and mousemat lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_COMMAND_WRITE = 0x07,
CORSAIR_COMMAND_READ = 0x0E,
CORSAIR_COMMAND_STREAM = 0x7F
};
enum
{
CORSAIR_PROPERTY_FIRMWARE_INFO = 0x01,
CORSAIR_PROPERTY_RESET = 0x02,
CORSAIR_PROPERTY_SPECIAL_FUNCTION = 0x04,
CORSAIR_PROPERTY_LIGHTING_CONTROL = 0x05,
CORSAIR_PROPERTY_HARDWARE_PROFILE = 0x13,
CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR = 0x22,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9 = 0x27,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24 = 0x28,
};
enum
{
CORSAIR_LIGHTING_CONTROL_HARDWARE = 0x01,
CORSAIR_LIGHTING_CONTROL_SOFTWARE = 0x02
};
enum
{
CORSAIR_COLOR_CHANNEL_RED = 0x01,
CORSAIR_COLOR_CHANNEL_GREEN = 0x02,
CORSAIR_COLOR_CHANNEL_BLUE = 0x03
};
class CorsairPeripheralController
{
public:
CorsairPeripheralController(hid_device* dev_handle);
~CorsairPeripheralController();
device_type GetDeviceType();
std::string GetFirmwareString();
void SetLEDs(std::vector<RGBColor> colors);
void SetLEDsKeyboardFull(std::vector<RGBColor> colors);
void SetLEDsKeyboardLimited(std::vector<RGBColor> colors);
void SetLEDsMouse(std::vector<RGBColor> colors);
void SetLEDsMousemat(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string firmware_version;
device_type type;
void LightingControl();
void SpecialFunctionControl();
void ReadFirmwareInfo();
void StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
);
void SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
);
void SubmitKeyboardLimitedColors
(
unsigned char byte_count
);
void SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
);
void SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
);
};
@@ -1,137 +0,0 @@
#include "CorsairPeripheralController.h"
#include "RGBController.h"
#include "RGBController_CorsairPeripheral.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard product IDs |
| List taken from ckb-next |
| Non-RGB keyboards were omitted from this list |
\*-----------------------------------------------------*/
#define CORSAIR_K55_RGB_PID 0x1B3D
#define CORSAIR_K65_RGB_PID 0x1B17
#define CORSAIR_K65_LUX_RGB_PID 0x1B37
#define CORSAIR_K65_RGB_RAPIDFIRE_PID 0x1B39
#define CORSAIR_K68_RGB 0x1B4F
#define CORSAIR_K70_RGB_PID 0x1B13
#define CORSAIR_K70_LUX_RGB_PID 0x1B33
#define CORSAIR_K70_RGB_RAPIDFIRE_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_SE_PID 0x1B6B
#define CORSAIR_K70_RGB_MK2_LP_PID 0x1B55
#define CORSAIR_K95_RGB_PID 0x1B11
#define CORSAIR_K95_PLATINUM_PID 0x1B2D
#define CORSAIR_STRAFE_PID 0x1B20
#define CORSAIR_STRAFE_MK2_PID 0x1B48
/*-----------------------------------------------------*\
| Mouse product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_M65_PRO_PID 0x1B2E
#define CORSAIR_M65_RGB_ELITE_PID 0x1B5A
/*-----------------------------------------------------*\
| Mousepad product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_MM800_RGB_POLARIS_PID 0x1B3B
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_node_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_node_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_K68_RGB, 1, "Corsair K68 RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_PID, 1, "Corsair K70 RGB" },
{ CORSAIR_VID, CORSAIR_K70_LUX_RGB_PID, 1, "Corsair K70 LUX RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_RAPIDFIRE_PID, 1, "Corsair K70 RGB RAPIDFIRE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_PID, 1, "Corsair K70 RGB MK.2" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_SE_PID, 1, "Corsair K70 RGB MK.2 SE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_LP_PID, 1, "Corsair K70 RGB MK.2 Low Profile" },
{ CORSAIR_VID, CORSAIR_K95_RGB_PID, 1, "Corsair K95 RGB" },
{ CORSAIR_VID, CORSAIR_K95_PLATINUM_PID, 1, "Corsair K95 RGB PLATINUM" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_M65_PRO_PID, 1, "Corsair M65 PRO" },
{ CORSAIR_VID, CORSAIR_M65_RGB_ELITE_PID, 1, "Corsair M65 RGB Elite" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_MM800_RGB_POLARIS_PID, 0, "Corsair MM800 RGB Polaris" }
};
/******************************************************************************************\
* *
* DetectCorsairPeripheralControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
CorsairPeripheralController* controller = new CorsairPeripheralController(dev);
if(controller->GetDeviceType() != DEVICE_TYPE_UNKNOWN)
{
RGBController_CorsairPeripheral* rgb_controller = new RGBController_CorsairPeripheral(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
}
}
@@ -1,125 +0,0 @@
#include "CorsairVengeanceController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeance.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForCorsairVengeanceController *
* *
* Tests the given address to see if a Corsair controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != 0xBA)
{
pass = false;
}
}
}
return(pass);
} /* TestForCorsairVengeanceController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceControllers *
* *
* Detect Corsair controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceController* new_corsair;
RGBController_CorsairVengeance* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceController(busses[bus], 0x58))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceController(busses[bus], 0x59))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceController(busses[bus], 0x5A))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceController(busses[bus], 0x5B))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceController(busses[bus], 0x5C))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceController(busses[bus], 0x5D))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceController(busses[bus], 0x5E))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceController(busses[bus], 0x5F))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairVengeanceControllers() */
@@ -1,172 +0,0 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.cpp |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceProController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
CorsairVengeanceProController::CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
effect_mode = CORSAIR_PRO_MODE_STATIC;
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = 0;
led_green[i] = 0;
led_blue[i] = 0;
}
}
CorsairVengeanceProController::~CorsairVengeanceProController()
{
}
std::string CorsairVengeanceProController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceProController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CorsairVengeanceProController::GetLEDCount()
{
return(led_count);
}
unsigned char CorsairVengeanceProController::GetEffect()
{
return(effect_mode);
}
void CorsairVengeanceProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = red;
led_green[i] = green;
led_blue[i] = blue;
}
}
void CorsairVengeanceProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
led_red[led] = red;
led_green[led] = green;
led_blue[led] = blue;
}
void CorsairVengeanceProController::ApplyColors()
{
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x02);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
Sleep(1);
for (int i = 0; i < 10; i++)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_red[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_green[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_blue[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
}
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairVengeanceProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
effect_mode = mode;
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
Sleep(1);
unsigned char random_byte;
if(random)
{
random_byte = CORSAIR_PRO_EFFECT_RANDOM_COLORS;
}
else
{
random_byte = CORSAIR_PRO_EFFECT_CUSTOM_COLORS;
}
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, effect_mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, speed); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, random_byte); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, direction); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red1); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn1); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu1); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red2); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn2); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu2); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x01);
WaitReady();
}
bool CorsairVengeanceProController::WaitReady()
{
int i = 0;
while (bus->i2c_smbus_read_byte_data(dev, 0x41) != 0x00)
{
i++;
Sleep(1);
}
return false;
}
@@ -1,100 +0,0 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.h |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char corsair_dev_id;
#define CORSAIR_PRO_LED_COUNT ( 10 )
enum
{
CORSAIR_PRO_REG_COMMAND = 0x20, /* Command write register */
};
enum
{
CORSAIR_PRO_MODE_COLOR_SHIFT = 0x00, /* Color Shift mode */
CORSAIR_PRO_MODE_COLOR_PULSE = 0x01, /* Color Pulse mode */
CORSAIR_PRO_MODE_RAINBOW_WAVE = 0x03, /* Rainbow Wave mode */
CORSAIR_PRO_MODE_COLOR_WAVE = 0x04, /* Color Wave mode */
CORSAIR_PRO_MODE_VISOR = 0x05, /* Visor mode */
CORSAIR_PRO_MODE_RAIN = 0x06, /* Rain mode */
CORSAIR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_PRO_MODE_RAINBOW = 0x08, /* Rainbow mode */
CORSAIR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_PRO_MODE_STATIC = 0x10, /* Static mode */
CORSAIR_PRO_NUMBER_MODES = 10, /* Number of Corsair Pro modes */
};
enum
{
CORSAIR_PRO_SPEED_SLOW = 0x00, /* Slow speed */
CORSAIR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_PRO_SPEED_FAST = 0x02, /* Fast speed */
};
enum
{
CORSAIR_PRO_EFFECT_RANDOM_COLORS = 0x00, /* Random colors */
CORSAIR_PRO_EFFECT_CUSTOM_COLORS = 0x01, /* Custom colors */
};
enum
{
CORSAIR_PRO_DIRECTION_UP = 0x00, /* Up direction */
CORSAIR_PRO_DIRECTION_DOWN = 0x01, /* Down direction */
CORSAIR_PRO_DIRECTION_LEFT = 0x02, /* Left direction */
CORSAIR_PRO_DIRECTION_RIGHT = 0x03, /* Right direction */
CORSAIR_PRO_DIRECTION_VERTICAL = 0x01, /* Vertical direction */
CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
};
class CorsairVengeanceProController
{
public:
CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceProController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ApplyColors();
bool WaitReady();
private:
char device_name[32];
unsigned int led_count;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
i2c_smbus_interface* bus;
corsair_dev_id dev;
};
@@ -1,142 +0,0 @@
#include "CorsairVengeanceProController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeancePro.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairVengeanceProController *
* *
* Tests the given address to see if a Corsair Pro controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if (!((res == 0x03) || (res == 0x04)))
{
pass = false;
}
}
Sleep(10);
return(pass);
} /* TestForCorsairVengeanceProController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceProControllers *
* *
* Detect Corsair Vengeance Pro controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceProController* new_corsair_pro;
RGBController_CorsairVengeancePro* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceProController(busses[bus], 0x58))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceProController(busses[bus], 0x59))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceProController(busses[bus], 0x5A))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceProController(busses[bus], 0x5B))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceProController(busses[bus], 0x5C))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceProController(busses[bus], 0x5D))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceProController(busses[bus], 0x5E))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceProController(busses[bus], 0x5F))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairVengeanceProControllers() */
@@ -1,150 +0,0 @@
/*-----------------------------------------*\
| CrucialController.cpp |
| |
| Driver for Crucial Ballistix RGB lighting|
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "CrucialController.h"
#include <cstring>
CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
CrucialController::~CrucialController()
{
}
std::string CrucialController::GetDeviceName()
{
return(device_name);
}
std::string CrucialController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CrucialController::GetLEDCount()
{
return(led_count);
}
void CrucialController::SetMode(unsigned char mode)
{
SendEffectMode(mode, 0x10);
}
void CrucialController::SetAllColorsDirect(RGBColor* colors)
{
SendDirectColors(colors);
}
void CrucialController::SetAllColorsEffect(RGBColor* colors)
{
for(int led_idx = 0; led_idx < 8; led_idx++)
{
unsigned char red = RGBGetRValue(colors[led_idx]);
unsigned char grn = RGBGetGValue(colors[led_idx]);
unsigned char blu = RGBGetBValue(colors[led_idx]);
SendEffectColor(led_idx, red, grn, blu);
}
}
void CrucialController::SendBrightness(unsigned char brightness)
{
CrucialRegisterWrite(0x82EE, 0xFF);
CrucialRegisterWrite(0x82EF, brightness);
CrucialRegisterWrite(0x82F0, 0x83);
}
void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
{
CrucialRegisterWrite(0x820F, mode);
CrucialRegisterWrite(0x82EE, 0x00);
CrucialRegisterWrite(0x82EF, speed);
CrucialRegisterWrite(0x82F0, 0x84);
}
void CrucialController::SendDirectColors(RGBColor* color_buf)
{
//Red Channels
CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
//Green Channels
CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
//Blue Channels
CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
}
unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Crucial value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char val)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Crucial value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void CrucialController::SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
)
{
CrucialRegisterWrite(0x82E9, (1 << led_idx));
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
@@ -1,70 +0,0 @@
/*-----------------------------------------*\
| CrucialController.h |
| |
| Definitions and types for Crucial |
| Ballistix RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char crucial_dev_id;
typedef unsigned short crucial_register;
enum
{
CRUCIAL_MODE_SHIFT = 0x1F, /* Shift effect mode */
CRUCIAL_MODE_GRADIENT_SHIFT = 0x2F, /* Gradient shift mode */
CRUCIAL_MODE_FILL = 0x3F, /* Fill effect mode */
CRUCIAL_MODE_STACK = 0x4F, /* Stack effect mode */
CRUCIAL_MODE_DOUBLE_STACK = 0x5F, /* Double stack effect mode */
CRUCIAL_MODE_BREATHING = 0x6F, /* Breathing effect mode */
CRUCIAL_MODE_MOTION_POINT = 0x7F, /* Motion point effect mode */
CRUCIAL_MODE_INSIDE_OUT = 0x8F, /* Inside out effect mode */
CRUCIAL_MODE_COLOR_STEP = 0x9F, /* Color step effect mode */
CRUCIAL_MODE_WATER_WAVE = 0xAF, /* Water wave effect mode */
CRUCIAL_MODE_FLASHING = 0xBF, /* Flashing effect mode */
CRUCIAL_MODE_STATIC = 0xCF, /* Static effect mode */
};
class CrucialController
{
public:
CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev);
~CrucialController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetAllColorsEffect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
void CrucialRegisterWrite(crucial_register reg, unsigned char val);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
crucial_dev_id dev;
void SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
);
void SendDirectColors(RGBColor* color_buf);
void SendBrightness(unsigned char brightness);
void SendEffectMode(unsigned char mode, unsigned char speed);
};
@@ -1,88 +0,0 @@
#include "CrucialController.h"
#include "RGBController.h"
#include "RGBController_Crucial.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for Crucial RAM |
\*----------------------------------------------------------------------*/
#define CRUCIAL_ADDRESS_COUNT 4
static const unsigned char crucial_addresses[] =
{
0x20,
0x21,
0x22,
0x23
};
/******************************************************************************************\
* *
* TestForCrucialController *
* *
* Tests the given address to see if an Crucial controller exists there. First does a*
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForCrucialController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForCrucialController() */
/******************************************************************************************\
* *
* DetectCrucialControllers *
* *
* Detect Crucial controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CrucialController* new_crucial;
RGBController_Crucial* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Crucial controllers
for (unsigned int address_list_idx = 0; address_list_idx < CRUCIAL_ADDRESS_COUNT; address_list_idx++)
{
if (TestForCrucialController(busses[bus], crucial_addresses[address_list_idx]))
{
new_crucial = new CrucialController(busses[bus], crucial_addresses[address_list_idx]);
new_controller = new RGBController_Crucial(new_crucial);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectCrucialControllers() */
@@ -1,286 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "Hue2Controller.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
dev = dev_handle;
GetStripsOnChannel(HUE_2_CHANNEL_1);
}
Hue2Controller::~Hue2Controller()
{
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
{
unsigned int ret_val = 0;
unsigned char usb_buf[] =
{
0x20, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
for(int chan = 0; chan < 4; chan++)
{
unsigned int start = 0x0F + (6 * chan);
unsigned int num_leds_on_channel = 0;
for(int dev = 0; dev < 6; dev++)
{
switch(usb_buf[start + dev])
{
case 0x01: //Hue 1 strip
num_leds_on_channel += 10;
break;
case 0x02: //Aer 1 fan
num_leds_on_channel += 8;
break;
case 0x04: //Hue 2 strip
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan (120mm)
num_leds_on_channel += 8;
break;
case 0x0C: //Aer 2 fan (140mm)
num_leds_on_channel += 8;
break;
default:
break;
}
}
channel_leds[chan] = num_leds_on_channel;
}
return(ret_val);
}
void Hue2Controller::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[24];
/*-----------------------------------------------------*\
| Fill in color data (up to 8 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send effect packet |
\*-----------------------------------------------------*/
SendEffect(channel, mode, speed, direction, num_colors, &color_data[0]);
}
void Hue2Controller::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send first group of color data |
\*-----------------------------------------------------*/
SendDirect(channel, 0, 20, &color_data[0]);
/*-----------------------------------------------------*\
| Send second group of color data if necessary |
\*-----------------------------------------------------*/
if(num_colors > 20)
{
SendDirect(channel, 1, 20, &color_data[60]);
}
/*-----------------------------------------------------*\
| Send apply packet |
\*-----------------------------------------------------*/
SendApply(channel);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void Hue2Controller::SendApply
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0xA0;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x04] = 0x01;
usb_buf[0x07] = 0x28;
usb_buf[0x0A] = 0x80;
usb_buf[0x0C] = 0x32;
usb_buf[0x0F] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0x10 | group;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, color_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x28;
usb_buf[0x01] = 0x03;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x28;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = color_count;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x0A], color_data, color_count * 3);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
-108
View File
@@ -1,108 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
HUE_2_CHANNEL_ALL = 0x00, /* All channels */
HUE_2_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_2_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_2_CHANNEL_3 = 0x03, /* Channel 3 */
HUE_2_CHANNEL_4 = 0x04, /* Channel 4 */
HUE_2_NUM_CHANNELS = 0x04 /* Number of channels */
};
enum
{
HUE_2_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_2_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
HUE_2_CHANNEL_3_IDX = 0x01, /* Channel 3 array index */
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_2_SPEED_SLOW = 0x01, /* Slow speed */
HUE_2_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_2_SPEED_FAST = 0x03, /* Fast speed */
HUE_2_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_2_MODE_FADING = 0x01, /* Fading mode */
HUE_2_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_2_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_2_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_2_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_2_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_2_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_2_NUM_MODES /* Number of Hue 2 modes */
};
class Hue2Controller
{
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
unsigned int GetStripsOnChannel
(
unsigned int channel
);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
void SendApply
(
unsigned char channel
);
void SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
);
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
);
};
@@ -1,53 +0,0 @@
#include "Hue2Controller.h"
#include "RGBController.h"
#include "RGBController_Hue2.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
#define NZXT_SMART_DEVICE_V2_PID 0x2006
/******************************************************************************************\
* *
* DetectHue2Controllers *
* *
* Detect devices supported by the Hue2 driver *
* * *
\******************************************************************************************/
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * hue_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( hue_2_dev )
{
libusb_detach_kernel_driver(hue_2_dev, 0);
libusb_claim_interface(hue_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(hue_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
//Look for NZXT Smart Device V2
libusb_device_handle * smart_dev_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_SMART_DEVICE_V2_PID);
if( smart_dev_2_dev )
{
libusb_detach_kernel_driver(smart_dev_2_dev, 0);
libusb_claim_interface(smart_dev_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(smart_dev_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectHuePlusControllers() */
@@ -1,248 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for NZXT Hue+ |
| |
| Adam Honse ([email protected]), 12/11/2016 |
\*---------------------------------------------------------*/
#include "HuePlusController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
HuePlusController::HuePlusController()
{
}
HuePlusController::~HuePlusController()
{
}
void HuePlusController::Initialize(char* port)
{
strcpy(port_name, port);
serialport = new serial_port(port_name, HUE_PLUS_BAUD);
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_1);
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_2);
}
char* HuePlusController::GetLocation()
{
return(port_name);
}
unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
{
unsigned char serial_buf[] =
{
0x8D, 0x00, 0x00, 0x00, 0x00
};
unsigned int ret_val = 0;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
{
if(serial_buf[3] == 0x01)
{
ret_val = serial_buf[4] * 8;
}
else
{
ret_val += serial_buf[4] * 10;
}
}
return(ret_val);
}
void HuePlusController::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| If mode requires no colors, send packet |
\*-----------------------------------------------------*/
if(num_colors == 0)
{
/*-----------------------------------------------------*\
| Send mode without color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, 0, NULL);
}
/*-----------------------------------------------------*\
| If mode requires indexed colors, send color index |
| packets for each mode color |
\*-----------------------------------------------------*/
else if(num_colors <= 8)
{
for(std::size_t color_idx = 0; color_idx < num_colors; color_idx++)
{
/*-----------------------------------------------------*\
| Fill in color data (40 entries per color) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < 40; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[color_idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, color_idx, speed, 40, &color_data[0]);
}
}
/*-----------------------------------------------------*\
| If mode requires per-LED colors, fill colors array |
\*-----------------------------------------------------*/
else
{
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, num_colors, &color_data[0]);
}
}
void HuePlusController::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send color data |
\*-----------------------------------------------------*/
SendPacket(channel, HUE_PLUS_MODE_FIXED, false, 0, 0, num_colors, &color_data[0]);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HuePlusController::SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
)
{
unsigned char serial_buf[125];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(serial_buf, 0x00, sizeof(serial_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
serial_buf[0x00] = 0x4B;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel + 1;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set color index and speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = ( color_idx << 5 ) | speed;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&serial_buf[0x05], color_data, color_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
/*-----------------------------------------------------*\
| Delay to allow Hue+ device to ready for next packet |
\*-----------------------------------------------------*/
Sleep(20);
}
@@ -1,112 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for NZXT Hue+ |
| |
| Adam Honse ([email protected]), 12/11/2016 |
\*---------------------------------------------------------*/
#ifndef LED_STRIP_H
#define LED_STRIP_H
#include "RGBController.h"
#include "serial_port.h"
#include <vector>
#ifndef TRUE
#define TRUE true
#define FALSE false
#endif
#ifndef WIN32
#define LPSTR char *
#define strtok_s strtok_r
#endif
#define HUE_PLUS_BAUD 256000
#define HUE_PLUS_PACKET_SIZE 125
enum
{
HUE_PLUS_CHANNEL_BOTH = 0x00, /* Both channels */
HUE_PLUS_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_PLUS_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_PLUS_NUM_CHANNELS = 0x02 /* Number of channels */
};
enum
{
HUE_PLUS_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_PLUS_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
};
enum
{
HUE_PLUS_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_PLUS_SPEED_SLOW = 0x01, /* Slow speed */
HUE_PLUS_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_PLUS_SPEED_FAST = 0x03, /* Fast speed */
HUE_PLUS_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_PLUS_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_PLUS_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_PLUS_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_PLUS_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_PLUS_MODE_ALERT = 0x08, /* Alert mode */
HUE_PLUS_MODE_CANDLELIGHT = 0x09, /* Candlelight mode */
HUE_PLUS_MODE_WINGS = 0x0C, /* Wings mode */
HUE_PLUS_MODE_WAVE = 0x0D, /* Wave mode */
};
class HuePlusController
{
public:
HuePlusController();
~HuePlusController();
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
private:
char port_name[128];
serial_port *serialport;
void SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
);
};
#endif
@@ -1,32 +0,0 @@
#include "HuePlusController.h"
#include "RGBController.h"
#include "RGBController_HuePlus.h"
#include "find_usb_serial_port.h"
#include <vector>
#define NZXT_HUE_PLUS_VID 0x04D8
#define NZXT_HUE_PLUS_PID 0x00DF
/******************************************************************************************\
* *
* DetectHuePlusControllers *
* *
* Detect devices supported by the HuePlus driver *
* *
\******************************************************************************************/
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
{
HuePlusController* new_hueplus;
RGBController_HuePlus* new_controller;
std::string portname = find_usb_serial_port(NZXT_HUE_PLUS_VID, NZXT_HUE_PLUS_PID);
if( portname != "" )
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize((char *)portname.c_str());
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
} /* DetectHuePlusControllers() */
@@ -1,287 +0,0 @@
/*-----------------------------------------*\
| HyperXDRAMController.cpp |
| |
| Definitions and types for HyperX Predator|
| and Fury RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include "HyperXDRAMController.h"
#include <cstring>
HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "HyperX Predator RGB");
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
mode = HYPERX_MODE_DIRECT;
}
HyperXDRAMController::~HyperXDRAMController()
{
}
std::string HyperXDRAMController::GetDeviceName()
{
return(device_name);
}
std::string HyperXDRAMController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int HyperXDRAMController::GetLEDCount()
{
return(led_count);
}
unsigned int HyperXDRAMController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int HyperXDRAMController::GetMode()
{
return(mode);
}
void HyperXDRAMController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_RED, red );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_BLUE, blue );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_BRIGHTNESS, 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Loop through all slots and only set those which are |
| active. |
\*-----------------------------------------------------*/
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
if(mode == HYPERX_MODE_DIRECT)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
}
for(int led = 0; led < 5; led++)
{
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
}
}
}
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| led_slot - the unmapped slot ID for the given LED |
| led - the LED ID within that slot |
| slot_id - counts enabled slots |
| slot - the mapped slot ID for the given LED |
\*-----------------------------------------------------*/
int led_slot = led / 5;
int slot_id = -1;
int slot;
led -= (led_slot * 5);
/*-----------------------------------------------------*\
| Loop through all possible slots and only count those |
| which are active. |
\*-----------------------------------------------------*/
for(slot = 0; slot < 4; slot++)
{
if((slots_valid & ( 1 << slot)) != 0)
{
slot_id++;
}
if(slot_id == led_slot)
{
break;
}
}
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXDRAMController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
{
mode = new_mode;
speed = new_speed;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Determine which mode register to use. |
| If set to random color mode, use Mode1. |
| If set to fixed color mode, use Mode2. |
\*-----------------------------------------------------*/
unsigned char mode_reg;
if(random)
{
mode_reg = HYPERX_REG_MODE_RANDOM;
}
else
{
mode_reg = HYPERX_REG_MODE_CUSTOM;
}
switch (mode)
{
case HYPERX_MODE_DIRECT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
break;
case HYPERX_MODE_STATIC:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_CUSTOM, HYPERX_MODE2_STATIC);
break;
case HYPERX_MODE_RAINBOW:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_COMET:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_HEARTBEAT:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_MSB, 0x03);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_LSB, 0xE8);
break;
case HYPERX_MODE_CYCLE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BREATHING:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, 0x00);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, 0x00);
break;
case HYPERX_MODE_BOUNCE:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BLINK:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, 0x07);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, 0xD4);
break;
}
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
@@ -1,222 +0,0 @@
/*-----------------------------------------*\
| HyperXDRAMController.h |
| |
| Definitions and types for HyperX Predator|
| and Fury RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char hyperx_dev_id;
typedef unsigned short hyperx_register;
enum
{
HYPERX_REG_SLOT0_LED0_RED = 0x11, /* R color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED0_GREEN = 0x12, /* G color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED0_BLUE = 0x13, /* B color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED1_RED = 0x14, /* R color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED1_GREEN = 0x15, /* G color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED1_BLUE = 0x16, /* B color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED2_RED = 0x17, /* R color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED2_GREEN = 0x18, /* G color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED2_BLUE = 0x19, /* B color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED3_RED = 0x1A, /* R color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED3_GREEN = 0x1B, /* G color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED3_BLUE = 0x1C, /* B color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED4_RED = 0x1D, /* R color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED4_GREEN = 0x1E, /* G color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED4_BLUE = 0x1F, /* B color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED0_BRIGHTNESS = 0x21, /* Brightness for LED 0, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED1_BRIGHTNESS = 0x24, /* Brightness for LED 1, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED2_BRIGHTNESS = 0x27, /* Brightness for LED 2, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED3_BRIGHTNESS = 0x2A, /* Brightness for LED 3, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED4_BRIGHTNESS = 0x2D, /* Brightness for LED 4, Slot 0 (0-100) */
HYPERX_REG_SLOT1_LED0_RED = 0x41, /* R color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED0_GREEN = 0x42, /* G color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED0_BLUE = 0x43, /* B color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED1_RED = 0x44, /* R color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED1_GREEN = 0x45, /* G color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED1_BLUE = 0x46, /* B color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED2_RED = 0x47, /* R color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED2_GREEN = 0x48, /* G color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED2_BLUE = 0x49, /* B color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED3_RED = 0x4A, /* R color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED3_GREEN = 0x4B, /* G color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED3_BLUE = 0x4C, /* B color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED4_RED = 0x4D, /* R color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED4_GREEN = 0x4E, /* G color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED4_BLUE = 0x4F, /* B color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED0_BRIGHTNESS = 0x51, /* Brightness for LED 0, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED1_BRIGHTNESS = 0x54, /* Brightness for LED 1, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED2_BRIGHTNESS = 0x57, /* Brightness for LED 2, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED3_BRIGHTNESS = 0x5A, /* Brightness for LED 3, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED4_BRIGHTNESS = 0x5D, /* Brightness for LED 4, Slot 1 (0-100) */
HYPERX_REG_SLOT2_LED0_RED = 0x71, /* R color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED0_GREEN = 0x72, /* G color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED0_BLUE = 0x73, /* B color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED1_RED = 0x74, /* R color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED1_GREEN = 0x75, /* G color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED1_BLUE = 0x76, /* B color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED2_RED = 0x77, /* R color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED2_GREEN = 0x78, /* G color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED2_BLUE = 0x79, /* B color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED3_RED = 0x7A, /* R color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED3_GREEN = 0x7B, /* G color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED3_BLUE = 0x7C, /* B color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED4_RED = 0x7D, /* R color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED4_GREEN = 0x7E, /* G color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED4_BLUE = 0x7F, /* B color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED0_BRIGHTNESS = 0x81, /* Brightness for LED 0, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED1_BRIGHTNESS = 0x84, /* Brightness for LED 1, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED2_BRIGHTNESS = 0x87, /* Brightness for LED 2, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED3_BRIGHTNESS = 0x8A, /* Brightness for LED 3, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED4_BRIGHTNESS = 0x8D, /* Brightness for LED 4, Slot 2 (0-100) */
HYPERX_REG_SLOT3_LED0_RED = 0xA1, /* R color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED0_GREEN = 0xA2, /* G color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED0_BLUE = 0xA3, /* B color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED1_RED = 0xA4, /* R color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED1_GREEN = 0xA5, /* G color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED1_BLUE = 0xA6, /* B color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED2_RED = 0xA7, /* R color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED2_GREEN = 0xA8, /* G color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED2_BLUE = 0xA9, /* B color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED3_RED = 0xAA, /* R color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED3_GREEN = 0xAB, /* G color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED3_BLUE = 0xAC, /* B color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED4_RED = 0xAD, /* R color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED4_GREEN = 0xAE, /* G color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED4_BLUE = 0xAF, /* B color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED0_BRIGHTNESS = 0xB1, /* Brightness for LED 0, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED1_BRIGHTNESS = 0xB4, /* Brightness for LED 1, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED2_BRIGHTNESS = 0xB7, /* Brightness for LED 2, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED3_BRIGHTNESS = 0xBA, /* Brightness for LED 3, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED4_BRIGHTNESS = 0xBD, /* Brightness for LED 4, Slot 3 (0-100) */
HYPERX_REG_TIMER_MSB = 0xD1, /* Timer MSB */
HYPERX_REG_TIMER_LSB = 0xD2, /* Timer LSB */
HYPERX_REG_ON_TIME_MSB = 0xD3, /* Effect on time MSB */
HYPERX_REG_ON_TIME_LSB = 0xD4, /* Effect on time LSB */
HYPERX_REG_CHANGE_TIME_MSB = 0xD5, /* Change time MSB */
HYPERX_REG_CHANGE_TIME_LSB = 0xD6, /* Change time LSB */
HYPERX_REG_FADE_IN_TIME_MSB = 0xD7, /* Fade in time MSB */
HYPERX_REG_FADE_IN_TIME_LSB = 0xD8, /* Fade in time LSB */
HYPERX_REG_FADE_OUT_TIME_MSB = 0xD9, /* Fade out time MSB */
HYPERX_REG_FADE_OUT_TIME_LSB = 0xDA, /* Fade out time LSB */
HYPERX_REG_OFF_TIME_MSB = 0xDB, /* Effect off time MSB */
HYPERX_REG_OFF_TIME_LSB = 0xDC, /* Effect off time LSB */
HYPERX_REG_EFFECT_BRIGHTNESS = 0xDD, /* Brightness for effects (0-100) */
HYPERX_REG_APPLY = 0xE1, /* Apply changes register */
HYPERX_REG_MODE_RANDOM = 0xE3, /* Mode control register, random colors */
HYPERX_REG_MODE_CUSTOM = 0xE4, /* Mode control register, custom colors */
HYPERX_REG_MODE_INDEPENDENT = 0xE5, /* Mode control register, independent */
HYPERX_REG_DELAY_TIME_MSB = 0xEA, /* Delay time MSB */
HYPERX_REG_DELAY_TIME_LSB = 0xEB, /* Delay time LSB */
HYPERX_REG_EFFECT_RED = 0xEC, /* Red color register for effects */
HYPERX_REG_EFFECT_GREEN = 0xED, /* Green color register for effects */
HYPERX_REG_EFFECT_BLUE = 0xEE, /* Blue color register for effects */
};
enum
{
HYPERX_MODE1_RAINBOW = 0x05, /* Mode 1 rainbow effect */
HYPERX_MODE1_CYCLE = 0x04, /* Mode 1 cycle effect */
};
enum
{
HYPERX_MODE2_BOUNCE = 0x02, /* Mode 2 bounce effect */
HYPERX_MODE2_BREATHING = 0x03, /* Mode 2 breathing effect */
HYPERX_MODE2_BLINK = 0x06, /* Mode 2 blink effect */
HYPERX_MODE2_HEARTBEAT = 0x07, /* Mode 2 heartbeat effect */
HYPERX_MODE2_COMET = 0x08, /* Mode 2 comet effect */
HYPERX_MODE2_STATIC = 0x09, /* Mode 2 static effect */
};
enum
{
HYPERX_MODE3_DIRECT = 0x21, /* Mode 3 direct control */
};
enum
{
HYPERX_MODE_DIRECT = 0, /* Direct control mode */
HYPERX_MODE_STATIC = 1, /* Static color mode */
HYPERX_MODE_RAINBOW = 2, /* Rainbow wave mode */
HYPERX_MODE_COMET = 3, /* Comet (chase) mode */
HYPERX_MODE_HEARTBEAT = 4, /* Heartbeat (pulsing) mode */
HYPERX_MODE_CYCLE = 5, /* Spectrum cycle mode */
HYPERX_MODE_BREATHING = 6, /* Breathing mode */
HYPERX_MODE_BOUNCE = 7, /* Bounce mode */
HYPERX_MODE_BLINK = 8, /* Blinking mode */
HYPERX_NUMBER_MODES /* Number of HyperX modes */
};
enum
{
HYPERX_SPEED_BOUNCE_SLOW = 0x07D0, /* Slowest speed for bounce mode */
HYPERX_SPEED_BOUNCE_NORMAL = 0x07D0, /* Normal speed for bounce mode */
HYPERX_SPEED_BOUNCE_FAST = 0x0064, /* Fastest speed for bounce mode */
HYPERX_SPEED_BREATHING_SLOW = 0x07D0, /* Slowest speed for breathing mode */
HYPERX_SPEED_BREATHING_NORMAL = 0x07D0, /* Normal speed for breathing mode */
HYPERX_SPEED_BREATHING_FAST = 0x0064, /* Fastest speed for breathing mode */
HYPERX_SPEED_CYCLE_SLOW = 0x05DC, /* Slowest speed for cycle mode */
HYPERX_SPEED_CYCLE_NORMAL = 0x05DC, /* Normal speed for cycle mode */
HYPERX_SPEED_CYCLE_FAST = 0x00FA, /* Fastest speed for cycle mode */
HYPERX_SPEED_RAINBOW_SLOW = 0x07D0, /* Slowest speed for rainbow mode */
HYPERX_SPEED_RAINBOW_NORMAL = 0x07D0, /* Normal speed for rainbow mode */
HYPERX_SPEED_RAINBOW_FAST = 0x0064, /* Fastest speed for rainbow mode */
HYPERX_SPEED_BLINK_SLOW = 0x07D0, /* Slowest speed for blink mode */
HYPERX_SPEED_BLINK_NORMAL = 0x07D0, /* Normal speed for blink mode */
HYPERX_SPEED_BLINK_FAST = 0x01F4, /* Fastest speed for blink mode */
HYPERX_SPEED_HEARTBEAT_SLOW = 0x07D0, /* Slowest speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_NORMAL = 0x07D0, /* Normal speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_FAST = 0x01F4, /* Fastest speed for heartbeat mode */
HYPERX_SPEED_COMET_SLOW = 0x07D0, /* Slowest speed for comet mode */
HYPERX_SPEED_COMET_NORMAL = 0x07D0, /* Normal speed for comet mode */
HYPERX_SPEED_COMET_FAST = 0x0064, /* Fastest speed for comet mode */
};
static const unsigned char slot_base[4] =
{
HYPERX_REG_SLOT0_LED0_RED, /* SPD 0x50 maps to slot 0 */
HYPERX_REG_SLOT1_LED0_RED, /* SPD 0x51 maps to slot 1 */
HYPERX_REG_SLOT2_LED0_RED, /* SPD 0x52 maps to slot 2 */
HYPERX_REG_SLOT3_LED0_RED /* SPD 0x53 maps to slot 3 */
};
class HyperXDRAMController
{
public:
HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXDRAMController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode, bool random, unsigned short new_speed);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
hyperx_dev_id dev;
unsigned int mode;
unsigned short speed;
};
@@ -1,104 +0,0 @@
#include "HyperXDRAMController.h"
#include "RGBController.h"
#include "RGBController_HyperXDRAM.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForHyperXDRAMController *
* *
* Tests the given address to see if a HyperX controller exists there. *
* *
\******************************************************************************************/
bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != i)
{
pass = false;
}
}
}
return(pass);
} /* TestForHyperXDRAMController() */
/******************************************************************************************\
* *
* DetectHyperXDRAMControllers *
* *
* Detect HyperX DRAM controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
HyperXDRAMController* new_hyperx;
RGBController_HyperXDRAM* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
// Check for HyperX controller at 0x27
if (TestForHyperXDRAMController(busses[bus], 0x27))
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for HyperX SPD at slot_addr
// This test was copied from NGENUITY software
// Tests SPD addresses in order: 0x40, 0x41
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x01)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
Sleep(1);
}
if(slots_valid != 0)
{
new_hyperx = new HyperXDRAMController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperXDRAM(new_hyperx);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectHyperXDRAMControllers() */
@@ -1,489 +0,0 @@
/*-----------------------------------------*\
| HyperXKeyboardController.cpp |
| |
| Driver for HyperX RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "HyperXKeyboardController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
0x15, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x20, 0x21, 0x22, 0x23, 0x24,
0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32,
0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41, 0x44, 0x45,
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55, 0x58, 0x59,
0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A, 0x6B, 0x6C,
0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x81,
0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91, 0x94, 0x95 };
static unsigned int extended_red[] = {0x08, 0x48, 0x88, 0x09, 0x89, 0x0A, 0x8A, 0x0B, 0x8B, 0x0C, 0x8C, 0x0D, 0x8D, 0x0E, 0x8F, 0x8E, 0x0F, 0x4F, 0x92, 0x13, 0x93, 0x12 };
static unsigned int extended_grn[] = {0x29, 0x28, 0x78, 0x19, 0x79, 0x1A, 0x7A, 0x1B, 0x7B, 0x1C, 0x7C, 0x1D, 0x7D, 0x1E, 0x6E, 0x7E, 0x1F, 0x6F, 0x82, 0x23, 0x83, 0x22 };
static unsigned int extended_blu[] = {0x39, 0x38, 0x68, 0x3A, 0x69, 0x2A, 0x6A, 0x2B, 0x6B, 0x2C, 0x6C, 0x2D, 0x6D, 0x2E, 0x5E, 0x5D, 0x2F, 0x5F, 0x72, 0x33, 0x73, 0x32 };
HyperXKeyboardController::HyperXKeyboardController(hid_device* dev_handle)
{
dev = dev_handle;
}
HyperXKeyboardController::~HyperXKeyboardController()
{
}
void HyperXKeyboardController::SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
)
{
unsigned char color_mode;
unsigned char mode_colors[9];
active_mode = mode;
active_direction = direction;
active_speed = speed;
memset(mode_colors, 0x00, sizeof(mode_colors));
switch(colors.size())
{
default:
case 0:
color_mode = HYPERX_COLOR_MODE_SPECTRUM;
break;
case 1:
color_mode = HYPERX_COLOR_MODE_SINGLE;
mode_colors[0] = RGBGetRValue(colors[0]);
mode_colors[1] = RGBGetGValue(colors[0]);
mode_colors[2] = RGBGetBValue(colors[0]);
break;
case 2:
color_mode = HYPERX_COLOR_MODE_DUAL;
mode_colors[3] = RGBGetRValue(colors[0]);
mode_colors[4] = RGBGetGValue(colors[0]);
mode_colors[5] = RGBGetBValue(colors[0]);
mode_colors[6] = RGBGetRValue(colors[1]);
mode_colors[7] = RGBGetGValue(colors[1]);
mode_colors[8] = RGBGetBValue(colors[1]);
break;
}
SendEffect
(
0x01,
active_mode,
active_direction,
HYPERX_REACTIVE_MODE_NONE,
active_speed,
color_mode,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]
);
Sleep(100);
}
void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendDirect
(
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
Sleep(5);
SendDirect
(
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
Sleep(5);
SendDirect
(
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
Sleep(5);
SendDirectExtended
(
ext_color_data
);
}
void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
Sleep(5);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
Sleep(5);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
Sleep(5);
SendExtendedColor
(
0x01,
ext_color_data
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HyperXKeyboardController::SelectProfile
(
unsigned char profile
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Select Profile packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = 0x01;
buf[0x02] = profile;
buf[0x06] = 0x03;
buf[0x07] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_EFFECT;
buf[0x02] = profile;
/*-----------------------------------------------------*\
| Set mode |
\*-----------------------------------------------------*/
buf[0x09] = 0x01;
buf[0x0A] = mode;
/*-----------------------------------------------------*\
| Set direction |
\*-----------------------------------------------------*/
buf[0x0D] = direction;
buf[0x0E] = direction;
/*-----------------------------------------------------*\
| Set reactive mode |
\*-----------------------------------------------------*/
buf[0x1B] = reactive_mode;
buf[0x1C] = reactive_mode;
buf[0x1D] = reactive_mode;
buf[0x1E] = reactive_mode;
buf[0x1F] = reactive_mode;
buf[0x20] = reactive_mode;
buf[0x21] = reactive_mode;
buf[0x22] = reactive_mode;
/*-----------------------------------------------------*\
| Set mode-specific colors |
\*-----------------------------------------------------*/
buf[0x29] = red_single;
buf[0x41] = grn_single;
buf[0x59] = blu_single;
buf[0x2A] = red_dual_1;
buf[0x42] = grn_dual_1;
buf[0x5A] = blu_dual_1;
buf[0x2B] = red_dual_2;
buf[0x43] = grn_dual_2;
buf[0x5B] = blu_dual_2;
buf[0x6B] = 0x09;
buf[0x6C] = 0x09;
buf[0x6D] = 0x05;
buf[0x6E] = 0x05;
buf[0x6F] = 0x06;
buf[0x70] = 0x05;
/*-----------------------------------------------------*\
| Set speed |
\*-----------------------------------------------------*/
buf[0x71] = speed;
buf[0x72] = 0x09;
/*-----------------------------------------------------*\
| Set color mode |
\*-----------------------------------------------------*/
buf[0x73] = color_mode;
buf[0x74] = color_mode;
buf[0x75] = color_mode;
buf[0x76] = color_mode;
buf[0x77] = color_mode;
buf[0x78] = color_mode;
buf[0x79] = color_mode;
buf[0x7A] = color_mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirect
(
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirectExtended
(
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -1,135 +0,0 @@
/*-----------------------------------------*\
| HyperXKeyboardController.h |
| |
| Definitions and types for HyperX RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HYPERX_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
HYPERX_PACKET_ID_SET_COLOR = 0x06, /* Set profile color packet */
HYPERX_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
};
enum
{
HYPERX_DIRECTION_RIGHT = 0x00,
HYPERX_DIRECTION_LEFT = 0x01,
HYPERX_DIRECTION_UP = 0x02,
HYPERX_DIRECTION_DOWN = 0x03,
HYPERX_DIRECTION_IN = 0x04,
HYPERX_DIRECTION_OUT = 0x05
};
enum
{
HYPERX_MODE_WAVE = 0x00,
HYPERX_MODE_STATIC = 0x01,
HYPERX_MODE_BREATHING = 0x02,
};
enum
{
HYPERX_REACTIVE_MODE_TRIGGER = 0x03,
HYPERX_REACTIVE_MODE_EXPLOSION = 0x04,
HYPERX_REACTIVE_MODE_HYPERX_FLAME = 0x05,
HYPERX_REACTIVE_MODE_NONE = 0xFF
};
enum
{
HYPERX_COLOR_MODE_SINGLE = 0x00,
HYPERX_COLOR_MODE_DUAL = 0x01,
HYPERX_COLOR_MODE_SPECTRUM = 0x02
};
enum
{
HYPERX_COLOR_CHANNEL_RED = 0x01,
HYPERX_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_COLOR_CHANNEL_BLUE = 0x03,
HYPERX_COLOR_CHANNEL_EXTENDED = 0x04
};
class HyperXKeyboardController
{
public:
HyperXKeyboardController(hid_device* dev_handle);
~HyperXKeyboardController();
void SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SelectProfile
(
unsigned char profile
);
void SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
);
void SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
);
void SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
);
void SendDirect
(
unsigned char color_channel,
unsigned char* color_data
);
void SendDirectExtended
(
unsigned char* color_data
);
};
@@ -1,51 +0,0 @@
#include "HyperXKeyboardController.h"
#include "RGBController.h"
#include "RGBController_HyperXKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
#define HYPERX_KEYBOARD_VID 0x0951
#define HYPERX_ALLOY_ELITE_PID 0x16BE
/******************************************************************************************\
* *
* DetectHyperXKeyboardControllers *
* *
* Tests the USB address to see if a HyperX Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_PID);
//Look for HyperX Keyboard, Interface 2
while(info)
{
if((info->vendor_id == HYPERX_KEYBOARD_VID)
&&(info->product_id == HYPERX_ALLOY_ELITE_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
HyperXKeyboardController* controller = new HyperXKeyboardController(dev);
RGBController_HyperXKeyboard* rgb_controller = new RGBController_HyperXKeyboard(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,147 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Generic LED Strip Interface |
| |
| Adam Honse ([email protected]), 12/11/2016 |
\*---------------------------------------------------------*/
#include "LEDStripController.h"
#include <fstream>
#include <iostream>
#include <string>
LEDStripController::LEDStripController()
{
}
LEDStripController::~LEDStripController()
{
}
void LEDStripController::Initialize(char* ledstring)
{
LPSTR numleds = NULL;
LPSTR source = NULL;
LPSTR udpport_baud = NULL;
LPSTR next = NULL;
//Assume serial device unless a different protocol is specified
bool serial = TRUE;
source = strtok_s(ledstring, ",", &next);
//Check if we are setting up a Keyboard Visualizer UDP protocol device
if (strncmp(source, "udp:", 4) == 0)
{
source = source + 4;
serial = FALSE;
}
//Check for either the UDP port or the serial baud rate
if (strlen(next))
{
udpport_baud = strtok_s(next, ",", &next);
}
//Check for the number of LEDs
if (strlen(next))
{
numleds = strtok_s(next, ",", &next);
}
if (serial)
{
if (udpport_baud == NULL)
{
//Initialize with default baud rate
InitializeSerial(source, 115200);
}
else
{
//Initialize with custom baud rate
InitializeSerial(source, atoi(udpport_baud));
}
}
else
{
if (udpport_baud == NULL)
{
//Do something
}
else
{
//Initialize UDP port
InitializeUDP(source, udpport_baud);
}
}
if (numleds != NULL && strlen(numleds))
{
num_leds = atoi(numleds);
}
}
void LEDStripController::InitializeSerial(char* portname, int baud)
{
portname = strtok(portname, "\r");
strcpy(port_name, portname);
baud_rate = baud;
serialport = new serial_port(port_name, baud_rate);
udpport = NULL;
}
void LEDStripController::InitializeUDP(char * clientname, char * port)
{
strcpy(client_name, clientname);
strcpy(port_name, port);
udpport = new net_port(client_name, port_name);
serialport = NULL;
}
char* LEDStripController::GetLEDString()
{
return(led_string);
}
void LEDStripController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char *serial_buf;
serial_buf = new unsigned char[(num_leds * 3) + 3];
serial_buf[0] = 0xAA;
for (int idx = 0; idx < (num_leds * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 1] = RGBGetRValue(color);
serial_buf[idx + 2] = RGBGetGValue(color);
serial_buf[idx + 3] = RGBGetBValue(color);
}
unsigned short sum = 0;
for (int i = 0; i < (num_leds * 3) + 1; i++)
{
sum += serial_buf[i];
}
serial_buf[(num_leds * 3) + 1] = sum >> 8;
serial_buf[(num_leds * 3) + 2] = sum & 0x00FF;
if (serialport != NULL)
{
serialport->serial_write((char *)serial_buf, (num_leds * 3) + 3);
serialport->serial_flush_tx();
}
else if (udpport != NULL)
{
udpport->udp_write((char *)serial_buf, (num_leds * 3) + 3);
}
delete[] serial_buf;
}
@@ -1,50 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Generic LED Strip Interface |
| |
| Adam Honse ([email protected]), 12/11/2016 |
\*---------------------------------------------------------*/
#ifndef LED_STRIP_H
#define LED_STRIP_H
#include "RGBController.h"
#include "serial_port.h"
#include "net_port.h"
#include <vector>
#ifndef TRUE
#define TRUE true
#define FALSE false
#endif
#ifndef WIN32
#define LPSTR char *
#define strtok_s strtok_r
#endif
class LEDStripController
{
public:
LEDStripController();
~LEDStripController();
void Initialize(char* ledstring);
void InitializeSerial(char* portname, int baud);
void InitializeUDP(char* clientname, char* port);
char* GetLEDString();
void SetLEDs(std::vector<RGBColor> colors);
int num_leds;
private:
int baud_rate;
char led_string[1024];
char port_name[128];
char client_name[1024];
serial_port *serialport;
net_port *udpport;
};
#endif
@@ -1,88 +0,0 @@
#include "LEDStripController.h"
#include "RGBController.h"
#include "RGBController_LEDStrip.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#endif
/******************************************************************************************\
* *
* DetectLEDStripControllers *
* *
* Detect devices supported by the LEDStrip driver *
* * *
\******************************************************************************************/
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers)
{
LEDStripController* new_ledstrip;
RGBController_LEDStrip* new_controller;
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "\\ledstrip.txt");
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "/ledstrip.txt");
#endif
//Open settings file
infile.open(filename);
if (infile.good())
{
for (std::string line; std::getline(infile, line); )
{
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "ledstrip") == 0)
{
new_ledstrip = new LEDStripController();
new_ledstrip->Initialize(value);
new_controller = new RGBController_LEDStrip(new_ledstrip);
rgb_controllers.push_back(new_controller);
}
}
}
}
}
} /* DetectLEDStripControllers() */
@@ -1,78 +0,0 @@
/*-----------------------------------------*\
| MSI3ZoneController.cpp |
| |
| Driver for MSI/Steelseries 3-Zone |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "MSI3ZoneController.h"
MSI3ZoneController::MSI3ZoneController(hid_device* dev_handle)
{
dev = dev_handle;
//strcpy(device_name, "MSI 3-Zone Keyboard");
}
MSI3ZoneController::~MSI3ZoneController()
{
}
char* MSI3ZoneController::GetDeviceName()
{
return device_name;
}
void MSI3ZoneController::SetLEDs(std::vector<RGBColor> colors)
{
//Shout out to bparker06 for reverse engineering the MSI keyboard USB protocol!
// https://github.com/bparker06/msi-keyboard/blob/master/keyboard.cpp for original implementation
unsigned char buf[8] = { 0 };
buf[0] = 1;
buf[1] = 2;
buf[2] = 64;
buf[3] = 1;
buf[4] = RGBGetRValue(colors[0]);
buf[5] = RGBGetGValue(colors[0]);
buf[6] = RGBGetBValue(colors[0]);
buf[7] = 236;
hid_send_feature_report(dev, buf, 8);
buf[3] = 2;
buf[4] = RGBGetRValue(colors[1]);
buf[5] = RGBGetGValue(colors[1]);
buf[6] = RGBGetBValue(colors[1]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 3;
buf[4] = RGBGetRValue(colors[2]);
buf[5] = RGBGetGValue(colors[2]);
buf[6] = RGBGetBValue(colors[2]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 4;
buf[4] = RGBGetRValue(colors[3]);
buf[5] = RGBGetGValue(colors[3]);
buf[6] = RGBGetBValue(colors[3]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 5;
hid_send_feature_report(dev, buf, 8);
buf[3] = 6;
hid_send_feature_report(dev, buf, 8);
buf[3] = 7;
hid_send_feature_report(dev, buf, 8);
}
@@ -1,30 +0,0 @@
/*-----------------------------------------*\
| MSI3ZoneController.h |
| |
| Definitions and types for MSI/Steelseries|
| 3-Zone Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class MSI3ZoneController
{
public:
MSI3ZoneController(hid_device* dev_handle);
~MSI3ZoneController();
char* GetDeviceName();
void SetLEDs(std::vector<RGBColor> colors);
private:
char device_name[32];
hid_device* dev;
};
@@ -1,36 +0,0 @@
#include "MSI3ZoneController.h"
#include "RGBController.h"
#include "RGBController_MSI3Zone.h"
#include <vector>
#include <hidapi/hidapi.h>
#define MSI_3_ZONE_KEYBOARD_VID 0x1770
#define MSI_3_ZONE_KEYBOARD_PID 0xFF00
/******************************************************************************************\
* *
* DetectMSI3ZoneControllers *
* *
* Tests the USB address to see if an MSI/SteelSeries 3-zone Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for MSI/Steelseries 3-zone Keyboard
hid_init();
dev = hid_open(MSI_3_ZONE_KEYBOARD_VID, MSI_3_ZONE_KEYBOARD_PID, 0);
if( dev )
{
MSI3ZoneController* controller = new MSI3ZoneController(dev);
RGBController_MSI3Zone* rgb_controller = new RGBController_MSI3Zone(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,99 +0,0 @@
/*-----------------------------------------*\
| MSIRGBController.cpp |
| |
| Driver for MSI-RGB lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include "MSIRGBController.h"
#include "super_io.h"
MSIRGBController::MSIRGBController(int sioaddr)
{
msi_sioaddr = sioaddr;
/*-----------------------------------------------------*\
| This setup step isn't well documented |
| Without this, pulsing does not work |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, 0x09);
int val_at_2c = superio_inb(msi_sioaddr, 0x2C);
val_at_2c &= 0b11110111;
val_at_2c |= 0b00010000;
superio_outb(msi_sioaddr, 0x2C, val_at_2c);
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Test if RGB is enabled. If it is not, enable it. |
\*-----------------------------------------------------*/
int enable = superio_inb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE);
if((enable & MSI_SIO_RGB_ENABLE_MASK) != MSI_SIO_RGB_ENABLE_MASK)
{
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE, MSI_SIO_RGB_ENABLE_MASK & (enable & !MSI_SIO_RGB_ENABLE_MASK));
}
/*-----------------------------------------------------*\
| Lighting enabled, no pulsing or blinking |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_1, 0x00);
/*-----------------------------------------------------*\
| Lighting enabled, RGB non-inverted, header on |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_3, 0xE2);
}
MSIRGBController::~MSIRGBController()
{
}
void MSIRGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| The MSI RGB controller uses 4 bits per color rather |
| than 8. Shift the values by 4 so that the 4 most |
| significant bits of each color are the new color value|
\*-----------------------------------------------------*/
red = red >> 4;
green = green >> 4;
blue = blue >> 4;
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Write the colors to the color sequence registers |
| Only static mode is supported right now - all colors |
| are the same. |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_1_0, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_3_2, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_5_4, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_7_6, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_1_0, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_3_2, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_5_4, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_7_6, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_1_0, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_3_2, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_5_4, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_7_6, (blue | (blue << 4)));
}
@@ -1,56 +0,0 @@
/*-----------------------------------------*\
| MSIRGBController.h |
| |
| Definitions and types for MSI-RGB |
| lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include <string>
#pragma once
#define MSI_SIO_LOGDEV_RGB 0x12
enum
{
MSI_SIO_RGB_REG_ENABLE = 0xE0,
MSI_SIO_RGB_REG_CFG_1 = 0xE4,
MSI_SIO_RGB_REG_RED_1_0 = 0xF0,
MSI_SIO_RGB_REG_RED_3_2 = 0xF1,
MSI_SIO_RGB_REG_RED_5_4 = 0xF2,
MSI_SIO_RGB_REG_RED_7_6 = 0xF3,
MSI_SIO_RGB_REG_GREEN_1_0 = 0xF4,
MSI_SIO_RGB_REG_GREEN_3_2 = 0xF5,
MSI_SIO_RGB_REG_GREEN_5_4 = 0xF6,
MSI_SIO_RGB_REG_GREEN_7_6 = 0xF7,
MSI_SIO_RGB_REG_BLUE_1_0 = 0xF8,
MSI_SIO_RGB_REG_BLUE_3_2 = 0xF9,
MSI_SIO_RGB_REG_BLUE_5_4 = 0xFA,
MSI_SIO_RGB_REG_BLUE_7_6 = 0xFB,
MSI_SIO_RGB_REG_CFG_2 = 0xFE,
MSI_SIO_RGB_REG_CFG_3 = 0xFF,
};
#define MSI_SIO_RGB_ENABLE_MASK 0xE0
class MSIRGBController
{
public:
MSIRGBController(int sioaddr);
~MSIRGBController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
int msi_sioaddr;
};
@@ -1,40 +0,0 @@
#include "MSIRGBController.h"
#include "RGBController.h"
#include "RGBController_MSIRGB.h"
#include "super_io.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectMSIRGBControllers *
* *
* Detect MSI-RGB compatible Super-IO chips. *
* *
\******************************************************************************************/
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers)
{
int sio_addrs[2] = {0x2E, 0x4E};
for(int sioaddr_idx = 0; sioaddr_idx < 2; sioaddr_idx++)
{
int sioaddr = sio_addrs[sioaddr_idx];
superio_enter(sioaddr);
int val = (superio_inb(sioaddr, SIO_REG_DEVID) << 8) | superio_inb(sioaddr, SIO_REG_DEVID + 1);
switch (val & SIO_ID_MASK)
{
case SIO_NCT6795_ID:
case SIO_NCT6797_ID:
MSIRGBController* new_msi = new MSIRGBController(sioaddr);
RGBController_MSIRGB* new_rgb = new RGBController_MSIRGB(new_msi);
rgb_controllers.push_back(new_rgb);
break;
}
}
} /* DetectMSIRGBControllers() */
@@ -1,176 +0,0 @@
/*-----------------------------------------*\
| PatriotViperController.cpp |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "PatriotViperController.h"
#include <cstring>
PatriotViperController::PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "Patriot Viper RGB");
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
}
PatriotViperController::~PatriotViperController()
{
}
std::string PatriotViperController::GetDeviceName()
{
return(device_name);
}
std::string PatriotViperController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int PatriotViperController::GetLEDCount()
{
return(led_count);
}
unsigned int PatriotViperController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int PatriotViperController::GetMode()
{
return(mode);
}
void PatriotViperController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetMode(unsigned char new_mode, unsigned char new_speed)
{
direct = false;
mode = new_mode;
speed = new_speed;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetDirect()
{
direct = true;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2)
{
bus->i2c_smbus_write_byte_data(dev, reg, val0);
bus->i2c_smbus_write_byte_data(dev, val2, val1);
}
@@ -1,90 +0,0 @@
/*-----------------------------------------*\
| PatriotViperController.h |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char viper_dev_id;
typedef unsigned short viper_register;
enum
{
VIPER_REG_STATIC = 0x01, /* Set static mode */
VIPER_REG_MODE = 0x03, /* Mode register */
VIPER_REG_LED0_DIRECT_COLOR = 0x30, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_DIRECT_COLOR = 0x31, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_DIRECT_COLOR = 0x32, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_DIRECT_COLOR = 0x33, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_DIRECT_COLOR = 0x34, /* LED 4 Color (R, B, G) */
VIPER_REG_APPLY = 0x35, /* Apply Changes (0x01, 0x00, 0x00) */
VIPER_REG_LED0_EFFECT_COLOR = 0x3B, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_EFFECT_COLOR = 0x3C, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_EFFECT_COLOR = 0x3D, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_EFFECT_COLOR = 0x3E, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_EFFECT_COLOR = 0x3F, /* LED 4 Color (R, B, G) */
VIPER_REG_START = 0xFF, /* Start Frame (0xFF, 0xFF, 0xFF) */
};
enum
{
VIPER_MODE_DARK = 0x00, /* Dark mode */
VIPER_MODE_BREATHING = 0x01, /* Breathing mode */
VIPER_MODE_VIPER = 0x02, /* Viper mode */
VIPER_MODE_HEARTBEAT = 0x03, /* Heartbeat mode */
VIPER_MODE_MARQUEE = 0x04, /* Marquee mode */
VIPER_MODE_RAINDROP = 0x05, /* Raindrop mode */
VIPER_MODE_AURORA = 0x06, /* Aurora mode */
VIPER_MODE_NEON = 0x08, /* Neon mode */
};
enum
{
VIPER_SPEED_MIN = 0xC8, /* Slowest speed for non-breathing mode */
VIPER_SPEED_DEFAULT = 0x64, /* Default speed for non-breathing mode */
VIPER_SPEED_MAX = 0x14, /* Fastest speed for non-breathing mode */
VIPER_SPEED_BREATHING_MIN = 0xFF, /* Slowest speed for breathing mode */
VIPER_SPEED_BREATHING_DEFAULT = 0x0C, /* Default speed for breathing mode */
VIPER_SPEED_BREATHING_MAX = 0x00, /* Fastest speed for breathing mode */
};
class PatriotViperController
{
public:
PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots);
~PatriotViperController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetDirect();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2);
bool direct;
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
viper_dev_id dev;
unsigned char mode;
unsigned char speed;
};
@@ -1,81 +0,0 @@
#include "PatriotViperController.h"
#include "RGBController.h"
#include "RGBController_PatriotViper.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* DetectPatriotViperControllers *
* *
* Detect Patriot Viper RGB controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
PatriotViperController* new_viper;
RGBController_PatriotViper* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for Patriot Viper RGB SPD at slot_addr
// This test was copied from Viper RGB software
// Tests SPD addresses in order: 0x00, 0x40, 0x41, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68
busses[bus]->i2c_smbus_write_byte_data(0x36, 0x00, 0xFF);
Sleep(1);
if(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x00) == 0x23)
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x85)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x02)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x61) == 0x4D)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x62) == 0x49)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x63) == 0x43)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x64) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x65) == 0x59)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x66) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x5f)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x44))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
}
Sleep(1);
}
if(slots_valid != 0)
{
new_viper = new PatriotViperController(busses[bus], 0x77, slots_valid);
new_controller = new RGBController_PatriotViper(new_viper);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectPatriotViperControllers() */
@@ -1,131 +0,0 @@
/*-----------------------------------------*\
| PolychromeController.cpp |
| |
| Driver for for ASRock ASR LED and |
| Polychrome RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/14/2019 |
\*-----------------------------------------*/
#include "PolychromeController.h"
#include <cstring>
PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev)
{
this->bus = bus;
this->dev = dev;
switch (GetFirmwareVersion())
{
case FIRMWARE_VER_1_PT_10:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 1.10");
break;
case FIRMWARE_VER_2_PT_00:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.00");
break;
case FIRMWARE_VER_2_PT_08:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.08");
break;
case FIRMWARE_VER_2_PT_10:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.10");
break;
case FIRMWARE_VER_3_PT_00:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
case FIRMWARE_VER_3_PT_04:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.04");
break;
default:
led_count = 0;
strcpy(device_name, "");
break;
}
}
PolychromeController::~PolychromeController()
{
}
char* PolychromeController::GetDeviceName()
{
return(device_name);
}
unsigned short PolychromeController::GetFirmwareVersion()
{
// The firmware register holds two bytes, so the first read should return 2
// If not, report invalid firmware revision FFFF
if (bus->i2c_smbus_read_byte_data(dev, POLYCHROME_REG_FIRMWARE_VER) == 0x02)
{
unsigned char major = bus->i2c_smbus_read_byte(dev);
unsigned char minor = bus->i2c_smbus_read_byte(dev);
return((major << 8) | minor);
}
else
{
return(0xFFFF);
}
}
unsigned int PolychromeController::GetLEDCount()
{
return(led_count);
}
unsigned int PolychromeController::GetMode()
{
return(active_mode);
}
bool PolychromeController::IsAsrLed()
{
return(asr_led);
}
void PolychromeController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, green, blue };
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, active_mode, 3, colors);
}
else
{
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetMode(unsigned char mode)
{
active_mode = mode;
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, ASRLED_REG_MODE, 1, &active_mode);
}
else
{
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_MODE, 1, &active_mode);
}
}
@@ -1,96 +0,0 @@
/*-----------------------------------------*\
| PolychromeController.h |
| |
| Definitions and types for ASRock |
| ASR LED and Polychrome RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/13/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#pragma once
typedef unsigned char polychrome_dev_id;
enum
{
FIRMWARE_VER_1_PT_10 = 0x010A, /* Firmware nu51_1.10 */
FIRMWARE_VER_2_PT_00 = 0x0200, /* Firmware nu51_2.00 */
FIRMWARE_VER_2_PT_08 = 0x0208, /* Firmware nu51_2.08 */
FIRMWARE_VER_2_PT_10 = 0x020A, /* Firmware nu51_2.10 */
FIRMWARE_VER_3_PT_00 = 0x0300, /* Firmware nu51_3.00 */
FIRMWARE_VER_3_PT_04 = 0x0304, /* Firmware nu51_3.04 */
};
enum
{
ASRLED_REG_FIRMWARE_VER = 0x00, /* Firmware version Major.Minor */
ASRLED_REG_MODE = 0x30, /* Mode selection register */
};
#define ASRLED_NUM_MODES 8 /* Number of ASR LED modes */
enum
{
ASRLED_MODE_OFF = 0x10, /* OFF mode */
ASRLED_MODE_STATIC = 0x11, /* Static color mode */
ASRLED_MODE_BREATHING = 0x12, /* Breathing effect mode */
ASRLED_MODE_FLASHING = 0x13, /* Flashing effect mode */
ASRLED_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
ASRLED_MODE_RANDOM = 0x15, /* Random effect mode */
ASRLED_MODE_MUSIC = 0x17, /* Music effect mode */
ASRLED_MODE_WAVE = 0x18, /* Wave effect mode */
};
enum
{
POLYCHROME_REG_FIRMWARE_VER = 0x00, /* Firmware version Major.Minor */
POLYCHROME_REG_MODE = 0x30, /* Mode selection register */
POLYCHROME_REG_COLOR = 0x34, /* Color register: Red, Green, Blue */
};
#define POLYCHROME_NUM_MODES 14 /* Number of Polychrome modes */
enum
{
POLYCHROME_MODE_OFF = 0x10, /* OFF mode */
POLYCHROME_MODE_STATIC = 0x11, /* Static color mode */
POLYCHROME_MODE_BREATHING = 0x12, /* Breating effect mode */
POLYCHROME_MODE_FLASHING = 0x13, /* Flashing effect mode */
POLYCHROME_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
POLYCHROME_MODE_RANDOM = 0x15, /* Random effect mode */
POLYCHROME_MODE_WAVE = 0x17, /* Wave effect mode */
POLYCHROME_MODE_SPRING = 0x18, /* Spring effect mode */
POLYCHROME_MODE_STACK = 0x19, /* Stack effect mode */
POLYCHROME_MODE_CRAM = 0x1A, /* Cram effect mode */
POLYCHROME_MODE_SCAN = 0x1B, /* Scan effect mode */
POLYCHROME_MODE_NEON = 0x1C, /* Neon effect mode */
POLYCHROME_MODE_WATER = 0x1D, /* Water effect mode */
POLYCHROME_MODE_RAINBOW = 0x1E, /* Rainbow effect mode */
};
class PolychromeController
{
public:
PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev);
~PolychromeController();
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
bool IsAsrLed();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned short GetFirmwareVersion();
private:
bool asr_led;
char device_name[32];
unsigned int led_count;
unsigned char active_mode;
i2c_smbus_interface* bus;
polychrome_dev_id dev;
};
@@ -1,69 +0,0 @@
#include "PolychromeController.h"
#include "RGBController.h"
#include "RGBController_Polychrome.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForPolychromeController *
* *
* Tests the given address to see if an ASRock Polychrome RGB controller exists there.*
* First does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForPolychromeController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForPolychromeController() */
/******************************************************************************************\
* *
* DetectPolychromeControllers *
* *
* Detect ASRock Polychrome RGB controllers on the enumerated I2C busses at address *
* 0x6A. *
* *
* bus - pointer to i2c_smbus_interface where Polychrome device is connected *
* dev - I2C address of Polychrome device *
* *
\******************************************************************************************/
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
PolychromeController* new_polychrome;
RGBController_Polychrome* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Polychrome controller at 0x6A
if (TestForPolychromeController(busses[bus], 0x6A))
{
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetLEDCount() != 0)
{
new_controller = new RGBController_Polychrome(new_polychrome);
rgb_controllers.push_back(new_controller);
}
else
{
delete new_polychrome;
}
}
}
} /* DetectPolychromeControllers() */
@@ -1,241 +0,0 @@
/*-----------------------------------------*\
| PoseidonZRGBController.cpp |
| |
| Driver for Thermaltake Poseidon Z RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "PoseidonZRGBController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15,
0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23,
0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31,
0x32, 0x33, 0x34, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40,
0x41, 0x42, 0x43, 0x44, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C,
0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x66, 0x67, 0x68, 0x69, 0x6A,
0x6C, 0x6D, 0x6F, 0x70, 0x72, 0x73, 0x75, 0x76, 0x77, 0x78, 0x7C, 0x80, 0x81 };
PoseidonZRGBController::PoseidonZRGBController(hid_device* dev_handle)
{
dev = dev_handle;
}
PoseidonZRGBController::~PoseidonZRGBController()
{
}
void PoseidonZRGBController::SetMode(unsigned char mode, unsigned char direction, unsigned char speed)
{
active_mode = mode;
active_direction = direction;
active_speed = speed;
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
Sleep(200);
}
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_grn_buf[264];
unsigned char blu_buf[264];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_grn_buf, 0x00, sizeof(red_grn_buf));
memset(blu_buf, 0x00, sizeof(blu_buf));
/*-----------------------------------------------------*\
| Set up Direct packets |
\*-----------------------------------------------------*/
red_grn_buf[0] = 0x07;
red_grn_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
red_grn_buf[2] = POSEIDONZ_PROFILE_P1;
red_grn_buf[3] = POSEIDONZ_DIRECT_RED_GREEN;
red_grn_buf[4] = 0x00;
red_grn_buf[5] = 0x00;
red_grn_buf[6] = 0x00;
red_grn_buf[7] = 0x00;
blu_buf[0] = 0x07;
blu_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
blu_buf[2] = POSEIDONZ_PROFILE_P1;
blu_buf[3] = POSEIDONZ_DIRECT_BLUE;
blu_buf[4] = 0x00;
blu_buf[5] = 0x00;
blu_buf[6] = 0x00;
blu_buf[7] = 0x00;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(std::size_t i = 0; i < 104; i++)
{
red_grn_buf[keys[i] ] = RGBGetRValue(colors[i]);
red_grn_buf[keys[i] + 128] = RGBGetGValue(colors[i]);
blu_buf[ keys[i] ] = RGBGetBValue(colors[i]);
}
/*-----------------------------------------------------*\
| Send packets |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, red_grn_buf, 264);
Sleep(5);
hid_send_feature_report(dev, blu_buf, 264);
}
void PoseidonZRGBController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_RED,
red_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_GREEN,
grn_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_BLUE,
blu_color_data
);
Sleep(10);
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void PoseidonZRGBController::SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_COLOR;
buf[0x02] = profile_to_edit;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void PoseidonZRGBController::SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_EFFECT;
buf[0x02] = profile_to_activate;
buf[0x08] = profile_to_edit;
buf[0x0A] = direction;
buf[0x0C] = mode;
buf[0x0D] = brightness;
buf[0x10] = 0x08;
buf[0x12] = speed;
buf[0x13] = 0x50;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -1,106 +0,0 @@
/*-----------------------------------------*\
| PoseidonZRGBController.h |
| |
| Definitions and types for Thermaltake |
| Poseidon Z RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define POSEIDONZ_START 0x07
#define POSEIDONZ_PROFILE 0x01
#define POSEIDONZ_LED_CMD 0x0E
#define POSEIDONZ_RED_GRN_CH 0x01
#define POSEIDONZ_BLU_CH 0x02
enum
{
POSEIDONZ_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
POSEIDONZ_PACKET_ID_SET_COLOR = 0x09, /* Set profile color packet */
POSEIDONZ_PACKET_ID_SET_DIRECT = 0x0E, /* Set direct color packet */
};
enum
{
POSEIDONZ_MODE_STATIC = 0x00,
POSEIDONZ_MODE_REACTIVE = 0x01,
POSEIDONZ_MODE_ARROW_FLOW = 0x02,
POSEIDONZ_MODE_WAVE = 0x03,
POSEIDONZ_MODE_RIPPLE = 0x04
};
enum
{
POSEIDONZ_PROFILE_P1 = 0x01,
POSEIDONZ_PROFILE_P2 = 0x02,
POSEIDONZ_PROFILE_P3 = 0x03,
POSEIDONZ_PROFILE_P4 = 0x04,
POSEIDONZ_PROFILE_P5 = 0x05
};
enum
{
POSEIDONZ_BRIGHTNESS_MIN = 0x00,
POSEIDONZ_BRIGHTNESS_MAX = 0x04
};
enum
{
POSEIDONZ_COLOR_RED = 0x01,
POSEIDONZ_COLOR_GREEN = 0x02,
POSEIDONZ_COLOR_BLUE = 0x03
};
enum
{
POSEIDONZ_DIRECT_RED_GREEN = 0x01,
POSEIDONZ_DIRECT_BLUE = 0x02
};
enum
{
POSEIDONZ_SPEED_SLOW = 0x10,
POSEIDONZ_SPEED_FAST = 0x05
};
class PoseidonZRGBController
{
public:
PoseidonZRGBController(hid_device* dev_handle);
~PoseidonZRGBController();
void SetMode(unsigned char mode, unsigned char direction, unsigned char speed);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
);
void SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -1,52 +0,0 @@
#include "PoseidonZRGBController.h"
#include "RGBController.h"
#include "RGBController_PoseidonZRGB.h"
#include <vector>
#include <hidapi/hidapi.h>
#define TT_POSEIDON_Z_RGB_VID 0x264A
#define TT_POSEIDON_Z_RGB_PID 0x3006
/******************************************************************************************\
* *
* DetectPoseidonZRGBControllers *
* *
* Tests the USB address to see if a Thermaltake Poseidon Z RGB Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID);
//Look for Thermaltake Poseidon Z RGB, Interface 2
while(info)
{
if((info->vendor_id == TT_POSEIDON_Z_RGB_VID)
&&(info->product_id == TT_POSEIDON_Z_RGB_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
PoseidonZRGBController* controller = new PoseidonZRGBController(dev);
RGBController_PoseidonZRGB* rgb_controller = new RGBController_PoseidonZRGB(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -1,291 +0,0 @@
/*-----------------------------------------*\
| RGBFusion2USBController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion 2.0 |
| USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBFusion2USBController.h"
#include <algorithm>
#include <array>
#include <thread>
#include <chrono>
static LEDCount LedCountToEnum(unsigned int c)
{
if (c <= 32)
return(LEDS_32);
if (c <= 64)
return(LEDS_64);
if (c <= 256)
return(LEDS_256);
if (c <= 512)
return(LEDS_512);
return(LEDS_1024);
}
RGBFusion2USBController::RGBFusion2USBController(hid_device* handle, const char *path) : dev(handle)
{
int res = 0;
char text[64] {};
unsigned char buffer[64] {};
if( dev ) {
SetCalibration();
// hid report read needs 0x60 packet or it gives IO error
SendPacket(0x60, 0x00);
buffer[0] = report_id;
res = hid_get_feature_report(dev, buffer, 64);
if( res > 0 )
{
report = *reinterpret_cast<IT8297Report*>(buffer);
name = std::string(report.str_product, 32);
name.erase(std::find(name.begin(), name.end(), '\0'), name.end());
snprintf(text, 11, "0x%08X", report.fw_ver);
version = text;
snprintf(text, 11, "0x%08X", report.chip_id);
chip_id = text;
}
loc = path;
EnableBeat(false);
}
}
RGBFusion2USBController::~RGBFusion2USBController()
{
if( dev ) {
hid_close(dev);
}
}
void RGBFusion2USBController::SetMode(int m)
{
mode = m;
}
// Sets RGB color mapping to LED pins.
// "Custom" RGB packets don't seem to get remapped so use report.byteorderN and do it manually.
// Of course it all depends how we send data to the controller, but bios/rgb fusion 2 itself
// set it up like this.
void RGBFusion2USBController::SetCalibration()
{
uint8_t buffer[64] {};
buffer[0] = report_id;
buffer[1] = 0x33;
// D_LED1 WS2812 GRB, 0x00RRGGBB to 0x00GGRRBB
buffer[2] = 0x02; // B
buffer[3] = 0x00; // G
buffer[4] = 0x01; // R
buffer[5] = 0x00;
// D_LED2 WS2812 GRB
buffer[6] = 0x02;
buffer[7] = 0x00;
buffer[8] = 0x01;
buffer[9] = 0x00;
// LED C1/C2 12vGRB, seems pins already connect to LEDs correctly
buffer[10] = 0x00;
buffer[11] = 0x01;
buffer[12] = 0x02;
buffer[13] = 0x00;
SendPacket(buffer);
}
void RGBFusion2USBController::SetLedCount(unsigned int count)
{
led_count = count;
LEDCount s0 = LedCountToEnum(count);
SendPacket(0x34, s0 | (s0 << 4)); // D_LED1 | D_LED2
}
bool RGBFusion2USBController::DisableBuiltinEffect(int enable_bit, int mask)
{
if(effect_disabled & enable_bit)
return(true);
effect_disabled &= ~mask;
effect_disabled |= enable_bit;
int res = SendPacket(0x32, effect_disabled);
// Sometimes effect doesn't apply at first, delay a little and let MCU to react, if this packet is the cause
std::this_thread::sleep_for(std::chrono::milliseconds(50));
return res;
}
bool RGBFusion2USBController::EnableBeat(bool e)
{
return SendPacket(0x31, e ? 1 : 0);
}
std::string RGBFusion2USBController::GetDeviceName()
{
return(name);
}
std::string RGBFusion2USBController::GetFWVersion()
{
return(version);
}
std::string RGBFusion2USBController::GetDeviceLocation()
{
return(loc);
}
std::string RGBFusion2USBController::GetSerial()
{
return(chip_id);
}
void RGBFusion2USBController::SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led
)
{
PktRGB pkt;
pkt.Init(hdr, report_id);
// FIXME assuming that LED strips ports are 0x58/0x59 for all boards
uint32_t byteorder = hdr == HDR_D_LED1_RGB ? report.byteorder0 : report.byteorder1;
unsigned char bo_r = byteorder >> 16;
unsigned char bo_g = byteorder >> 8;
unsigned char bo_b = byteorder & 0xFF;
int res;
int leds_left = num_colors;
int sent_data = 0;
int k = 0;
int leds_in_pkt = sizeof(pkt.s.leds) / sizeof(*pkt.s.leds); /* 19 */
// other leds stay at whatever the builtin effect was doing at that moment
// if breathing/pulse effect faded out then they stay dark
if(single_led > -1)
{
leds_left = 1;
k = single_led;
sent_data = k * 3;
leds_in_pkt = 1;
}
while(leds_left > 0)
{
leds_in_pkt = (std::min)(leds_in_pkt, leds_left);
leds_left -= leds_in_pkt;
pkt.s.bcount = leds_in_pkt * 3;
pkt.s.boffset = sent_data;
sent_data += pkt.s.bcount;
for(int i = 0; i < leds_in_pkt; i++)
{
RGBColor color = colors[k];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
pkt.buffer[5 + i * 3 + bo_r] = red;
pkt.buffer[5 + i * 3 + bo_g] = grn;
pkt.buffer[5 + i * 3 + bo_b] = blu;
k++;
}
res = SendPacket(pkt.buffer);
if(res < 0)
return;
}
if (hdr == HDR_D_LED1_RGB)
DisableBuiltinEffect(0x01, 0x01);
else
DisableBuiltinEffect(0x02, 0x02);
}
static const std::array< std::array<int, 3>, 5> speeds = {
{
{1600, 1600, 200},
{1200, 1200, 200},
{800, 800, 200},
{400, 400, 200},
{200, 200, 200},
},
};
void RGBFusion2USBController::SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char r, unsigned char g, unsigned char b)
{
PktEffect pkt;
pkt.Init(led, report_id);
pkt.e.effect_type = mode;
pkt.e.color0 = r << 16 | g << 8 | b;
if (speed < speeds.size()) {
const auto& s = speeds[speed];
pkt.e.period0 = s[0];
pkt.e.period1 = s[1];
pkt.e.period2 = s[2];
}
switch(mode)
{
case 0: break;
case 1: break; // static
case 2: // breathing
case 3: // blink
if (random)
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
case 4: // color cycle
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
// "fake" effects
case 10: // flashing, flashing color cycle
pkt.e.period0 = 200;
pkt.e.period1 = 200;
pkt.e.period2 = 5000 - 1000 * speed; // time between flashing, doesn't seem to be affected by period0/period1
pkt.e.effect_type = 3;
pkt.e.effect_param2 = 2; // flash twice
if (random)
pkt.e.effect_param0 = 7;
break;
}
SendPacket(pkt.buffer);
}
bool RGBFusion2USBController::ApplyEffect()
{
return SendPacket(0x28, 0xFF);
}
bool RGBFusion2USBController::SendPacket(uint8_t a, uint8_t b, uint8_t c)
{
unsigned char buffer[64] {};
buffer[0] = report_id;
buffer[1] = a;
buffer[2] = b;
buffer[3] = c;
return (SendPacket(buffer) == 64);
}
int RGBFusion2USBController::SendPacket(unsigned char* packet)
{
return hid_send_feature_report(dev, packet, 64);
}
@@ -1,197 +0,0 @@
/*-----------------------------------------*\
| RGBFusion2USBController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion 2.0 USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <cstring>
#include <hidapi/hidapi.h>
#pragma once
// LED "headers" 0x20..0x27, As seen on Gigabyte X570 Elite board
const uint8_t HDR_BACK_IO = 0x20;
const uint8_t HDR_CPU = 0x21;
const uint8_t HDR_LED_2 = 0x22;
const uint8_t HDR_PCIE = 0x23;
const uint8_t HDR_LED_C1C2 = 0x24;
const uint8_t HDR_D_LED1 = 0x25;
const uint8_t HDR_D_LED2 = 0x26;
const uint8_t HDR_LED_7 = 0x27;
const uint8_t HDR_D_LED1_RGB = 0x58; // FIXME assuming that it is 0x58 for all boards
const uint8_t HDR_D_LED2_RGB = 0x59;
enum EffectType
{
EFFECT_NONE = 0,
EFFECT_STATIC = 1,
EFFECT_PULSE = 2,
EFFECT_BLINKING = 3,
EFFECT_COLORCYCLE = 4,
// to be continued...
};
enum LEDCount
{
LEDS_32 = 0,
LEDS_64,
LEDS_256,
LEDS_512,
LEDS_1024,
};
struct LEDs
{
uint8_t r;
uint8_t g;
uint8_t b;
};
#pragma pack(push, 1)
union PktRGB
{
unsigned char buffer[64];
struct RGBData
{
uint8_t report_id;
uint8_t header;
uint16_t boffset; // in bytes, absolute
uint8_t bcount;
LEDs leds[19];
uint16_t padding0;
} s;
PktRGB() : s {}
{
}
void Init(uint8_t header, uint8_t report_id)
{
s.report_id = report_id;
s.header = header;
s.boffset = 0;
s.bcount = 0;
memset(s.leds, 0, sizeof(s.leds));
}
};
union PktEffect
{
unsigned char buffer[64];
struct Effect
{
uint8_t report_id;
uint8_t header;
uint32_t zone0; // rgb fusion seems to set it to pow(2, header - 0x20)
uint32_t zone1;
uint8_t reserved0;
uint8_t effect_type;
uint8_t max_brightness;
uint8_t min_brightness;
uint32_t color0;
uint32_t color1;
uint16_t period0; // fade in
uint16_t period1; // fade out
uint16_t period2; // hold
uint16_t period3;
uint8_t effect_param0;
uint8_t effect_param1;
uint8_t effect_param2;
uint8_t effect_param3;
uint8_t padding0[30];
} e;
PktEffect() : e {}
{
}
void Init(int header, uint8_t report_id)
{
memset(buffer, 0, sizeof(buffer));
e.report_id = report_id;
if (header < 8)
e.header = 32 + header; // set as default
else
e.header = header;
e.zone0 = (uint32_t)(1 << (e.header - 32));
e.effect_type = EFFECT_STATIC;
e.max_brightness = 100;
e.min_brightness = 0;
e.color0 = 0x00FF2100; //orange
e.period0 = 1200;
e.period1 = 1200;
e.period2 = 200;
e.period3 = 200;
e.effect_param0 = 0; // ex color count to cycle through (max seems to be 7)
e.effect_param1 = 0;
e.effect_param2 = 1; // ex flash repeat count
e.effect_param3 = 0;
}
};
struct IT8297Report
{
uint8_t report_id;
uint8_t product;
uint8_t device_num;
uint8_t total_leds;
uint32_t fw_ver;
uint16_t curr_led_count;
uint16_t reserved0;
char str_product[32]; // might be 28 and an extra byteorder3
uint32_t byteorder0; // is little-endian 0x00RRGGBB ?
uint32_t byteorder1;
uint32_t byteorder2;
uint32_t chip_id;
uint32_t reserved1;
};
#pragma pack(pop)
class RGBFusion2USBController
{
public:
RGBFusion2USBController(hid_device* handle, const char *path);
~RGBFusion2USBController();
void SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led = -1
);
void SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char red, unsigned char green, unsigned char blue);
void SetLedCount(unsigned int count);
void SetMode(int mode);
bool ApplyEffect();
bool DisableBuiltinEffect(int enable_bit, int mask);
void SetCalibration();
std::string GetDeviceName();
std::string GetDeviceLocation();
std::string GetFWVersion();
std::string GetSerial();
private:
bool EnableBeat(bool enable);
bool SendPacket(uint8_t a, uint8_t b, uint8_t c = 0);
int SendPacket(unsigned char* packet);
hid_device* dev;
int mode;
unsigned int led_count;
IT8297Report report;
std::string name;
std::string loc;
std::string version;
std::string chip_id;
int effect_disabled = 0;
int report_id = 0xCC;
};
@@ -1,37 +0,0 @@
#include "RGBFusion2USBController.h"
#include "RGBController_RGBFusion2USB.h"
#define IT8297_VID 0x048D
#define IT8297_PID 0x8297
/******************************************************************************************\
* *
* DetectRGBFusion2USBControllers *
* *
* Detect RGB Fusion 2 devices that use IT8297 RGB controller *
* *
\******************************************************************************************/
void DetectRGBFusion2USBControllers(std::vector<RGBController*> &rgb_controllers)
{
if (hid_init() < 0)
return;
hid_device_info * device_list = hid_enumerate(IT8297_VID, IT8297_PID);
if (!device_list)
return;
hid_device_info * device = device_list;
while (device)
{
hid_device * dev = hid_open_path(device->path);
if (dev) {
RGBFusion2USBController * controller = new RGBFusion2USBController(dev, device_list->path);
RGBController_RGBFusion2USB * rgb_controller = new RGBController_RGBFusion2USB(controller);
rgb_controllers.push_back(rgb_controller);
}
device = device->next;
}
hid_free_enumeration(device_list);
}
@@ -1,194 +0,0 @@
/*-----------------------------------------*\
| RGBFusionController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include "RGBFusionController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
RGBFusionController::RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
// Set Device name
strcpy(device_name, "Gigabyte Motherboard");
// Set LED count
led_count = 2;
// Enable control
switch_bank(0);
bus->i2c_smbus_write_byte_data(dev, 0x02, 0x09);
}
RGBFusionController::~RGBFusionController()
{
}
std::string RGBFusionController::GetDeviceName()
{
return(device_name);
}
std::string RGBFusionController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int RGBFusionController::GetLEDCount()
{
return(led_count);
}
unsigned char RGBFusionController::GetMode()
{
switch_bank(0);
return(get_mode_ch_0());
}
void RGBFusionController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode_ch_0;
unsigned char mode_ch_1;
switch_bank(1);
set_color_ch_0(red, green, blue);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode_ch_0 = get_mode_ch_0();
mode_ch_1 = get_mode_ch_1();
set_mode_ch_0(mode_ch_0);
set_mode_ch_1(mode_ch_1);
}
void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode;
switch (led)
{
case 0:
switch_bank(1);
set_color_ch_0(red, green, blue);
switch_bank(0);
mode = get_mode_ch_0();
set_mode_ch_0(mode);
break;
case 1:
switch_bank(1);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode = get_mode_ch_1();
set_mode_ch_1(mode);
break;
}
}
void RGBFusionController::SetMode(unsigned char mode, unsigned char speed)
{
switch_bank(0);
set_mode_ch_0(mode);
set_timers_ch_0(speed_table[0][speed], speed_table[1][speed]);
set_mode_ch_1(mode);
set_timers_ch_1(speed_table[0][speed], speed_table[1][speed]);
}
void RGBFusionController::dump()
{
int i, j;
int start = 0x00;
FILE* file = freopen("rgb_fusion_dump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", bus->i2c_smbus_read_byte_data(dev, (start + i + j)));
}
printf("\r\n");
}
fclose(file);
}
unsigned char RGBFusionController::get_mode_ch_0()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE));
}
unsigned char RGBFusionController::get_mode_ch_1()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE));
}
void RGBFusionController::set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x03, 0x01);
}
void RGBFusionController::set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x0B, 0x01);
}
void RGBFusionController::set_mode_ch_0(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_mode_ch_1(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_timers_ch_0(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::set_timers_ch_1(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::switch_bank(unsigned char bank)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_SWITCH_REG, bank);
}
@@ -1,102 +0,0 @@
/*-----------------------------------------*\
| RGBFusionController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB
= 0x06, /* Channel 0 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB
= 0x07, /* Channel 0 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB
= 0x08, /* Channel 0 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB
= 0x09, /* Channel 0 Timer 1 LSB */
RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB
= 0x16, /* Channel 1 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB
= 0x17, /* Channel 1 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB
= 0x18, /* Channel 1 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB
= 0x19, /* Channel 1 Timer 1 LSB */
RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_1_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_1_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_1_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
enum
{
RGB_FUSION_SPEED_SLOW = 0x00, /* Slowest speed */
RGB_FUSION_SPEED_NORMAL = 0x01, /* Normal speed */
RGB_FUSION_SPEED_FAST = 0x02, /* Fastest speed */
};
static const short speed_table[2][3] =
{
{ 0x01E0, 0x00F0, 0x0078 },
{ 0x4000, 0x2000, 0x1000 }
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
enum
{
RGB_FUSION_MODE_STATIC = 0x00, /* Static color mode */
RGB_FUSION_MODE_BREATHING = 0x01, /* Breathing effect mode */
RGB_FUSION_MODE_FLASHING = 0x02, /* Flashing effect mode */
};
class RGBFusionController
{
public:
RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed);
private:
void dump();
unsigned char get_mode_ch_0();
unsigned char get_mode_ch_1();
void set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue);
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void set_timers_ch_0(unsigned short timer0, unsigned short timer1);
void set_timers_ch_1(unsigned short timer0, unsigned short timer1);
void switch_bank(unsigned char bank);
char device_name[32];
unsigned int led_count;
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};
@@ -1,67 +0,0 @@
#include "RGBFusionController.h"
#include "RGBController.h"
#include "RGBController_RGBFusion.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0xF2);
if (res != 0xC4)
{
pass = false;
}
}
return(pass);
} /* TestForRGBFusionController() */
/******************************************************************************************\
* *
* DetectRGBFusionControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x28. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionController* new_rgb_fusion;
RGBController_RGBFusion* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x28
if (TestForRGBFusionController(busses[bus], 0x28))
{
new_rgb_fusion = new RGBFusionController(busses[bus], 0x28);
new_controller = new RGBController_RGBFusion(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionControllers() */
@@ -1,47 +0,0 @@
/*-----------------------------------------*\
| RGBFusionGPUController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion GPU |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include "RGBFusionGPUController.h"
RGBFusionGPUController::RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
RGBFusionGPUController::~RGBFusionGPUController()
{
}
std::string RGBFusionGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
void RGBFusionGPUController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_COLOR);
bus->i2c_smbus_write_byte(dev, red);
bus->i2c_smbus_write_byte(dev, green);
bus->i2c_smbus_write_byte(dev, blue);
}
void RGBFusionGPUController::SetMode(unsigned char mode, unsigned char speed)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_MODE);
bus->i2c_smbus_write_byte(dev, mode);
bus->i2c_smbus_write_byte(dev, speed);
bus->i2c_smbus_write_byte(dev, 0x63);
}
@@ -1,54 +0,0 @@
/*-----------------------------------------*\
| RGBFusionGPUController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion GPU lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_GPU_REG_COLOR = 0x40,
RGB_FUSION_GPU_REG_MODE = 0x88
};
enum
{
RGB_FUSION_GPU_MODE_STATIC = 0x01,
RGB_FUSION_GPU_MODE_BREATHING = 0x02,
RGB_FUSION_GPU_MODE_FLASHING = 0x04,
RGB_FUSION_GPU_MODE_DUAL_FLASHING = 0x08,
RGB_FUSION_GPU_MODE_SPECTRUM_CYCLE = 0x11
};
enum
{
RGB_FUSION_GPU_SPEED_SLOWEST = 0x00,
RGB_FUSION_GPU_SPEED_NORMAL = 0x05,
RGB_FUSION_GPU_SPEED_FASTEST = 0x09
};
class RGBFusionGPUController
{
public:
RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionGPUController();
std::string GetDeviceLocation();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed);
private:
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};
@@ -1,83 +0,0 @@
#include "RGBFusionGPUController.h"
#include "RGBController.h"
#include "RGBController_RGBFusionGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionGPUController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res;
//Write out 0xAB 0x00 0x00 0x00 sequence
res = bus->i2c_smbus_write_byte(address, 0xAB);
if (res >= 0)
{
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
pass = true;
res = bus->i2c_smbus_read_byte(address);
if (res != 0xAB)
{
pass = false;
}
res = bus->i2c_smbus_read_byte(address);
if(res != 0x14)
{
pass = false;
}
bus->i2c_smbus_read_byte(address);
bus->i2c_smbus_read_byte(address);
}
return(pass);
} /* TestForRGBFusionGPUController() */
/******************************************************************************************\
* *
* DetectRGBFusionGPUControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x47. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionGPUController* new_rgb_fusion;
RGBController_RGBFusionGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x47
if (TestForRGBFusionGPUController(busses[bus], 0x47))
{
new_rgb_fusion = new RGBFusionGPUController(busses[bus], 0x47);
new_controller = new RGBController_RGBFusionGPU(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionGPUControllers() */
@@ -1,108 +0,0 @@
#include "RedragonK556Controller.h"
#include "RedragonM711Controller.h"
#include "RGBController.h"
#include "RGBController_RedragonK556.h"
#include "RGBController_RedragonM711.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_K556_VID 0x0C45
#define REDRAGON_K556_PID 0x5004
/*-----------------------------------------------------*\
| Mouse product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_M711_VID 0x04D9
#define REDRAGON_M711_PID 0xFC30
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
device_type type;
const char * name;
} redragon_device;
#define REDRAGON_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const redragon_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_K556_VID, REDRAGON_K556_PID, 1, DEVICE_TYPE_KEYBOARD, "Redragon K556 Devarajas" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_M711_VID, REDRAGON_M711_PID, 2, DEVICE_TYPE_MOUSE, "Redragon M711 Cobra" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
};
/******************************************************************************************\
* *
* DetectRedragonControllers *
* *
* Tests the USB address to see if a Redragon RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectRedragonControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(int device_idx = 0; device_idx < REDRAGON_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Redragon RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
switch(device_list[device_idx].type)
{
case DEVICE_TYPE_KEYBOARD:
{
RedragonK556Controller* controller = new RedragonK556Controller(dev);
RGBController_RedragonK556* rgb_controller = new RGBController_RedragonK556(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
case DEVICE_TYPE_MOUSE:
{
RedragonM711Controller* controller = new RedragonM711Controller(dev);
RGBController_RedragonM711* rgb_controller = new RGBController_RedragonM711(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
}
}
}
}
@@ -1,159 +0,0 @@
#include "RedragonK556Controller.h"
#include <cstring>
RedragonK556Controller::RedragonK556Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
void RedragonK556Controller::SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
)
{
unsigned int packet_size = 0;
unsigned int packet_offset = 0;
while(size > 0)
{
if(size >= REDRAGON_K556_MAX_PACKET_SIZE)
{
packet_size = REDRAGON_K556_MAX_PACKET_SIZE;
}
else
{
packet_size = size;
}
SendKeyboardData
(
&color_data[packet_offset],
packet_size,
packet_offset
);
size -= packet_size;
packet_offset += packet_size;
}
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonK556Controller::SendKeyboardBegin()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x01;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x11 + data_offset;
usb_buf[0x02] = data_size;
usb_buf[0x03] = ( data_size / 3 ) - 1;
usb_buf[0x04] = data_size;
usb_buf[0x05] = data_offset & 0x00FF;
usb_buf[0x06] = data_offset >> 8;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x08], data, data_size);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardMode
(
unsigned char mode
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x00;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x06;
usb_buf[0x04] = 0x01;
usb_buf[0x08] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardEnd()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x02;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x02;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
@@ -1,72 +0,0 @@
/*-----------------------------------------*\
| RedragonK556Controller.h |
| |
| Definitions and types for Redragon K556 |
| Devarajas keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define REDRAGON_K556_MAX_PACKET_SIZE ( 0x36 ) /* max packet size for color*/
/* update packets */
enum
{
REDRAGON_K556_MODE_COLOR_WAVE_SHORT = 0x01, /* "Go with the stream" */
REDRAGON_K556_MODE_COLOR_WAVE_LONG = 0x02, /* "Clouds fly" */
REDRAGON_K556_MODE_COLOR_WHEEL = 0x03, /* "Winding paths" */
REDRAGON_K556_MODE_SPECTRUM_CYCLE = 0x04, /* "The trial of light" */
REDRAGON_K556_MODE_BREATHING = 0x05, /* "Breathing" */
REDRAGON_K556_MODE_STATIC = 0x06, /* "Normally on" */
REDRAGON_K556_MODE_REACTIVE = 0x07, /* "Pass without trace" */
REDRAGON_K556_MODE_REACTIVE_RIPPLE = 0x08, /* "Ripple graff" */
REDRAGON_K556_MODE_REACTIVE_LINE = 0x09, /* "Fast run without trace" */
REDRAGON_K556_MODE_STARLIGHT_FAST = 0x0A, /* "Swift action" */
REDRAGON_K556_MODE_BLOOMING = 0x0B, /* "Flowers blooming" */
REDRAGON_K556_MODE_RAINBOW_WAVE_VERTICAL = 0x0C, /* "Snow winter jasmine" */
REDRAGON_K556_MODE_HURRICANE = 0x0D, /* "Hurricane" */
REDRAGON_K556_MODE_ACCUMULATE = 0x0E, /* "Accumulate" */
REDRAGON_K556_MODE_STARLIGHT_SLOW = 0x0F, /* "Digital times" */
REDRAGON_K556_MODE_VISOR = 0x10, /* "Both ways" */
REDRAGON_K556_MODE_RAINBOW_WAVE_CIRCLE = 0x12, /* "Fast and the Furious" */
REDRAGON_K556_MODE_CUSTOM = 0x14, /* "Coastal" */
};
class RedragonK556Controller
{
public:
RedragonK556Controller(hid_device* dev_handle);
~RedragonK556Controller();
void SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
);
void SendKeyboardBegin();
void SendKeyboardMode
(
unsigned char mode
);
void SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
);
void SendKeyboardEnd();
private:
hid_device* dev;
};
@@ -1,90 +0,0 @@
#include "RedragonM711Controller.h"
#include <cstring>
static void send_usb_msg(hid_device* dev, char * data_pkt, unsigned int size)
{
char* usb_pkt = new char[size + 1];
usb_pkt[0] = 0x00;
for(int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_send_feature_report(dev, (unsigned char *)usb_pkt, size + 1);
delete usb_pkt;
}
RedragonM711Controller::RedragonM711Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonM711Controller::SendMouseApply()
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF1;
usb_buf[0x02] = 0x02;
usb_buf[0x03] = 0x04;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
void RedragonM711Controller::SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF3;
usb_buf[0x02] = 0x49;
usb_buf[0x03] = 0x04;
usb_buf[0x04] = 0x06;
usb_buf[0x08] = red;
usb_buf[0x09] = green;
usb_buf[0x0A] = blue;
usb_buf[0x0B] = 0x01; //on
usb_buf[0x0C] = speed;
usb_buf[0x0D] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
@@ -1,46 +0,0 @@
/*-----------------------------------------*\
| RedragonM711Controller.h |
| |
| Definitions and types for Redragon M711 |
| Cobra mouse lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
REDRAGON_M711_MODE_WAVE = 0x00,
REDRAGON_M711_MODE_RANDOM_BREATHING = 0x01,
REDRAGON_M711_MODE_STATIC = 0x02,
REDRAGON_M711_MODE_BREATHING = 0x04,
REDRAGON_M711_MODE_RAINBOW = 0x08,
REDRAGON_M711_MODE_FLASHING = 0x10,
};
class RedragonM711Controller
{
public:
RedragonM711Controller(hid_device* dev_handle);
~RedragonM711Controller();
void SendMouseApply();
void SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
};
@@ -1,111 +0,0 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.cpp |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "ThermaltakeRiingController.h"
#include <cstring>
ThermaltakeRiingController::ThermaltakeRiingController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
SendInit();
}
ThermaltakeRiingController::~ThermaltakeRiingController()
{
}
void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char* color_data = new unsigned char[3 * num_colors];
for(std::size_t color = 0; color < num_colors; color++)
{
int color_idx = color * 3;
color_data[color_idx + 0] = RGBGetGValue(colors[color]);
color_data[color_idx + 1] = RGBGetRValue(colors[color]);
color_data[color_idx + 2] = RGBGetBValue(colors[color]);
}
SendRGB(channel + 1, current_mode, current_speed, num_colors, color_data);
delete[] color_data;
}
void ThermaltakeRiingController::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void ThermaltakeRiingController::SendInit()
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Init packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xFE;
usb_buf[0x01] = 0x33;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void ThermaltakeRiingController::SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
)
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up RGB packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x32;
usb_buf[0x01] = 0x52;
usb_buf[0x02] = port;
usb_buf[0x03] = mode + ( speed & 0x03 );
/*-----------------------------------------------------*\
| Copy in GRB color data |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, (num_colors * 3));
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
@@ -1,75 +0,0 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.h |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
THERMALTAKE_PORT_1 = 0x01,
THERMALTAKE_PORT_2 = 0x02,
THERMALTAKE_PORT_3 = 0x03,
THERMALTAKE_PORT_4 = 0x04,
THERMALTAKE_PORT_5 = 0x05
};
enum
{
THERMALTAKE_MODE_FLOW = 0x00,
THERMALTAKE_MODE_SPECTRUM = 0x04,
THERMALTAKE_MODE_RIPPLE = 0x08,
THERMALTAKE_MODE_BLINK = 0x0C,
THERMALTAKE_MODE_PULSE = 0x10,
THERMALTAKE_MODE_WAVE = 0x14,
THERMALTAKE_MODE_PER_LED = 0x18,
THERMALTAKE_MODE_FULL = 0x19
};
enum
{
THERMALTAKE_SPEED_SLOW = 0x03,
THERMALTAKE_SPEED_NORMAL = 0x02,
THERMALTAKE_SPEED_FAST = 0x01,
THERMALTAKE_SPEED_EXTREME = 0x00
};
#define THERMALTAKE_NUM_CHANNELS 5
class ThermaltakeRiingController
{
public:
ThermaltakeRiingController(libusb_device_handle* dev_handle);
~ThermaltakeRiingController();
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void SetMode(unsigned char mode, unsigned char speed);
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
void SendInit();
void SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
);
void SendFan();
void SendSave();
};
@@ -1,41 +0,0 @@
#include "ThermaltakeRiingController.h"
#include "RGBController.h"
#include "RGBController_ThermaltakeRiing.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define THERMALTAKE_RIING_VID 0x264A
#define THERMALTAKE_RIING_PID_BEGIN 0x1FA5
#define THERMALTAKE_RIING_PID_END 0x1FB5
/******************************************************************************************\
* *
* DetectThermaltakeRiingControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int pid = THERMALTAKE_RIING_PID_BEGIN; pid <= THERMALTAKE_RIING_PID_END; pid++)
{
//Look for Thermaltake Riing device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, THERMALTAKE_RIING_VID, pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
ThermaltakeRiingController* controller = new ThermaltakeRiingController(dev);
RGBController_ThermaltakeRiing* rgb_controller = new RGBController_ThermaltakeRiing(controller);
rgb_controllers.push_back(rgb_controller);
}
}
}
+22
View File
@@ -0,0 +1,22 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenAuraSDK.bin
TEMPLATE = app
SOURCES += \
OpenAuraSDK/i2c_smbus.cpp \
OpenAuraSDK/AuraController.cpp \
OpenAuraSDK/OpenAuraSDK.cpp \
OpenAuraSDK/i2c_smbus_linux.cpp \
OpenAuraSDK/OpenAuraSDKQtDialog.cpp
HEADERS += \
OpenAuraSDK/i2c_smbus.h \
OpenAuraSDK/i2c_smbus_linux.h \
OpenAuraSDK/AuraController.h \
OpenAuraSDK/OpenAuraSDKQtDialog.h
FORMS += \
OpenAuraSDK/openaurasdk.ui
+31
View File
@@ -0,0 +1,31 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenAuraSDK", "OpenAuraSDK\OpenAuraSDK.vcxproj", "{6D22BFF3-C1DF-407A-8816-05D63919A991}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x64.ActiveCfg = Debug|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x64.Build.0 = Debug|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x86.ActiveCfg = Debug|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x86.Build.0 = Debug|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x64.ActiveCfg = Release|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x64.Build.0 = Release|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x86.ActiveCfg = Release|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A2BB3E13-D506-413D-900E-F2B1323B3BB3}
EndGlobalSection
EndGlobal
+185
View File
@@ -0,0 +1,185 @@
/*-----------------------------------------*\
| AuraController.h |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AuraController.h"
#include <cstring>
AuraController::AuraController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
AuraUpdateDeviceName();
// LED-0116 - First generation motherboard controller
if (strcmp(device_name, "LED-0116") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
led_count = 5;
}
// DIMM_LED-0102 - First generation DRAM controller (Trident Z RGB)
else if (strcmp(device_name, "DIMM_LED-0102") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
led_count = 5;
}
// AUDA0-E6K5-0101 - Second generation DRAM controller (Geil Super Luce)
else if (strcmp(device_name, "AUDA0-E6K5-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
led_count = 5;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
led_count = 5;
}
// AUMA0-E6K5-0105 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0105") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
led_count = 5;
}
// AUMA0-E6K5-0104 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0104") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
led_count = 5;
}
// Assume first generation controller if string does not match
else
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
led_count = 5;
}
}
AuraController::~AuraController()
{
}
char * AuraController::GetDeviceName()
{
return(device_name);
}
unsigned int AuraController::GetLEDCount()
{
return(led_count);
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(direct_reg, colors, led_count * 3);
delete colors;
}
void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(effect_reg, colors, led_count * 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete colors;
}
void AuraController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(effect_reg + (3 * led), colors, 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
device_name[i] = AuraRegisterRead(AURA_REG_DEVICE_NAME + i);
}
}
unsigned char AuraController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void AuraController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraSMBusController.h |
| AuraController.h |
| |
| Definitions and types for ASUS Aura RGB |
| lighting controller |
@@ -7,7 +7,6 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -20,7 +19,6 @@ typedef unsigned short aura_register;
enum
{
AURA_REG_DEVICE_NAME = 0x1000, /* Device String 16 bytes */
AURA_REG_CONFIG_TABLE = 0x1C00, /* Start of LED configuration bytes */
AURA_REG_COLORS_DIRECT = 0x8000, /* Colors for Direct Mode 15 bytes */
AURA_REG_COLORS_EFFECT = 0x8010, /* Colors for Internal Effects 15 bytes */
AURA_REG_DIRECT = 0x8020, /* "Direct Access" Selection Register */
@@ -48,60 +46,16 @@ enum
AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
AURA_NUMBER_MODES /* Number of Aura modes */
};
enum
{
AURA_LED_CHANNEL_DRAM_2 = 0x05, /* DRAM LED channel */
AURA_LED_CHANNEL_CENTER_START = 0x82, /* Center zone first LED channel */
AURA_LED_CHANNEL_CENTER = 0x83, /* Center zone LED channel */
AURA_LED_CHANNEL_AUDIO = 0x84, /* Audio zone LED channel */
AURA_LED_CHANNEL_BACK_IO = 0x85, /* Back I/O zone LED channel */
AURA_LED_CHANNEL_RGB_HEADER = 0x86, /* RGB Header LED channel */
AURA_LED_CHANNEL_RGB_HEADER_2 = 0x87, /* RGB Header 2 LED channel */
AURA_LED_CHANNEL_BACKPLATE = 0x88, /* Backplate zone LED channel */
AURA_LED_CHANNEL_DRAM = 0x8A, /* DRAM LED channel */
AURA_LED_CHANNEL_PCIE = 0x8B, /* PCIe zone LED channel */
AURA_LED_CHANNEL_RGB_HEADER_3 = 0x91, /* RGB Header 3 LED channel */
};
static const char* aura_channels[] = /* Aura channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
enum
{
AURA_CONFIG_LED_COUNT = 0x02, /* LED Count configuration offset */
AURA_CONFIG_CHANNEL_V1 = 0x13, /* LED Channel configuration offset */
AURA_CONFIG_CHANNEL_V2 = 0x1B, /* LED Channel V2 configuration offset */
};
class AuraSMBusController
class AuraController
{
public:
AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraSMBusController();
AuraController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -111,18 +65,17 @@ public:
void AuraUpdateDeviceName();
unsigned char AuraRegisterRead(aura_register reg);
void AuraRegisterWrite(aura_register reg, unsigned char val);
void AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz);
unsigned char AuraRegisterRead(aura_register reg);
void AuraRegisterWrite(aura_register reg, unsigned char val);
void AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
aura_register direct_reg;
aura_register effect_reg;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
aura_dev_id dev;
};
};
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Driver for Corsair Vengeance RGB RAM |
| lighting controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceController.h"
#include "CorsairController.h"
#include <cstring>
CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -19,41 +19,26 @@ CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus,
led_count = 1;
}
CorsairVengeanceController::~CorsairVengeanceController()
CorsairController::~CorsairController()
{
}
std::string CorsairVengeanceController::GetDeviceName()
char * CorsairController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CorsairVengeanceController::GetLEDCount()
unsigned int CorsairController::GetLEDCount()
{
return(led_count);
}
void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairVengeanceController::SetMode(unsigned char /*mode*/)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Definitions and types for Corsair |
| Vengeance RGB RAM lighting controller |
@@ -7,7 +7,6 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -30,25 +29,23 @@ enum
CORSAIR_VENGEANCE_RGB_MODE_SINGLE = 0x00, /* Single Color Effect Mode */
CORSAIR_VENGEANCE_RGB_MODE_FADE = 0x01, /* Fade Through Colors */
CORSAIR_VENGEANCE_RGB_MODE_PULSE = 0x02, /* Pulse Through Colors */
CORSAIR_NUMBER_MODES /* Number of Corsair modes */
};
class CorsairVengeanceController
class CorsairController
{
public:
CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceController();
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
char* GetDeviceName();
unsigned int GetLEDCount();
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
i2c_smbus_interface * bus;
corsair_dev_id dev;
};
};
+50
View File
@@ -0,0 +1,50 @@
#include "I2CDetectDialog.h"
#include "OpenAuraSDK.h"
IMPLEMENT_DYNAMIC(I2CDetectDialog, CDialogEx)
I2CDetectDialog::I2CDetectDialog(std::vector<i2c_smbus_interface *>& bus, CWnd* pParent)
: CDialogEx(IDD_DIALOG_I2C_DETECT, pParent), busses(bus)
{
}
I2CDetectDialog::~I2CDetectDialog()
{
}
void I2CDetectDialog::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(I2CDetectDialog, CDialogEx)
ON_BN_CLICKED(IDC_BUTTON_I2C_DETECT, &I2CDetectDialog::OnBnClickedButtonI2cDetect)
END_MESSAGE_MAP()
BOOL I2CDetectDialog::OnInitDialog()
{
CComboBox* i2c_bus_box = (CComboBox*)GetDlgItem(IDC_COMBO_I2C_BUS);
for (int i = 0; i < busses.size(); i++)
{
i2c_bus_box->AddString(busses[i]->device_name);
}
i2c_bus_box->SetCurSel(0);
CFont* myFont = new CFont();
myFont->CreateFontA(16, 0, 0, 0, FW_DONTCARE, false, false, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, _T("Consolas"));
CEdit* edit = (CEdit*)GetDlgItem(IDC_EDIT_I2C_DETECT);
edit->SetFont(myFont);
return TRUE;
}
void I2CDetectDialog::OnBnClickedButtonI2cDetect()
{
i2c_smbus_interface* bus = busses[((CComboBox*)GetDlgItem(IDC_COMBO_I2C_BUS))->GetCurSel()];
SetDlgItemText(IDC_EDIT_I2C_DETECT, DetectI2C(bus, MODE_QUICK).c_str());
}
+28
View File
@@ -0,0 +1,28 @@
#ifndef I2CDETECT_DIALOG_H
#define I2CDETECT_DIALOG_H
#include <afxdialogex.h>
#include <vector>
#include "i2c_smbus.h"
#include "resource.h"
class I2CDetectDialog : public CDialogEx
{
DECLARE_DYNAMIC(I2CDetectDialog)
public:
I2CDetectDialog(std::vector<i2c_smbus_interface *>& bus, CWnd* pParent = NULL);
virtual ~I2CDetectDialog();
virtual BOOL OnInitDialog();
private:
protected:
std::vector<i2c_smbus_interface *>& busses;
virtual void DoDataExchange(CDataExchange* pDX);
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedButtonI2cDetect();
};
#endif
+584
View File
@@ -0,0 +1,584 @@
/******************************************************************************************\
* *
* OpenAuraSDK.cpp *
* *
* Functions for communicating with Asus Aura devices on Windows and Linux *
* *
\******************************************************************************************/
#include "AuraController.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <tchar.h>
#include <regex>
#include "OpenAuraSDKDialog.h"
#include "I2CDetectDialog.h"
#include "i2c_smbus_piix4.h"
#include "i2c_smbus_i801.h"
#include "i2c_smbus_nuvoton_nct6793d.h"
#include "wmi.h"
#include "inpout32.h"
#pragma comment(lib, "inpout32.lib")
#else /* WIN32 */
#include "OpenAuraSDKQtDialog.h"
#include "i2c_smbus_linux.h"
#include <fcntl.h>
#include <unistd.h>
#include <dirent.h>
#endif /* WIN32 */
std::vector<AuraController *> controllers;
std::vector<i2c_smbus_interface *> busses;
#ifdef WIN32
/******************************************************************************************\
* *
* Nuvoton Super IO constants *
* *
\******************************************************************************************/
#define SIO_NCT5577_ID 0xC330 /* Device ID for NCT5577D (C333) */
#define SIO_NCT6102_ID 0x1060 /* Device ID for NCT6102D/6106D (1061) */
#define SIO_NCT6793_ID 0xd120 /* Device ID for NCT6793D (D121) */
#define SIO_NCT6796_ID 0xd420 /* Device ID for NCT6796D (D421) */
#define SIO_NCT6798_ID 0xd428 /* Device ID for NCT6798D (D428) */
#define SIO_REG_LOGDEV 0x07 /* Logical Device Register */
#define SIO_REG_DEVID 0x20 /* Device ID Register */
#define SIO_REG_SMBA 0x62 /* SMBus Base Address Register */
#define SIO_LOGDEV_SMBUS 0x0B /* Logical Device for SMBus */
#define SIO_ID_MASK 0xFFF8 /* Device ID mask */
/******************************************************************************************\
* *
* superio_enter *
* *
* Put the Super IO chip into Extended Function Mode *
* *
\******************************************************************************************/
void superio_enter(int ioreg)
{
Out32(ioreg, 0x87);
Out32(ioreg, 0x87);
}
/******************************************************************************************\
* *
* superio_outb *
* *
* Write a byte to the Super IO configuration register *
* *
\******************************************************************************************/
void superio_outb(int ioreg, int reg, int val)
{
Out32(ioreg, reg);
Out32(ioreg + 1, val);
}
/******************************************************************************************\
* *
* superio_inb *
* *
* Read a byte to the Super IO configuration register *
* *
\******************************************************************************************/
int superio_inb(int ioreg, int reg)
{
Out32(ioreg, reg);
return Inp32(ioreg + 1);
}
/******************************************************************************************\
* *
* DetectNuvotonI2CBusses (Windows) *
* *
* Detects available Nuvoton Super IO SMBUS adapters and enumerates *
* i2c_smbus_interface objects for them *
* *
\******************************************************************************************/
void DetectNuvotonI2CBusses()
{
i2c_smbus_interface* bus;
int sioaddr = 0x2E;
superio_enter(sioaddr);
int val = (superio_inb(sioaddr, SIO_REG_DEVID) << 8) | superio_inb(sioaddr, SIO_REG_DEVID + 1);
switch (val & SIO_ID_MASK)
{
case SIO_NCT5577_ID:
case SIO_NCT6102_ID:
case SIO_NCT6793_ID:
case SIO_NCT6796_ID:
case SIO_NCT6798_ID:
bus = new i2c_smbus_nuvoton_nct6793d();
// Set logical device register to get SMBus base address
superio_outb(sioaddr, SIO_REG_LOGDEV, SIO_LOGDEV_SMBUS);
// Get SMBus base address from configuration register
int smba = (superio_inb(sioaddr, SIO_REG_SMBA) << 8) | superio_inb(sioaddr, SIO_REG_SMBA + 1);
((i2c_smbus_nuvoton_nct6793d*)bus)->nuvoton_nct6793d_smba = smba;
// Set device name string
switch (val & SIO_ID_MASK)
{
case SIO_NCT5577_ID:
sprintf(bus->device_name, "Nuvoton NCT5577D SMBus at %X", smba);
break;
case SIO_NCT6102_ID:
sprintf(bus->device_name, "Nuvoton NCT6102D/NCT6106D SMBus at %X", smba);
break;
case SIO_NCT6793_ID:
sprintf(bus->device_name, "Nuvoton NCT6793D SMBus at %X", smba);
break;
case SIO_NCT6796_ID:
sprintf(bus->device_name, "Nuvoton NCT6796D SMBus at %X", smba);
break;
case SIO_NCT6798_ID:
sprintf(bus->device_name, "Nuvoton NCT6798D SMBus at %X", smba);
break;
}
busses.push_back(bus);
}
} /* DetectNuvotonI2CBusses() */
/******************************************************************************************\
* *
* DetectI2CBusses (Windows) *
* *
* Detects available AMD and Intel SMBUS adapters and enumerates i2c_smbus_interface *
* objects for them *
* *
\******************************************************************************************/
void DetectI2CBusses()
{
i2c_smbus_interface * bus;
HRESULT hres;
Wmi wmi;
wmi.init();
// Query WMI for Win32_PnPSignedDriver entries with names matching "SMBUS" or "SM BUS"
// These devices may be browsed under Device Manager -> System Devices
std::vector<QueryObj> q_res_PnPSignedDriver;
hres = wmi.query("SELECT * FROM Win32_PnPSignedDriver WHERE Description LIKE '\%SMBUS\%' OR Description LIKE '\%SM BUS\%'", q_res_PnPSignedDriver);
if (hres)
{
return;
}
// For each detected SMBus adapter, try enumerating it as either AMD or Intel
for (QueryObj &i : q_res_PnPSignedDriver)
{
// AMD SMBus controllers do not show any I/O resources allocated in Device Manager
// Analysis of many AMD boards has shown that AMD SMBus controllers have two adapters with fixed I/O spaces at 0x0B00 and 0x0B20
// AMD SMBus adapters use the PIIX4 driver
if (i["Manufacturer"].find("Advanced Micro Devices, Inc") != std::string::npos)
{
bus = new i2c_smbus_piix4();
strcpy(bus->device_name, i["Description"].c_str());
strcat(bus->device_name, " at 0x0B00");
((i2c_smbus_piix4 *)bus)->piix4_smba = 0x0B00;
busses.push_back(bus);
bus = new i2c_smbus_piix4();
((i2c_smbus_piix4 *)bus)->piix4_smba = 0x0B20;
strcpy(bus->device_name, i["Description"].c_str());
strcat(bus->device_name, " at 0x0B20");
busses.push_back(bus);
}
// Intel SMBus controllers do show I/O resources in Device Manager
// Analysis of many Intel boards has shown that Intel SMBus adapter I/O space varies between boards
// We can query Win32_PnPAllocatedResource entries and look up the PCI device ID to find the allocated I/O space
// Intel SMBus adapters use the i801 driver
else if ((i["Manufacturer"].find("Intel") != std::string::npos)
|| (i["Manufacturer"].find("INTEL") != std::string::npos))
{
std::string rgx1 = ".+" + q_res_PnPSignedDriver[0]["DeviceID"].substr(4, 33) + ".+";
AdditionalFilters filters;
filters.emplace("Dependent", rgx1);
filters.emplace("Antecedent", ".*Port.*");
std::vector<QueryObj> q_res_PNPAllocatedResource;
hres = wmi.query("SELECT * FROM Win32_PnPAllocatedResource", q_res_PNPAllocatedResource, &filters);
std::regex rgx2(".*StartingAddress=\"(\\d+)\".*");
std::smatch matches;
// Query the StartingAddress for the matching device ID and use it to enumerate the bus
if (std::regex_search(q_res_PNPAllocatedResource[0]["Antecedent"], matches, rgx2))
{
unsigned int IORangeStart = std::stoi(matches[1].str());
bus = new i2c_smbus_i801();
strcpy(bus->device_name, i["Description"].c_str());
((i2c_smbus_i801 *)bus)->i801_smba = IORangeStart;
busses.push_back(bus);
}
}
}
// Detect Nuvoton Super IO SMBus adapters
DetectNuvotonI2CBusses();
} /* DetectI2CBusses() */
#else /* WIN32 */
/******************************************************************************************\
* *
* DetectI2CBusses (Linux) *
* *
* Detects available SMBUS adapters and enumerates i2c_smbus_interface objects for *
* them *
* *
\******************************************************************************************/
void DetectI2CBusses()
{
i2c_smbus_linux * bus;
char device_string[1024];
DIR * dir;
char driver_path[512];
struct dirent * ent;
int test_fd;
// Start looking for I2C adapters in /sys/bus/i2c/devices/
strcpy(driver_path, "/sys/bus/i2c/devices/");
dir = opendir(driver_path);
if(dir == NULL)
{
return;
}
// Loop through all entries in i2c-adapter list
ent = readdir(dir);
while(ent != NULL)
{
if(ent->d_type == DT_DIR || ent->d_type == DT_LNK)
{
if(strncmp(ent->d_name, "i2c-", 4) == 0)
{
strcpy(device_string, driver_path);
strcat(device_string, ent->d_name);
strcat(device_string, "/name");
test_fd = open(device_string, O_RDONLY);
if(test_fd)
{
read(test_fd, device_string, sizeof(device_string));
close(test_fd);
//ignore nvidia adapters for now
if(strncmp(device_string, "NVIDIA", 6) == 0)
{
ent = readdir(dir);
continue;
}
bus = new i2c_smbus_linux();
strcpy(bus->device_name, device_string);
strcpy(device_string, "/dev/");
strcat(device_string, ent->d_name);
test_fd = open(device_string, O_RDWR);
if (test_fd < 0)
{
delete bus;
ent = readdir(dir);
continue;
}
bus->handle = test_fd;
busses.push_back(bus);
}
}
}
ent = readdir(dir);
}
} /* DetectI2CBusses() */
#endif /* WIN32 */
/******************************************************************************************\
* *
* TestForAuraController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForAuraController() */
/******************************************************************************************\
* *
* DetectAuraControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAuraControllers()
{
AuraController* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
break;
}
AuraController temp_controller(busses[bus], 0x77);
temp_controller.AuraRegisterWrite(AURA_REG_SLOT_INDEX, slot);
temp_controller.AuraRegisterWrite(AURA_REG_I2C_ADDRESS, 0xE0 + (slot << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int slot = 0; slot < 8; slot++)
{
if (TestForAuraController(busses[bus], 0x70 + slot))
{
new_controller = new AuraController(busses[bus], 0x70 + slot);
controllers.push_back(new_controller);
}
}
// Check for Aura controller at 0x40
if (TestForAuraController(busses[bus], 0x40))
{
new_controller = new AuraController(busses[bus], 0x40);
controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4E
if (TestForAuraController(busses[bus], 0x4E))
{
new_controller = new AuraController(busses[bus], 0x4E);
controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4F
if (TestForAuraController(busses[bus], 0x4F))
{
new_controller = new AuraController(busses[bus], 0x4F);
controllers.push_back(new_controller);
}
// Check for Aura controller at 0x66
if (TestForAuraController(busses[bus], 0x66))
{
new_controller = new AuraController(busses[bus], 0x66);
controllers.push_back(new_controller);
}
}
} /* DetectAuraControllers() */
/******************************************************************************************\
* *
* DetectI2C *
* *
* Prints a list of all detected I2C addresses on the given bus *
* *
* bus - pointer to i2c_smbus_interface to scan *
* mode - one of AUTO, QUICK, READ, FUNC - method of access *
* *
* Code adapted from i2cdetect.c from i2c-tools Linux package *
* *
\******************************************************************************************/
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode)
{
int i, j;
int res;
int slave_addr;
char line[128];
std::string text;
freopen("i2cdetect.txt", "a", stdout);
sprintf(line, " 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
text.append(line);
for (i = 0; i < 128; i += 16)
{
sprintf(line, "%02x: ", i);
text.append(line);
for (j = 0; j < 16; j++)
{
/* Set slave address */
slave_addr = i + j;
/* Probe this address */
switch (mode)
{
case MODE_QUICK:
res = bus->i2c_smbus_write_quick(slave_addr, I2C_SMBUS_WRITE);
break;
case MODE_READ:
res = bus->i2c_smbus_read_byte(slave_addr);
break;
default:
if ((i + j >= 0x30 && i + j <= 0x37)
|| (i + j >= 0x50 && i + j <= 0x5F))
res = bus->i2c_smbus_read_byte(slave_addr);
else
res = bus->i2c_smbus_write_quick(slave_addr, I2C_SMBUS_WRITE);
break;
}
if (res < 0)
{
sprintf(line, "-- ");
text.append(line);
}
else
{
sprintf(line, "%02x ", i + j);
text.append(line);
}
}
sprintf(line, "\r\n");
text.append(line);
}
return text;
} /* DetectI2C() */
/******************************************************************************************\
* *
* DumpAuraRegisters *
* *
* Dumps register values from an Aura device *
* *
\******************************************************************************************/
void DumpAuraRegisters(AuraController * controller)
{
int i, j;
int start = 0x0000;
FILE* file = freopen("auradump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFFFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", controller->AuraRegisterRead(start + i + j));
}
printf("\r\n");
}
fclose(file);
} /* DumpAuraRegisters() */
/******************************************************************************************\
* *
* main *
* *
* Main function. Detects busses and Aura controllers, then opens the main window *
* *
\******************************************************************************************/
int main(int argc, char *argv[])
{
DetectI2CBusses();
DetectAuraControllers();
#if WIN32
OpenAuraSDKDialog dlg(busses, controllers);
dlg.DoModal();
return 0;
#else
QApplication a(argc, argv);
Ui::OpenAuraSDKQtDialog dlg(busses, controllers);
dlg.show();
return a.exec();
#endif
}
+11
View File
@@ -0,0 +1,11 @@
#include <string>
#include "AuraController.h"
#include "i2c_smbus.h"
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode);
void DumpAuraRegisters(AuraController * controller);
+209
View File
@@ -0,0 +1,209 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
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#include "OpenAuraSDKDialog.h"
#include "OpenAuraSDK.h"
#include "I2CDetectDialog.h"
IMPLEMENT_DYNAMIC(OpenAuraSDKDialog, CDialogEx)
OpenAuraSDKDialog::OpenAuraSDKDialog(std::vector<i2c_smbus_interface *>& bus, std::vector<AuraController *>& control, CWnd* pParent)
: CDialogEx(IDD_DIALOG_OPENAURASDK, pParent), busses(bus), controllers (control)
{
}
OpenAuraSDKDialog::~OpenAuraSDKDialog()
{
}
void OpenAuraSDKDialog::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(OpenAuraSDKDialog, CDialogEx)
ON_BN_CLICKED(IDC_BUTTON_OPENAURASDK_I2CDETECT, &OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkI2cdetect)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_DIRECT_MODE, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkDirectMode)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_MODE, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectMode)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_OFF, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectOff)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_STATIC, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectStatic)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_BREATHING, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectBreathing)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_FLASHING, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectFlashing)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_SPECTRUM_CYCLE, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectSpectrumCycle)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_RAINBOW, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectRainbow)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_BREATHING_SPECTRUM, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkBreathingSpectrum)
ON_BN_CLICKED(IDC_RADIO_OPENAURASDK_EFFECT_CHASE_FADE, &OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectChaseFade)
ON_BN_CLICKED(IDC_BUTTON_OPENAURASDK_SET_COLORS, &OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkSetColors)
ON_CBN_CLOSEUP(IDC_COMBO_OPENAURASDK_DEVICE, &OpenAuraSDKDialog::OnCbnCloseupComboOpenaurasdkDevice)
ON_BN_CLICKED(IDC_BUTTON_OPENAURASDK_SET_COLORS_ALL, &OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkSetColorsAll)
ON_BN_CLICKED(IDC_BUTTON_OPENAURASDK_DUMP, &OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkDump)
END_MESSAGE_MAP()
BOOL OpenAuraSDKDialog::OnInitDialog()
{
CComboBox* aura_device_box = (CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE);
aura_device_box->AddString("All Devices");
for (int i = 0; i < controllers.size(); i++)
{
aura_device_box->AddString(controllers[i]->GetDeviceName());
}
aura_device_box->SetCurSel(0);
CFont* myFont = new CFont();
myFont->CreateFontA(16, 0, 0, 0, FW_DONTCARE, false, false, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, _T("Consolas"));
return TRUE;
}
void OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkI2cdetect()
{
I2CDetectDialog dlg(busses);
dlg.DoModal();
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkDirectMode()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if ( aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetDirect(true);
}
}
else
{
controllers[aura_device - 1]->SetDirect(true);
}
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectMode()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetDirect(false);
}
}
else
{
controllers[aura_device - 1]->SetDirect(false);
}
}
void OpenAuraSDKDialog::setMode(unsigned char mode_val)
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetMode(mode_val);
}
}
else
{
controllers[aura_device - 1]->SetMode(mode_val);
}
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectOff()
{
setMode(AURA_MODE_OFF);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectStatic()
{
setMode(AURA_MODE_STATIC);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectBreathing()
{
setMode(AURA_MODE_BREATHING);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectFlashing()
{
setMode(AURA_MODE_FLASHING);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectSpectrumCycle()
{
setMode(AURA_MODE_SPECTRUM_CYCLE);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectRainbow()
{
setMode(AURA_MODE_RAINBOW);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkBreathingSpectrum()
{
setMode(AURA_MODE_SPECTRUM_CYCLE_BREATHING);
}
void OpenAuraSDKDialog::OnBnClickedRadioOpenaurasdkEffectChaseFade()
{
setMode(AURA_MODE_CHASE_FADE);
}
void OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkSetColors()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device == 0)
{
unsigned char direct = ((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_DIRECT_MODE))->GetCheck();
if (direct == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetLEDColorEffect( 0,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B) );
controllers[i]->SetLEDColorEffect( 1,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B) );
controllers[i]->SetLEDColorEffect( 2,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B) );
controllers[i]->SetLEDColorEffect( 3,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B) );
controllers[i]->SetLEDColorEffect( 4,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B) );
controllers[i]->SetDirect(false);
}
}
else
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetLEDColorDirect( 0,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B) );
controllers[i]->SetLEDColorDirect( 1,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B) );
controllers[i]->SetLEDColorDirect( 2,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B) );
controllers[i]->SetLEDColorDirect( 3,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B) );
controllers[i]->SetLEDColorDirect( 4,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B) );
controllers[i]->SetDirect(true);
}
}
}
else
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
if (direct == 0)
{
controllers[aura_device - 1]->SetLEDColorEffect( 0,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B) );
controllers[aura_device - 1]->SetLEDColorEffect( 1,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B) );
controllers[aura_device - 1]->SetLEDColorEffect( 2,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B) );
controllers[aura_device - 1]->SetLEDColorEffect( 3,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B) );
controllers[aura_device - 1]->SetLEDColorEffect( 4,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B) );
}
else
{
controllers[aura_device - 1]->SetLEDColorDirect( 0,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B) );
controllers[aura_device - 1]->SetLEDColorDirect( 1,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B) );
controllers[aura_device - 1]->SetLEDColorDirect( 2,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B) );
controllers[aura_device - 1]->SetLEDColorDirect( 3,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B) );
controllers[aura_device - 1]->SetLEDColorDirect( 4,
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B) );
}
}
}
void OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkSetColorsAll()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device == 0)
{
unsigned char direct = ((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_DIRECT_MODE))->GetCheck();
if (direct == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetAllColorsEffect(GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B));
controllers[i]->SetDirect(false);
}
}
else
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetAllColorsDirect(GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B));
controllers[i]->SetDirect(true);
}
}
}
else
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
if (direct == 0)
{
controllers[aura_device - 1]->SetAllColorsEffect(GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B));
}
else
{
controllers[aura_device - 1]->SetAllColorsDirect(GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G),
GetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B));
}
}
}
void OpenAuraSDKDialog::OnCbnCloseupComboOpenaurasdkDevice()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device == 0)
{
/*((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_DIRECT_MODE))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_MODE))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_OFF))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_STATIC))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_BREATHING))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_FLASHING))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_SPECTRUM_CYCLE))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_RAINBOW))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_BREATHING_SPECTRUM))->SetCheck(false);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_CHASE_FADE))->SetCheck(false);
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_0_R, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_0_G, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_0_B, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_1_R, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_1_G, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_1_B, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_2_R, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_2_G, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_2_B, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_3_R, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_3_G, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_3_B, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_4_R, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_4_G, "");
SetDlgItemText(IDC_EDIT_OPENAURASDK_LED_4_B, "");*/
}
else
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_DIRECT_MODE))->SetCheck(direct != 0);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_MODE))->SetCheck(direct == 0);
unsigned char mode = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_MODE);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_OFF))->SetCheck(mode == AURA_MODE_OFF);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_STATIC))->SetCheck(mode == AURA_MODE_STATIC);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_BREATHING))->SetCheck(mode == AURA_MODE_BREATHING);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_FLASHING))->SetCheck(mode == AURA_MODE_FLASHING);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_SPECTRUM_CYCLE))->SetCheck(mode == AURA_MODE_SPECTRUM_CYCLE);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_RAINBOW))->SetCheck(mode == AURA_MODE_RAINBOW);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_BREATHING_SPECTRUM))->SetCheck(mode == AURA_MODE_SPECTRUM_CYCLE_BREATHING);
((CButton*)GetDlgItem(IDC_RADIO_OPENAURASDK_EFFECT_CHASE_FADE))->SetCheck(mode == AURA_MODE_CHASE_FADE);
if (direct == 0)
{
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 0));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 2));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 1));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 3));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 5));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 4));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 6));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 8));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 7));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 9));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 11));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 10));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 12));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 14));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 13));
}
else
{
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 0));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 2));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_0_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 1));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 3));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 5));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_1_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 4));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 6));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 8));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_2_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 7));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 9));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 11));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_3_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 10));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_R, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 12));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_G, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 14));
SetDlgItemInt(IDC_EDIT_OPENAURASDK_LED_4_B, controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 13));
}
}
}
void OpenAuraSDKDialog::OnBnClickedButtonOpenaurasdkDump()
{
unsigned int aura_device = ((CComboBox*)GetDlgItem(IDC_COMBO_OPENAURASDK_DEVICE))->GetCurSel();
if (aura_device > 0)
{
((CButton*)GetDlgItem(IDC_BUTTON_OPENAURASDK_DUMP))->EnableWindow(false);
DumpAuraRegisters(controllers[aura_device - 1]);
((CButton*)GetDlgItem(IDC_BUTTON_OPENAURASDK_DUMP))->EnableWindow(true);
}
}
+46
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#ifndef OPENAURASDK_DIALOG_H
#define OPENAURASDK_DIALOG_H
#include <afxdialogex.h>
#include <vector>
#include "i2c_smbus.h"
#include "AuraController.h"
#include "resource.h"
class OpenAuraSDKDialog : public CDialogEx
{
DECLARE_DYNAMIC(OpenAuraSDKDialog)
public:
OpenAuraSDKDialog(std::vector<i2c_smbus_interface *>& bus, std::vector<AuraController *>& control, CWnd* pParent = NULL);
virtual ~OpenAuraSDKDialog();
virtual BOOL OnInitDialog();
private:
void setMode(unsigned char mode_val);
protected:
std::vector<i2c_smbus_interface *>& busses;
std::vector<AuraController *>& controllers;
virtual void DoDataExchange(CDataExchange* pDX);
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedButtonOpenaurasdkI2cdetect();
afx_msg void OnBnClickedRadioOpenaurasdkDirectMode();
afx_msg void OnBnClickedRadioOpenaurasdkEffectMode();
afx_msg void OnBnClickedRadioOpenaurasdkEffectOff();
afx_msg void OnBnClickedRadioOpenaurasdkEffectStatic();
afx_msg void OnBnClickedRadioOpenaurasdkEffectBreathing();
afx_msg void OnBnClickedRadioOpenaurasdkEffectFlashing();
afx_msg void OnBnClickedRadioOpenaurasdkEffectSpectrumCycle();
afx_msg void OnBnClickedRadioOpenaurasdkEffectRainbow();
afx_msg void OnBnClickedRadioOpenaurasdkBreathingSpectrum();
afx_msg void OnBnClickedRadioOpenaurasdkEffectChaseFade();
afx_msg void OnBnClickedButtonOpenaurasdkSetColors();
afx_msg void OnCbnCloseupComboOpenaurasdkDevice();
afx_msg void OnBnClickedButtonOpenaurasdkSetColorsAll();
afx_msg void OnBnClickedButtonOpenaurasdkDump();
};
#endif
+356
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#include "OpenAuraSDKQtDialog.h"
#include "OpenAuraSDK.h"
using namespace Ui;
OpenAuraSDKQtDialog::OpenAuraSDKQtDialog(std::vector<i2c_smbus_interface *>& bus, std::vector<AuraController *>& control, QWidget *parent) : QMainWindow(parent), busses(bus), controllers (control), ui(new OpenAuraSDKQtDialogUi)
{
ui->setupUi(this);
ui->ComboAuraDevices->addItem("All Devices");
for (int i = 0; i < controllers.size(); i++)
{
ui->ComboAuraDevices->addItem(controllers[i]->GetDeviceName());
}
ui->ComboAuraDevices->setCurrentIndex(0);
}
OpenAuraSDKQtDialog::~OpenAuraSDKQtDialog()
{
delete ui;
}
void OpenAuraSDKQtDialog::show()
{
QMainWindow::show();
}
void Ui::OpenAuraSDKQtDialog::on_ButtonSetAll_clicked()
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if (aura_device == 0)
{
unsigned char direct = ui->RadioDirect->isChecked();
if (direct == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetAllColorsEffect(ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt());
controllers[i]->SetDirect(false);
}
}
else
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetAllColorsDirect(ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt());
controllers[i]->SetDirect(true);
}
}
}
else
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
if (direct == 0)
{
controllers[aura_device - 1]->SetAllColorsEffect(ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt());
}
else
{
controllers[aura_device - 1]->SetAllColorsDirect(ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt());
}
}
}
void Ui::OpenAuraSDKQtDialog::on_ButtonSetColors_clicked()
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if (aura_device == 0)
{
unsigned char direct = ui->RadioDirect->isChecked();
if (direct == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetLEDColorEffect( 0,
ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt() );
controllers[i]->SetLEDColorEffect( 1,
ui->EditLED1R->text().toInt(),
ui->EditLED1G->text().toInt(),
ui->EditLED1B->text().toInt() );
controllers[i]->SetLEDColorEffect( 2,
ui->EditLED2R->text().toInt(),
ui->EditLED2G->text().toInt(),
ui->EditLED2B->text().toInt() );
controllers[i]->SetLEDColorEffect( 3,
ui->EditLED3R->text().toInt(),
ui->EditLED3G->text().toInt(),
ui->EditLED3B->text().toInt() );
controllers[i]->SetLEDColorEffect( 4,
ui->EditLED4R->text().toInt(),
ui->EditLED4G->text().toInt(),
ui->EditLED4B->text().toInt() );
controllers[i]->SetDirect(false);
}
}
else
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetLEDColorDirect( 0,
ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt() );
controllers[i]->SetLEDColorDirect( 1,
ui->EditLED1R->text().toInt(),
ui->EditLED1G->text().toInt(),
ui->EditLED1B->text().toInt() );
controllers[i]->SetLEDColorDirect( 2,
ui->EditLED2R->text().toInt(),
ui->EditLED2G->text().toInt(),
ui->EditLED2B->text().toInt() );
controllers[i]->SetLEDColorDirect( 3,
ui->EditLED3R->text().toInt(),
ui->EditLED3G->text().toInt(),
ui->EditLED3B->text().toInt() );
controllers[i]->SetLEDColorDirect( 4,
ui->EditLED4R->text().toInt(),
ui->EditLED4G->text().toInt(),
ui->EditLED4B->text().toInt() );
controllers[i]->SetDirect(true);
}
}
}
else
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
if (direct == 0)
{
controllers[aura_device - 1]->SetLEDColorEffect( 0,
ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorEffect( 1,
ui->EditLED1R->text().toInt(),
ui->EditLED1G->text().toInt(),
ui->EditLED1B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorEffect( 2,
ui->EditLED2R->text().toInt(),
ui->EditLED2G->text().toInt(),
ui->EditLED2B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorEffect( 3,
ui->EditLED3R->text().toInt(),
ui->EditLED3G->text().toInt(),
ui->EditLED3B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorEffect( 4,
ui->EditLED4R->text().toInt(),
ui->EditLED4G->text().toInt(),
ui->EditLED4B->text().toInt() );
}
else
{
controllers[aura_device - 1]->SetLEDColorDirect( 0,
ui->EditLED0R->text().toInt(),
ui->EditLED0G->text().toInt(),
ui->EditLED0B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorDirect( 1,
ui->EditLED1R->text().toInt(),
ui->EditLED1G->text().toInt(),
ui->EditLED1B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorDirect( 2,
ui->EditLED2R->text().toInt(),
ui->EditLED2G->text().toInt(),
ui->EditLED2B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorDirect( 3,
ui->EditLED3R->text().toInt(),
ui->EditLED3G->text().toInt(),
ui->EditLED3B->text().toInt() );
controllers[aura_device - 1]->SetLEDColorDirect( 4,
ui->EditLED4R->text().toInt(),
ui->EditLED4G->text().toInt(),
ui->EditLED4B->text().toInt() );
}
}
}
void Ui::OpenAuraSDKQtDialog::on_RadioDirect_clicked()
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if ( aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetDirect(true);
}
}
else
{
controllers[aura_device - 1]->SetDirect(true);
}
}
void Ui::OpenAuraSDKQtDialog::on_RadioEffect_clicked()
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if (aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetDirect(false);
}
}
else
{
controllers[aura_device - 1]->SetDirect(false);
}
}
void Ui::OpenAuraSDKQtDialog::on_ComboAuraDevices_currentIndexChanged(int aura_device)
{
if (aura_device != 0)
{
unsigned char direct = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_DIRECT);
ui->RadioDirect->setChecked(direct != 0);
ui->RadioEffect->setChecked(direct == 0);
unsigned char mode = controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_MODE);
ui->RadioOff->setChecked(mode == AURA_MODE_OFF);
ui->RadioStatic->setChecked(mode == AURA_MODE_STATIC);
ui->RadioBreathing->setChecked(mode == AURA_MODE_BREATHING);
ui->RadioFlashing->setChecked(mode == AURA_MODE_FLASHING);
ui->RadioSpectrumCycle->setChecked(mode == AURA_MODE_SPECTRUM_CYCLE);
ui->RadioRainbow->setChecked(mode == AURA_MODE_RAINBOW);
ui->RadioBreathingSpectrum->setChecked(mode == AURA_MODE_SPECTRUM_CYCLE_BREATHING);
ui->RadioChaseFade->setChecked(mode == AURA_MODE_CHASE_FADE);
if (direct == 0)
{
ui->EditLED0R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 0)));
ui->EditLED0B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 1)));
ui->EditLED0G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 2)));
ui->EditLED1R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 3)));
ui->EditLED1B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 4)));
ui->EditLED1G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 5)));
ui->EditLED2R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 6)));
ui->EditLED2B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 7)));
ui->EditLED2G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 8)));
ui->EditLED3R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 9)));
ui->EditLED3B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 10)));
ui->EditLED3G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 11)));
ui->EditLED4R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 12)));
ui->EditLED4B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 13)));
ui->EditLED4G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_EFFECT + 14)));
}
else
{
ui->EditLED0R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 0)));
ui->EditLED0B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 1)));
ui->EditLED0G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 2)));
ui->EditLED1R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 3)));
ui->EditLED1B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 4)));
ui->EditLED1G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 5)));
ui->EditLED2R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 6)));
ui->EditLED2B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 7)));
ui->EditLED2G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 8)));
ui->EditLED3R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 9)));
ui->EditLED3B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 10)));
ui->EditLED3G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 11)));
ui->EditLED4R->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 12)));
ui->EditLED4B->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 13)));
ui->EditLED4G->setText(QString::number(controllers[aura_device - 1]->AuraRegisterRead(AURA_REG_COLORS_DIRECT + 14)));
}
}
}
void OpenAuraSDKQtDialog::setMode(unsigned char mode_val)
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if (aura_device == 0)
{
for (int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetMode(mode_val);
}
}
else
{
controllers[aura_device - 1]->SetMode(mode_val);
}
}
void Ui::OpenAuraSDKQtDialog::on_RadioOff_clicked()
{
setMode(AURA_MODE_OFF);
}
void Ui::OpenAuraSDKQtDialog::on_RadioStatic_clicked()
{
setMode(AURA_MODE_STATIC);
}
void Ui::OpenAuraSDKQtDialog::on_RadioBreathing_clicked()
{
setMode(AURA_MODE_BREATHING);
}
void Ui::OpenAuraSDKQtDialog::on_RadioFlashing_clicked()
{
setMode(AURA_MODE_FLASHING);
}
void Ui::OpenAuraSDKQtDialog::on_RadioSpectrumCycle_clicked()
{
setMode(AURA_MODE_SPECTRUM_CYCLE);
}
void Ui::OpenAuraSDKQtDialog::on_RadioRainbow_clicked()
{
setMode(AURA_MODE_RAINBOW);
}
void Ui::OpenAuraSDKQtDialog::on_RadioBreathingSpectrum_clicked()
{
setMode(AURA_MODE_SPECTRUM_CYCLE_BREATHING);
}
void Ui::OpenAuraSDKQtDialog::on_RadioChaseFade_clicked()
{
setMode(AURA_MODE_CHASE_FADE);
}
void Ui::OpenAuraSDKQtDialog::on_ButtonDumpAura_clicked()
{
unsigned int aura_device = ui->ComboAuraDevices->currentIndex();
if (aura_device > 0)
{
ui->ButtonDumpAura->setEnabled(false);
DumpAuraRegisters(controllers[aura_device - 1]);
ui->ButtonDumpAura->setEnabled(true);
}
}
+68
View File
@@ -0,0 +1,68 @@
#ifndef OPENAURASDKQTDIALOG_H
#define OPENAURASDKQTDIALOG_H
#include "ui_openaurasdk.h"
#include <vector>
#include "i2c_smbus.h"
#include "AuraController.h"
#include <QMainWindow>
#include <QTimer>
#include <QSystemTrayIcon>
#include <QMenu>
namespace Ui
{
class OpenAuraSDKQtDialog;
}
class Ui::OpenAuraSDKQtDialog : public QMainWindow
{
Q_OBJECT
public:
explicit OpenAuraSDKQtDialog(std::vector<i2c_smbus_interface *>& bus, std::vector<AuraController *>& control, QWidget *parent = 0);
~OpenAuraSDKQtDialog();
void show();
void setMode(unsigned char mode_val);
protected:
std::vector<i2c_smbus_interface *>& busses;
std::vector<AuraController *>& controllers;
private slots:
void on_ButtonSetAll_clicked();
void on_ButtonSetColors_clicked();
void on_RadioDirect_clicked();
void on_RadioEffect_clicked();
void on_ComboAuraDevices_currentIndexChanged(int index);
void on_RadioOff_clicked();
void on_RadioStatic_clicked();
void on_RadioBreathing_clicked();
void on_RadioFlashing_clicked();
void on_RadioSpectrumCycle_clicked();
void on_RadioRainbow_clicked();
void on_RadioBreathingSpectrum_clicked();
void on_RadioChaseFade_clicked();
void on_ButtonDumpAura_clicked();
private:
Ui::OpenAuraSDKQtDialogUi *ui;
};
#endif // OPENAURASDKQTDIALOG_H
Binary file not shown.
Binary file not shown.
@@ -54,8 +54,6 @@ class i2c_smbus_interface
public:
char device_name[512];
virtual ~i2c_smbus_interface() = default;
//Functions derived from i2c-core.c
s32 i2c_smbus_write_quick(u8 addr, u8 value);
s32 i2c_smbus_read_byte(u8 addr);
@@ -12,6 +12,8 @@
#include <Windows.h>
#include "inpout32.h"
#pragma comment(lib, "inpout32.lib")
/* Return negative errno on error. */
s32 i2c_smbus_i801::i801_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data)
{
@@ -478,4 +480,4 @@ int i2c_smbus_i801::i801_wait_intr()
s32 i2c_smbus_i801::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
{
return i801_access(addr, read_write, command, size, data);
}
}
@@ -1,45 +1,40 @@
/*-----------------------------------------*\
| i2c_smbus_nct6775.cpp |
| i2c_smbus_nuvoton_nct6793d.cpp |
| |
| Nuvoton NCT67xx SMBUS driver for Windows |
| Nuvoton NCT6793D SMBUS driver for Windows|
| |
| Adam Honse (CalcProgrammer1) 5/19/2019 |
\*-----------------------------------------*/
#include "i2c_smbus_nct6775.h"
#include "i2c_smbus_nuvoton_nct6793d.h"
#include <Windows.h>
#include "inpout32.h"
s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data)
#pragma comment(lib, "inpout32.lib")
s32 i2c_smbus_nuvoton_nct6793d::nct6793d_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data)
{
int i, len, status, cnt;
i2c_smbus_data tmp_data;
int timeout = 0;
tmp_data.word = 0;
cnt = 0;
len = 0;
Out32(SMBHSTCTL, NCT6775_SOFT_RESET);
Out32(SMBHSTCTL, NCT6793D_SOFT_RESET);
switch (size)
{
case I2C_SMBUS_QUICK:
Out32(SMBHSTADD, (addr << 1) | read_write);
break;
case I2C_SMBUS_BYTE:
case I2C_SMBUS_BYTE_DATA:
tmp_data.byte = data->byte;
case I2C_SMBUS_BYTE:
Out32(SMBHSTADD, (addr << 1) | read_write);
Out32(SMBHSTIDX, command);
if (read_write == I2C_SMBUS_WRITE)
{
Out32(SMBHSTDAT, tmp_data.byte);
Out32(SMBHSTCMD, NCT6775_WRITE_BYTE);
Out32(SMBHSTDAT, data->byte);
Out32(SMBHSTCMD, NCT6793D_WRITE_BYTE);
}
else
{
Out32(SMBHSTCMD, NCT6775_READ_BYTE);
Out32(SMBHSTCMD, NCT6793D_READ_BYTE);
}
break;
case I2C_SMBUS_WORD_DATA:
@@ -49,11 +44,11 @@ s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int
{
Out32(SMBHSTDAT, data->word & 0xFF);
Out32(SMBHSTDAT, (data->word & 0xFF00) >> 8);
Out32(SMBHSTCMD, NCT6775_WRITE_WORD);
Out32(SMBHSTCMD, NCT6793D_WRITE_WORD);
}
else
{
Out32(SMBHSTCMD, NCT6775_READ_WORD);
Out32(SMBHSTCMD, NCT6793D_READ_WORD);
}
break;
case I2C_SMBUS_BLOCK_DATA:
@@ -90,34 +85,25 @@ s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int
len = 0;
}
Out32(SMBHSTCMD, NCT6775_WRITE_BLOCK);
Out32(SMBHSTCMD, NCT6793D_WRITE_BLOCK);
}
else
{
return -EOPNOTSUPP;
//Out32(SMBHSTCMD, NCT6775_READ_BLOCK);
//Out32(SMBHSTCMD, NCT6793D_READ_BLOCK);
}
break;
default:
return -EOPNOTSUPP;
}
Out32(SMBHSTCTL, NCT6775_MANUAL_START);
Out32(SMBHSTCTL, NCT6793D_MANUAL_START);
while ((size == I2C_SMBUS_BLOCK_DATA) && (len > 0))
{
if (read_write == I2C_SMBUS_WRITE)
{
timeout = 0;
while ((Inp32(SMBHSTSTS) & NCT6775_FIFO_EMPTY) == 0)
{
if(timeout > NCT6775_MAX_RETRIES)
{
return -ETIMEDOUT;
}
Sleep(1);
timeout++;
}
while ((Inp32(SMBHSTSTS) & NCT6793D_FIFO_EMPTY) == 0);
//Load more bytes into FIFO
if (len >= 4)
@@ -140,25 +126,12 @@ s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int
len = 0;
}
}
else
{
return -ENOTSUP;
}
}
//wait for manual mode to complete
timeout = 0;
while ((Inp32(SMBHSTSTS) & NCT6775_MANUAL_ACTIVE) != 0)
{
if(timeout > NCT6775_MAX_RETRIES)
{
return -ETIMEDOUT;
}
Sleep(1);
timeout++;
}
while ((Inp32(SMBHSTSTS) & NCT6793D_MANUAL_ACTIVE) != 0);
if ((Inp32(SMBHSTERR) & NCT6775_NO_ACK) != 0)
if ((Inp32(SMBHSTERR) & NCT6793D_NO_ACK) != 0)
{
return -EPROTO;
}
@@ -181,7 +154,7 @@ s32 i2c_smbus_nct6775::nct6775_access(u16 addr, char read_write, u8 command, int
return 0;
}
s32 i2c_smbus_nct6775::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
s32 i2c_smbus_nuvoton_nct6793d::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
{
return nct6775_access(addr, read_write, command, size, data);
}
return nct6793d_access(addr, read_write, command, size, data);
}
+53
View File
@@ -0,0 +1,53 @@
/*-----------------------------------------*\
| i2c_smbus_nuvoton_nct6793d.h |
| |
| Nuvoton NCT6793D SMBUS driver for Windows|
| |
| Adam Honse (CalcProgrammer1) 5/19/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#pragma once
#define SMBHSTDAT (0 + nuvoton_nct6793d_smba)
#define SMBBLKSZ (1 + nuvoton_nct6793d_smba)
#define SMBHSTCMD (2 + nuvoton_nct6793d_smba)
#define SMBHSTIDX (3 + nuvoton_nct6793d_smba) //Index field is the Command field on other controllers
#define SMBHSTCTL (4 + nuvoton_nct6793d_smba)
#define SMBHSTADD (5 + nuvoton_nct6793d_smba)
#define SMBHSTERR (9 + nuvoton_nct6793d_smba)
#define SMBHSTSTS (0xE + nuvoton_nct6793d_smba)
/* Command register */
#define NCT6793D_READ_BYTE 0
#define NCT6793D_READ_WORD 1
#define NCT6793D_READ_BLOCK 2
#define NCT6793D_BLOCK_WRITE_READ_PROC_CALL 3
#define NCT6793D_PROC_CALL 4
#define NCT6793D_WRITE_BYTE 8
#define NCT6793D_WRITE_WORD 9
#define NCT6793D_WRITE_BLOCK 10
/* Control register */
#define NCT6793D_MANUAL_START 128
#define NCT6793D_SOFT_RESET 64
/* Error register */
#define NCT6793D_NO_ACK 32
/* Status register */
#define NCT6793D_FIFO_EMPTY 1
#define NCT6793D_FIFO_FULL 2
#define NCT6793D_MANUAL_ACTIVE 4
class i2c_smbus_nuvoton_nct6793d : public i2c_smbus_interface
{
public:
u16 nuvoton_nct6793d_smba = 0x0290;
private:
s32 nct6793d_access(u16 addr, char read_write, u8 command, int size, i2c_smbus_data *data);
s32 i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data);
};
@@ -12,6 +12,8 @@
#include <Windows.h>
#include "inpout32.h"
#pragma comment(lib, "inpout32.lib")
//Logic adapted from piix4_transaction() in i2c-piix4.c
int i2c_smbus_piix4::piix4_transaction()
{
@@ -167,4 +169,4 @@ s32 i2c_smbus_piix4::piix4_access(u16 addr, char read_write, u8 command, int siz
s32 i2c_smbus_piix4::i2c_smbus_xfer(u8 addr, char read_write, u8 command, int size, i2c_smbus_data* data)
{
return piix4_access(addr, read_write, command, size, data);
}
}
+428
View File
@@ -0,0 +1,428 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>OpenAuraSDKQtDialogUi</class>
<widget class="QMainWindow" name="OpenAuraSDKQtDialogUi">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>OpenAuraSDK</string>
</property>
<widget class="QWidget" name="centralWidget">
<widget class="QPushButton" name="ButtonSetAll">
<property name="geometry">
<rect>
<x>10</x>
<y>10</y>
<width>80</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Set All</string>
</property>
</widget>
<widget class="QPushButton" name="ButtonSetColors">
<property name="geometry">
<rect>
<x>100</x>
<y>10</y>
<width>80</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Set Colors</string>
</property>
</widget>
<widget class="QLineEdit" name="EditLED0R">
<property name="geometry">
<rect>
<x>10</x>
<y>60</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED0G">
<property name="geometry">
<rect>
<x>70</x>
<y>60</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED0B">
<property name="geometry">
<rect>
<x>130</x>
<y>60</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED1R">
<property name="geometry">
<rect>
<x>10</x>
<y>90</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED1G">
<property name="geometry">
<rect>
<x>70</x>
<y>90</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED1B">
<property name="geometry">
<rect>
<x>130</x>
<y>90</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED2R">
<property name="geometry">
<rect>
<x>10</x>
<y>120</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED2G">
<property name="geometry">
<rect>
<x>70</x>
<y>120</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED2B">
<property name="geometry">
<rect>
<x>130</x>
<y>120</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED3R">
<property name="geometry">
<rect>
<x>10</x>
<y>150</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED3G">
<property name="geometry">
<rect>
<x>70</x>
<y>150</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED3B">
<property name="geometry">
<rect>
<x>130</x>
<y>150</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED4R">
<property name="geometry">
<rect>
<x>10</x>
<y>180</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED4G">
<property name="geometry">
<rect>
<x>70</x>
<y>180</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLineEdit" name="EditLED4B">
<property name="geometry">
<rect>
<x>130</x>
<y>180</y>
<width>50</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLabel" name="LabelRed">
<property name="geometry">
<rect>
<x>10</x>
<y>40</y>
<width>50</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Red</string>
</property>
</widget>
<widget class="QLabel" name="LabelGreen">
<property name="geometry">
<rect>
<x>70</x>
<y>40</y>
<width>50</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Green</string>
</property>
</widget>
<widget class="QLabel" name="LabelBlue">
<property name="geometry">
<rect>
<x>130</x>
<y>40</y>
<width>50</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Blue</string>
</property>
</widget>
<widget class="QComboBox" name="ComboAuraDevices">
<property name="geometry">
<rect>
<x>290</x>
<y>10</y>
<width>200</width>
<height>20</height>
</rect>
</property>
</widget>
<widget class="QLabel" name="LabelAuraDevice">
<property name="geometry">
<rect>
<x>200</x>
<y>10</y>
<width>90</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Aura Device</string>
</property>
</widget>
<widget class="QGroupBox" name="GroupBoxDirect">
<property name="geometry">
<rect>
<x>290</x>
<y>40</y>
<width>200</width>
<height>60</height>
</rect>
</property>
<property name="title">
<string>Mode</string>
</property>
<widget class="QRadioButton" name="RadioDirect">
<property name="geometry">
<rect>
<x>10</x>
<y>30</y>
<width>70</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Direct</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioEffect">
<property name="geometry">
<rect>
<x>110</x>
<y>30</y>
<width>70</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Effect</string>
</property>
</widget>
</widget>
<widget class="QGroupBox" name="GroupBoxEffect">
<property name="geometry">
<rect>
<x>290</x>
<y>100</y>
<width>200</width>
<height>180</height>
</rect>
</property>
<property name="title">
<string>Effect</string>
</property>
<widget class="QRadioButton" name="RadioOff">
<property name="geometry">
<rect>
<x>10</x>
<y>20</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Off</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioStatic">
<property name="geometry">
<rect>
<x>10</x>
<y>40</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Static</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioBreathing">
<property name="geometry">
<rect>
<x>10</x>
<y>60</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Breathing</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioFlashing">
<property name="geometry">
<rect>
<x>10</x>
<y>80</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Flashing</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioSpectrumCycle">
<property name="geometry">
<rect>
<x>10</x>
<y>100</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Spectrum Cycle</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioRainbow">
<property name="geometry">
<rect>
<x>10</x>
<y>120</y>
<width>150</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Rainbow Wave</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioBreathingSpectrum">
<property name="geometry">
<rect>
<x>10</x>
<y>140</y>
<width>180</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Breathing Spectrum</string>
</property>
</widget>
<widget class="QRadioButton" name="RadioChaseFade">
<property name="geometry">
<rect>
<x>10</x>
<y>160</y>
<width>180</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string>Chase Fade</string>
</property>
</widget>
</widget>
<widget class="QPushButton" name="ButtonDumpAura">
<property name="geometry">
<rect>
<x>190</x>
<y>260</y>
<width>89</width>
<height>25</height>
</rect>
</property>
<property name="text">
<string>Dump Aura</string>
</property>
</widget>
</widget>
</widget>
<resources/>
<connections/>
</ui>
+52
View File
@@ -0,0 +1,52 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Resource.rc
//
#define IDD_DIALOG_I2C_DETECT 101
#define IDD_DIALOG_OPENAURASDK 103
#define IDC_COMBO_I2C_BUS 1001
#define IDC_BUTTON_I2C_DETECT 1002
#define IDC_EDIT_I2C_DETECT 1003
#define IDC_BUTTON_OPENAURASDK_I2CDETECT 1004
#define IDC_RADIO_OPENAURASDK_DIRECT_MODE 1006
#define IDC_RADIO_OPENAURASDK_EFFECT_MODE 1007
#define IDC_RADIO_OPENAURASDK_EFFECT_STATIC 1008
#define IDC_RADIO_OPENAURASDK_EFFECT_OFF 1009
#define IDC_RADIO_OPENAURASDK_EFFECT_BREATHING 1010
#define IDC_RADIO_OPENAURASDK_EFFECT_FLASHING 1011
#define IDC_RADIO_OPENAURASDK_EFFECT_SPECTRUM_CYCLE 1012
#define IDC_RADIO_OPENAURASDK_EFFECT_RAINBOW 1013
#define IDC_RADIO_OPENAURASDK_BREATHING_SPECTRUM 1014
#define IDC_RADIO_OPENAURASDK_EFFECT_CHASE_FADE 1015
#define IDC_EDIT_OPENAURASDK_LED_0_R 1016
#define IDC_EDIT_OPENAURASDK_LED_0_G 1017
#define IDC_EDIT_OPENAURASDK_LED_0_B 1018
#define IDC_BUTTON_OPENAURASDK_SET_COLORS_ALL 1019
#define IDC_COMBO_OPENAURASDK_DEVICE 1020
#define IDC_EDIT_OPENAURASDK_LED_1_R 1021
#define IDC_EDIT_OPENAURASDK_LED_1_G 1022
#define IDC_EDIT_OPENAURASDK_LED_1_B 1023
#define IDC_EDIT_OPENAURASDK_LED_2_R 1024
#define IDC_EDIT_OPENAURASDK_LED_2_G 1025
#define IDC_EDIT_OPENAURASDK_LED_2_B 1026
#define IDC_EDIT_OPENAURASDK_LED_3_R 1027
#define IDC_EDIT_OPENAURASDK_LED_3_G 1028
#define IDC_EDIT_OPENAURASDK_LED_3_B 1029
#define IDC_EDIT_OPENAURASDK_LED_4_R 1030
#define IDC_EDIT_OPENAURASDK_LED_4_G 1031
#define IDC_EDIT_OPENAURASDK_LED_4_B 1032
#define IDC_BUTTON1 1033
#define IDC_BUTTON_OPENAURASDK_DUMP 1033
#define IDC_BUTTON_OPENAURASDK_SET_COLORS2 1034
#define IDC_BUTTON_OPENAURASDK_SET_COLORS 1034
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1034
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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