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Author SHA1 Message Date
Steven Franzen 252ecf424e Change search path for i2c devices on linux
Looking for devices by bus instead of class should fix issues where the
class is named differently, e.g. i2c-dev instead of i2c-adapter.
2019-10-26 21:44:49 -05:00
Adam Honse 6612e8990f Update README 2019-08-16 12:29:52 -05:00
Network Silence 5bcaabccc7 Fixed readme for the project 2019-08-16 12:05:27 -05:00
Adam Honse f7753ae3a3 Add support for AUMA0-E6K5-0104 2019-08-06 12:31:58 -05:00
Adam Honse 4c55e35397 Update README.md 2019-06-13 20:04:52 +00:00
Adam Honse 535c34af36 Add Nuvoton NCT6798D ID to list of supported Super IOs 2019-06-12 16:52:22 -05:00
560 changed files with 3055 additions and 107394 deletions
-8
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@@ -1,8 +0,0 @@
*.pro.user*
*.o
ui_*
moc_*
qrc_*
OpenRGB
Makefile
OpenRGB-x86_64.AppImage
-197
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@@ -1,197 +0,0 @@
# swy: some useful references; the MSVC part of the CI script is based on the one from bind9, by Michał Kępień:
# https://gitlab.com/gitlab-org/ci-cd/shared-runners/images/gcp/windows-containers/blob/master/cookbooks/preinstalled-software/README.md
# https://gitlab.isc.org/isc-projects/bind9/commit/facc6a051fcac70fbbc61cb92a37be8c3e4db5ec#587d266bb27a4dc3022bbed44dfa19849df3044c_718_731
# https://www.kittell.net/code/powershell-unix-sed-equivalent-change-text-file/
# https://powershell.org/forums/topic/how-to-use-ansi-vt100-formatting-in-powershell-ooh-pretty-colors/
#-----------------------------------------------------------------------#
# OpenRGB GitLab CI Configuration #
#-----------------------------------------------------------------------#
.shared_windows_runners:
tags:
- shared-windows
- windows
- windows-1809
stages:
- build
before_script:
- echo "started by ${GITLAB_USER_NAME}"
#-----------------------------------------------------------------------#
# Linux (AppImage) 32-bit Build Target #
#-----------------------------------------------------------------------#
build_linux_32:
image: i386/ubuntu:bionic
stage: build
script:
- apt update
- apt install -y build-essential qtcreator qt5-default libusb-1.0-0-dev libhidapi-dev pkgconf wget git
- ./scripts/build-appimage-32.sh
artifacts:
paths:
- OpenRGB-i386.AppImage
expire_in: 30 days
#-----------------------------------------------------------------------#
# Linux (AppImage) 64-bit Build Target #
#-----------------------------------------------------------------------#
build_linux_64:
image: ubuntu:bionic
stage: build
script:
- apt update
- apt install -y build-essential qtcreator qt5-default libusb-1.0-0-dev libhidapi-dev pkgconf wget git
- ./scripts/build-appimage.sh
artifacts:
paths:
- OpenRGB-x86_64.AppImage
expire_in: 30 days
#-----------------------------------------------------------------------#
# Windows (32-bit) Build Target #
#-----------------------------------------------------------------------#
build_windows_32:
extends:
- .shared_windows_runners
stage: build
script:
- $esc = "$([char]27)"
- $count = 0
- function _unix_tmsec_ { [int64](([datetime]::UtcNow)-(get-date "1/1/1970")).TotalSeconds }
- function _fold_start_ { param( [string]$TEXT_TAG ) $t=_unix_tmsec_; $global:count += 1; Write-Host -NoNewLine "`r`n`r`nsection_start:${t}:sect_${count}`r${esc}[0K${esc}[33m${TEXT_TAG}${esc}[39m`r`n"; }
- function _fold_final_ { $t=_unix_tmsec_; Write-Host -NoNewLine "`r`n`r`nsection_end:${t}:sect_${count}`r${esc}[0K`r`n" ; }
- _fold_start_ 'configuring the msvc environment variables'
- Push-Location "C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Auxiliary/Build"
- '& cmd.exe /C "vcvarsall.bat x86 & set" | Foreach-Object { if ($_ -match "(.*?)=(.*)") { Set-Item -force -path "Env:\$($matches[1])" -value "$($matches[2])" } }'
- Pop-Location
- _fold_final_
- _fold_start_ 'downloading precompiled versions of qtbase, qttools (for windeployqt) and jom (for a more parallel nmake)'
- mkdir _qt
- mkdir _qt_download
- Push-Location _qt_download
- curl.exe -LJ -o qt-base.7z 'https://download.qt.io/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win32_msvc2019/5.15.0-0-202005150700qtbase-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86.7z'
- curl.exe -LJ -o qt-tools.7z 'https://download.qt.io/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win32_msvc2019/5.15.0-0-202005150700qttools-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86.7z'
- curl.exe -LJ -o qt-jom.zip 'https://download.qt.io/official_releases/jom/jom.zip'
- _fold_final_
- _fold_start_ 'extracting the downloaded qt binaries'
- 7z x qt-base.7z '-o../_qt' -y
- 7z x qt-tools.7z '-o../_qt' -y
- 7z x qt-jom.zip '-o../_qt' -y
- _fold_final_
- _fold_start_ 'turn the qt install from enterprise to foss; remove the licensing checks'
- ${qconfig-pri-folder} = '..\_qt\5.15.0\msvc2019\mkspecs\qconfig.pri'
- (Get-Content ${qconfig-pri-folder}).replace('QT_EDITION = Enterprise', 'QT_EDITION = OpenSource') | Set-Content ${qconfig-pri-folder}
- (Get-Content ${qconfig-pri-folder}).replace('QT_LICHECK = licheck.exe', '') | Set-Content ${qconfig-pri-folder}
- Pop-Location
- _fold_final_
- _fold_start_ 'run qmake and generate the msvc nmake makefile'
- mkdir _build; cd _build
- ..\_qt\5.15.0\msvc2019\bin\qmake ..\OpenRGB.pro
- _fold_final_
- _fold_start_ 'start the actual build with jom instead of nmake; for speed'
- ..\_qt\jom
- _fold_final_
- _fold_start_ 'run windeployqt to automatically copy the needed dll files'
- ..\_qt\5.15.0\msvc2019\bin\windeployqt --no-angle --no-translations --no-opengl-sw --no-system-d3d-compiler --no-compiler-runtime --no-webkit2 .\release\
- _fold_final_
- _fold_start_ 'compressing the release folder so that we can upload it as artifact'
- mv release 'OpenRGB Windows 32-bit'
- ${datetime} = Get-Date ([datetime]::UtcNow) -Format "yyyy-MM-ddTHH-mm-ss"
- ${revision} = ((git rev-parse --short HEAD) | Out-String).Trim()
- ${rversion} = (((Get-Content '..\OpenRGB.pro' | Select-String -Pattern "VERSION =") | Out-String).Trim().Split("="))[1].Trim()
- 7z a -mx9 -r -y "OpenRGB_${rversion}_32_${revision}_nightly_${datetime}.7z" 'OpenRGB Windows 32-bit'
- _fold_final_
# cache:
# key: same-key
# paths:
# - C:\vcpkg\installed\
artifacts:
paths:
- _build/*.7z
expire_in: 30 days
#-----------------------------------------------------------------------#
# Windows (64-bit) Build Target #
#-----------------------------------------------------------------------#
build_windows_64:
extends:
- .shared_windows_runners
stage: build
script:
- $esc = "$([char]27)"
- $count = 0
- function _unix_tmsec_ { [int64](([datetime]::UtcNow)-(get-date "1/1/1970")).TotalSeconds }
- function _fold_start_ { param( [string]$TEXT_TAG ) $t=_unix_tmsec_; $global:count += 1; Write-Host -NoNewLine "`r`n`r`nsection_start:${t}:sect_${count}`r${esc}[0K${esc}[33m${TEXT_TAG}${esc}[39m`r`n"; }
- function _fold_final_ { $t=_unix_tmsec_; Write-Host -NoNewLine "`r`n`r`nsection_end:${t}:sect_${count}`r${esc}[0K`r`n" ; }
- _fold_start_ 'configuring the msvc environment variables'
- Push-Location "C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Auxiliary/Build"
- '& cmd.exe /C "vcvarsall.bat x64 & set" | Foreach-Object { if ($_ -match "(.*?)=(.*)") { Set-Item -force -path "Env:\$($matches[1])" -value "$($matches[2])" } }'
- Pop-Location
- _fold_final_
- _fold_start_ 'downloading precompiled versions of qtbase, qttools (for windeployqt) and jom (for a more parallel nmake)'
- mkdir _qt
- mkdir _qt_download
- Push-Location _qt_download
- curl.exe -LJ -o qt-base.7z 'https://download.qt.io/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win64_msvc2019_64/5.15.0-0-202005150700qtbase-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86_64.7z'
- curl.exe -LJ -o qt-tools.7z 'https://download.qt.io/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win64_msvc2019_64/5.15.0-0-202005150700qttools-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86_64.7z'
- curl.exe -LJ -o qt-jom.zip 'https://download.qt.io/official_releases/jom/jom.zip'
- _fold_final_
- _fold_start_ 'extracting the downloaded qt binaries'
- 7z x qt-base.7z '-o../_qt' -y
- 7z x qt-tools.7z '-o../_qt' -y
- 7z x qt-jom.zip '-o../_qt' -y
- _fold_final_
- _fold_start_ 'turn the qt install from enterprise to foss; remove the licensing checks'
- ${qconfig-pri-folder} = '..\_qt\5.15.0\msvc2019_64\mkspecs\qconfig.pri'
- (Get-Content ${qconfig-pri-folder}).replace('QT_EDITION = Enterprise', 'QT_EDITION = OpenSource') | Set-Content ${qconfig-pri-folder}
- (Get-Content ${qconfig-pri-folder}).replace('QT_LICHECK = licheck.exe', '') | Set-Content ${qconfig-pri-folder}
- Pop-Location
- _fold_final_
- _fold_start_ 'run qmake and generate the msvc nmake makefile'
- mkdir _build; cd _build
- ..\_qt\5.15.0\msvc2019_64\bin\qmake ..\OpenRGB.pro
- _fold_final_
- _fold_start_ 'start the actual build with jom instead of nmake; for speed'
- ..\_qt\jom
- _fold_final_
- _fold_start_ 'run windeployqt to automatically copy the needed dll files'
- ..\_qt\5.15.0\msvc2019_64\bin\windeployqt --no-angle --no-translations --no-opengl-sw --no-system-d3d-compiler --no-compiler-runtime --no-webkit2 .\release\
- _fold_final_
- _fold_start_ 'compressing the release folder so that we can upload it as artifact'
- mv release 'OpenRGB Windows 64-bit'
- ${datetime} = Get-Date ([datetime]::UtcNow) -Format "yyyy-MM-ddTHH-mm-ss"
- ${revision} = ((git rev-parse --short HEAD) | Out-String).Trim()
- ${rversion} = (((Get-Content '..\OpenRGB.pro' | Select-String -Pattern "VERSION =") | Out-String).Trim().Split("="))[1].Trim()
- 7z a -mx9 -r -y "OpenRGB_${rversion}_64_${revision}_nightly_${datetime}.7z" 'OpenRGB Windows 64-bit'
- _fold_final_
# cache:
# key: same-key
# paths:
# - C:\vcpkg\installed\
artifacts:
paths:
- _build/*.7z
expire_in: 30 days
-14
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@@ -1,14 +0,0 @@
<!--
Found a bug? Something isn't working as expected? To help us keep track of the requests please start the title with [Bug Report]
-->
### Description of Bug
<!--
Please describe the bug. Explain steps taken to reproduct the bug and what you expect the correct behavior to be.
-->
### Hardware Configuration
<!--
Please list the RGB hardware that you are using with OpenRGB. If your bug does not relate to any one particular device or device type, or if the bug is in a part of the code not directly interacting with hardware, this is optional.
-->
@@ -1,9 +0,0 @@
<!--
Have something you would like to see added to OpenRGB? Let us know here
To help us keep track of the requests please start the title with [Feature Request]
-->
### Feature Request
<!--
Please explain the new feature you would like to see added in detail. Explain how you think it should work and provide any mock-ups, code snippets, etc. that you think will help explain the feature.
-->
-46
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@@ -1,46 +0,0 @@
<!--
When naming the support request please title the request as
`[New Device] <Name of new device>`
Please open one issue per device you would lke to add
-->
### Name of device:
<!--
Please put the name of the product, including manufacturer, beneath this line
-->
### Link to manufacturer's product page:
<!--
Please link us to the manufacturer's product page beneath this line
-->
### Please select what type of device/interface the device uses:
- [ ] Motherboard (SMBus)
- [ ] Motherboard (USB)
- [ ] RAM (SMBus)
- [ ] GPU (I2C)
- [ ] External USB (Peripheral, lighting controller, etc)
- [ ] Internal USB (lighting controller, cooler, fan hub, etc)
- [ ] I don't know (we can help you determine this)
### ID information:
<!--
For PCI (GPU) devices we will need the Vendor ID, Device ID, Sub-Vendor ID and Sub-Device IDs
In Windows this can be found under the device manager and on Linux this can be found wit lspci -vv
For USB devices we will need the USB VID and PID
-->
### Please attach screenshots of the device's official control application here:
<!--
Screenshots of the official control software should show lists of supported modes, color selection, and zone/LED selection capabilities of the device's official software.
-->
### Please attach device captures here:
<!--
For information on how to capture device packets please see https://gitlab.com/Dr_No/OpenRGB/-/wikis/OpenRGB-doesn%27t-have-my-device
-->
-3
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@@ -1,3 +0,0 @@
[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
-309
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@@ -1,309 +0,0 @@
#---------------------------------------------------------------#
# OpenRGB udev rules #
# #
# Adam Honse (CalcProgrammer1) 5/29/2020 #
#---------------------------------------------------------------#
#---------------------------------------------------------------#
# User I2C/SMBus Access #
#---------------------------------------------------------------#
KERNEL=="i2c-[0-99]*", TAG+="uaccess"
#---------------------------------------------------------------#
# User hidraw Access #
#---------------------------------------------------------------#
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", TAG+="uaccess"
#---------------------------------------------------------------#
# AMD Wraith Prism #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0051", TAG+="uaccess"
#---------------------------------------------------------------#
# Aorus Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1044", ATTR{idProduct}=="7a42", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS Aura Core Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1854", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1869", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1866", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS Aura USB Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1867", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1872", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1889", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a3", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18f3", TAG+="uaccess"
#---------------------------------------------------------------#
# Cooler Master Peripheral Devices #
# #
# Mousemats: #
# Cooler Master MP750 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0109", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Hydro Series Devices #
# #
# Corsair H100i Pro RGB #
# Corsair H115i Pro RGB #
# Corsair H150i Pro RGB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c15", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c13", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c12", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Lighting Node Devices #
# #
# Corsair Lighting Node Core #
# Corsair Lighting Node Pro #
# Corsair Commander Pro #
# Corsair LS100 #
# Corsair 1000D Obsidian #
# Corsair Spec Omega RGB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c1a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c0b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c1e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1d00", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1d04", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Peripheral Devices #
# #
# Keyboards: #
# Corsair K55 RGB #
# Corsair K65 RGB #
# Corsair K65 RGB Lux #
# Corsair K65 RGB Rapidfire #
# Corsair K68 RGB #
# Corsair K70 RGB #
# Corsair K70 RGB Lux #
# Corsair K70 RGB Rapidfire #
# Corsair K70 RGB MK2 #
# Corsair K70 RGB MK2 SE #
# Corsair K70 RGB MK2 LP #
# Corsair K95 RGB #
# Corsair K95 Platinum #
# Corsair Strafe #
# Corsair Strafe MK2 #
# #
# Mice: #
# Corsair M65 Pro #
# Corsair M65 RGB Elite #
# #
# Mousemats: #
# Corsair MM800 RGB Polaris #
# #
# Headset Stands: #
# Corsair ST100 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b3d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b17", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b39", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b4f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b13", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b33", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b38", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b49", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b6b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b55", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b11", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b2d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b20", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b48", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b2e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b5a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b3b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0a34", TAG+="uaccess"
#---------------------------------------------------------------#
# HyperX Peripheral Devices #
# #
# Keyboards: #
# HyperX Alloy Elite #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0951", ATTR{idProduct}=="16be", TAG+="uaccess"
#---------------------------------------------------------------#
# Logitech Peripheral Devices #
# #
# Mice: #
# Logitech G203 Prodigy #
# Logitech G203 Lightsync #
# Logitech G403 Prodigy #
# Logitech G403 Hero #
# Logitech G502 Proteus Spectrum #
# Logitech G Lightspeed Wireless Gaming Mouse #
# Logitech G Pro Wireless Gaming Mouse (Wired) #
# Logitech G Powerplay Mousepad with Lightspeed #
# #
# Keyboards: #
# Logitech G512 #
# Logitech G512 RGB #
# Logitech G810 #1 #
# Logitech G810 #2 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c084", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c092", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c083", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c332", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c539", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c088", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c53a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c342", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c33c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c337", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c331", TAG+="uaccess"
#---------------------------------------------------------------#
# MSI Mysticlight #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="3EA4", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="4559", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B93", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C34", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C35", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C36", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C42", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C56", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C59", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C60", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C67", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C70", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C71", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C73", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C75", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C76", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C77", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C79", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C80", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C81", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C82", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C83", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C84", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C86", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C87", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C88", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C89", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C90", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C91", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C92", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C95", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C98", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C99", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="905D", TAG+="uaccess"
#---------------------------------------------------------------#
# MSI/SteelSeries 3-Zone Laptop Keyboard #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1770", ATTR{idProduct}=="FF00", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Hue 2 Devices #
# #
# NZXT Hue 2 #
# NZXT Smart Device V2 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2001", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2006", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Kraken #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="170e", TAG+="uaccess"
#---------------------------------------------------------------#
# Redragon Peripheral Devices #
# #
# Keyboards: #
# Redragon K550 Yama #
# Redragon K552 Kumara #
# Redragon K556 Devarajas #
# Tecware Phantom Elite #
# #
# Mice: #
# Redragon M711 Cobra #
# Redragon M715 Dagger #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5204", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5104", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5004", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="652f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="04d9", ATTR{idProduct}=="fc30", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="04d9", ATTR{idProduct}=="fc39", TAG+="uaccess"
#---------------------------------------------------------------#
# Gigabyte/Aorus RGB Fusion 2 USB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="048d", ATTR{idProduct}=="8297", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="048d", ATTR{idProduct}=="5702", TAG+="uaccess"
#---------------------------------------------------------------#
# Sinowealth USB #
# Glorious Model O / O- #
# Glorious Model D / D- #
# Everest GT-100 RGB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0036", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0033", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0029", TAG+="uaccess"
#---------------------------------------------------------------#
# SteelSeries Peripheral Devices #
# #
# Mice: #
# SteelSeries Rival 100 #
# SteelSeries Rival 100 DotA 2 Edition #
# SteelSeries Rival 105 #
# SteelSeries Rival 110 #
# SteelSeries Rival 300 #
# Acer Predator Gaming Mouse (Rival 300) #
# SteelSeries Rival 300 CS:GO Fade Edition #
# SteelSeries Rival 300 CS:GO Fade Edition (stm32) #
# SteelSeries Rival 300 CS:GO Hyperbeast Edition #
# SteelSeries Rival 300 Dota 2 Edition #
# SteelSeries Rival 300 HP Omen Edition #
# Headsets: #
# SteelSeries Siberia 350 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1702", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="170c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1814", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1729", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1384", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1714", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1394", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1716", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="171a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1392", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1718", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1229", TAG+="uaccess"
#---------------------------------------------------------------#
# Thermaltake Poseidon Z RGB Keyboard #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="3006", TAG+="uaccess"
@@ -1,349 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include "AMDWraithPrismController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
AMDWraithPrismController::AMDWraithPrismController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
{
}
std::string AMDWraithPrismController::GetLocationString()
{
return(location);
}
char* AMDWraithPrismController::GetDeviceName()
{
return device_name;
}
std::string AMDWraithPrismController::GetEffectChannelString(unsigned char channel)
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x00,
0x40, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x03] = channel;
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
ret_string.append((char *)&usb_buf[0x08]);
return(ret_string);
}
std::string AMDWraithPrismController::GetFirmwareVersionString()
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x00,
0x12, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
unsigned char fw_buf[16] = {0x00};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
for(int char_idx = 0; char_idx < 16; char_idx+=2)
{
if(usb_buf[char_idx + 0x08] != 0)
{
fw_buf[char_idx / 2] = usb_buf[char_idx + 0x08];
}
else
{
break;
}
}
ret_string.append((char *)fw_buf);
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
SetRingEffectChannel(current_ring_mode);
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
SendApplyCommand();
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
}
void AMDWraithPrismController::SendEnableCommand()
{
unsigned char usb_buf[] =
{
0x00,
0x41, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
usb_buf[0x05] = effect_channel;
usb_buf[0x06] = speed;
usb_buf[0x07] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x08] = mode;
usb_buf[0x0A] = brightness;
usb_buf[0x0B] = red;
usb_buf[0x0C] = green;
usb_buf[0x0D] = blue;
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x09] = logo_channel;
usb_buf[0x0A] = fan_channel;
for(int led = 0x0B; led <= 0x19; led++)
{
usb_buf[led] = ring_channel;
}
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
@@ -1,168 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Definitions and types for AMD Wraith |
| Prism lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include <string>
#include <hidapi/hidapi.h>
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
AMDWraithPrismController(hid_device* dev_handle, const char* path);
~AMDWraithPrismController();
char* GetDeviceName();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
std::string GetLocationString();
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
hid_device* dev;
std::string location;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
@@ -1,54 +0,0 @@
#include "Detector.h"
#include "AMDWraithPrismController.h"
#include "RGBController.h"
#include "RGBController_AMDWraithPrism.h"
#include <vector>
#include <hidapi/hidapi.h>
#define AMD_WRAITH_PRISM_VID 0x2516
#define AMD_WRAITH_PRISM_PID 0x0051
/******************************************************************************************\
* *
* DetectAMDWraithPrismControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(AMD_WRAITH_PRISM_VID, AMD_WRAITH_PRISM_PID);
//Look for AMD Wraith Prism
while(info)
{
if((info->vendor_id == AMD_WRAITH_PRISM_VID)
&&(info->product_id == AMD_WRAITH_PRISM_PID)
#if USE_HID_USAGE
&&(info->interface_number == 1)
&&(info->usage_page == 0xFF00))
#else
&&(info->interface_number == 1))
#endif
{
dev = hid_open_path(info->path);
if( dev )
{
AMDWraithPrismController* controller = new AMDWraithPrismController(dev, info->path);
RGBController_AMDWraithPrism* rgb_controller = new RGBController_AMDWraithPrism(controller);
rgb_controllers.push_back(rgb_controller);
}
}
info = info->next;
}
}
REGISTER_DETECTOR("AMD Wraith Prism", DetectAMDWraithPrismControllers);
@@ -1,238 +0,0 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.cpp |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_AMDWraithPrism.h"
RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr)
{
wraith = wraith_ptr;
name = "AMD Wraith Prism";
type = DEVICE_TYPE_COOLER;
description = "AMD Wraith Prism Device";
version = wraith->GetFirmwareVersionString();
location = wraith->GetLocationString();
mode Direct;
Direct.name = "Direct";
Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
SetupZones();
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
{
}
void RGBController_AMDWraithPrism::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
fan_zone.leds_min = 1;
fan_zone.leds_max = 1;
fan_zone.leds_count = 1;
fan_zone.matrix_map = NULL;
zones.push_back(fan_zone);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
ring_zone.leds_min = 1;
ring_zone.leds_max = 1;
ring_zone.leds_count = 1;
ring_zone.matrix_map = NULL;
zones.push_back(ring_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
led fan_led;
fan_led.name = "Fan LED";
leds.push_back(fan_led);
led ring_led;
ring_led.name = "Ring LED";
leds.push_back(ring_led);
SetupColors();
}
void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AMDWraithPrism::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
wraith->SetLogoColor(red, grn, blu);
}
else if(zone == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(zone == 2)
{
wraith->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AMDWraithPrism::DeviceUpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
break;
default:
if(random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
}
break;
}
DeviceUpdateLEDs();
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.h |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AMDWraithPrismController.h"
class RGBController_AMDWraithPrism : public RGBController
{
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AMDWraithPrismController* wraith;
};
@@ -1,122 +0,0 @@
/*-----------------------------------------*\
| ATC800Controller.cpp |
| |
| Driver for Aorus ATC800 CPU Cooler |
| |
| |
| Felipe Cavalcanti 08/13/2020 |
\*-----------------------------------------*/
#include "ATC800Controller.h"
#include <cstring>
ATC800Controller::ATC800Controller(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
ATC800Controller::~ATC800Controller()
{
hid_close(dev);
}
std::string ATC800Controller::GetDeviceLocation()
{
return(location);
}
void ATC800Controller::SendCoolerMode
(
unsigned char mode,
unsigned short /*speed*/,
unsigned char channel,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[9];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
if (channel == AORUS_ATC800_TOP_ZONE)
{
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xbe;
usb_buf[0x08] = 0xcc;
hid_send_feature_report(dev, usb_buf, 9);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xc9;
usb_buf[0x02] = mode;
usb_buf[0x03] = 0x3c;
usb_buf[0x04] = 0x02;
usb_buf[0x05] = 0x00;
usb_buf[0x06] = 0x00;
hid_send_feature_report(dev, usb_buf, 9);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xbc;
usb_buf[0x02] = red;
usb_buf[0x03] = green;
usb_buf[0x04] = blue;
hid_send_feature_report(dev, usb_buf, 9);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xb6;
}
else if (channel == AORUS_ATC800_FANS_ZONE)
{
hid_send_feature_report(dev, usb_buf, 9);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xc9;
usb_buf[0x02] = mode;
usb_buf[0x03] = 0x3c;
usb_buf[0x04] = 0x02;
usb_buf[0x05] = 0x00;
usb_buf[0x06] = 0x01;
hid_send_feature_report(dev, usb_buf, 9);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xb0;
usb_buf[0x02] = mode;
usb_buf[0x03] = red;
usb_buf[0x04] = green;
usb_buf[0x05] = blue;
usb_buf[0x06] = red;
usb_buf[0x07] = green;
usb_buf[0x08] = blue;
for(int i = 0xb0; i <= 0xb3; i++)
{
usb_buf[0x01] = i; //zone b0->b3
hid_send_feature_report(dev, usb_buf, 9);
}
}
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xb6;
hid_send_feature_report(dev, usb_buf, 9);
}
@@ -1,62 +0,0 @@
/*-----------------------------------------*\
| ATC800Controller.h |
| |
| Definitions and types for ATC800 CPU |
| Cooler |
| |
| Felipe Cavalcanti 08/13/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AORUS_ATC800_MODE_OFF = 0x00,
AORUS_ATC800_MODE_STATIC = 0x01,
AORUS_ATC800_MODE_PULSE = 0x02,
AORUS_ATC800_MODE_FLASHING = 0x04,
AORUS_ATC800_MODE_DOUBLE_FLASH = 0x05,
};
enum
{
AORUS_ATC800_SPEED_SLOWEST = 0x00, /* Slowest speed */
AORUS_ATC800_SPEED_SLOW = 0x01, /* Slow speed */
AORUS_ATC800_SPEED_NORMAL = 0x02, /* Normal speed */
AORUS_ATC800_SPEED_FAST = 0x03, /* Fast speed */
AORUS_ATC800_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
AORUS_ATC800_FANS_ZONE = 0,
AORUS_ATC800_TOP_ZONE = 1
};
class ATC800Controller
{
public:
ATC800Controller(hid_device* dev_handle, const char* path);
~ATC800Controller();
std::string GetDeviceLocation();
void SendCoolerMode
(
unsigned char mode,
unsigned short speed,
unsigned char channel,
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
std::string location;
};
@@ -1,87 +0,0 @@
#include "Detector.h"
#include "RGBController.h"
#include "ATC800Controller.h"
#include "RGBController_AorusATC800.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Vendor ID |
\*-----------------------------------------------------*/
#define HOLTEK_VID 0x1044
/*-----------------------------------------------------*\
| Controller product ids |
\*-----------------------------------------------------*/
#define ATC_800_CONTROLLER_PID 0x7A42
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
char usb_interface;
device_type type;
const char * name;
} device;
#define NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const device device_list[] =
{
{ HOLTEK_VID, ATC_800_CONTROLLER_PID, 0, DEVICE_TYPE_KEYBOARD, "Aorus ATC800 CPU Cooler" },
};
/******************************************************************************************\
* *
* DetectAorusCPUCoolerControllers *
* *
* Tests the USB address to see if a Aorus RGB CPU Cooler exists there. *
* *
\******************************************************************************************/
void DetectAorusCPUCoolerControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_init();
for(unsigned int device_idx = 0; device_idx < NUM_DEVICES; device_idx++)
{
hid_device_info* info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
#ifdef USE_HID_USAGE
&&(info->interface_number == device_list[device_idx].usb_interface)
&&(info->usage_page == 0xFF01)
&&(info->usage == 1))
#else
&&(info->interface_number == device_list[device_idx].usb_interface))
#endif
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
switch(device_list[device_idx].usb_pid)
{
case ATC_800_CONTROLLER_PID:
{
ATC800Controller* controller = new ATC800Controller(dev, info->path);
RGBController_AorusATC800* rgb_controller = new RGBController_AorusATC800(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
break;
}
}
}
info = info->next;
}
hid_free_enumeration(info);
}
}
REGISTER_DETECTOR("Aorus CPU Coolers", DetectAorusCPUCoolerControllers);
@@ -1,143 +0,0 @@
/*-----------------------------------------*\
| RGBController_AorusATC800.cpp |
| |
| Generic RGB Interface Aorus ATC800 CPU |
| Cooler |
| |
| Felipe Cavalcanti 08/13/2020 |
\*-----------------------------------------*/
#include "RGBController_AorusATC800.h"
RGBController_AorusATC800::RGBController_AorusATC800(ATC800Controller* cooler_ptr)
{
cooler = cooler_ptr;
name = "Aorus ATC800 CPU Cooler";
type = DEVICE_TYPE_COOLER;
description = "Aorus ATC800 CPU Cooler";
location = cooler->GetDeviceLocation();
mode Static;
Static.name = "Static";
Static.value = AORUS_ATC800_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Off;
Off.name = "Off";
Off.value = AORUS_ATC800_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AORUS_ATC800_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
Flashing.speed_min = AORUS_ATC800_SPEED_SLOWEST;
Flashing.speed_max = AORUS_ATC800_SPEED_FASTEST;
Flashing.speed = AORUS_ATC800_SPEED_NORMAL;
modes.push_back(Flashing);
mode DoubleFlashing;
DoubleFlashing.name = "Double Flashing";
DoubleFlashing.value = AORUS_ATC800_MODE_DOUBLE_FLASH;
DoubleFlashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DoubleFlashing.color_mode = MODE_COLORS_PER_LED;
DoubleFlashing.speed_min = AORUS_ATC800_SPEED_SLOWEST;
DoubleFlashing.speed_max = AORUS_ATC800_SPEED_FASTEST;
DoubleFlashing.speed = AORUS_ATC800_SPEED_NORMAL;
modes.push_back(DoubleFlashing);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = AORUS_ATC800_MODE_PULSE;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Pulsing.color_mode = MODE_COLORS_PER_LED;
Pulsing.speed_min = AORUS_ATC800_SPEED_SLOWEST;
Pulsing.speed_max = AORUS_ATC800_SPEED_FASTEST;
Pulsing.speed = AORUS_ATC800_SPEED_NORMAL;
modes.push_back(Pulsing);
SetupZones();
}
void RGBController_AorusATC800::SetupZones()
{
zone atc800_cpu_fans_zone;
atc800_cpu_fans_zone.name = "Fan";
atc800_cpu_fans_zone.type = ZONE_TYPE_SINGLE;
atc800_cpu_fans_zone.leds_min = 1;
atc800_cpu_fans_zone.leds_max = 1;
atc800_cpu_fans_zone.leds_count = 1;
atc800_cpu_fans_zone.matrix_map = NULL;
zones.push_back(atc800_cpu_fans_zone);
led atc800_fan_led;
atc800_fan_led.name = "Fan";
leds.push_back(atc800_fan_led);
zone atc800_top_zone;
atc800_top_zone.name = "Top";
atc800_top_zone.type = ZONE_TYPE_SINGLE;
atc800_top_zone.leds_min = 1;
atc800_top_zone.leds_max = 1;
atc800_top_zone.leds_count = 1;
atc800_top_zone.matrix_map = NULL;
zones.push_back(atc800_top_zone);
led atc800_top_led;
atc800_top_led.name = "Top";
leds.push_back(atc800_top_led);
SetupColors();
}
void RGBController_AorusATC800::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AorusATC800::DeviceUpdateLEDs()
{
UpdateZoneLEDs(0);
UpdateZoneLEDs(1);
}
void RGBController_AorusATC800::UpdateZoneLEDs(int zone)
{
unsigned char mode = modes[active_mode].value;
unsigned char red = RGBGetRValue(colors[zone]);
unsigned char grn = RGBGetGValue(colors[zone]);
unsigned char blu = RGBGetBValue(colors[zone]);
if (mode == AORUS_ATC800_MODE_OFF)
{
mode = 1;
red = 0;
grn = 0;
blu = 0;
}
cooler->SendCoolerMode(mode, modes[active_mode].speed, zone, red, grn, blu);
}
void RGBController_AorusATC800::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_AorusATC800::SetCustomMode()
{
}
void RGBController_AorusATC800::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
@@ -1,32 +0,0 @@
/*-----------------------------------------*\
| RGBController_AorusATC800.h |
| |
| Generic RGB Interface for Aorus ATC 800 |
| CPU Cooler |
| |
| Felipe Cavalcanti 08/13/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "ATC800Controller.h"
class RGBController_AorusATC800 : public RGBController
{
public:
RGBController_AorusATC800(ATC800Controller* logitech_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
ATC800Controller* cooler;
};
@@ -1,125 +0,0 @@
/*-----------------------------------------*\
| AuraCoreController.cpp |
| |
| Driver for ASUS ROG Aura Core RGB |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 4/13/2020 |
\*-----------------------------------------*/
#include "AuraCoreController.h"
#include <cstring>
AuraCoreController::AuraCoreController(hid_device* dev_handle)
{
dev = dev_handle;
}
AuraCoreController::~AuraCoreController()
{
}
void AuraCoreController::SendBrightness
(
unsigned char brightness
)
{
unsigned char usb_buf[17];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5A;
usb_buf[0x01] = AURA_CORE_COMMAND_BRIGHTNESS;
usb_buf[0x02] = 0xC5;
usb_buf[0x03] = 0xC4;
usb_buf[0x04] = brightness;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 17);
}
void AuraCoreController::SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[17];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5D;
usb_buf[0x01] = AURA_CORE_COMMAND_UPDATE;
usb_buf[0x02] = zone;
usb_buf[0x03] = mode;
usb_buf[0x04] = red;
usb_buf[0x05] = green;
usb_buf[0x06] = blue;
usb_buf[0x07] = speed;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 17);
}
void AuraCoreController::SendSet()
{
unsigned char usb_buf[17];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5D;
usb_buf[0x01] = AURA_CORE_COMMAND_SET;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 17);
}
void AuraCoreController::SendApply()
{
unsigned char usb_buf[17];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5D;
usb_buf[0x01] = AURA_CORE_COMMAND_APPLY;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, 17);
}
@@ -1,76 +0,0 @@
/*-----------------------------------------*\
| AuraCoreController.h |
| |
| Definitions and types for ASUS ROG Aura |
| Core RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 4/13/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_CORE_MODE_STATIC = 0, /* Static color mode */
AURA_CORE_MODE_BREATHING = 1, /* Breathing effect mode */
AURA_CORE_MODE_SPECTRUM_CYCLE = 2, /* Spectrum Cycle mode */
};
enum
{
AURA_CORE_COMMAND_UPDATE = 0xB3, /* Update mode and color */
AURA_CORE_COMMAND_SET = 0xB5, /* Set command */
AURA_CORE_COMMAND_APPLY = 0xB4, /* Apply command */
AURA_CORE_COMMAND_BRIGHTNESS = 0xBA, /* Brightness command */
};
enum
{
AURA_CORE_ZONE_IDX_ALL = 0x00, /* Update all zones */
AURA_CORE_ZONE_IDX_1 = 0x01, /* Update zone 1 */
AURA_CORE_ZONE_IDX_2 = 0x02, /* Update zone 2 */
AURA_CORE_ZONE_IDX_3 = 0x03, /* Update zone 3 */
AURA_CORE_ZONE_IDX_4 = 0x04, /* Update zone 4 */
};
enum
{
AURA_CORE_SPEED_SLOW = 0xE1, /* Slowest speed */
AURA_CORE_SPEED_NORMAL = 0xEB, /* Normal speed */
AURA_CORE_SPEED_FAST = 0xF5, /* Fastest speed */
};
class AuraCoreController
{
public:
AuraCoreController(hid_device* dev_handle);
~AuraCoreController();
void SendBrightness
(
unsigned char brightness
);
void SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendSet();
void SendApply();
private:
hid_device* dev;
};
@@ -1,48 +0,0 @@
#include "Detector.h"
#include "AuraCoreController.h"
#include "RGBController.h"
#include "RGBController_AuraCore.h"
#include <vector>
#include <hidapi/hidapi.h>
#define AURA_CORE_VID 0x0B05
#define NUM_PIDS 3
static const unsigned short pid_table[] =
{
0x1854,
0x1869,
0x1866
};
/******************************************************************************************\
* *
* DetectAuraCoreControllers *
* *
* Tests the USB address to see if an Asus ROG Aura Core controller exists there *
* *
\******************************************************************************************/
void DetectAuraCoreControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for Asus ROG Aura Core RGB controller
hid_init();
for(int pid_idx = 0; pid_idx < NUM_PIDS; pid_idx++)
{
dev = hid_open(AURA_CORE_VID, pid_table[pid_idx], 0);
if( dev )
{
AuraCoreController* controller = new AuraCoreController(dev);
RGBController_AuraCore* rgb_controller = new RGBController_AuraCore(controller);
rgb_controllers.push_back(rgb_controller);
}
}
}
REGISTER_DETECTOR("ASUS Aura Core", DetectAuraCoreControllers);
@@ -1,108 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraCore.cpp |
| |
| Generic RGB Interface for ROG Aura Core |
| |
| Adam Honse (CalcProgrammer1) 4/17/2020 |
\*-----------------------------------------*/
#include "RGBController_AuraCore.h"
RGBController_AuraCore::RGBController_AuraCore(AuraCoreController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura Core";
type = DEVICE_TYPE_KEYBOARD;
description = "ASUS Aura Core Device";
mode Static;
Static.name = "Static";
Static.value = AURA_CORE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_CORE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
ColorCycle.flags = 0;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
SetupZones();
}
void RGBController_AuraCore::SetupZones()
{
zone Keyboard;
Keyboard.name = "Keyboard";
Keyboard.type = ZONE_TYPE_SINGLE;
Keyboard.leds_min = 4;
Keyboard.leds_max = 4;
Keyboard.leds_count = 4;
Keyboard.matrix_map = NULL;
zones.push_back(Keyboard);
for(unsigned int led_idx = 0; led_idx < Keyboard.leds_count; led_idx++)
{
led KeyLED;
KeyLED.name = "Keyboard LED ";
KeyLED.name.append(std::to_string(led_idx + 1));
leds.push_back(KeyLED);
}
SetupColors();
}
void RGBController_AuraCore::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraCore::DeviceUpdateLEDs()
{
UpdateZoneLEDs(0);
}
void RGBController_AuraCore::UpdateZoneLEDs(int /*zone*/)
{
for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
{
UpdateSingleLED(led_idx);
}
}
void RGBController_AuraCore::UpdateSingleLED(int led)
{
aura->SendUpdate
(
led + 1,
modes[active_mode].value,
AURA_CORE_SPEED_NORMAL,
RGBGetRValue(colors[led]),
RGBGetGValue(colors[led]),
RGBGetBValue(colors[led])
);
aura->SendSet();
aura->SendApply();
}
void RGBController_AuraCore::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraCore::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraCore.h |
| |
| Generic RGB Interface for ROG Aura Core |
| |
| Adam Honse (CalcProgrammer1) 4/17/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraCoreController.h"
class RGBController_AuraCore : public RGBController
{
public:
RGBController_AuraCore(AuraCoreController* aura_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraCoreController* aura;
};
@@ -1,84 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include <cstring>
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "ASUS Aura GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(device_name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue) // Direct Mode is just Static Mode without applying color changes
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
@@ -1,64 +0,0 @@
/*-----------------------------------------*\
| AuraGPUController.h |
| |
| Definitions for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Apply Chnages Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
char device_name[16];
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
};
@@ -1,88 +0,0 @@
/*-----------------------------------------*\
| AuraGPUControllerDetect.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "Detector.h"
#include "AuraGPUController.h"
#include "RGBController.h"
#include "RGBController_AuraGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
/*-------------------------------------------------------------*\
| This list contains the available I2C addresses for Aura GPUs |
\*-------------------------------------------------------------*/
#define AURA_GPU_ADDRESS_COUNT 3
static const unsigned char aura_gpu_addresses[] =
{
0x29,
0x2A,
0x60
};
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraGPUController* new_aura_gpu;
RGBController_AuraGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Aura-enabled GPU controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_GPU_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]))
{
new_aura_gpu = new AuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]);
new_controller = new RGBController_AuraGPU(new_aura_gpu);
rgb_controllers.push_back(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
} /* DetectAuraGPUControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura GPU", DetectAuraGPUControllers);
@@ -1,198 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "RGBController_AuraGPU.h"
int RGBController_AuraGPU::GetDeviceMode()
{
int dev_mode = aura_gpu->AuraGPURegisterRead(AURA_GPU_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if(dev_mode == AURA_GPU_MODE_STATIC)
{
if (aura_gpu->direct)
{
dev_mode = AURA_GPU_MODE_DIRECT;
}
}
switch(dev_mode)
{
case AURA_GPU_MODE_OFF:
case AURA_GPU_MODE_SPECTRUM_CYCLE:
color_mode = MODE_COLORS_NONE;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
RGBController_AuraGPU::RGBController_AuraGPU(AuraGPUController * aura_gpu_ptr)
{
aura_gpu = aura_gpu_ptr;
name = aura_gpu->GetDeviceName();
type = DEVICE_TYPE_GPU;
description = "ASUS Aura GPU Device";
version = "0.00.1";
location = aura_gpu->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_GPU_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_GPU_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = AURA_GPU_MODE_SPECTRUM_CYCLE;
Spectrum_Cycle.flags = 0;
Spectrum_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum_Cycle);
SetupZones();
active_mode = GetDeviceMode();
}
void RGBController_AuraGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone aura_gpu_zone;
aura_gpu_zone.name = "GPU";
aura_gpu_zone.type = ZONE_TYPE_SINGLE;
aura_gpu_zone.leds_min = 1;
aura_gpu_zone.leds_max = 1;
aura_gpu_zone.leds_count = 1;
aura_gpu_zone.matrix_map = NULL;
zones.push_back(aura_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led aura_gpu_led;
aura_gpu_led.name = "GPU";
leds.push_back(aura_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = aura_gpu->GetLEDRed();
unsigned char grn = aura_gpu->GetLEDGreen();
unsigned char blu = aura_gpu->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_AuraGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraGPU::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura_gpu->SetLEDColorsDirect(red, grn, blu);
}
else
{
aura_gpu->SetLEDColorsEffect(red, grn, blu);
}
}
}
void RGBController_AuraGPU::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraGPU::DeviceUpdateMode()
{
int new_mode = modes[active_mode].value;
aura_gpu->direct = false;
switch(new_mode)
{
// Set all LEDs to 0 and Mode to static as a workaround for the non existing Off Mode
case AURA_GPU_MODE_OFF:
aura_gpu->SetLEDColorsEffect(0, 0, 0);
new_mode = AURA_GPU_MODE_STATIC;
break;
// Direct mode is done by switching to Static and not applying color changes
case AURA_GPU_MODE_DIRECT:
aura_gpu->direct = true;
new_mode = AURA_GPU_MODE_STATIC;
break;
}
aura_gpu->SetMode(new_mode);
}
@@ -1,34 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraGPUController.h"
class RGBController_AuraGPU : public RGBController
{
public:
RGBController_AuraGPU(AuraGPUController* aura_gpu_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraGPUController* aura_gpu;
int GetDeviceMode();
};
@@ -1,295 +0,0 @@
/*-----------------------------------------*\
| AuraSMBusController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AuraSMBusController.h"
#include <cstring>
static const char* aura_channels[] = /* Aura channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
AuraUpdateDeviceName();
// Read the device configuration table
for (int i = 0; i < 64; i++)
{
config_table[i] = AuraRegisterRead(AURA_REG_CONFIG_TABLE + i);
}
// Read LED count from configuration table
led_count = config_table[AURA_CONFIG_LED_COUNT];
// LED-0116 - First generation motherboard controller
if (strcmp(device_name, "LED-0116") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// DIMM_LED-0102 - First generation DRAM controller (Trident Z RGB)
else if (strcmp(device_name, "DIMM_LED-0102") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// AUDA0-E6K5-0101 - Second generation DRAM controller (Geil Super Luce)
else if (strcmp(device_name, "AUDA0-E6K5-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0105 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0105") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0104 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0104") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E8K4-0101 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E8K4-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// Assume first generation controller if string does not match
else
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
}
AuraSMBusController::~AuraSMBusController()
{
}
std::string AuraSMBusController::GetDeviceName()
{
return(device_name);
}
std::string AuraSMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char AuraSMBusController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraSMBusController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
case (unsigned char)AURA_LED_CHANNEL_AUDIO:
return(aura_channels[0]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACKPLATE:
return(aura_channels[1]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACK_IO:
return(aura_channels[2]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER:
return(aura_channels[3]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER_START:
return(aura_channels[4]);
break;
case (unsigned char)AURA_LED_CHANNEL_DRAM:
return(aura_channels[5]);
break;
case (unsigned char)AURA_LED_CHANNEL_PCIE:
return(aura_channels[6]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER:
return(aura_channels[7]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_2:
return(aura_channels[8]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_3:
return(aura_channels[9]);
break;
default:
return(aura_channels[10]);
break;
}
}
unsigned int AuraSMBusController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(direct_reg, colors, led_count * 3);
delete colors;
}
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(effect_reg, colors, led_count * 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete[] colors;
}
void AuraSMBusController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(effect_reg + (3 * led), colors, 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
device_name[i] = AuraRegisterRead(AURA_REG_DEVICE_NAME + i);
}
}
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
@@ -1,200 +0,0 @@
#include "Detector.h"
#include "AuraSMBusController.h"
#include "RGBController.h"
#include "RGBController_AuraSMBus.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 23
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67,
0x39,
0x3A,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 3
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraSMBusController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForAuraSMBusController() */
/******************************************************************************************\
* *
* DetectAuraSMBusControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraSMBusController* new_aura;
RGBController_AuraSMBus* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
break;
}
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
}
else
{
break;
}
} while (res >= 0);
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
// Add Aura-enabled motherboard controllers
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
} /* DetectAuraSMBusControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura SMBus", DetectAuraSMBusControllers);
@@ -1,367 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraSMBus.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_AuraSMBus.h"
int RGBController_AuraSMBus::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
switch(dev_mode)
{
case AURA_MODE_OFF:
case AURA_MODE_RAINBOW:
case AURA_MODE_SPECTRUM_CYCLE:
case AURA_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
void RGBController_AuraSMBus::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateZoneLEDs(int zone)
{
for (std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
{
aura = aura_ptr;
version = aura->GetDeviceName();
location = aura->GetDeviceLocation();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ASUS Aura DRAM";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
description = "ASUS Aura SMBus Device";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Chase.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
RandomFlicker.color_mode = MODE_COLORS_NONE;
modes.push_back(RandomFlicker);
SetupZones();
// Initialize active mode
active_mode = GetDeviceMode();
}
RGBController_AuraSMBus::~RGBController_AuraSMBus()
{
delete aura;
}
void RGBController_AuraSMBus::SetupZones()
{
std::vector<int> aura_led_map;
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for (std::size_t led_idx = 0; led_idx < aura->GetLEDCount(); led_idx++)
{
bool matched = false;
/*---------------------------------------------------------*\
| Search through existing zones to make sure we don't |
| create a duplicate zone |
\*---------------------------------------------------------*/
for (std::size_t existing_zone_idx = 0; existing_zone_idx < zones.size(); existing_zone_idx++)
{
if (aura->GetChannelName(led_idx) == zones[existing_zone_idx].name)
{
matched = true;
}
}
/*---------------------------------------------------------*\
| If zone does not already exist, create it |
\*---------------------------------------------------------*/
if (matched == false)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = aura->GetChannelName(led_idx);
new_zone->leds_count = 0;
/*---------------------------------------------------------*\
| Find all LEDs with this channel type and add them to zone |
\*---------------------------------------------------------*/
for (std::size_t zone_led_idx = 0; zone_led_idx < aura->GetLEDCount(); zone_led_idx++)
{
if (aura->GetChannelName(zone_led_idx) == new_zone->name)
{
new_zone->leds_count++;
aura_led_map.push_back(zone_led_idx);
}
}
/*---------------------------------------------------------*\
| Aura zones have fixed size, so set min and max to count |
\*---------------------------------------------------------*/
new_zone->leds_min = new_zone->leds_count;
new_zone->leds_max = new_zone->leds_count;
/*---------------------------------------------------------*\
| If this zone has more than one LED, mark it as linear type|
\*---------------------------------------------------------*/
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
/*---------------------------------------------------------*\
| Create LED entries for each zone |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED ";
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = aura_led_map[led_idx];
leds.push_back(*new_led);
}
}
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red = aura->GetLEDRed(led);
unsigned char grn = aura->GetLEDGreen(led);
unsigned char blu = aura->GetLEDBlue(led);
colors[led_idx] = ToRGBColor(red, grn, blu);
}
}
void RGBController_AuraSMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraSMBus::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraSMBus::DeviceUpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
@@ -1,36 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraSMBus.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraSMBusController.h"
class RGBController_AuraSMBus : public RGBController
{
public:
RGBController_AuraSMBus(AuraSMBusController* aura_ptr);
~RGBController_AuraSMBus();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraSMBusController* aura;
int GetDeviceMode();
};
@@ -1,144 +0,0 @@
/*-----------------------------------------*\
| AuraAddressableController.cpp |
| |
| Driver for ASUS Aura RGB Addressable |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "AuraAddressableController.h"
#include <cstring>
AuraAddressableController::AuraAddressableController(hid_device* dev_handle, const char* path) : AuraUSBController(dev_handle, path)
{
/*-----------------------------------------------------*\
| Add addressable devices |
\*-----------------------------------------------------*/
for(int i = 0; i < config_table[0x02]; ++i)
{
device_info.push_back({0x01, (unsigned char)i, 0x01, AuraDeviceType::ADDRESSABLE});
}
}
AuraAddressableController::~AuraAddressableController()
{
}
void AuraAddressableController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
while(leds_sent < num_colors)
{
unsigned int leds_to_send = 20;
if((num_colors - leds_sent) < leds_to_send)
{
leds_to_send = num_colors - leds_sent;
}
for(unsigned int led_idx = 0; led_idx < leds_to_send; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx + leds_sent]);
}
SendDirect
(
channel,
leds_sent,
leds_to_send,
led_data
);
leds_sent += leds_to_send;
}
SendDirectApply(channel);
}
void AuraAddressableController::SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
SendEffect
(
channel,
mode,
red,
grn,
blu
);
}
void AuraAddressableController::SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_ADDRESSABLE_CONTROL_MODE_EFFECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
usb_buf[0x05] = red;
usb_buf[0x06] = grn;
usb_buf[0x07] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraAddressableController::SendDirectApply
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = 0x80 | channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,60 +0,0 @@
/*-----------------------------------------*\
| AuraAddressableController.h |
| |
| Definitions and types for ASUS Aura |
| Addressable RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "AuraUSBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_ADDRESSABLE_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
};
class AuraAddressableController : public AuraUSBController
{
public:
AuraAddressableController(hid_device* dev_handle, const char* path);
~AuraAddressableController();
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
void SendDirectApply
(
unsigned char channel
);
};
@@ -1,199 +0,0 @@
/*-----------------------------------------*\
| AuraMainboardController.cpp |
| |
| Driver for ASUS Aura RGB USB mainboard |
| lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "AuraMainboardController.h"
#include <cstring>
AuraMainboardController::AuraMainboardController(hid_device* dev_handle, const char* path) : AuraUSBController(dev_handle, path), mode(AURA_MODE_DIRECT)
{
/*-----------------------------------------------------*\
| Add mainboard device |
\*-----------------------------------------------------*/
device_info.push_back({0x00, 0x04, config_table[0x1B], AuraDeviceType::FIXED});
/*-----------------------------------------------------*\
| Add addressable devices |
\*-----------------------------------------------------*/
for(int i = 0; i < config_table[0x02]; ++i)
{
device_info.push_back({0x01, (unsigned char)i, 0x01, AuraDeviceType::ADDRESSABLE});
}
}
AuraMainboardController::~AuraMainboardController()
{
}
void AuraMainboardController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
while(leds_sent < num_colors)
{
unsigned int leds_to_send = 20;
if((num_colors - leds_sent) < leds_to_send)
{
leds_to_send = num_colors - leds_sent;
}
for(unsigned int led_idx = 0; led_idx < leds_to_send; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx + leds_sent]);
}
SendDirect
(
device_info[channel].direct_channel,
leds_sent,
leds_to_send,
led_data,
leds_sent + leds_to_send >= num_colors
);
leds_sent += leds_to_send;
}
SendCommit();
}
void AuraMainboardController::SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
this->mode = mode;
RGBColor color = ToRGBColor(red, grn, blu);
SendEffect(device_info[channel].effect_channel, mode);
if(mode == AURA_MODE_DIRECT)
{
return;
}
unsigned char led_data[60];
unsigned char start_led = 0;
for(std::size_t i = 0; i < channel; ++i)
{
start_led += device_info[i].num_leds;
}
for(std::size_t led_idx = 0; led_idx < device_info[channel].num_leds; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(color);
led_data[(led_idx * 3) + 1] = RGBGetGValue(color);
led_data[(led_idx * 3) + 2] = RGBGetBValue(color);
}
SendColor
(
channel,
start_led,
device_info[channel].num_leds,
led_data,
device_info[channel].device_type == AuraDeviceType::FIXED
);
SendCommit();
}
void AuraMainboardController::SendEffect
(
unsigned char channel,
unsigned char mode
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_EFFECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraMainboardController::SendColor
(
unsigned char channel,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool fixed
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_EFFECT_COLOR;
usb_buf[0x02] = channel;
usb_buf[0x03] = fixed ? 0xFF : 0x00;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05 + 3 * start_led], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraMainboardController::SendCommit()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_COMMIT;
usb_buf[0x02] = 0x55;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,66 +0,0 @@
/*-----------------------------------------*\
| AuraMainboardController.h |
| |
| Definitions and types for ASUS Aura |
| USB Mainboard RGB lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "AuraUSBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MAINBOARD_CONTROL_MODE_EFFECT = 0x35, /* Effect control mode */
AURA_MAINBOARD_CONTROL_MODE_EFFECT_COLOR = 0x36, /* Effect color control mode */
AURA_MAINBOARD_CONTROL_MODE_COMMIT = 0x3F, /* Commit mode */
};
class AuraMainboardController : public AuraUSBController
{
public:
AuraMainboardController(hid_device* dev_handle, const char* path);
~AuraMainboardController();
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
unsigned int mode;
void SendEffect
(
unsigned char channel,
unsigned char mode
);
void SendColor
(
unsigned char channel,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool fixed
);
void SendCommit();
};
@@ -1,64 +0,0 @@
/*-----------------------------------------*\
| AuraMouseController.cpp |
| |
| Driver for ASUS Aura RGB USB |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 10/23/2020 |
\*-----------------------------------------*/
#include "AuraMouseController.h"
#include <cstring>
AuraMouseController::AuraMouseController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
AuraMouseController::~AuraMouseController()
{
}
std::string AuraMouseController::GetDeviceLocation()
{
return(location);
}
void AuraMouseController::SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x51;
usb_buf[0x02] = 0x28;
usb_buf[0x03] = zone;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
usb_buf[0x06] = 0x04;
usb_buf[0x07] = red;
usb_buf[0x08] = grn;
usb_buf[0x09] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,54 +0,0 @@
/*-----------------------------------------*\
| AuraMouseController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 10/23/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MOUSE_ZONE_LOGO = 0,
AURA_MOUSE_ZONE_SCROLL = 1,
AURA_MOUSE_ZONE_UNDERGLOW = 2,
AURA_MOUSE_ZONE_ALL = 3,
};
enum
{
AURA_MOUSE_MODE_STATIC = 0,
AURA_MOUSE_MODE_BREATHING = 1,
AURA_MOUSE_MODE_COLOR_CYCLE = 2,
AURA_MOUSE_MODE_REACTIVE = 3,
};
class AuraMouseController
{
public:
AuraMouseController(hid_device* dev_handle, const char* path);
virtual ~AuraMouseController();
std::string GetDeviceLocation();
void SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
hid_device* dev;
std::string location;
};
@@ -1,161 +0,0 @@
/*-----------------------------------------*\
| AuraUSBController.cpp |
| |
| Driver for ASUS Aura RGB USB |
| lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "AuraUSBController.h"
#include <cstring>
#include <stdexcept>
AuraUSBController::AuraUSBController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
GetFirmwareVersion();
GetConfigTable();
}
AuraUSBController::~AuraUSBController()
{
}
unsigned int AuraUSBController::GetChannelCount()
{
return(device_info.size());
}
std::string AuraUSBController::GetDeviceLocation()
{
return(location);
}
std::string AuraUSBController::GetDeviceName()
{
return(device_name);
}
const std::vector<AuraDeviceInfo>& AuraUSBController::GetAuraDevices() const
{
return(device_info);
}
void AuraUSBController::GetConfigTable()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_REQUEST_CONFIG_TABLE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Copy the firmware string if the reply ID is correct |
\*-----------------------------------------------------*/
if(usb_buf[1] == 0x30)
{
memcpy(config_table, &usb_buf[4], 60);
for(int i = 0; i < 60; i+=6)
{
printf("%02X %02X %02X %02X %02X %02X\r\n", config_table[i + 0],
config_table[i + 1],
config_table[i + 2],
config_table[i + 3],
config_table[i + 4],
config_table[i + 5]);
}
}
else
{
if(dev)
{
hid_close(dev);
}
throw std::runtime_error("Could not read config table");
}
}
void AuraUSBController::GetFirmwareVersion()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up firmware version request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_REQUEST_FIRMWARE_VERSION;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Copy the firmware string if the reply ID is correct |
\*-----------------------------------------------------*/
if(usb_buf[1] == 0x02)
{
memcpy(device_name, &usb_buf[2], 16);
}
}
void AuraUSBController::SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool apply /* = false */
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = apply ? 0x80 : 0x00;
usb_buf[0x02] |= device;
usb_buf[0x03] = start_led;
usb_buf[0x04] = led_count;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,109 +0,0 @@
/*-----------------------------------------*\
| AuraUSBController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MODE_OFF = 0, /* OFF mode */
AURA_MODE_STATIC = 1, /* Static color mode */
AURA_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
AURA_MODE_CHASE = 9, /* Chase effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
AURA_MODE_MUSIC = 14, /* Music effect mode */
AURA_MODE_DIRECT = 0xFF, /* Direct control mode */
};
enum
{
AURA_REQUEST_FIRMWARE_VERSION = 0x82, /* Request firmware string */
AURA_REQUEST_CONFIG_TABLE = 0xB0, /* Request configuration table */
AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
};
enum class AuraDeviceType
{
FIXED,
ADDRESSABLE,
};
struct AuraDeviceInfo
{
unsigned char effect_channel;
unsigned char direct_channel;
unsigned char num_leds;
AuraDeviceType device_type;
};
class AuraUSBController
{
public:
AuraUSBController(hid_device* dev_handle, const char* path);
virtual ~AuraUSBController();
unsigned int GetChannelCount();
std::string GetDeviceLocation();
std::string GetDeviceName();
const std::vector<AuraDeviceInfo>& GetAuraDevices() const;
virtual void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
) = 0;
virtual void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
) = 0;
protected:
hid_device* dev;
unsigned char config_table[60];
std::vector<AuraDeviceInfo> device_info;
std::string location;
void SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool apply = false
);
private:
char device_name[16];
unsigned int led_count;
void GetConfigTable();
void GetFirmwareVersion();
};
@@ -1,170 +0,0 @@
#include "Detector.h"
#include "AuraAddressableController.h"
#include "AuraMainboardController.h"
#include "AuraMouseController.h"
#include "RGBController.h"
#include "RGBController_AuraUSB.h"
#include "RGBController_AuraMouse.h"
#include <vector>
#include <stdexcept>
#include <hidapi/hidapi.h>
#define AURA_USB_VID 0x0B05
#define AURA_TERMINAL_PID 0x1889
#define AURA_ADDRESSABLE_1_PID 0x1867
#define AURA_ADDRESSABLE_2_PID 0x1872
#define AURA_ADDRESSABLE_3_PID 0x18A3
#define AURA_ADDRESSABLE_4_PID 0x18A5
#define AURA_MOTHERBOARD_1_PID 0x18F3
#define AURA_MOTHERBOARD_2_PID 0x1939
#define AURA_ROG_GLADIUS_II_CORE_PID 0x18DD
#define AURA_ROG_GLADIUS_II_PID 0x1845
#define AURA_ROG_GLADIUS_II_ORIGIN_PID 0x1877
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned short usb_interface;
const char * name;
} aura_device;
#define ADDRESSABLE_NUM_DEVICES (sizeof(addressable_device_list) / sizeof(addressable_device_list[ 0 ]))
static const aura_device addressable_device_list[] =
{
/*---------------------------------------------------------------------------------*\
| ASUS AURA Addressable |
\*---------------------------------------------------------------------------------*/
{ AURA_USB_VID, AURA_TERMINAL_PID, 0, "ASUS ROG AURA Terminal" },
{ AURA_USB_VID, AURA_ADDRESSABLE_1_PID, 0, "ASUS Aura Addressable" },
{ AURA_USB_VID, AURA_ADDRESSABLE_2_PID, 0, "ASUS Aura Addressable" },
{ AURA_USB_VID, AURA_ADDRESSABLE_3_PID, 0, "ASUS Aura Addressable" },
{ AURA_USB_VID, AURA_ADDRESSABLE_4_PID, 0, "ASUS Aura Addressable" },
};
#define MOTHERBOARD_NUM_DEVICES (sizeof(motherboard_device_list) / sizeof(motherboard_device_list[ 0 ]))
static const aura_device motherboard_device_list[] =
{
/*---------------------------------------------------------------------------------*\
| ASUS AURA Motherboard |
\*---------------------------------------------------------------------------------*/
{ AURA_USB_VID, AURA_MOTHERBOARD_1_PID, 0, "ASUS Aura Motherboard" },
{ AURA_USB_VID, AURA_MOTHERBOARD_2_PID, 0, "ASUS Aura Motherboard" },
};
#define MOUSE_NUM_DEVICES (sizeof(mouse_device_list) / sizeof(mouse_device_list[ 0 ]))
static const aura_device mouse_device_list[] =
{
{ AURA_USB_VID, AURA_ROG_GLADIUS_II_CORE_PID, 0, "ASUS ROG Gladius II Core" },
{ AURA_USB_VID, AURA_ROG_GLADIUS_II_PID, 2, "ASUS ROG Gladius II" },
{ AURA_USB_VID, AURA_ROG_GLADIUS_II_ORIGIN_PID, 2, "ASUS ROG Gladius II Origin" },
};
void DetectAuraUSBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info = NULL;
hid_init();
/*ASUS AURA Addressable*/
for(unsigned int pid_idx = 0; pid_idx < ADDRESSABLE_NUM_DEVICES; pid_idx++)
{
info = hid_enumerate(addressable_device_list[pid_idx].usb_vid, addressable_device_list[pid_idx].usb_pid);
while(info)
{
hid_device* dev = NULL;
if((info->vendor_id == addressable_device_list[pid_idx].usb_vid)
&&(info->product_id == addressable_device_list[pid_idx].usb_pid))
{
dev = hid_open_path(info->path);
if(dev)
{
AuraAddressableController* controller = new AuraAddressableController(dev, info->path);
RGBController_AuraUSB* rgb_controller = new RGBController_AuraUSB(controller);
rgb_controller->name = addressable_device_list[pid_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
info = info->next;
}
}
info = NULL;
/*ASUS AURA Motherboard*/
for(unsigned int pid_idx = 0; pid_idx < MOTHERBOARD_NUM_DEVICES; pid_idx++)
{
info = hid_enumerate(motherboard_device_list[pid_idx].usb_vid, motherboard_device_list[pid_idx].usb_pid);
while(info)
{
hid_device* dev = NULL;
if((info->vendor_id == motherboard_device_list[pid_idx].usb_vid)
&&(info->product_id == motherboard_device_list[pid_idx].usb_pid))
{
dev = hid_open_path(info->path);
if(dev)
{
try
{
AuraMainboardController* controller = new AuraMainboardController(dev, info->path);
RGBController_AuraUSB* rgb_controller = new RGBController_AuraUSB(controller);
rgb_controller->name = motherboard_device_list[pid_idx].name;
rgb_controllers.push_back(rgb_controller);
}
catch(std::runtime_error&)
{
// reading the config table failed
}
}
}
info = info->next;
}
}
/*ASUS AURA Mouse*/
for(unsigned int pid_idx = 0; pid_idx < MOUSE_NUM_DEVICES; pid_idx++)
{
info = hid_enumerate(mouse_device_list[pid_idx].usb_vid, mouse_device_list[pid_idx].usb_pid);
while(info)
{
hid_device* dev = NULL;
if((info->vendor_id == mouse_device_list[pid_idx].usb_vid)
&&(info->product_id == mouse_device_list[pid_idx].usb_pid)
#ifdef USE_HID_USAGE
&&(info->interface_number == mouse_device_list[pid_idx].usb_interface )
&&(info->usage_page == 0xFF01))
#else
&&(info->interface_number == mouse_device_list[pid_idx].usb_interface ))
#endif
{
dev = hid_open_path(info->path);
if(dev)
{
AuraMouseController* controller = new AuraMouseController(dev, info->path);
RGBController_AuraMouse* rgb_controller = new RGBController_AuraMouse(controller);
rgb_controller->name = mouse_device_list[pid_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
info = info->next;
}
}
} /* DetectAuraUSBControllers() */
REGISTER_DETECTOR("ASUS Aura USB", DetectAuraUSBControllers);
@@ -1,202 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraMouse.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 10/25/2020 |
\*-----------------------------------------*/
#include "RGBController_AuraMouse.h"
RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura Mouse";
type = DEVICE_TYPE_MOUSE;
description = "ASUS Aura Mouse Device";
location = aura->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_MOUSE_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MOUSE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MOUSE_MODE_COLOR_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = AURA_MOUSE_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Reactive.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Reactive);
SetupZones();
}
RGBController_AuraMouse::~RGBController_AuraMouse()
{
}
void RGBController_AuraMouse::SetupZones()
{
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
zone scroll_zone;
scroll_zone.name = "Scroll Wheel";
scroll_zone.type = ZONE_TYPE_SINGLE;
scroll_zone.leds_min = 1;
scroll_zone.leds_max = 1;
scroll_zone.leds_count = 1;
scroll_zone.matrix_map = NULL;
zones.push_back(scroll_zone);
led scroll_led;
scroll_led.name = "Scroll Wheel";
leds.push_back(scroll_led);
zone underglow_zone;
underglow_zone.name = "Underglow";
underglow_zone.type = ZONE_TYPE_SINGLE;
underglow_zone.leds_min = 1;
underglow_zone.leds_max = 1;
underglow_zone.leds_count = 1;
underglow_zone.matrix_map = NULL;
zones.push_back(underglow_zone);
led underglow_led;
underglow_led.name = "Underglow";
leds.push_back(underglow_led);
SetupColors();
}
void RGBController_AuraMouse::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_AuraMouse::DeviceUpdateLEDs()
{
DeviceUpdateMode();
}
void RGBController_AuraMouse::UpdateZoneLEDs(int zone)
{
UpdateSingleLED(zone);
}
void RGBController_AuraMouse::UpdateSingleLED(int led)
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
if(led == 0)
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_LOGO, modes[active_mode].value, red, grn, blu);
}
else if(led == 1)
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_SCROLL, modes[active_mode].value, red, grn, blu);
}
else
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_UNDERGLOW, modes[active_mode].value, red, grn, blu);
}
}
else
{
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, modes[active_mode].value, red, grn, blu);
}
}
void RGBController_AuraMouse::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraMouse::DeviceUpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
red = RGBGetRValue(colors[0]);
grn = RGBGetGValue(colors[0]);
blu = RGBGetBValue(colors[0]);
aura->SendUpdate(AURA_MOUSE_ZONE_LOGO, modes[active_mode].value, red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
aura->SendUpdate(AURA_MOUSE_ZONE_SCROLL, modes[active_mode].value, red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
aura->SendUpdate(AURA_MOUSE_ZONE_UNDERGLOW, modes[active_mode].value, red, grn, blu);
}
else
{
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, modes[active_mode].value, red, grn, blu);
}
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraMouse.h |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 10/25/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraMouseController.h"
class RGBController_AuraMouse : public RGBController
{
public:
RGBController_AuraMouse(AuraMouseController* aura_ptr);
~RGBController_AuraMouse();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraMouseController* aura;
};
@@ -1,237 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraUSB.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController_AuraUSB.h"
RGBController_AuraUSB::RGBController_AuraUSB(AuraUSBController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura USB";
version = aura->GetDeviceName();
type = DEVICE_TYPE_MOTHERBOARD;
description = "ASUS Aura USB Device";
location = aura->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ChaseFade.colors_min = 1;
ChaseFade.colors_max = 1;
ChaseFade.color_mode = MODE_COLORS_MODE_SPECIFIC;
ChaseFade.colors.resize(1);
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Chase.colors_min = 1;
Chase.colors_max = 1;
Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
Chase.colors.resize(1);
modes.push_back(Chase);
SetupZones();
}
RGBController_AuraUSB::~RGBController_AuraUSB()
{
}
void RGBController_AuraUSB::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(aura->GetChannelCount());
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
int addressableCounter = 1;
for (unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
{
AuraDeviceInfo device_info = aura->GetAuraDevices()[channel_idx];
zones[channel_idx].type = ZONE_TYPE_LINEAR;
if(device_info.device_type == AuraDeviceType::FIXED)
{
zones[channel_idx].name = "Aura Mainboard";
zones[channel_idx].leds_min = device_info.num_leds;
zones[channel_idx].leds_max = device_info.num_leds;
zones[channel_idx].leds_count = device_info.num_leds;
}
else
{
zones[channel_idx].name = "Aura Addressable ";
zones[channel_idx].name.append(std::to_string(addressableCounter));
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = AURA_ADDRESSABLE_MAX_LEDS;
addressableCounter++;
if(first_run)
{
zones[channel_idx].leds_count = 0;
}
}
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
led new_led;
new_led.name = zones[channel_idx].name;
new_led.name.append(", LED ");
new_led.name.append(std::to_string(led_ch_idx + 1));
new_led.value = channel_idx;
leds.push_back(new_led);
}
zones[channel_idx].matrix_map = NULL;
}
SetupColors();
}
void RGBController_AuraUSB::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_AuraUSB::DeviceUpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
aura->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
void RGBController_AuraUSB::UpdateZoneLEDs(int zone)
{
aura->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_AuraUSB::UpdateSingleLED(int led)
{
unsigned int channel = leds[led].value;
aura->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
}
void RGBController_AuraUSB::SetCustomMode()
{
}
void RGBController_AuraUSB::DeviceUpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zones[zone_idx].leds_count > 0)
{
aura->SetMode(zone_idx, modes[active_mode].value, red, grn, blu);
}
}
}
@@ -1,37 +0,0 @@
/*-----------------------------------------*\
| RGBController_AuraUSB.h |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraUSBController.h"
#define AURA_ADDRESSABLE_MAX_LEDS 120
class RGBController_AuraUSB : public RGBController
{
public:
RGBController_AuraUSB(AuraUSBController* aura_ptr);
~RGBController_AuraUSB();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraUSBController* aura;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,283 +0,0 @@
/*-------------------------------------------------------------------*\
| CMARGBController.cpp |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#include "CMARGBcontroller.h"
#include <cstring>
static unsigned char argb_colour_index_data[2][2][2] =
{ //B0 B1
{ { 0x00, 0x03 }, //G0 R0
{ 0x02, 0x06 }, }, //G1 R0
{ { 0x01, 0x05 }, //G0 R1
{ 0x04, 0x07 }, } //G1 R1
};
static unsigned char argb_mode_data[2][9] =
{
{ 0x05, 0x01, 0x02, 0x03, 0x04, 0x01, 0x01, 0x01, 0x01 }, //12v RGB Mode values
{ 0x0A, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x08, 0x09 } //5v ARGB Mode values
};
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx)
{
const int szTemp = 256;
wchar_t tmpName[szTemp];
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
current_speed = CM_ARGB_SPEED_NORMAL;
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus();
}
CMARGBController::~CMARGBController()
{
hid_close(dev);
}
void CMARGBController::GetStatus()
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int header = zone_index - 1;
/*buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
hid_write(dev, buffer, buffer_size);
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x03;
buffer[CM_ARGB_ZONE_BYTE] = 0xFF;
hid_write(dev, buffer, buffer_size);
int i = 0;
do{
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
i++;
}while( (i < 4) );
current_mode = argb_mode_data[1][buffer[4]];
current_speed = buffer[5];*/
}
std::string CMARGBController::GetDeviceName()
{
return device_name;
}
std::string CMARGBController::GetSerial()
{
return serial;
}
std::string CMARGBController::GetLocation()
{
return location;
}
unsigned char CMARGBController::GetZoneIndex()
{
return zone_index;
}
unsigned char CMARGBController::GetMode()
{
return current_mode;
}
unsigned char CMARGBController::GetLedRed()
{
return current_red;
}
unsigned char CMARGBController::GetLedGreen()
{
return current_green;
}
unsigned char CMARGBController::GetLedBlue()
{
return current_blue;
}
unsigned char CMARGBController::GetLedSpeed()
{
return current_speed;
}
unsigned int CMARGBController::GetLargestColour(unsigned int red, unsigned int green, unsigned int blue)
{
unsigned int largest;
if ( red > green )
{
( red > blue ) ? largest = red : largest = blue;
}
else
{
( green > blue ) ? largest = green : largest = blue;
}
return (largest == 0) ? 1 : largest;
}
unsigned char CMARGBController::GetColourIndex(unsigned char red, unsigned char green, unsigned char blue)
{
//The Coolermaster ARGB controller uses a limited colour pallette referenced by an index
//Starting at 0x00 Random, 0x01 Red, 0x02 Green, 0x03 Blue, 0x04 Yellow, 0x05 Purple, 0x06 Cyan, 0x07 White
//The index can be calculated by normalising the input colour, rounding those values
//and using them as the indicies of a 3d array containing the correct index
unsigned int divisor = GetLargestColour( red, green, blue);
unsigned int r = round( red / divisor );
unsigned int g = round( green / divisor );
unsigned int b = round( blue / divisor );
unsigned char idx = argb_colour_index_data[r][g][b];
return idx;
}
void CMARGBController::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
SendUpdate();
}
void CMARGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
current_red = red;
current_green = green;
current_blue = blue;
SendUpdate();
}
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
const unsigned char buffer_size = 0x41;
unsigned char buffer[buffer_size] = { 0x00 };
unsigned char packet_count = 0x00;
std::vector<unsigned char> colours;
//Set up the RGB triplets to send
for(int i = 0; i < led_count; i++)
{
RGBColor colour = led_colours[i];
unsigned char r = RGBGetRValue(colour);
unsigned char g = RGBGetGValue(colour);
unsigned char b = RGBGetBValue(colour);
colours.push_back(r);
colours.push_back(g);
colours.push_back(b);
}
//buffer[CM_ARGB_REPORT_BYTE] = packet_count;
buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x02;
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
unsigned char buffer_idx = CM_ARGB_MODE_BYTE + 1; //Start colour info from
for (std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
{
//Fill the write buffer till its full or the colour buffer is empty
buffer[CM_ARGB_REPORT_BYTE] = packet_count;
while (( buffer_idx < buffer_size) && ( it != colours.end() ))
{
buffer[buffer_idx] = *it;
buffer_idx++;
it++;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
//reset the write buffer
memset(buffer, 0x00, sizeof(buffer) );
packet_count++;
}
buffer[CM_ARGB_REPORT_BYTE] = 0x82;
buffer[CM_ARGB_COMMAND_BYTE] = 0x62;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x00;
buffer[CM_ARGB_ZONE_BYTE] = 0x73;
buffer[CM_ARGB_MODE_BYTE] = 0x00;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 0x33;
buffer[CM_ARGB_SPEED_BYTE] = 0x1B;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
void CMARGBController::SendUpdate()
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? 0x02 : ( boolARGB_header ? 0x03 : 0x01);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = boolDirect ? 0x10 : 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
if ( boolDirect )
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
//hid_write(dev, buffer, buffer_size);
//hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = function;
}
hid_write(dev, buffer, buffer_size);
if ( boolARGB_header )
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls custom mode TODO
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = argb_mode_data[1][current_mode];
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = GetColourIndex( current_red, current_green, current_blue );
buffer[CM_ARGB_SPEED_BYTE] = current_speed;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x04; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = argb_mode_data[0][current_mode];
buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = GetColourIndex( current_red, current_green, current_blue );
buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = current_speed;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
}
@@ -1,127 +0,0 @@
/*-------------------------------------------------------------------*\
| CMARGBController.h |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
| Simple RGB device with 5 modes |
| |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <cmath> //Needed by round()
#include <hidapi/hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
#pragma once
#define CM_ARGB_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_ARGB_HEADER_DATA_SIZE (sizeof(argb_header_data) / sizeof(argb_headers) )
#define CM_ARGB_INTERRUPT_TIMEOUT 250
#define CM_ARGB_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_RGB_OFFSET -2
#define HID_MAX_STR 255
enum
{
CM_ARGB_REPORT_BYTE = 1,
CM_ARGB_COMMAND_BYTE = 2,
CM_ARGB_FUNCTION_BYTE = 3,
CM_ARGB_ZONE_BYTE = 4,
CM_ARGB_MODE_BYTE = 5,
CM_ARGB_COLOUR_INDEX_BYTE = 6,
CM_ARGB_SPEED_BYTE = 7
};
struct argb_headers
{
const char* name;
unsigned char header;
bool digital;
unsigned int count;
};
static argb_headers argb_header_data[6] =
{
{ "RGB Header", 0xFF, false, 1 },
{ "Digital ARGB1", 0x01, true, 12 },
{ "Digital ARGB2", 0x02, true, 12 },
{ "Digital ARGB3", 0x04, true, 12 },
{ "Digital ARGB4", 0x08, true, 12 },
{ "All Digital ARGB", 0xFF, true, 12 }
};
enum
{
CM_RGB_MODE_OFF = 0, //Turn off
CM_RGB_MODE_COLOUR_CYCLE = 1, //Colour Cycle
CM_RGB_MODE_FLASH = 2, //Flash
CM_RGB_MODE_BREATHING = 3, //Breathing
CM_RGB_MODE_PASSTHRU = 4 //Motherboard Pass Thru Mode
};
enum
{
CM_ARGB_MODE_OFF = 0, //Turn off
CM_ARGB_MODE_SPECTRUM = 1, //Spectrum Mode
CM_ARGB_MODE_RELOAD = 2, //Reload Mode
CM_ARGB_MODE_RECOIL = 3, //Recoil Mode
CM_ARGB_MODE_BREATHING = 4, //Breathing Mode
CM_ARGB_MODE_REFILL = 5, //Refill Mode
CM_ARGB_MODE_DEMO = 6, //Demo Mode
CM_ARGB_MODE_FILLFLOW = 7, //Fill Flow Mode
CM_ARGB_MODE_RAINBOW = 8, //Rainbow Mode
CM_ARGB_MODE_DIRECT = 0xFE, //Direct Led Control
CM_ARGB_MODE_PASSTHRU = 0xFF //Motherboard Pass Thru Mode
};
enum
{
CM_ARGB_SPEED_SLOWEST = 0x00, // Slowest speed
CM_ARGB_SPEED_SLOW = 0x01, // Slower speed
CM_ARGB_SPEED_NORMAL = 0x02, // Normal speed
CM_ARGB_SPEED_FAST = 0x03, // Fast speed
CM_ARGB_SPEED_FASTEST = 0x04, // Fastest speed
};
class CMARGBController
{
public:
CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx);
~CMARGBController();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetZoneIndex();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned int GetLargestColour(unsigned int red, unsigned int green, unsigned int blue);
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate();
};
@@ -1,167 +0,0 @@
/*-------------------------------------------------------------------*\
| CMMP750Controller.cpp |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 16th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#include "CMMP750Controller.h"
static unsigned char colour_mode_data[][6] =
{
{ 0x01, 0x04, 0xFF, 0x00, 0xFF, 0x00 }, /* Static */
{ 0x02, 0x04, 0xFF, 0x00, 0xFF, 0x80 }, /* Blinking */
{ 0x03, 0x04, 0xFF, 0x00, 0xFF, 0x80 }, /* Breathing */
{ 0x04, 0x04, 0x80, 0x00, 0x00, 0x00 }, /* Colour Cycle */
{ 0x05, 0x04, 0x80, 0x00, 0x00, 0x00 } /* Colour Breath */
};
static unsigned char speed_mode_data[][9] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },/* Static */
{ 0xFF, 0xE0, 0xC0, 0xA0, 0x80, 0x60, 0x40, 0x20, 0x00 },/* Blinking */
{ 0xFF, 0xE0, 0xC0, 0xA0, 0x80, 0x60, 0x40, 0x20, 0x00 },/* Breathing */
{ 0xFF, 0xE0, 0xC0, 0xA0, 0x80, 0x60, 0x40, 0x20, 0x00 },/* Colour Cycle */
{ 0xFF, 0xE0, 0xC0, 0xA0, 0x80, 0x60, 0x40, 0x20, 0x00 } /* Colour Breath */
};
CMMP750Controller::CMMP750Controller(hid_device* dev_handle, wchar_t *_vendor, wchar_t *_device_name, char *_path)
{
std::size_t tmp_size = wcslen(_vendor);
dev = dev_handle;
location = _path;
for(std::size_t i = 0; (i < tmp_size) && (i < CM_DEVICE_NAME_SIZE); i++)
{
device_name[i] = (char)_vendor[i];
}
for(std::size_t j = 0; (j < wcslen(_vendor)) && (tmp_size + j < CM_DEVICE_NAME_SIZE); j++)
{
device_name[tmp_size + j] = (char)_device_name[j];
}
GetStatus(); //When setting up device get current status
}
CMMP750Controller::~CMMP750Controller()
{
hid_close(dev);
}
void CMMP750Controller::GetStatus()
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
buffer[0] = 0x07;
hid_write(dev, buffer, buffer_size);
hid_read(dev, buffer, buffer_size);
if((buffer[0] == 0x80) && (buffer[1] == 0x05))
{
current_mode = buffer[2] - 1;
current_red = buffer[3];
current_green = buffer[4];
current_blue = buffer[5];
for(int i = 0; speed_mode_data[current_mode][i] >= buffer[6]; i++)
{
current_speed = i;
}
}
else
{
//Code should never reach here however just in case there is a failure set something
current_mode = MP750_MODE_COLOR_CYCLE; //Unicorn Spew
current_red = 0xFF;
current_green = 0xFF;
current_blue = 0xFF;
current_speed = MP750_SPEED_NORMAL;
}
}
char* CMMP750Controller::GetDeviceName()
{
return device_name;
}
char* CMMP750Controller::GetSerial()
{
return serial;
}
std::string CMMP750Controller::GetLocation()
{
return location;
}
unsigned char CMMP750Controller::GetMode()
{
return current_mode;
}
unsigned char CMMP750Controller::GetLedRed()
{
return current_red;
}
unsigned char CMMP750Controller::GetLedGreen()
{
return current_green;
}
unsigned char CMMP750Controller::GetLedBlue()
{
return current_blue;
}
unsigned char CMMP750Controller::GetLedSpeed()
{
return current_speed;
}
void CMMP750Controller::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
SendUpdate();
}
void CMMP750Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
current_red = red;
current_green = green;
current_blue = blue;
SendUpdate();
}
void CMMP750Controller::SendUpdate()
{
unsigned char buffer[0x40] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
for(std::size_t i = 0; i < CM_COLOUR_MODE_DATA_SIZE; i++)
{
buffer[i] = colour_mode_data[current_mode][i];
}
if(current_mode > MP750_MODE_BREATHING)
{
//If the mode is random colours set SPEED at BYTE2
buffer[CM_RED_BYTE] = speed_mode_data[current_mode][current_speed];
}
else
{
//Otherwise SPEED is BYTE5
buffer[CM_RED_BYTE] = current_red;
buffer[CM_GREEN_BYTE] = current_green;
buffer[CM_BLUE_BYTE] = current_blue;
buffer[CM_SPEED_BYTE] = speed_mode_data[current_mode][current_speed];
}
hid_write(dev, buffer, buffer_size);
}
@@ -1,93 +0,0 @@
/*-------------------------------------------------------------------*\
| CMMP750Controller.h |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 16th Apr 2020 |
| |
| Simple RGB device with 5 modes |
| BYTE0 = Mode (0x01 thru 0x05 |
| BYTE1 = ?? Must be set to 0x04 for colour modes otherwise ignored |
| BYTE2 = Colour Modes: RED else Cycle SPEED |
| BYTE3 = Colour Modes: GREEN else ignored |
| BYTE4 = Colour Modes: BLUE else ignored |
| BYTE5 = Colour Modes: SPEED else ignored |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <hidapi/hidapi.h>
#pragma once
#define CM_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_INTERRUPT_TIMEOUT 250
#define CM_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_SERIAL_SIZE (sizeof(serial) / sizeof(serial[ 0 ]))
#define HID_MAX_STR 255
enum
{
CM_MODE_BYTE = 0,
CM_RED_BYTE = 2,
CM_GREEN_BYTE = 3,
CM_BLUE_BYTE = 4,
CM_SPEED_BYTE = 5
};
enum
{
MP750_MODE_STATIC = 0x00, //Static Mode
MP750_MODE_BLINK = 0x01, //Blinking Mode
MP750_MODE_BREATHING = 0x02, //Breathing Mode
MP750_MODE_COLOR_CYCLE = 0x03, //Color Cycle Mode
MP750_MODE_BREATH_CYCLE = 0x04 //Breathing Cycle Mode
};
enum
{
MP750_SPEED_SLOWEST = 0x00, /* Slowest speed */
MP750_SPEED_SLOWER = 0x01, /* Slower speed */
MP750_SPEED_SLOW = 0x02, /* Slow speed */
MP750_SPEED_SLOWISH = 0x03, /* Slowish speed */
MP750_SPEED_NORMAL = 0x04, /* Normal speed */
MP750_SPEED_FASTISH = 0x05, /* Fastish speed */
MP750_SPEED_FAST = 0x06, /* Fast speed */
MP750_SPEED_FASTER = 0x07, /* Faster speed */
MP750_SPEED_FASTEST = 0x08, /* Fastest speed */
};
class CMMP750Controller
{
public:
CMMP750Controller(hid_device* dev_handle, wchar_t *_vendor, wchar_t *_device_name, char *_path);
~CMMP750Controller();
char* GetDeviceName();
char* GetSerial();
std::string GetLocation();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
char serial[32];
std::string location;
hid_device* dev;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
void GetStatus();
void SendUpdate();
};
@@ -1,97 +0,0 @@
#include "Detector.h"
#include "CMMP750Controller.h"
#include "CMARGBcontroller.h"
#include "RGBController.h"
#include "RGBController_CMMP750Controller.h"
#include "RGBController_CMARGBController.h"
#include <hidapi/hidapi.h>
#define COOLERMASTER_VID 0x2516
#define COOLERMASTER_MP750_XL_PID 0x0109
#define COOLERMASTER_MP750_MEDIUM_PID 0x0105
#define COOLERMASTER_ARGB_PID 0x1011
#define COOLERMASTER_NUM_DEVICES (sizeof(cm_pids) / sizeof(cm_pids[ 0 ]))
struct coolermaster_device
{
unsigned int product_id;
unsigned short interface;
unsigned int usage_page;
unsigned int usage;
device_type type;
};
static const coolermaster_device cm_pids[] =
{ // PID, Interface, Usage_Page, Usage, Device_Type
{ COOLERMASTER_MP750_XL_PID, 0x00, 0xFF00, 0x01, DEVICE_TYPE_MOUSEMAT }, //Coolermaster MP750 (Extra Large)
{ COOLERMASTER_MP750_MEDIUM_PID, 0x00, 0xFF00, 0x01, DEVICE_TYPE_MOUSEMAT }, //Coolermaster MP750 (Medium)
{ COOLERMASTER_ARGB_PID, 0x00, 0xFF00, 0x01, DEVICE_TYPE_LEDSTRIP } //Coolermaster ARGB Controller
};
/******************************************************************************************\
* *
* DetectCoolerMasterControllers *
* *
* Tests the USB address to see if any CoolerMaster controllers exists there. *
* *
\******************************************************************************************/
void DetectCoolerMasterControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
//Look for the passed in cm_pids
hid_init();
info = hid_enumerate(COOLERMASTER_VID, 0x0);
while(info)
{
hid_device* dev = NULL;
device_type dev_type;
if(info->vendor_id == COOLERMASTER_VID)
{
for(unsigned int cm_pid_idx = 0; cm_pid_idx < COOLERMASTER_NUM_DEVICES; cm_pid_idx++)
{
if((info->product_id == cm_pids[cm_pid_idx].product_id)
#ifdef USE_HID_USAGE
&&(info->usage == cm_pids[cm_pid_idx].usage) //Usage and usage page required to get the correct interface
&&(info->usage_page == cm_pids[cm_pid_idx].usage_page))
#else
&&(info->interface_number == cm_pids[cm_pid_idx].interface))
#endif //USE_HID_USAGE
{
dev = hid_open_path(info->path);
dev_type = cm_pids[cm_pid_idx].type;
break;
}
}
}
if(dev)
{
if (dev_type == DEVICE_TYPE_MOUSEMAT)
{
CMMP750Controller* controller = new CMMP750Controller(dev, info->manufacturer_string, info->product_string, info->path);
RGBController_CMMP750Controller* rgb_controller = new RGBController_CMMP750Controller(controller);
rgb_controllers.push_back(rgb_controller);
}
else if(dev_type == DEVICE_TYPE_LEDSTRIP)
{
for(std::size_t i = 0; i < CM_ARGB_HEADER_DATA_SIZE; i++)
{
CMARGBController* controller = new CMARGBController(dev, info->path, i);
RGBController_CMARGBController* rgb_controller = new RGBController_CMARGBController(controller);
rgb_controllers.push_back(rgb_controller);
}
}
}
info = info->next;
}
hid_free_enumeration(info);
} /* DetectCoolerMasterControllers() */
REGISTER_DETECTOR("Cooler Master", DetectCoolerMasterControllers);
@@ -1,314 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMARGBController.cpp |
| |
| Driver for Coolermaster ARGB Controller |
| |
| Chris M (Dr_No) 14th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMARGBController.h"
RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController *cmargb_ptr)
{
cmargb = cmargb_ptr;
unsigned char speed = cmargb->GetLedSpeed();
name = argb_header_data[cmargb->GetZoneIndex()].name;
type = DEVICE_TYPE_LEDSTRIP;
description = cmargb->GetDeviceName();
version = "1.0";
serial = cmargb->GetSerial();
location = cmargb->GetLocation();
if ( argb_header_data[cmargb->GetZoneIndex()].digital)
{
mode Off;
Off.name = "Turn Off";
Off.value = CM_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_RANDOM;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Reload.colors_max);
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_RANDOM;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Reload.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Reload.colors_max);
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_RANDOM;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode FillFlow;
FillFlow.name = "Fill Flow";
FillFlow.value = CM_ARGB_MODE_FILLFLOW;
FillFlow.flags = MODE_FLAG_HAS_SPEED;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed = speed;
modes.push_back(FillFlow);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CM_ARGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = speed;
modes.push_back(Rainbow);
mode Direct;
Direct.name = "Direct";
Direct.value = CM_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_ARGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
}
else
{
mode Off;
Off.name = "Turn Off";
Off.value = CM_RGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Flash;
Breathing.name = "Flash";
Breathing.value = CM_RGB_MODE_FLASH;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode ColourCycle;
ColourCycle.name = "Colour Cycle";
ColourCycle.value = CM_RGB_MODE_COLOUR_CYCLE;
ColourCycle.flags = MODE_FLAG_HAS_SPEED;
ColourCycle.speed_min = CM_ARGB_SPEED_SLOWEST;
ColourCycle.speed_max = CM_ARGB_SPEED_FASTEST;
ColourCycle.color_mode = MODE_COLORS_NONE;
ColourCycle.speed = speed;
modes.push_back(ColourCycle);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_RGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
}
Init_Controller(); //Only processed on first run
SetupZones();
//active_mode = cmargb->GetMode();
}
RGBController_CMARGBController::~RGBController_CMARGBController()
{
}
void RGBController_CMARGBController::Init_Controller()
{
int zone_idx = cmargb->GetZoneIndex();
int zone_led_count = argb_header_data[zone_idx].count;
bool boolSingleLED = ( zone_led_count == 1 ); //If argb_header_data[zone_idx].count == 1 then the zone is ZONE_TYPE_SINGLE
zone ARGB_zone;
ARGB_zone.name = std::to_string(zone_idx);
ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
ARGB_zone.leds_min = 0;
ARGB_zone.leds_max = 64;
ARGB_zone.leds_count = zone_led_count;
ARGB_zone.matrix_map = NULL;
zones.push_back(ARGB_zone);
}
void RGBController_CMARGBController::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE); //Calculated for later use
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
unsigned int i = std::stoi(zones[zone_idx].name);
if(boolSingleLED)
{
new_led.name = i;
new_led.value = argb_header_data[i].header;
}
else
{
new_led.name = i;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = argb_header_data[i].header;
}
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CMARGBController::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CMARGBController::DeviceUpdateLEDs()
{
/*unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
cmargb->SetColor(red, grn, blu);*/
//this one
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count );
}
void RGBController_CMARGBController::UpdateZoneLEDs(int zone)
{
RGBColor colour = colors[zone];
unsigned char red = RGBGetRValue(colour);
unsigned char grn = RGBGetGValue(colour);
unsigned char blu = RGBGetBValue(colour);
cmargb->SetColor(red, grn, blu);
}
void RGBController_CMARGBController::UpdateSingleLED(int led)
{
//cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
//cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count );
}
void RGBController_CMARGBController::SetCustomMode()
{
active_mode = CM_ARGB_MODE_DIRECT;
}
void RGBController_CMARGBController::DeviceUpdateMode()
{
if( modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC )
{
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
cmargb->SetColor(red, grn, blu);
}
else
{
cmargb->SetColor(0, 0, 0); //If the mode is not colour specific then set colour to black for the random index
}
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
}
@@ -1,35 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMARGBController.h |
| |
| Driver for Coolermaster ARGB Controller |
| |
| Chris M (Dr_No) 14th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMARGBcontroller.h"
#include <vector>
class RGBController_CMARGBController : public RGBController
{
public:
RGBController_CMARGBController(CMARGBController* cmargb_ptr);
~RGBController_CMARGBController();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
void Init_Controller();
int GetDeviceMode();
CMARGBController* cmargb;
};
@@ -1,167 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMMP750Controller.cpp |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 18th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMMP750Controller.h"
RGBController_CMMP750Controller::RGBController_CMMP750Controller(CMMP750Controller* cmmp_ptr)
{
cmmp750 = cmmp_ptr;
unsigned char speed = cmmp750->GetLedSpeed();
name = cmmp750->GetDeviceName();
type = DEVICE_TYPE_MOUSEMAT;
description = cmmp750->GetDeviceName();
version = "1.0";
serial = "";
location = cmmp750->GetLocation();
mode Static;
Static.name = "Static";
Static.value = MP750_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Blink;
Blink.name = "Blink";
Blink.value = MP750_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Blink.speed_min = MP750_SPEED_SLOWEST;
Blink.speed_max = MP750_SPEED_FASTEST;
Blink.color_mode = MODE_COLORS_PER_LED;
Blink.speed = speed;
modes.push_back(Blink);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = MP750_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = MP750_SPEED_SLOWEST;
Breathing.speed_max = MP750_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = speed;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = MP750_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = MP750_SPEED_SLOWEST;
ColorCycle.speed_max = MP750_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = speed;
modes.push_back(ColorCycle);
mode BreathCycle;
BreathCycle.name = "Breath Cycle";
BreathCycle.value = MP750_MODE_BREATH_CYCLE;
BreathCycle.flags = MODE_FLAG_HAS_SPEED;
BreathCycle.speed_min = MP750_SPEED_SLOWEST;
BreathCycle.speed_max = MP750_SPEED_FASTEST;
BreathCycle.color_mode = MODE_COLORS_NONE;
BreathCycle.speed = speed;
modes.push_back(BreathCycle);
SetupZones();
active_mode = cmmp750->GetMode();
}
RGBController_CMMP750Controller::~RGBController_CMMP750Controller()
{
}
void RGBController_CMMP750Controller::SetupZones()
{
zone MP_zone;
MP_zone.name = "Mousepad";
MP_zone.type = ZONE_TYPE_SINGLE;
MP_zone.leds_min = 1;
MP_zone.leds_max = 1;
MP_zone.leds_count = 1;
MP_zone.matrix_map = NULL;
zones.push_back(MP_zone);
led MP_led;
MP_led.name = "Mousepad LED";
leds.push_back(MP_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned char red = cmmp750->GetLedRed();
unsigned char grn = cmmp750->GetLedGreen();
unsigned char blu = cmmp750->GetLedBlue();
colors[led_idx] = ToRGBColor(red, grn, blu);
}
}
void RGBController_CMMP750Controller::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CMMP750Controller::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
cmmp750->SetColor(red, grn, blu);
}
void RGBController_CMMP750Controller::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
cmmp750->SetColor(red, grn, blu);
}
void RGBController_CMMP750Controller::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_CMMP750Controller::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CMMP750Controller::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case MP750_MODE_STATIC:
cmmp750->SetMode(MP750_MODE_STATIC, modes[active_mode].speed);
break;
case MP750_MODE_BLINK:
cmmp750->SetMode(MP750_MODE_BLINK, modes[active_mode].speed);
break;
case MP750_MODE_BREATHING:
cmmp750->SetMode(MP750_MODE_BREATHING, modes[active_mode].speed);
break;
case MP750_MODE_COLOR_CYCLE:
cmmp750->SetMode(MP750_MODE_COLOR_CYCLE, modes[active_mode].speed);
break;
case MP750_MODE_BREATH_CYCLE:
cmmp750->SetMode(MP750_MODE_BREATH_CYCLE, modes[active_mode].speed);
break;
default:
cmmp750->SetMode(MP750_MODE_BREATHING, modes[active_mode].speed);
break;
}
}
@@ -1,33 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMMP750Controller.h |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 18th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMMP750Controller.h"
class RGBController_CMMP750Controller : public RGBController
{
public:
RGBController_CMMP750Controller(CMMP750Controller* cmmp_ptr);
~RGBController_CMMP750Controller();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CMMP750Controller* cmmp750;
int GetDeviceMode();
};
@@ -1,126 +0,0 @@
/*------------------------------------------*\
| CorsairDominatorPlatinumController.cpp |
| |
| Drover for Corsair Domintator Platinum |
| RGB RAM lighting controller |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*------------------------------------------*/
#include "CorsairDominatorPlatinumController.h"
#include <cstring>
using namespace std::chrono_literals;
CorsairDominatorPlatinumController::CorsairDominatorPlatinumController(i2c_smbus_interface *bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
led_data[0] = 0xc;
}
CorsairDominatorPlatinumController::~CorsairDominatorPlatinumController()
{
}
std::string CorsairDominatorPlatinumController::GetDeviceName()
{
return "Corsair Dominator Platinum RGB";
}
std::string CorsairDominatorPlatinumController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
void CorsairDominatorPlatinumController::SetAllColors
(
unsigned char red,
unsigned char green,
unsigned char blue
)
{
for(unsigned int led = 0; led < CORSAIR_PLAT_LED_COUNT; led++)
{
SetLEDColor(led, red, green, blue);
}
}
void CorsairDominatorPlatinumController::SetLEDColor
(
unsigned int led,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
if(led >= CORSAIR_PLAT_LED_COUNT)
{
return;
}
unsigned int offset = (led * 3) + 1;
led_data[offset] = red;
led_data[offset + 1] = green;
led_data[offset + 2] = blue;
}
unsigned char CorsairDominatorPlatinumController::crc8
(
unsigned char init,
unsigned char poly,
unsigned char* data,
unsigned char len
)
{
unsigned char crc = init;
for(unsigned int i = 0; i < len; i++)
{
unsigned char val = data[i];
for(unsigned char mask = 0x80; mask != 0; mask >>= 1)
{
unsigned char bit;
if ((val & mask) != 0)
{
bit = (crc & 0x80) ^ 0x80;
}
else
{
bit = crc & 0x80;
}
if (bit == 0)
{
crc <<= 1;
}
else
{
crc = (crc << 1) ^ poly;
}
}
}
return crc;
}
void CorsairDominatorPlatinumController::ApplyColors()
{
unsigned char data[sizeof(led_data)];
memcpy(data, led_data, sizeof(led_data));
unsigned char crc = crc8(0x0, 0x7, data, sizeof(data) - 1);
data[sizeof(data) - 1] = crc;
bus->i2c_smbus_write_block_data(dev, 0x31, 0x20, data);
std::this_thread::sleep_for(800us);
bus->i2c_smbus_write_block_data(dev, 0x32, sizeof(data) - 0x20, data + 0x20);
std::this_thread::sleep_for(200us);
}
@@ -1,42 +0,0 @@
/*-----------------------------------------*\
| CorsairDominatorPlatinumController.h |
| |
| Definitions and types for Corsair |
| Domintator Platinum RGB RAM lighting |
| controller |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char corsair_dev_id;
class CorsairDominatorPlatinumController
{
public:
CorsairDominatorPlatinumController(i2c_smbus_interface *bus, corsair_dev_id dev);
~CorsairDominatorPlatinumController();
std::string GetDeviceName();
std::string GetDeviceLocation();
size_t GetLEDCount() { return CORSAIR_PLAT_LED_COUNT; }
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ApplyColors();
bool WaitReady();
private:
static constexpr size_t CORSAIR_PLAT_LED_COUNT = 12;
unsigned char led_data[CORSAIR_PLAT_LED_COUNT * 3 + 2];
i2c_smbus_interface* bus;
corsair_dev_id dev;
static unsigned char crc8(unsigned char init, unsigned char poly, unsigned char *data, unsigned char len);
};
@@ -1,70 +0,0 @@
#include "Detector.h"
#include "CorsairDominatorPlatinumController.h"
#include "RGBController.h"
#include "RGBController_CorsairDominatorPlatinum.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
bool TestForCorsairDominatorPlatinumController(i2c_smbus_interface *bus, unsigned char address)
{
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if(res < 0)
{
return false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if(res != 0x1b)
{
return false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if(res != 0x04)
{
return false;
}
return true;
}
/******************************************************************************************\
* *
* DetectCorsairDominatorPlatinumControllers *
* *
* Detect Corsair Dominator Platinum controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairDominatorPlatinumControllers(std::vector<i2c_smbus_interface *> &busses, std::vector<RGBController *> &rgb_controllers)
{
for(unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
for(unsigned char addr = 0x58; addr <= 0x5f; addr++)
{
if(TestForCorsairDominatorPlatinumController(busses[bus], addr))
{
CorsairDominatorPlatinumController* new_controller = new CorsairDominatorPlatinumController(busses[bus], addr);
RGBController_CorsairDominatorPlatinum* new_rgbcontroller = new RGBController_CorsairDominatorPlatinum(new_controller);
rgb_controllers.push_back(new_rgbcontroller);
}
std::this_thread::sleep_for(10ms);
}
}
}
}
REGISTER_I2C_DETECTOR("Corsair Dominator Platinum", DetectCorsairDominatorPlatinumControllers);
@@ -1,108 +0,0 @@
/*-------------------------------------------------*\
| RGBController_CorsairDominatorPlatinum.cpp |
| |
| Corsair Vengeance Pro RGB driver |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*-------------------------------------------------*/
#include "RGBController_CorsairDominatorPlatinum.h"
RGBController_CorsairDominatorPlatinum::RGBController_CorsairDominatorPlatinum(CorsairDominatorPlatinumController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
type = DEVICE_TYPE_DRAM;
description = "Corsair Dominator Platinum RGB Device";
location = corsair->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.speed_min = 0;
Direct.speed_max = 0;
Direct.speed = 0;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
active_mode = 0;
}
void RGBController_CorsairDominatorPlatinum::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Platinum Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led *new_led = new led();
new_led->name = "Corsair Platinum LED ";
new_led->name.append(std::to_string(led_idx));
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairDominatorPlatinum::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairDominatorPlatinum::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairDominatorPlatinum::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairDominatorPlatinum::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairDominatorPlatinum::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairDominatorPlatinum::DeviceUpdateMode()
{
}
@@ -1,32 +0,0 @@
/*--------------------------------------------*\
| RGBController_CorsairDominatorPlatinum.h |
| |
| Corsair Dominator Platinum RGB driver |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*--------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairDominatorPlatinumController.h"
class RGBController_CorsairDominatorPlatinum : public RGBController
{
public:
RGBController_CorsairDominatorPlatinum(CorsairDominatorPlatinumController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairDominatorPlatinumController* corsair;
};
@@ -1,251 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Hydro Series |
| |
| Adam Honse ([email protected]), 8/17/2020 |
\*---------------------------------------------------------*/
#include "CorsairHydroController.h"
#include <cstring>
CorsairHydroController::CorsairHydroController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
SendInit();
SendFirmwareRequest();
}
std::string CorsairHydroController::GetFirmwareString()
{
return(firmware_version);
}
void CorsairHydroController::SetBlink
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyBlink();
}
void CorsairHydroController::SetFixed
(
std::vector<RGBColor> & colors
)
{
SendColors(colors);
/*-----------------------------------------------------*\
| Fixed mode seems to just be shift mode with the same |
| value for both colors |
\*-----------------------------------------------------*/
SendApplyShift();
}
void CorsairHydroController::SetPulse
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyPulse();
}
void CorsairHydroController::SetShift
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyShift();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairHydroController::SendApplyBlink()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Blink packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x58;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendApplyPulse()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Pulse packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x52;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendApplyShift()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Shift packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x55;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendFirmwareRequest()
{
unsigned char usb_buf[8];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Request packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0xAA;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 1, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 7, &actual, 1000);
firmware_version = std::to_string(usb_buf[3]) + "." + std::to_string(usb_buf[4]) + "." + std::to_string(usb_buf[5]) + "." + std::to_string(usb_buf[6]);
}
void CorsairHydroController::SendColors
(
std::vector<RGBColor> & colors
)
{
unsigned char usb_buf[23];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Send Colors packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x56;
usb_buf[1] = colors.size();
/*---------------------------------------------------------*\
| Fill in colors from vector |
\*---------------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
usb_buf[(color_idx * 3) + 2] = RGBGetRValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 3] = RGBGetGValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 4] = RGBGetBValue(colors[color_idx]);
/*---------------------------------------------------------*\
| If the color vector only has one entry, duplicate it, as |
| the controller appears to require two colors in order to |
| update. |
\*---------------------------------------------------------*/
if((color_idx == 0) && colors.size() == 1)
{
usb_buf[1] = colors.size() + 1;
usb_buf[(color_idx * 3) + 5] = RGBGetRValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 6] = RGBGetGValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 7] = RGBGetBValue(colors[color_idx]);
}
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2 + (usb_buf[1] * 3), &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendInit()
{
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_control_transfer( dev, 0x40, 0x00, 0xffff, 0x0000, NULL, 0, 0 );
libusb_control_transfer( dev, 0x40, 0x02, 0x0002, 0x0000, NULL, 0, 0 );
}
void CorsairHydroController::SendSpeed
(
unsigned char speed
)
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Send Speed packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x53;
usb_buf[1] = speed;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
@@ -1,86 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Hydro Series |
| |
| Adam Honse ([email protected]), 8/17/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_HYDRO_CMD_READ_PUMP_SPEED = 0x31,
CORSAIR_HYDRO_CMD_WRITE_PUMP_MODE = 0x32,
CORSAIR_HYDRO_CMD_READ_PUMP_MODE = 0x33,
CORSAIR_HYDRO_CMD_READ_FAN_SPEED = 0x41,
CORSAIR_HYDRO_CMD_READ_AIO_TEMP = 0xA9,
CORSAIR_HYDRO_CMD_READ_FIRMWARE = 0xAA,
};
enum
{
CORSAIR_HYDRO_PUMP_MODE_QUIET = 0x00,
CORSAIR_HYDRO_PUMP_MODE_BALANCED = 0x01,
CORSAIR_HYDRO_PUMP_MODE_PERFORMANCE = 0x02,
};
class CorsairHydroController
{
public:
CorsairHydroController(libusb_device_handle* dev_handle);
~CorsairHydroController();
unsigned char GetFanPercent(unsigned char fan_channel);
unsigned short GetFanRPM(unsigned char fan_channel);
std::string GetFirmwareString();
void SetBlink
(
std::vector<RGBColor> & colors,
unsigned char speed
);
void SetFixed
(
std::vector<RGBColor> & colors
);
void SetPulse
(
std::vector<RGBColor> & colors,
unsigned char speed
);
void SetShift
(
std::vector<RGBColor> & colors,
unsigned char speed
);
private:
libusb_device_handle* dev;
std::string firmware_version;
void SendApplyBlink();
void SendApplyPulse();
void SendApplyShift();
void SendColors
(
std::vector<RGBColor> & colors
);
void SendFirmwareRequest();
void SendInit();
void SendSpeed
(
unsigned char speed
);
};
@@ -1,74 +0,0 @@
#include "Detector.h"
#include "CorsairHydroController.h"
#include "RGBController.h"
#include "RGBController_CorsairHydro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard Hydro Series product IDs |
\*-----------------------------------------------------*/
#define CORSAIR_H115I_PRO_RGB_PID 0x0C13
#define CORSAIR_H100I_PRO_RGB_PID 0x0C15
#define CORSAIR_H150I_PRO_RGB_PID 0x0C12
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_hydro_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_hydro_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Coolers |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_H100I_PRO_RGB_PID, 0, "Corsair H100i PRO RGB" },
{ CORSAIR_VID, CORSAIR_H115I_PRO_RGB_PID, 0, "Corsair H115i PRO RGB" },
{ CORSAIR_VID, CORSAIR_H150I_PRO_RGB_PID, 0, "Corsair H150i PRO RGB" },
};
/******************************************************************************************\
* *
* DetectCorsairHydroControllers *
* *
* Tests the USB address to see if a Corsair RGB Cooler controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairHydroControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
if(dev)
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairHydroController* controller = new CorsairHydroController(dev);//, device_list[device_idx].usb_endpoint);
RGBController_CorsairHydro* rgb_controller = new RGBController_CorsairHydro(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectCorsairHydroControllers() */
REGISTER_DETECTOR("Corsair Hydro Series", DetectCorsairHydroControllers);
@@ -1,136 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairHydro.cpp |
| |
| Generic RGB Interface for Corsair |
| Hydro Series |
| |
| Adam Honse (CalcProgrammer1) 8/18/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairHydro.h"
RGBController_CorsairHydro::RGBController_CorsairHydro(CorsairHydroController* corsair_ptr)
{
corsair = corsair_ptr;
description = "Corsair Hydro Series Device";
version = corsair->GetFirmwareString();
type = DEVICE_TYPE_COOLER;
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Blinking;
Blinking.name = "Blinking";
Blinking.value = 1;
Blinking.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blinking.speed_min = 0x0F;
Blinking.speed_max = 0x05;
Blinking.speed = 0x0A;
Blinking.colors_min = 2;
Blinking.colors_max = 2;
Blinking.colors.resize(2);
modes.push_back(Blinking);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = 2;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.speed_min = 0x46;
ColorShift.speed_max = 0x0F;
ColorShift.speed = 0x28;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = 3;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.speed_min = 0x50;
Pulsing.speed_max = 0x1E;
Pulsing.speed = 0x37;
Pulsing.colors_min = 2;
Pulsing.colors_max = 2;
Pulsing.colors.resize(2);
modes.push_back(Pulsing);
SetupZones();
}
void RGBController_CorsairHydro::SetupZones()
{
zone new_zone;
new_zone.name = "Pump Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
led new_led;
new_led.name = "Pump LED";
leds.push_back(new_led);
SetupColors();
}
void RGBController_CorsairHydro::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairHydro::DeviceUpdateLEDs()
{
DeviceUpdateMode();
}
void RGBController_CorsairHydro::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydro::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairHydro::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case 0:
corsair->SetFixed(colors);
break;
case 1:
corsair->SetBlink(modes[active_mode].colors, modes[active_mode].speed);
break;
case 2:
corsair->SetShift(modes[active_mode].colors, modes[active_mode].speed);
break;
case 3:
corsair->SetPulse(modes[active_mode].colors, modes[active_mode].speed);
break;
}
}
@@ -1,32 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairHydro.h |
| |
| Generic RGB Interface for Corsair |
| Hydro Series |
| |
| Adam Honse (CalcProgrammer1) 8/17/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairHydroController.h"
class RGBController_CorsairHydro : public RGBController
{
public:
RGBController_CorsairHydro(CorsairHydroController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairHydroController* corsair;
};
@@ -1,474 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairLightingNodeController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
using namespace std::chrono_literals;
THREAD keepalive_thread(void *param)
{
CorsairLightingNodeController* corsair = static_cast<CorsairLightingNodeController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairLightingNodeController::CorsairLightingNodeController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
SendFirmwareRequest();
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairLightingNodeController::~CorsairLightingNodeController()
{
}
void CorsairLightingNodeController::KeepaliveThread()
{
while(1)
{
if((std::chrono::steady_clock::now() - last_commit_time) > std::chrono::seconds(5))
{
SendCommit();
}
std::this_thread::sleep_for(1s);
}
}
std::string CorsairLightingNodeController::GetFirmwareString()
{
return(firmware_version);
}
std::string CorsairLightingNodeController::GetLocationString()
{
return(location);
}
void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
num_leds,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char red_color_data[50];
unsigned char grn_color_data[50];
unsigned char blu_color_data[50];
unsigned char pkt_offset = 0;
unsigned char pkt_size = 0;
unsigned int colors_remaining = num_colors;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Loop through colors and send 50 at a time |
\*-----------------------------------------------------*/
while(colors_remaining > 0)
{
if(colors_remaining < 50)
{
pkt_size = colors_remaining;
}
else
{
pkt_size = 50;
}
for(int color_idx = 0; color_idx < pkt_size; color_idx++)
{
red_color_data[color_idx] = RGBGetRValue(colors[pkt_offset + color_idx]);
grn_color_data[color_idx] = RGBGetGValue(colors[pkt_offset + color_idx]);
blu_color_data[color_idx] = RGBGetBValue(colors[pkt_offset + color_idx]);
}
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, red_color_data);
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, grn_color_data);
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, blu_color_data);
colors_remaining -= pkt_size;
pkt_offset += pkt_size;
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairLightingNodeController::SendFirmwareRequest()
{
int actual;
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Version Request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
actual = hid_read(dev, usb_buf, 17);
if(actual > 0)
{
firmware_version = std::to_string(usb_buf[0x01]) + "." + std::to_string(usb_buf[0x02]) + "." + std::to_string(usb_buf[0x03]);
}
}
void CorsairLightingNodeController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = start;
usb_buf[0x04] = count;
usb_buf[0x05] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x06], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendCommit()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Update last commit time |
\*-----------------------------------------------------*/
last_commit_time = std::chrono::steady_clock::now();
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT;
usb_buf[0x02] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendBegin
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN;
usb_buf[0x02] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x02] = channel;
usb_buf[0x03] = count;
usb_buf[0x04] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x05] = mode;
usb_buf[0x06] = speed;
usb_buf[0x07] = direction;
usb_buf[0x08] = change_style;
usb_buf[0x09] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x0A] = color_0_red;
usb_buf[0x0B] = color_0_green;
usb_buf[0x0C] = color_0_blue;
usb_buf[0x0D] = color_1_red;
usb_buf[0x0E] = color_1_green;
usb_buf[0x0F] = color_1_blue;
usb_buf[0x10] = color_2_red;
usb_buf[0x11] = color_2_green;
usb_buf[0x12] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x13] = (temperature_0 >> 8);
usb_buf[0x14] = (temperature_0 & 0xFF);
usb_buf[0x15] = (temperature_1 >> 8);
usb_buf[0x16] = (temperature_1 & 0xFF);
usb_buf[0x17] = (temperature_2 >> 8);
usb_buf[0x18] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendTemperature()
{
}
void CorsairLightingNodeController::SendReset
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_RESET;
usb_buf[0x02] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE;
usb_buf[0x02] = channel;
usb_buf[0x03] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendBrightness()
{
}
void CorsairLightingNodeController::SendLEDCount()
{
}
void CorsairLightingNodeController::SendProtocol()
{
}
@@ -1,176 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <chrono>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE = 0x02, /* Get firmware version */
CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_LIGHTING_NODE_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_LIGHTING_NODE_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_LIGHTING_NODE_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_LIGHTING_NODE_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_LIGHTING_NODE_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_LIGHTING_NODE_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_LIGHTING_NODE_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_LIGHTING_NODE_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_LIGHTING_NODE_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_LIGHTING_NODE_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_LIGHTING_NODE_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_LIGHTING_NODE_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairLightingNodeController
{
public:
CorsairLightingNodeController(hid_device* dev_handle, const char* path);
~CorsairLightingNodeController();
std::string GetFirmwareString();
std::string GetLocationString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void KeepaliveThread();
private:
hid_device* dev;
std::string firmware_version;
std::string location;
std::chrono::time_point<std::chrono::steady_clock> last_commit_time;
void SendFirmwareRequest();
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,82 +0,0 @@
#include "Detector.h"
#include "CorsairLightingNodeController.h"
#include "RGBController.h"
#include "RGBController_CorsairLightingNode.h"
#include <vector>
#include <hidapi/hidapi.h>
#define CORSAIR_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_CORE_PID 0x0C1A
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
#define CORSAIR_LS100_PID 0x0C1E
#define CORSAIR_1000D_OBSIDIAN_PID 0x1D00
#define CORSAIR_SPEC_OMEGA_RGB_PID 0x1D04
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char channel_count;
const char * name;
} corsair_node_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_node_device device_list[] =
{
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_CORE_PID, 1, "Corsair Lighting Node Core" },
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_PRO_PID, 2, "Corsair Lighting Node Pro" },
{ CORSAIR_VID, CORSAIR_COMMANDER_PRO_PID, 2, "Corsair Commander Pro" },
{ CORSAIR_VID, CORSAIR_LS100_PID, 1, "Corsair LS100 Lighting Kit" },
{ CORSAIR_VID, CORSAIR_1000D_OBSIDIAN_PID, 2, "Corsair 1000D Obsidian" },
{ CORSAIR_VID, CORSAIR_SPEC_OMEGA_RGB_PID, 2, "Corsair SPEC OMEGA RGB" }
};
/******************************************************************************************\
* *
* DetectCorsairLightingNodeControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* *
\******************************************************************************************/
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair Lighting Node Devices
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid))
{
dev = hid_open_path(info->path);
if( dev )
{
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, info->path);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
info = info->next;
}
}
} /* DetectCorsairLightingNodeControllers() */
REGISTER_DETECTOR("Corsair Lighting Node", DetectCorsairLightingNodeControllers);
@@ -1,320 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairLightingNode.h"
RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Device";
description = "Corsair Lighting Node Device";
type = DEVICE_TYPE_LEDSTRIP;
version = corsair->GetFirmwareString();
location = corsair->GetLocationString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
RainbowWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorShift.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorPulse.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_LIGHTING_NODE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_LIGHTING_NODE_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Visor.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Visor.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_LIGHTING_NODE_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Marquee.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Marquee.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_LIGHTING_NODE_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Blink.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Blink.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Sequential.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Sequential.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Rainbow.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
}
void RGBController_CorsairLightingNode::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(CORSAIR_LIGHTING_NODE_NUM_CHANNELS);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel_idx++)
{
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
zones[channel_idx].name = "Corsair Channel ";
zones[channel_idx].name.append(ch_idx_string);
zones[channel_idx].type = ZONE_TYPE_LINEAR;
/*-------------------------------------------------*\
| I did some experimenting and determined that the |
| maximum number of LEDs the Corsair Commander Pro |
| can support is 200. |
\*-------------------------------------------------*/
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = 204;
if(first_run)
{
zones[channel_idx].leds_count = 0;
}
zones[channel_idx].matrix_map = NULL;
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[4];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
}
}
SetupColors();
}
void RGBController_CorsairLightingNode::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CorsairLightingNode::DeviceUpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
corsair->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
void RGBController_CorsairLightingNode::UpdateZoneLEDs(int zone)
{
corsair->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_CorsairLightingNode::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
corsair->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
}
void RGBController_CorsairLightingNode::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairLightingNode::DeviceUpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
DeviceUpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(std::size_t i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
zones[channel].leds_count,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -1,34 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairLightingNodeController.h"
class RGBController_CorsairLightingNode : public RGBController
{
public:
RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairLightingNodeController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,637 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.cpp |
| |
| Driver for Corsair RGB keyboard, mouse, |
| and mousemat lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairPeripheralController.h"
#include <cstring>
using namespace std::chrono_literals;
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static unsigned int keys_k95_plat[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141,
0x10, 114, 0x0a, 0x16, 0x22, 0x2e, 0x3a, 0x46,
144, 145, 146, 158, 160, 147, 148, 149, 150, 151, 152, 153,
154, 155, 159, 162, 161, 156, 157};
static unsigned int keys_k95[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141,
0x10, 114, 0x0a, 0x16, 0x22, 0x2e, 0x3a, 0x46, 0x52, 0x5e, 0x6a, 0x76, 0x3b, 0x47, 0x53,
0x5f, 0x6b, 0x77, 0x83, 0x8f, 0x0b, 0x17, 0x23, 0x2f};
static unsigned int st100[] = { 0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07, 0x08, 0x04 };
CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
ReadFirmwareInfo();
LightingControl();
}
CorsairPeripheralController::~CorsairPeripheralController()
{
}
device_type CorsairPeripheralController::GetDeviceType()
{
return type;
}
std::string CorsairPeripheralController::GetDeviceLocation()
{
return(location);
}
int CorsairPeripheralController::GetPhysicalLayout()
{
return physical_layout;
}
int CorsairPeripheralController::GetLogicalLayout()
{
return logical_layout;
}
std::string CorsairPeripheralController::GetFirmwareString()
{
return firmware_version;
}
void CorsairPeripheralController::SetLEDs(std::vector<RGBColor>colors)
{
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
SetLEDsKeyboardFull(colors);
break;
case DEVICE_TYPE_MOUSE:
SetLEDsMouse(colors);
break;
case DEVICE_TYPE_MOUSEMAT:
SetLEDsMousemat(colors);
break;
case DEVICE_TYPE_HEADSET_STAND:
/*-----------------------------------------------------*\
| The logo zone of the ST100 is in the middle of the |
| base LED strip, so remap the colors so that the logo |
| is the last LED in the sequence. |
\*-----------------------------------------------------*/
std::vector<RGBColor> remap_colors;
remap_colors.resize(colors.size());
for(int i = 0; i < 9; i++)
{
remap_colors[st100[i]] = colors[i];
}
/*-----------------------------------------------------*\
| The ST100 uses the mousemat protocol |
\*-----------------------------------------------------*/
SetLEDsMousemat(remap_colors);
break;
}
}
void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char red_val[168];
unsigned char grn_val[168];
unsigned char blu_val[168];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Copy red, green, and blue components into buffers |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
red_val[keys_k95_plat[color_idx]] = RGBGetRValue(color);
grn_val[keys_k95_plat[color_idx]] = RGBGetGValue(color);
blu_val[keys_k95_plat[color_idx]] = RGBGetBValue(color);
}
else if (logical_layout == CORSAIR_TYPE_K95)
{
red_val[keys_k95[color_idx]] = RGBGetRValue(color);
grn_val[keys_k95[color_idx]] = RGBGetGValue(color);
blu_val[keys_k95[color_idx]] = RGBGetBValue(color);
}
else
{
red_val[keys[color_idx]] = RGBGetRValue(color);
grn_val[keys[color_idx]] = RGBGetGValue(color);
blu_val[keys[color_idx]] = RGBGetBValue(color);
}
}
/*-----------------------------------------------------*\
| Send red bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &red_val[0]);
StreamPacket(2, 60, &red_val[60]);
StreamPacket(3, 48, &red_val[120]);
SubmitKeyboardFullColors(1, 3, 1);
/*-----------------------------------------------------*\
| Send green bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &grn_val[0]);
StreamPacket(2, 60, &grn_val[60]);
StreamPacket(3, 48, &grn_val[120]);
SubmitKeyboardFullColors(2, 3, 1);
/*-----------------------------------------------------*\
| Send blue bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &blu_val[0]);
StreamPacket(2, 60, &blu_val[60]);
StreamPacket(3, 48, &blu_val[120]);
SubmitKeyboardFullColors(3, 3, 2);
}
void CorsairPeripheralController::SetLEDsMouse(std::vector<RGBColor> colors)
{
SubmitMouseColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsMousemat(std::vector<RGBColor> colors)
{
SubmitMousematColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsKeyboardLimited(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitKeyboardLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairPeripheralController::LightingControl()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x03] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Lighting control byte needs to be 3 for keyboards and |
| headset stand, 1 for mice and mousepads |
\*-----------------------------------------------------*/
switch(type)
{
default:
case DEVICE_TYPE_KEYBOARD:
usb_buf[0x05] = 0x03;
break;
case DEVICE_TYPE_MOUSE:
usb_buf[0x05] = 0x01;
break;
case DEVICE_TYPE_MOUSEMAT:
usb_buf[0x05] = 0x04;
break;
case DEVICE_TYPE_HEADSET_STAND:
usb_buf[0x05] = 0x03;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SpecialFunctionControl()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SPECIAL_FUNCTION;
usb_buf[0x03] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::ReadFirmwareInfo()
{
int actual;
char usb_buf[65];
char offset = 0;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_READ;
usb_buf[0x02] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet and try reading it using an HID read |
| If that fails, repeat the send and read the reply as |
| a feature report. |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char*)usb_buf, 65);
actual = hid_read_timeout(dev, (unsigned char*)usb_buf, 65, 1000);
if(actual == 0)
{
/*-------------------------------------------------*\
| Zero out buffer |
\*-------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_READ;
usb_buf[0x02] = CORSAIR_PROPERTY_FIRMWARE_INFO;
hid_send_feature_report(dev, (unsigned char*)usb_buf, 65);
actual = hid_get_feature_report(dev, (unsigned char*)usb_buf, 65);
offset = 1;
}
/*-----------------------------------------------------*\
| Get device type |
| 0xC0 Device is a keyboard |
| 0xC1 Device is a mouse |
| 0xC2 Device is a mousepad or headset stand |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x14 + offset])
{
case 0xC0:
{
unsigned short pid = (unsigned short)(usb_buf[0x0F] << 8) + (unsigned char)(usb_buf[0x0E]);
switch(pid)
{
case 0x2D1B:
logical_layout = CORSAIR_TYPE_K95_PLAT;
break;
case 0x1B11:
logical_layout = CORSAIR_TYPE_K95;
break;
default:
logical_layout = CORSAIR_TYPE_NORMAL;
}
}
type = DEVICE_TYPE_KEYBOARD;
break;
case 0xC1:
type = DEVICE_TYPE_MOUSE;
SpecialFunctionControl();
break;
case 0xC2:
{
unsigned short pid = (unsigned short)(usb_buf[0x0F] << 8) + (unsigned char)(usb_buf[0x0E]);
switch(pid)
{
case 0x0A34:
type = DEVICE_TYPE_HEADSET_STAND;
SpecialFunctionControl();
break;
default:
type = DEVICE_TYPE_MOUSEMAT;
SpecialFunctionControl();
break;
}
}
break;
default:
type = DEVICE_TYPE_UNKNOWN;
break;
}
/*-----------------------------------------------------*\
| Format firmware version string if device type is valid|
\*-----------------------------------------------------*/
if(type != DEVICE_TYPE_UNKNOWN)
{
firmware_version = std::to_string(usb_buf[0x09 + offset]) + "." + std::to_string(usb_buf[0x08 + offset]);
}
/*-----------------------------------------------------*\
| Get the correct Keyboard Layout |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x17 + offset])
{
case CORSAIR_LAYOUT_ANSI:
physical_layout = CORSAIR_LAYOUT_ANSI;
break;
case CORSAIR_LAYOUT_ISO:
physical_layout = CORSAIR_LAYOUT_ISO;
break;
default:
physical_layout = CORSAIR_LAYOUT_ANSI;
}
}
void CorsairPeripheralController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_STREAM;
usb_buf[0x02] = packet_id;
usb_buf[0x03] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
usb_buf[0x03] = color_channel;
usb_buf[0x04] = packet_count;
usb_buf[0x05] = finish_val;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitKeyboardLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x05] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x03] = num_zones;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 4) + 5] = zone_idx;
usb_buf[(zone_idx * 4) + 6] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 7] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 8] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x03] = num_zones;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 3) + 5] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 6] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 7] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet using feature reports, as headset stand |
| seems to not update completely using HID writes |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
@@ -1,128 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.h |
| |
| Definitions and types for Corsair RGB |
| keyboard, mouse, and mousemat lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_COMMAND_WRITE = 0x07,
CORSAIR_COMMAND_READ = 0x0E,
CORSAIR_COMMAND_STREAM = 0x7F
};
enum
{
CORSAIR_PROPERTY_FIRMWARE_INFO = 0x01,
CORSAIR_PROPERTY_RESET = 0x02,
CORSAIR_PROPERTY_SPECIAL_FUNCTION = 0x04,
CORSAIR_PROPERTY_LIGHTING_CONTROL = 0x05,
CORSAIR_PROPERTY_HARDWARE_PROFILE = 0x13,
CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR = 0x22,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9 = 0x27,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24 = 0x28,
};
enum
{
CORSAIR_LIGHTING_CONTROL_HARDWARE = 0x01,
CORSAIR_LIGHTING_CONTROL_SOFTWARE = 0x02
};
enum
{
CORSAIR_COLOR_CHANNEL_RED = 0x01,
CORSAIR_COLOR_CHANNEL_GREEN = 0x02,
CORSAIR_COLOR_CHANNEL_BLUE = 0x03
};
enum
{
CORSAIR_LAYOUT_ANSI = 0x00,
CORSAIR_LAYOUT_ISO = 0x01,
CORSAIR_LAYOUT_ABNT = 0x02,
CORSAIR_LAYOUT_JIS = 0x03,
CORSAIR_LAYOUT_DUBEOLSIK = 0x04
};
enum
{
CORSAIR_TYPE_NORMAL = 0,
CORSAIR_TYPE_K95_PLAT = 1,
CORSAIR_TYPE_K95 = 2
};
class CorsairPeripheralController
{
public:
CorsairPeripheralController(hid_device* dev_handle, const char* path);
~CorsairPeripheralController();
int GetLogicalLayout();
int GetPhysicalLayout();
device_type GetDeviceType();
std::string GetDeviceLocation();
std::string GetFirmwareString();
void SetLEDs(std::vector<RGBColor> colors);
void SetLEDsKeyboardFull(std::vector<RGBColor> colors);
void SetLEDsKeyboardLimited(std::vector<RGBColor> colors);
void SetLEDsMouse(std::vector<RGBColor> colors);
void SetLEDsMousemat(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string firmware_version;
std::string location;
device_type type;
int physical_layout; //ANSI, ISO, etc.
int logical_layout; //Normal, K95 or K95 Platinum
void LightingControl();
void SpecialFunctionControl();
void ReadFirmwareInfo();
void StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
);
void SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
);
void SubmitKeyboardLimitedColors
(
unsigned char byte_count
);
void SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
);
void SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
);
};
@@ -1,167 +0,0 @@
#include "Detector.h"
#include "CorsairPeripheralController.h"
#include "RGBController.h"
#include "RGBController_CorsairPeripheral.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard product IDs |
| List taken from ckb-next |
| Non-RGB keyboards were omitted from this list |
\*-----------------------------------------------------*/
#define CORSAIR_K55_RGB_PID 0x1B3D
#define CORSAIR_K65_RGB_PID 0x1B17
#define CORSAIR_K65_LUX_RGB_PID 0x1B37
#define CORSAIR_K65_RGB_RAPIDFIRE_PID 0x1B39
#define CORSAIR_K68_RGB 0x1B4F
#define CORSAIR_K70_RGB_PID 0x1B13
#define CORSAIR_K70_LUX_RGB_PID 0x1B33
#define CORSAIR_K70_RGB_RAPIDFIRE_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_PID 0x1B49
#define CORSAIR_K70_RGB_MK2_SE_PID 0x1B6B
#define CORSAIR_K70_RGB_MK2_LP_PID 0x1B55
#define CORSAIR_K95_RGB_PID 0x1B11
#define CORSAIR_K95_PLATINUM_PID 0x1B2D
#define CORSAIR_STRAFE_PID 0x1B20
#define CORSAIR_STRAFE_MK2_PID 0x1B48
/*-----------------------------------------------------*\
| Mouse product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_GLAIVE_RGB_PRO_PID 0x1B74
#define CORSAIR_HARPOON_RGB_PID 0x1B3C
#define CORSAIR_HARPOON_RGB_PRO_PID 0x1B75
#define CORSAIR_M65_PRO_PID 0x1B2E
#define CORSAIR_M65_RGB_ELITE_PID 0x1B5A
#define CORSAIR_SCIMITAR_PRO_RGB_PID 0x1B3E
#define CORSAIR_SABRE_RGB_PID 0x1B2F
/*-----------------------------------------------------*\
| Mousepad product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_MM800_RGB_POLARIS_PID 0x1B3B
/*-----------------------------------------------------*\
| Headset Stand product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_ST100_PID 0x0A34
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_node_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_node_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
// { CORSAIR_VID, CORSAIR_K55_RGB_PID, 1, "Corsair K55 RGB" }, //Not per-key, disabled for now
{ CORSAIR_VID, CORSAIR_K65_RGB_PID, 1, "Corsair K65 RGB" },
{ CORSAIR_VID, CORSAIR_K65_LUX_RGB_PID, 1, "Corsair K65 LUX RGB" },
{ CORSAIR_VID, CORSAIR_K65_RGB_RAPIDFIRE_PID, 1, "Corsair K65 RGB RAPIDFIRE" },
{ CORSAIR_VID, CORSAIR_K68_RGB, 1, "Corsair K68 RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_PID, 1, "Corsair K70 RGB" },
{ CORSAIR_VID, CORSAIR_K70_LUX_RGB_PID, 1, "Corsair K70 LUX RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_RAPIDFIRE_PID, 1, "Corsair K70 RGB RAPIDFIRE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_PID, 1, "Corsair K70 RGB MK.2" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_SE_PID, 1, "Corsair K70 RGB MK.2 SE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_LP_PID, 1, "Corsair K70 RGB MK.2 Low Profile" },
{ CORSAIR_VID, CORSAIR_K95_RGB_PID, 1, "Corsair K95 RGB" },
{ CORSAIR_VID, CORSAIR_K95_PLATINUM_PID, 1, "Corsair K95 RGB PLATINUM" },
{ CORSAIR_VID, CORSAIR_STRAFE_PID, 1, "Corsair Strafe" },
{ CORSAIR_VID, CORSAIR_STRAFE_MK2_PID, 1, "Corsair Strafe MK.2" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_GLAIVE_RGB_PRO_PID, 1, "Corsair Glaive RGB PRO" },
{ CORSAIR_VID, CORSAIR_HARPOON_RGB_PID, 1, "Corsair Harpoon RGB" },
{ CORSAIR_VID, CORSAIR_HARPOON_RGB_PRO_PID, 1, "Corsair Harpoon RGB PRO" },
{ CORSAIR_VID, CORSAIR_M65_PRO_PID, 1, "Corsair M65 PRO" },
{ CORSAIR_VID, CORSAIR_M65_RGB_ELITE_PID, 1, "Corsair M65 RGB Elite" },
{ CORSAIR_VID, CORSAIR_SCIMITAR_PRO_RGB_PID, 1, "Corsair Scimitar PRO RGB" },
{ CORSAIR_VID, CORSAIR_SABRE_RGB_PID, 1, "Corsair Sabre RGB" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_MM800_RGB_POLARIS_PID, 0, "Corsair MM800 RGB Polaris" },
/*-----------------------------------------------------------------------------------------------------*\
| Headset Stands |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_ST100_PID, 0, "Corsair ST100 RGB" }
};
/******************************************************************************************\
* *
* DetectCorsairPeripheralControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
#ifdef USE_HID_USAGE
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->usage_page == 0xFFC2))
#else
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
#endif
{
dev = hid_open_path(info->path);
if( dev )
{
CorsairPeripheralController* controller = new CorsairPeripheralController(dev, info->path);
if(controller->GetDeviceType() != DEVICE_TYPE_UNKNOWN)
{
RGBController_CorsairPeripheral* rgb_controller = new RGBController_CorsairPeripheral(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
}
info = info->next;
}
}
} /* DetectCorsairPeripheralControllers() */
REGISTER_DETECTOR("Corsair Peripheral", DetectCorsairPeripheralControllers);
@@ -1,806 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.cpp |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairPeripheral.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
{ 1, 11, 19, 29, 37, 47, 56, 65, 75, 85, 94, NA, 103, 7, 25, NA, 42, 51, 60, 62, 72, 82, 91 },
{ 2, NA, 12, 20, 30, 38, NA, 48, 57, 66, 76, 86, 95, 104, 70, 80, 34, 43, 52, 9, 17, 27, 100 },
{ 3, NA, 13, 21, 31, 39, NA, 49, 58, 67, 77, 87, 96, 105, 98, 112, NA, NA, NA, 45, 54, 63, NA },
{ 4, 111, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 109 },
{ 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 108, 101, NA, 110, NA } };
static unsigned int matrix_map_k95_platinum[7][24] =
{ { NA, NA, NA, NA, 107, 8, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 16, NA, NA, NA,},
{ 113, 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
{ 114, 1, 11, 19, 29, 37, 47, 56, 65, 75, 85, 94, NA, 103, 7, 25, NA, 42, 51, 60, 62, 72, 82, 91 },
{ 115, 2, NA, 12, 20, 30, 38, NA, 48, 57, 66, 76, 86, 95, 104, 70, 80, 34, 43, 52, 9, 17, 27, 100 },
{ 116, 3, NA, 13, 21, 31, 39, NA, 49, 58, 67, 77, 87, 96, 105, 98, 112, NA, NA, NA, 45, 54, 63, NA },
{ 117, 4, 111, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 109 },
{ 118, 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 108, 101, NA, 110, NA } };
static unsigned int matrix_map_k95[7][26] =
{ { NA, NA, NA, 131, 132, 133, 134, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 107, 8, NA, NA, 16, NA, NA,},
{ 113, 114, 115, 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
{ 116, 117, 118, 1, 11, 19, 29, 37, 47, 56, 65, 75, 85, 94, NA, 103, 7, 25, NA, 42, 51, 60, 62, 72, 82, 91 },
{ 119, 120, 121, 2, NA, 12, 20, 30, 38, NA, 48, 57, 66, 76, 86, 95, 104, 70, 80, 34, 43, 52, 9, 17, 27, 100 },
{ 122, 123, 124, 3, NA, 13, 21, 31, 39, NA, 49, 58, 67, 77, 87, 96, 105, 98, 112, NA, NA, NA, 45, 54, 63, NA },
{ 125, 126, 127, 4, 111, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 109 },
{ 128, 129, 130, 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 108, 101, NA, 110, NA } };
/*---------------------------------------------------------*\
| Normal Corsair Layout |
\*---------------------------------------------------------*/
static const char* zone_names[] =
{
"Keyboard",
};
static const unsigned int zone_sizes[] =
{
113
};
static const zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
};
/*---------------------------------------------------------*\
| K95 Platinum |
\*---------------------------------------------------------*/
static const char* zone_names_k95_platinum[] =
{
"Keyboard",
"Light Bar"
};
static const unsigned int zone_sizes_k95_platinum[] =
{
119,
19
};
static const zone_type zone_types_k95_platinum[] =
{
ZONE_TYPE_MATRIX,
ZONE_TYPE_LINEAR
};
/*---------------------------------------------------------*\
| K95 non-Platinum |
\*---------------------------------------------------------*/
static const char* zone_names_k95[] =
{
"Keyboard",
};
static const unsigned int zone_sizes_k95[] =
{
135
};
static const zone_type zone_types_k95[] =
{
ZONE_TYPE_MATRIX
};
static const char* led_names[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Key: Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Key: Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Key: Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Key: Media Play/Pause",//56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Key: Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\ (ANSI)", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Menu", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: / (ISO)",
"Key: \\ (ISO)",
};
static const char* led_names_k95_plat[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Key: Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Key: Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Key: Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Key: Media Play/Pause",//56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Key: Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\ (ANSI)", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Menu", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: / (ISO)",
"Key: \\ (ISO)",
"Key: Macro G1",
"Key: Macro G2",
"Key: Macro G3",
"Key: Macro G4",
"Key: Macro G5",
"Key: Macro G6",
"Light Bar 1",
"Light Bar 2",
"Light Bar 3",
"Light Bar 4",
"Light Bar 5",
"Light Bar 6",
"Light Bar 7",
"Light Bar 8",
"Light Bar 9",
"Light Bar 10",
"Light Bar 11",
"Light Bar 12",
"Light Bar 13",
"Light Bar 14",
"Light Bar 15",
"Light Bar 16",
"Light Bar 17",
"Light Bar 18",
"Light Bar 19"
};
static const char* led_names_k95[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Key: Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Key: Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Key: Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Key: Media Play/Pause",//56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Key: Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\ (ANSI)", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Menu", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: / (ISO)",
"Key: \\ (ISO)",
"Key: Macro G1",
"Key: Macro G2",
"Key: Macro G3",
"Key: Macro G4",
"Key: Macro G5",
"Key: Macro G6",
"Key: Macro G7",
"Key: Macro G8",
"Key: Macro G9",
"Key: Macro G10",
"Key: Macro G11",
"Key: Macro G12",
"Key: Macro G13",
"Key: Macro G14",
"Key: Macro G15",
"Key: Macro G16",
"Key: Macro G17",
"Key: Macro G18",
"Key: MR",
"Key: M1",
"Key: M2",
"Key: M3",
};
static const char* corsair_mouse_leds[] =
{
"Mouse LED 1",
"Mouse LED 2",
"Mouse LED 3",
"Mouse LED 4",
"Mouse LED 5",
"Mouse LED 6",
"Mouse LED 7",
"Mouse LED 8",
"Mouse LED 9",
"Mouse LED 10",
"Mouse LED 11",
"Mouse LED 12",
"Mouse LED 13",
"Mouse LED 14",
"Mouse LED 15",
};
static const char* corsair_sabre_rgb_leds[] =
{
"",
"Underglow",
"Logo",
"DPI",
"Scroll Wheel",
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
};
static const char* corsair_harpoon_pro_leds[] =
{
"",
"",
"",
"Logo",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
};
RGBController_CorsairPeripheral::RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair RGB Peripheral Device";
description = "Corsair RGB Peripheral Device";
type = corsair->GetDeviceType();
version = corsair->GetFirmwareString();
location = corsair->GetDeviceLocation();
physical_layout = corsair->GetPhysicalLayout();
logical_layout = corsair->GetLogicalLayout();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_CorsairPeripheral::~RGBController_CorsairPeripheral()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
}
void RGBController_CorsairPeripheral::SetupZones()
{
/*---------------------------------------------------------*\
| Determine number of zones |
| For now, keyboard has 2 zones and mousemat has 1 |
\*---------------------------------------------------------*/
unsigned int num_zones = 0;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
num_zones = 2;
break;
}
num_zones = 1;
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
num_zones = 1;
break;
case DEVICE_TYPE_HEADSET_STAND:
num_zones = 2;
break;
}
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
zone new_zone;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
new_zone.name = zone_names_k95_platinum[zone_idx];
new_zone.type = zone_types_k95_platinum[zone_idx];
new_zone.leds_min = zone_sizes_k95_platinum[zone_idx];
new_zone.leds_max = zone_sizes_k95_platinum[zone_idx];
new_zone.leds_count = zone_sizes_k95_platinum[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 7;
new_zone.matrix_map->width = 24;
new_zone.matrix_map->map = (unsigned int *)&matrix_map_k95_platinum;
}
else
{
new_zone.matrix_map = NULL;
}
}
else if (logical_layout == CORSAIR_TYPE_K95)
{
new_zone.name = zone_names_k95[zone_idx];
new_zone.type = zone_types_k95[zone_idx];
new_zone.leds_min = zone_sizes_k95[zone_idx];
new_zone.leds_max = zone_sizes_k95[zone_idx];
new_zone.leds_count = zone_sizes_k95[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 7;
new_zone.matrix_map->width = 26;
new_zone.matrix_map->map = (unsigned int *)&matrix_map_k95;
}
else
{
new_zone.matrix_map = NULL;
}
}
else //default layout
{
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map = NULL;
}
}
break;
case DEVICE_TYPE_MOUSE:
new_zone.name = "Mouse Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 15;
new_zone.leds_max = 15;
new_zone.leds_count = 15;
new_zone.matrix_map = NULL;
break;
case DEVICE_TYPE_MOUSEMAT:
new_zone.name = "Mousemat Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 15;
new_zone.leds_max = 15;
new_zone.leds_count = 15;
new_zone.matrix_map = NULL;
break;
case DEVICE_TYPE_HEADSET_STAND:
if(zone_idx == 0)
{
new_zone.name = "Base LED Strip";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 8;
new_zone.leds_max = 8;
new_zone.leds_count = 8;
new_zone.matrix_map = NULL;
}
else
{
new_zone.name = "Logo";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
}
break;
}
zones.push_back(new_zone);
total_led_count += new_zone.leds_count;
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
if(logical_layout == CORSAIR_TYPE_K95_PLAT)
{
new_led.name = led_names_k95_plat[led_idx];
}
else if(logical_layout == CORSAIR_TYPE_K95)
{
new_led.name = led_names_k95[led_idx];
}
else
{
new_led.name = led_names[led_idx];
}
break;
case DEVICE_TYPE_MOUSE:
new_led.name = corsair_mouse_leds[led_idx];
break;
case DEVICE_TYPE_MOUSEMAT:
case DEVICE_TYPE_HEADSET_STAND:
new_led.name = "Mousemat LED ";
new_led.name.append(std::to_string(led_idx + 1));
break;
}
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_CorsairPeripheral::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairPeripheral::DeviceUpdateLEDs()
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateZoneLEDs(int /*zone*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateSingleLED(int /*led*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairPeripheral::DeviceUpdateMode()
{
}
@@ -1,36 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.h |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairPeripheralController.h"
class RGBController_CorsairPeripheral : public RGBController
{
public:
RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr);
~RGBController_CorsairPeripheral();
int physical_layout;
int logical_layout;
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairPeripheralController* corsair;
};
@@ -1,132 +0,0 @@
#include "Detector.h"
#include "CorsairVengeanceController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeance.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForCorsairVengeanceController *
* *
* Tests the given address to see if a Corsair controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != 0xBA)
{
pass = false;
}
}
}
return(pass);
} /* TestForCorsairVengeanceController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceControllers *
* *
* Detect Corsair controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceController* new_corsair;
RGBController_CorsairVengeance* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceController(busses[bus], 0x58))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceController(busses[bus], 0x59))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceController(busses[bus], 0x5A))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceController(busses[bus], 0x5B))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceController(busses[bus], 0x5C))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceController(busses[bus], 0x5D))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceController(busses[bus], 0x5E))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceController(busses[bus], 0x5F))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectCorsairVengeanceControllers() */
REGISTER_I2C_DETECTOR("Corsair Vengeance", DetectCorsairVengeanceControllers);
@@ -1,107 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeance.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeance.h"
RGBController_CorsairVengeance::RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
type = DEVICE_TYPE_DRAM;
description = "Corsair Vengeance RGB Device";
location = corsair->GetDeviceLocation();
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Fade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Fade);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Pulse.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Pulse);
SetupZones();
}
void RGBController_CorsairVengeance::SetupZones()
{
/*---------------------------------------------------------*\
| Create a single zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = "Corsair LED";
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairVengeance::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairVengeance::DeviceUpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_CorsairVengeance::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairVengeance::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairVengeance::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairVengeance::DeviceUpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeance.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairVengeanceController.h"
class RGBController_CorsairVengeance : public RGBController
{
public:
RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairVengeanceController* corsair;
};
@@ -1,163 +0,0 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.cpp |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceProController.h"
#include <cstring>
using namespace std::chrono_literals;
CorsairVengeanceProController::CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
effect_mode = CORSAIR_PRO_MODE_STATIC;
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = 0;
led_green[i] = 0;
led_blue[i] = 0;
}
}
CorsairVengeanceProController::~CorsairVengeanceProController()
{
}
std::string CorsairVengeanceProController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceProController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned int CorsairVengeanceProController::GetLEDCount()
{
return(led_count);
}
unsigned char CorsairVengeanceProController::GetEffect()
{
return(effect_mode);
}
void CorsairVengeanceProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = red;
led_green[i] = green;
led_blue[i] = blue;
}
}
void CorsairVengeanceProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
led_red[led] = red;
led_green[led] = green;
led_blue[led] = blue;
}
void CorsairVengeanceProController::ApplyColors()
{
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x02);
std::this_thread::sleep_for(1ms);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
std::this_thread::sleep_for(1ms);
for (int i = 0; i < 10; i++)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_red[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_green[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, led_blue[i]);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
}
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairVengeanceProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
effect_mode = mode;
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
std::this_thread::sleep_for(1ms);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
std::this_thread::sleep_for(1ms);
unsigned char random_byte;
if(random)
{
random_byte = CORSAIR_PRO_EFFECT_RANDOM_COLORS;
}
else
{
random_byte = CORSAIR_PRO_EFFECT_CUSTOM_COLORS;
}
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, effect_mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, speed); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, random_byte); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, direction); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red1); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn1); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu1); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red2); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn2); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu2); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x01);
WaitReady();
}
bool CorsairVengeanceProController::WaitReady()
{
int i = 0;
while (bus->i2c_smbus_read_byte_data(dev, 0x41) != 0x00)
{
i++;
std::this_thread::sleep_for(1ms);
}
return false;
}
@@ -1,100 +0,0 @@
/*-----------------------------------------*\
| CorsairVengeanceProController.h |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char corsair_dev_id;
#define CORSAIR_PRO_LED_COUNT ( 10 )
enum
{
CORSAIR_PRO_REG_COMMAND = 0x20, /* Command write register */
};
enum
{
CORSAIR_PRO_MODE_COLOR_SHIFT = 0x00, /* Color Shift mode */
CORSAIR_PRO_MODE_COLOR_PULSE = 0x01, /* Color Pulse mode */
CORSAIR_PRO_MODE_RAINBOW_WAVE = 0x03, /* Rainbow Wave mode */
CORSAIR_PRO_MODE_COLOR_WAVE = 0x04, /* Color Wave mode */
CORSAIR_PRO_MODE_VISOR = 0x05, /* Visor mode */
CORSAIR_PRO_MODE_RAIN = 0x06, /* Rain mode */
CORSAIR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_PRO_MODE_RAINBOW = 0x08, /* Rainbow mode */
CORSAIR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_PRO_MODE_STATIC = 0x10, /* Static mode */
CORSAIR_PRO_NUMBER_MODES = 10, /* Number of Corsair Pro modes */
};
enum
{
CORSAIR_PRO_SPEED_SLOW = 0x00, /* Slow speed */
CORSAIR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_PRO_SPEED_FAST = 0x02, /* Fast speed */
};
enum
{
CORSAIR_PRO_EFFECT_RANDOM_COLORS = 0x00, /* Random colors */
CORSAIR_PRO_EFFECT_CUSTOM_COLORS = 0x01, /* Custom colors */
};
enum
{
CORSAIR_PRO_DIRECTION_UP = 0x00, /* Up direction */
CORSAIR_PRO_DIRECTION_DOWN = 0x01, /* Down direction */
CORSAIR_PRO_DIRECTION_LEFT = 0x02, /* Left direction */
CORSAIR_PRO_DIRECTION_RIGHT = 0x03, /* Right direction */
CORSAIR_PRO_DIRECTION_VERTICAL = 0x01, /* Vertical direction */
CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
};
class CorsairVengeanceProController
{
public:
CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceProController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ApplyColors();
bool WaitReady();
private:
char device_name[32];
unsigned int led_count;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
i2c_smbus_interface* bus;
corsair_dev_id dev;
};
@@ -1,140 +0,0 @@
#include "Detector.h"
#include "CorsairVengeanceProController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeancePro.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
/******************************************************************************************\
* *
* TestForCorsairVengeanceProController *
* *
* Tests the given address to see if a Corsair Pro controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if (!((res == 0x03) || (res == 0x04)))
{
pass = false;
}
}
std::this_thread::sleep_for(10ms);
return(pass);
} /* TestForCorsairVengeanceProController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceProControllers *
* *
* Detect Corsair Vengeance Pro controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceProController* new_corsair_pro;
RGBController_CorsairVengeancePro* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceProController(busses[bus], 0x58))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceProController(busses[bus], 0x59))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceProController(busses[bus], 0x5A))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceProController(busses[bus], 0x5B))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceProController(busses[bus], 0x5C))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceProController(busses[bus], 0x5D))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceProController(busses[bus], 0x5E))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceProController(busses[bus], 0x5F))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectCorsairVengeanceProControllers() */
REGISTER_I2C_DETECTOR("Corsair Vengeance Pro", DetectCorsairVengeanceProControllers);
@@ -1,281 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeancePro.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeancePro.h"
RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
type = DEVICE_TYPE_DRAM;
description = "Corsair Vengeance Pro RGB Device";
location = corsair->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = CORSAIR_PRO_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.speed_min = 0;
Direct.speed_max = 0;
Direct.speed = 0;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.colors_min = 2;
Rain.colors_max = 2;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
Rain.color_mode = MODE_COLORS_MODE_SPECIFIC;
Rain.colors.resize(2);
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
SetupZones();
active_mode = 9;
}
void RGBController_CorsairVengeancePro::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Pro Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED ";
new_led->name.append(std::to_string(led_idx));
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairVengeancePro::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairVengeancePro::DeviceUpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairVengeancePro::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairVengeancePro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairVengeancePro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairVengeancePro::DeviceUpdateMode()
{
unsigned int corsair_direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
unsigned char mode_colors[6];
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
mode_colors[0] = 0;
mode_colors[1] = 0;
mode_colors[2] = 0;
mode_colors[3] = 0;
mode_colors[4] = 0;
mode_colors[5] = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
mode_colors[0] = RGBGetRValue(modes[active_mode].colors[0]);
mode_colors[1] = RGBGetGValue(modes[active_mode].colors[0]);
mode_colors[2] = RGBGetBValue(modes[active_mode].colors[0]);
if(modes[active_mode].colors.size() == 2)
{
mode_colors[3] = RGBGetRValue(modes[active_mode].colors[1]);
mode_colors[4] = RGBGetGValue(modes[active_mode].colors[1]);
mode_colors[5] = RGBGetBValue(modes[active_mode].colors[1]);
}
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5]);
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeancePro.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairVengeanceProController.h"
class RGBController_CorsairVengeancePro : public RGBController
{
public:
RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairVengeanceProController* corsair;
};
@@ -1,150 +0,0 @@
/*-----------------------------------------*\
| CrucialController.cpp |
| |
| Driver for Crucial Ballistix RGB lighting|
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "CrucialController.h"
#include <cstring>
CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
CrucialController::~CrucialController()
{
}
std::string CrucialController::GetDeviceName()
{
return(device_name);
}
std::string CrucialController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned int CrucialController::GetLEDCount()
{
return(led_count);
}
void CrucialController::SetMode(unsigned char mode)
{
SendEffectMode(mode, 0x10);
}
void CrucialController::SetAllColorsDirect(RGBColor* colors)
{
SendDirectColors(colors);
}
void CrucialController::SetAllColorsEffect(RGBColor* colors)
{
for(int led_idx = 0; led_idx < 8; led_idx++)
{
unsigned char red = RGBGetRValue(colors[led_idx]);
unsigned char grn = RGBGetGValue(colors[led_idx]);
unsigned char blu = RGBGetBValue(colors[led_idx]);
SendEffectColor(led_idx, red, grn, blu);
}
}
void CrucialController::SendBrightness(unsigned char brightness)
{
CrucialRegisterWrite(0x82EE, 0xFF);
CrucialRegisterWrite(0x82EF, brightness);
CrucialRegisterWrite(0x82F0, 0x83);
}
void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
{
CrucialRegisterWrite(0x820F, mode);
CrucialRegisterWrite(0x82EE, 0x00);
CrucialRegisterWrite(0x82EF, speed);
CrucialRegisterWrite(0x82F0, 0x84);
}
void CrucialController::SendDirectColors(RGBColor* color_buf)
{
//Red Channels
CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
//Green Channels
CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
//Blue Channels
CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
}
unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Crucial value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char val)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Crucial value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void CrucialController::SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
)
{
CrucialRegisterWrite(0x82E9, (1 << led_idx));
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
@@ -1,70 +0,0 @@
/*-----------------------------------------*\
| CrucialController.h |
| |
| Definitions and types for Crucial |
| Ballistix RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char crucial_dev_id;
typedef unsigned short crucial_register;
enum
{
CRUCIAL_MODE_SHIFT = 0x1F, /* Shift effect mode */
CRUCIAL_MODE_GRADIENT_SHIFT = 0x2F, /* Gradient shift mode */
CRUCIAL_MODE_FILL = 0x3F, /* Fill effect mode */
CRUCIAL_MODE_STACK = 0x4F, /* Stack effect mode */
CRUCIAL_MODE_DOUBLE_STACK = 0x5F, /* Double stack effect mode */
CRUCIAL_MODE_BREATHING = 0x6F, /* Breathing effect mode */
CRUCIAL_MODE_MOTION_POINT = 0x7F, /* Motion point effect mode */
CRUCIAL_MODE_INSIDE_OUT = 0x8F, /* Inside out effect mode */
CRUCIAL_MODE_COLOR_STEP = 0x9F, /* Color step effect mode */
CRUCIAL_MODE_WATER_WAVE = 0xAF, /* Water wave effect mode */
CRUCIAL_MODE_FLASHING = 0xBF, /* Flashing effect mode */
CRUCIAL_MODE_STATIC = 0xCF, /* Static effect mode */
};
class CrucialController
{
public:
CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev);
~CrucialController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetAllColorsEffect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
void CrucialRegisterWrite(crucial_register reg, unsigned char val);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
crucial_dev_id dev;
void SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
);
void SendDirectColors(RGBColor* color_buf);
void SendBrightness(unsigned char brightness);
void SendEffectMode(unsigned char mode, unsigned char speed);
};
@@ -1,95 +0,0 @@
#include "Detector.h"
#include "CrucialController.h"
#include "RGBController.h"
#include "RGBController_Crucial.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for Crucial RAM |
\*----------------------------------------------------------------------*/
#define CRUCIAL_ADDRESS_COUNT 4
static const unsigned char crucial_addresses[] =
{
0x20,
0x21,
0x22,
0x23
};
/******************************************************************************************\
* *
* TestForCrucialController *
* *
* Tests the given address to see if an Crucial controller exists there. First does a*
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForCrucialController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForCrucialController() */
/******************************************************************************************\
* *
* DetectCrucialControllers *
* *
* Detect Crucial controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CrucialController* new_crucial;
RGBController_Crucial* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Add Crucial controllers
for (unsigned int address_list_idx = 0; address_list_idx < CRUCIAL_ADDRESS_COUNT; address_list_idx++)
{
if (TestForCrucialController(busses[bus], crucial_addresses[address_list_idx]))
{
new_crucial = new CrucialController(busses[bus], crucial_addresses[address_list_idx]);
new_controller = new RGBController_Crucial(new_crucial);
rgb_controllers.push_back(new_controller);
}
}
}
}
} /* DetectCrucialControllers() */
REGISTER_I2C_DETECTOR("Crucial", DetectCrucialControllers);
@@ -1,183 +0,0 @@
/*-----------------------------------------*\
| RGBController_Crucial.cpp |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController_Crucial.h"
RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
{
crucial = crucial_ptr;
name = "Crucial DRAM";
type = DEVICE_TYPE_DRAM;
description = "Crucial DRAM Device";
location = crucial->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Shift;
Shift.name = "Shift";
Shift.value = CRUCIAL_MODE_SHIFT;
Shift.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Shift.colors_min = 1;
Shift.colors_max = 1;
Shift.color_mode = MODE_COLORS_MODE_SPECIFIC;
Shift.colors.resize(1);
modes.push_back(Shift);
mode GradientShift;
GradientShift.name = "Gradient Shift";
GradientShift.value = CRUCIAL_MODE_GRADIENT_SHIFT;
GradientShift.flags = 0;
GradientShift.color_mode = MODE_COLORS_NONE;
modes.push_back(GradientShift);
mode Fill;
Fill.name = "Fill";
Fill.value = CRUCIAL_MODE_FILL;
Fill.flags = 0;
Fill.color_mode = MODE_COLORS_NONE;
modes.push_back(Fill);
mode Stack;
Stack.name = "Stack";
Stack.value = CRUCIAL_MODE_STACK;
Stack.flags = 0;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode DoubleStack;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
DoubleStack.color_mode = MODE_COLORS_NONE;
modes.push_back(DoubleStack);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
Breathing.color_mode = MODE_COLORS_NONE;
modes.push_back(Breathing);
mode MotionPoint;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
MotionPoint.color_mode = MODE_COLORS_NONE;
modes.push_back(MotionPoint);
mode InsideOut;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
InsideOut.color_mode = MODE_COLORS_NONE;
modes.push_back(InsideOut);
mode ColorStep;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
ColorStep.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorStep);
mode WaterWave;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
WaterWave.color_mode = MODE_COLORS_NONE;
modes.push_back(WaterWave);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
Flashing.color_mode = MODE_COLORS_NONE;
modes.push_back(Flashing);
mode Static;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
Static.color_mode = MODE_COLORS_NONE;
modes.push_back(Static);
SetupZones();
}
void RGBController_Crucial::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 8;
new_zone.leds_max = 8;
new_zone.leds_count = 8;
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led new_led;
new_led.name = "DRAM LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_Crucial::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Crucial::DeviceUpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
crucial->SetAllColorsEffect(&colors[0]);
}
}
void RGBController_Crucial::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_Crucial::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Crucial::DeviceUpdateMode()
{
crucial->SetMode(modes[active_mode].value);
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_Crucial.h |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CrucialController.h"
class RGBController_Crucial : public RGBController
{
public:
RGBController_Crucial(CrucialController* crucial_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CrucialController* crucial;
};
@@ -1,495 +0,0 @@
#include "Detector.h"
#include "RGBController.h"
#include "RGBController_Dummy.h"
#include "SettingsManager.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int debug_keyboard_matrix_map[6][23] =
{ { 0, NA, 16, 30, 44, 54, NA, 65, 75, 84, 95, NA, 8, 23 , 38, 6 , 22, 36, 49, NA, NA, NA, NA },
{ 1, 17, 31, 45, 55, 66, 76, 85, 96, 9, 24, NA, 39, 7 , 37, NA , 60, 70, 80, 52, 63, 73, 82 },
{ 2, NA, 18, 32, 46, 56, NA, 67, 77, 86, 97, 10, 25, 40 , 90, 101, 50, 61, 71, 51, 62, 72, 93 },
{ 3, NA, 19, 33, 47, 57, NA, 68, 78, 87, 98, 11, 26, 41 , 28, 14 , NA, NA, NA, 92, 103, 53, NA },
{ 4, 20, 34, 48, 58, 69, NA, 79, NA, 88, 99, 12, 27, 42 , 81, NA , NA, 102, NA, 64, 74, 83, 104 },
{ 5, 21, 35, NA, NA, NA, NA, 59, NA, NA, NA, NA, 89, 100, 13, 91 , 15, 29, 43, 94, NA, 105, NA } };
static const char *led_names[] =
{
"Key: Escape",
"Key: `",
"Key: Tab",
"Key: Caps Lock",
"Key: Left Shift",
"Key: Left Control",
"Key: F12",
"Key: =",
"Key: F9",
"Key: 9",
"Key: O",
"Key: L",
"Key: ,",
"Key: Menu",
"Key: Enter (ISO)",
"Key: Left Arrow",
"Key: F1",
"Key: 1",
"Key: Q",
"Key: A",
"Key: \\ (ISO)",
"Key: Left Windows",
"Key: Print Screen",
"Key: F10",
"Key: 0",
"Key: P",
"Key: ;",
"Key: .",
"Key: Enter",
"Key: Down Arrow",
"Key: F2",
"Key: 2",
"Key: W",
"Key: S",
"Key: Z",
"Key: Left Alt",
"Key: Scroll Lock",
"Key: Backspace",
"Key: F11",
"Key: -",
"Key: [",
"Key: '",
"Key: /",
"Key: Right Arrow",
"Key: F3",
"Key: 3",
"Key: E",
"Key: D",
"Key: X",
"Key: Pause/Break",
"Key: Delete",
"Key: Number Pad 7",
"Key: Num Lock",
"Key: Number Pad 6",
"Key: F4",
"Key: 4",
"Key: R",
"Key: F",
"Key: C",
"Key: Space",
"Key: Insert",
"Key: End",
"Key: Number Pad 8",
"Key: Number Pad /",
"Key: Number Pad 1",
"Key: F5",
"Key: 5",
"Key: T",
"Key: G",
"Key: V",
"Key: Home",
"Key: Page Down",
"Key: Number Pad 9",
"Key: Number Pad *",
"Key: Number Pad 2",
"Key: F6",
"Key: 6",
"Key: Y",
"Key: H",
"Key: B",
"Key: Page Up",
"Key: Right Shift",
"Key: Number Pad -",
"Key: Number Pad 3",
"Key: F7",
"Key: 7",
"Key: U",
"Key: J",
"Key: N",
"Key: Right Alt",
"Key: ]",
"Key: Right Control",
"Key: Number Pad 4",
"Key: Number Pad +",
"Key: Number Pad 0",
"Key: F8",
"Key: 8",
"Key: I",
"Key: K",
"Key: M",
"Key: Right Windows",
"Key: \\ (ANSI)",
"Key: Up Arrow",
"Key: Number Pad 5",
"Key: Number Pad Enter",
"Key: Number Pad .",
"RGB Strip 1",
"RGB Strip 2",
"RGB Strip 3",
"RGB Strip 4",
"RGB Strip 5",
"RGB Strip 6",
"RGB Strip 7",
"RGB Strip 8",
"RGB Strip 9",
"RGB Strip 10",
"RGB Strip 11",
"RGB Strip 12",
"RGB Strip 13",
"RGB Strip 14",
"RGB Strip 15",
"RGB Strip 16",
"RGB Strip 17",
"RGB Strip 18",
"Key: Media Previous",
"Key: Media Play/Pause",
"Key: Media Next",
"Key: Media Mute"
};
/******************************************************************************************\
* *
* DetectDebugControllers *
* *
* Add dummy controllers based on debug.txt *
* *
\******************************************************************************************/
void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
{
json debug_settings;
/*-------------------------------------------------*\
| Get Debug Device settings from settings manager |
\*-------------------------------------------------*/
debug_settings = ResourceManager::get()->GetSettingsManager()->GetSettings("Setting_DebugDevices");
/*-------------------------------------------------*\
| If the Debug settings contains devices, process |
\*-------------------------------------------------*/
if(debug_settings.contains("devices"))
{
for(unsigned int device_idx = 0; device_idx < debug_settings["devices"].size(); device_idx++)
{
std::string type = "";
if(debug_settings["devices"][device_idx].contains("type"))
{
type = debug_settings["devices"][device_idx]["type"];
}
if(type == "motherboard")
{
/*---------------------------------------------------------*\
| Create a dummy motherboard |
\*---------------------------------------------------------*/
RGBController_Dummy* dummy_motherboard = new RGBController_Dummy();
dummy_motherboard->name = "Debug Motherboard";
dummy_motherboard->type = DEVICE_TYPE_MOTHERBOARD;
dummy_motherboard->description = "Debug Motherboard Device";
dummy_motherboard->location = "Debug Motherboard Location";
dummy_motherboard->version = "Debug Motherboard Version";
dummy_motherboard->serial = "Debug Motherboard Serial";
/*---------------------------------------------------------*\
| Create a direct mode for the dummy motherboard |
\*---------------------------------------------------------*/
mode dummy_motherboard_direct_mode;
dummy_motherboard_direct_mode.name = "Direct";
dummy_motherboard_direct_mode.value = 0;
dummy_motherboard_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
dummy_motherboard_direct_mode.color_mode = MODE_COLORS_PER_LED;
dummy_motherboard->modes.push_back(dummy_motherboard_direct_mode);
/*---------------------------------------------------------*\
| Create a single zone/LED for the dummy motherboard |
\*---------------------------------------------------------*/
zone dummy_motherboard_single_zone;
dummy_motherboard_single_zone.name = "Single Zone";
dummy_motherboard_single_zone.type = ZONE_TYPE_SINGLE;
dummy_motherboard_single_zone.leds_min = 1;
dummy_motherboard_single_zone.leds_max = 1;
dummy_motherboard_single_zone.leds_count = 1;
dummy_motherboard_single_zone.matrix_map = NULL;
dummy_motherboard->zones.push_back(dummy_motherboard_single_zone);
led dummy_motherboard_single_led;
dummy_motherboard_single_led.name = "Single LED";
dummy_motherboard->leds.push_back(dummy_motherboard_single_led);
/*---------------------------------------------------------*\
| Create a linear zone for the dummy motherboard |
\*---------------------------------------------------------*/
zone dummy_motherboard_linear_zone;
dummy_motherboard_linear_zone.name = "Linear Zone";
dummy_motherboard_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_motherboard_linear_zone.leds_min = 10;
dummy_motherboard_linear_zone.leds_max = 10;
dummy_motherboard_linear_zone.leds_count = 10;
dummy_motherboard_linear_zone.matrix_map = NULL;
dummy_motherboard->zones.push_back(dummy_motherboard_linear_zone);
for(std::size_t led_idx = 0; led_idx < 10; led_idx++)
{
led dummy_motherboard_linear_led;
dummy_motherboard_linear_led.name = "Linear LED " + std::to_string(led_idx);
dummy_motherboard->leds.push_back(dummy_motherboard_linear_led);
}
dummy_motherboard->SetupColors();
/*---------------------------------------------------------*\
| Push the dummy motherboard onto the controller list |
\*---------------------------------------------------------*/
rgb_controllers.push_back(dummy_motherboard);
}
else if(type == "dram")
{
/*---------------------------------------------------------*\
| Create a dummy DRAM |
\*---------------------------------------------------------*/
RGBController_Dummy* dummy_dram = new RGBController_Dummy();
dummy_dram->name = "Debug DRAM";
dummy_dram->type = DEVICE_TYPE_DRAM;
dummy_dram->description = "Debug DRAM Device";
dummy_dram->location = "Debug DRAM Location";
dummy_dram->version = "Debug DRAM Version";
dummy_dram->serial = "Debug DRAM Serial";
/*---------------------------------------------------------*\
| Create a direct mode for the dummy DRAM |
\*---------------------------------------------------------*/
mode dummy_dram_direct_mode;
dummy_dram_direct_mode.name = "Direct";
dummy_dram_direct_mode.value = 0;
dummy_dram_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
dummy_dram_direct_mode.color_mode = MODE_COLORS_PER_LED;
dummy_dram->modes.push_back(dummy_dram_direct_mode);
/*---------------------------------------------------------*\
| Create a single zone/LED for the dummy DRAM |
\*---------------------------------------------------------*/
zone dummy_dram_single_zone;
dummy_dram_single_zone.name = "Single Zone";
dummy_dram_single_zone.type = ZONE_TYPE_SINGLE;
dummy_dram_single_zone.leds_min = 1;
dummy_dram_single_zone.leds_max = 1;
dummy_dram_single_zone.leds_count = 1;
dummy_dram_single_zone.matrix_map = NULL;
dummy_dram->zones.push_back(dummy_dram_single_zone);
led dummy_dram_single_led;
dummy_dram_single_led.name = "Single LED";
dummy_dram->leds.push_back(dummy_dram_single_led);
/*---------------------------------------------------------*\
| Create a linear zone for the dummy DRAM |
\*---------------------------------------------------------*/
zone dummy_dram_linear_zone;
dummy_dram_linear_zone.name = "Linear Zone";
dummy_dram_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_dram_linear_zone.leds_min = 5;
dummy_dram_linear_zone.leds_max = 5;
dummy_dram_linear_zone.leds_count = 5;
dummy_dram_linear_zone.matrix_map = NULL;
dummy_dram->zones.push_back(dummy_dram_linear_zone);
for(std::size_t led_idx = 0; led_idx < 5; led_idx++)
{
led dummy_dram_linear_led;
dummy_dram_linear_led.name = "Linear LED " + std::to_string(led_idx);
dummy_dram->leds.push_back(dummy_dram_linear_led);
}
dummy_dram->SetupColors();
/*---------------------------------------------------------*\
| Push the dummy DRAM onto the controller list |
\*---------------------------------------------------------*/
rgb_controllers.push_back(dummy_dram);
}
else if(type == "gpu")
{
/*---------------------------------------------------------*\
| Create a dummy GPU |
\*---------------------------------------------------------*/
RGBController_Dummy* dummy_gpu = new RGBController_Dummy();
dummy_gpu->name = "Debug GPU";
dummy_gpu->type = DEVICE_TYPE_GPU;
dummy_gpu->description = "Debug GPU Device";
dummy_gpu->location = "Debug GPU Location";
dummy_gpu->version = "Debug GPU Version";
dummy_gpu->serial = "Debug GPU Serial";
/*---------------------------------------------------------*\
| Create a direct mode for the dummy GPU |
\*---------------------------------------------------------*/
mode dummy_gpu_direct_mode;
dummy_gpu_direct_mode.name = "Direct";
dummy_gpu_direct_mode.value = 0;
dummy_gpu_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
dummy_gpu_direct_mode.color_mode = MODE_COLORS_PER_LED;
dummy_gpu->modes.push_back(dummy_gpu_direct_mode);
/*---------------------------------------------------------*\
| Create a single zone/LED for the dummy GPU |
\*---------------------------------------------------------*/
zone dummy_gpu_single_zone;
dummy_gpu_single_zone.name = "Single Zone";
dummy_gpu_single_zone.type = ZONE_TYPE_SINGLE;
dummy_gpu_single_zone.leds_min = 1;
dummy_gpu_single_zone.leds_max = 1;
dummy_gpu_single_zone.leds_count = 1;
dummy_gpu_single_zone.matrix_map = NULL;
dummy_gpu->zones.push_back(dummy_gpu_single_zone);
led dummy_gpu_single_led;
dummy_gpu_single_led.name = "Single LED";
dummy_gpu->leds.push_back(dummy_gpu_single_led);
/*---------------------------------------------------------*\
| Create a linear zone for the dummy GPU |
\*---------------------------------------------------------*/
zone dummy_gpu_linear_zone;
dummy_gpu_linear_zone.name = "Linear Zone";
dummy_gpu_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_gpu_linear_zone.leds_min = 15;
dummy_gpu_linear_zone.leds_max = 15;
dummy_gpu_linear_zone.leds_count = 15;
dummy_gpu_linear_zone.matrix_map = NULL;
dummy_gpu->zones.push_back(dummy_gpu_linear_zone);
for(std::size_t led_idx = 0; led_idx < 15; led_idx++)
{
led dummy_gpu_linear_led;
dummy_gpu_linear_led.name = "Linear LED " + std::to_string(led_idx);
dummy_gpu->leds.push_back(dummy_gpu_linear_led);
}
dummy_gpu->SetupColors();
/*---------------------------------------------------------*\
| Push the dummy GPU onto the controller list |
\*---------------------------------------------------------*/
rgb_controllers.push_back(dummy_gpu);
}
else if(type == "keyboard")
{
/*---------------------------------------------------------*\
| Create a dummy Keyboard |
\*---------------------------------------------------------*/
RGBController_Dummy* dummy_keyboard = new RGBController_Dummy();
dummy_keyboard->name = "Debug Keyboard";
dummy_keyboard->type = DEVICE_TYPE_KEYBOARD;
dummy_keyboard->description = "Debug Keyboard Device";
dummy_keyboard->location = "Debug Keyboard Location";
dummy_keyboard->version = "Debug Keyboard Version";
dummy_keyboard->serial = "Debug Keyboard Serial";
/*---------------------------------------------------------*\
| Create a direct mode for the dummy GPU |
\*---------------------------------------------------------*/
mode dummy_gpu_direct_mode;
dummy_gpu_direct_mode.name = "Direct";
dummy_gpu_direct_mode.value = 0;
dummy_gpu_direct_mode.flags = MODE_FLAG_HAS_PER_LED_COLOR;
dummy_gpu_direct_mode.color_mode = MODE_COLORS_PER_LED;
dummy_keyboard->modes.push_back(dummy_gpu_direct_mode);
/*---------------------------------------------------------*\
| Create a matrix zone for the debug Keyboard |
\*---------------------------------------------------------*/
zone dummy_keyboard_matrix_zone;
dummy_keyboard_matrix_zone.name = "Keyboard Matrix Zone";
dummy_keyboard_matrix_zone.type = ZONE_TYPE_MATRIX;
dummy_keyboard_matrix_zone.leds_min = 106;
dummy_keyboard_matrix_zone.leds_max = 106;
dummy_keyboard_matrix_zone.leds_count = 106;
dummy_keyboard_matrix_zone.matrix_map = new matrix_map_type;
dummy_keyboard_matrix_zone.matrix_map->height = 6;
dummy_keyboard_matrix_zone.matrix_map->width = 23;
dummy_keyboard_matrix_zone.matrix_map->map = (unsigned int*)&debug_keyboard_matrix_map;
dummy_keyboard->zones.push_back(dummy_keyboard_matrix_zone);
/*---------------------------------------------------------*\
| Create a linear zone for the dummy GPU |
\*---------------------------------------------------------*/
zone dummy_keyboard_linear_zone;
dummy_keyboard_linear_zone.name = "Linear Zone";
dummy_keyboard_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_keyboard_linear_zone.leds_min = 18;
dummy_keyboard_linear_zone.leds_max = 18;
dummy_keyboard_linear_zone.leds_count = 18;
dummy_keyboard_linear_zone.matrix_map = NULL;
dummy_keyboard->zones.push_back(dummy_keyboard_linear_zone);
for(std::size_t led_idx = 0; led_idx < 124; led_idx++)
{
led dummy_keyboard_led;
dummy_keyboard_led.name = led_names[led_idx];
dummy_keyboard->leds.push_back(dummy_keyboard_led);
}
dummy_keyboard->SetupColors();
/*---------------------------------------------------------*\
| Push the dummy Keyboard onto the controller list |
\*---------------------------------------------------------*/
rgb_controllers.push_back(dummy_keyboard);
}
}
}
} /* DetectDebugControllers() */
REGISTER_DETECTOR("Debug Controllers", DetectDebugControllers);
@@ -1,193 +0,0 @@
/*-----------------------------------------*\
| DuckyKeyboardController.cpp |
| |
| Driver for Ducky RGB keyboardlighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 7/4/2020 |
\*-----------------------------------------*/
#include <cstring>
#include "DuckyKeyboardController.h"
DuckyKeyboardController::DuckyKeyboardController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
SendInitialize();
}
DuckyKeyboardController::~DuckyKeyboardController()
{
}
std::string DuckyKeyboardController::GetDeviceLocation()
{
return(location);
}
void DuckyKeyboardController::SendColors
(
unsigned char* color_data,
unsigned int color_data_size
)
{
unsigned int bytes_sent;
unsigned char* color_data_ptr = color_data;
SendInitializeColorPacket();
for(int i = 0; i < 8; i++)
{
bytes_sent = SendColorDataPacket(i, color_data_ptr, color_data_size);
color_data_ptr += bytes_sent;
color_data_size -= bytes_sent;
}
SendTerminateColorPacket();
}
void DuckyKeyboardController::SendInitialize()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Initialize Direct Mode packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x41;
usb_buf[0x02] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void DuckyKeyboardController::SendInitializeColorPacket()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Initialize Color packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x56;
usb_buf[0x02] = 0x81;
usb_buf[0x05] = 0x01;
usb_buf[0x09] = 0x08;
usb_buf[0x0D] = 0xAA;
usb_buf[0x0E] = 0xAA;
usb_buf[0x0F] = 0xAA;
usb_buf[0x10] = 0xAA;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
unsigned int DuckyKeyboardController::SendColorDataPacket
(
unsigned char packet_id,
unsigned char* color_data,
unsigned int color_size
)
{
unsigned int bytes_sent;
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Color Data packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x56;
usb_buf[0x02] = 0x83;
usb_buf[0x03] = packet_id;
if(packet_id == 0x00)
{
usb_buf[0x05] = 0x01;
usb_buf[0x09] = 0x80;
usb_buf[0x0A] = 0x01;
usb_buf[0x0C] = 0xC1;
usb_buf[0x11] = 0xFF;
usb_buf[0x12] = 0xFF;
usb_buf[0x13] = 0xFF;
usb_buf[0x14] = 0xFF;
}
/*-----------------------------------------------------*\
| Copy in color data |
\*-----------------------------------------------------*/
if(packet_id == 0x00)
{
bytes_sent = 65 - 0x19;
if(color_size < bytes_sent)
{
bytes_sent = color_size;
}
memcpy(&usb_buf[0x19], color_data, bytes_sent);
}
else
{
bytes_sent = 65 - 0x05;
if(color_size < bytes_sent)
{
bytes_sent = color_size;
}
memcpy(&usb_buf[0x05], color_data, bytes_sent);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
return(bytes_sent);
}
void DuckyKeyboardController::SendTerminateColorPacket()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Terminate Color packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x51;
usb_buf[0x02] = 0x28;
usb_buf[0x05] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
@@ -1,44 +0,0 @@
/*-----------------------------------------*\
| DuckyKeyboardController.h |
| |
| Definitions and types for Ducky RGB |
| keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 7/4/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class DuckyKeyboardController
{
public:
DuckyKeyboardController(hid_device* dev_handle, const char* path);
~DuckyKeyboardController();
std::string GetDeviceLocation();
void SendColors
(
unsigned char* color_data,
unsigned int color_data_size
);
private:
hid_device* dev;
std::string location;
void SendInitialize();
void SendInitializeColorPacket();
unsigned int SendColorDataPacket
(
unsigned char packet_id,
unsigned char* color_data,
unsigned int color_size
);
void SendTerminateColorPacket();
};
@@ -1,84 +0,0 @@
#include "Detector.h"
#include "DuckyKeyboardController.h"
#include "RGBController.h"
#include "RGBController_DuckyKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Ducky vendor ID |
\*-----------------------------------------------------*/
#define DUCKY_VID 0x04D9
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define DUCKY_SHINE_7_ONE_2_RGB_PID 0x0348
#define DUCKY_ONE_2_RGB_TKL_PID 0x0356
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} ducky_device;
#define DUCKY_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const ducky_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ DUCKY_VID, DUCKY_SHINE_7_ONE_2_RGB_PID, 1, "Ducky Shine 7/Ducky One 2 RGB" },
{ DUCKY_VID, DUCKY_ONE_2_RGB_TKL_PID, 1, "Ducky One 2 RGB TKL" },
};
/******************************************************************************************\
* *
* DetectDuckyKeyboardControllers *
* *
* Tests the USB address to see if a Ducky RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectDuckyKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < DUCKY_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Ducky RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
if( dev )
{
DuckyKeyboardController* controller = new DuckyKeyboardController(dev, info->path);
RGBController_DuckyKeyboard* rgb_controller = new RGBController_DuckyKeyboard(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
info = info->next;
}
}
} /* DetectDuckyKeyboardControllers() */
REGISTER_DETECTOR("Ducky Keyboard", DetectDuckyKeyboardControllers);
@@ -1,279 +0,0 @@
/*-----------------------------------------*\
| RGBController_DuckyKeyboard.cpp |
| |
| Generic RGB Interface for Ducky RGB |
| keyboard devices |
| |
| Adam Honse (CalcProgrammer1) 7/4/2020 |
\*-----------------------------------------*/
#include "RGBController_DuckyKeyboard.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 0, NA, 12, 18, 24, 30, NA, 42, 48, 54, 60, NA, 66, 72, 78, 84, 90, 96, 102, 108, 114, 120, 126 },
{ 1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, NA, 67, 73, 85, NA, 91, 97, 103, 109, 115, 121, 127 },
{ 2, NA, 8, 14, 20, 26, NA, 32, 38, 44, 50, 56, 62, 68, 74, 86, 92, 98, 104, 110, 116, 122, 128 },
{ 3, NA, 9, 15, 21, 27, NA, 33, 39, 45, 51, 57, 63, 69, 87, NA, NA, NA, NA, 111, 117, 123, NA },
{ 4, NA, 16, 22, 28, 34, NA, 40, NA, 46, 52, 58, 64, 70, 82, NA, NA, 100, NA, 112, 118, 124, 131 },
{ 5, 11, 17, NA, NA, NA, NA, 41, NA, NA, NA, NA, 65, 77, 83, 89, 95, 101, 107, 113, NA, 125, NA } };
static const char* zone_names[] =
{
"Keyboard"
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
};
static const unsigned int zone_sizes[] =
{
132
};
static const char *led_names[] =
{
"Key: Escape",
"Key: `",
"Key: Tab",
"Key: Caps Lock",
"Key: Left Shift",
"Key: Left Control",
"Unused",
"Key: 1",
"Key: Q",
"Key: A",
"Unused",
"Key: Left Windows",
"Key: F1",
"Key: 2",
"Key: W",
"Key: S",
"Key: Z",
"Key: Left Alt",
"Key: F2",
"Key: 3",
"Key: E",
"Key: D",
"Key: X",
"Unused",
"Key: F3",
"Key: 4",
"Key: R",
"Key: F",
"Key: C",
"Unused",
"Key: F4",
"Key: 5",
"Key: T",
"Key: G",
"Key: V",
"Unused",
"Unused",
"Key: 6",
"Key: Y",
"Key: H",
"Key: B",
"Key: Space",
"Key: F5",
"Key: 7",
"Key: U",
"Key: J",
"Key: N",
"Unused",
"Key: F6",
"Key: 8",
"Key: I",
"Key: K",
"Key: M",
"Unused",
"Key: F7",
"Key: 9",
"Key: O",
"Key: L",
"Key: ,",
"Unused",
"Key: F8",
"Key: 0",
"Key: P",
"Key: ;",
"Key: .",
"Key: Right Alt",
"Key: F9",
"Key: -",
"Key: [",
"Key: '",
"Key: /",
"Unused",
"Key: F10",
"Key: =",
"Key: ]",
"Unused",
"Unused",
"Key: Right Windows",
"Key: F11",
"Unused",
"Unused",
"Unused",
"Key: Right Shift",
"Key: Right Fn",
"Key: F12",
"Key: Backspace",
"Key: \\ (ANSI)",
"Key: Enter",
"Unused",
"Key: Right Control",
"Key: Print Screen",
"Key: Insert",
"Key: Delete",
"Unused",
"Unused",
"Key: Left Arrow",
"Key: Scroll Lock",
"Key: Home",
"Key: End",
"Unused",
"Key: Up Arrow",
"Key: Down Arrow",
"Key: Pause/Break",
"Key: Page Up",
"Key: Page Down",
"Unused",
"Unused",
"Key: Right Arrow",
"Key: Calculator",
"Key: Num Lock",
"Key: Number Pad 7",
"Key: Number Pad 4",
"Key: Number Pad 1",
"Key: Number Pad 0",
"Key: Media Mute",
"Key: Number Pad /",
"Key: Number Pad 8",
"Key: Number Pad 5",
"Key: Number Pad 2",
"Unused",
"Key: Media Volume Down",
"Key: Number Pad *",
"Key: Number Pad 9",
"Key: Number Pad 6",
"Key: Number Pad 3",
"Key: Number Pad .",
"Key: Media Volume Up",
"Key: Number Pad -",
"Key: Number Pad +",
"Unused",
"Unused",
"Key: Number Pad Enter",
};
RGBController_DuckyKeyboard::RGBController_DuckyKeyboard(DuckyKeyboardController* ducky_ptr)
{
ducky = ducky_ptr;
name = "Ducky Keyboard Device";
type = DEVICE_TYPE_KEYBOARD;
description = "Ducky Keyboard Device";
location = ducky->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_DuckyKeyboard::~RGBController_DuckyKeyboard()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
}
void RGBController_DuckyKeyboard::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx];
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_DuckyKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_DuckyKeyboard::DeviceUpdateLEDs()
{
unsigned char colordata[155*3];
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
colordata[(color_idx*3)+0] = RGBGetRValue(colors[color_idx]);
colordata[(color_idx*3)+1] = RGBGetGValue(colors[color_idx]);
colordata[(color_idx*3)+2] = RGBGetBValue(colors[color_idx]);
}
ducky->SendColors(colordata, sizeof(colordata));
}
void RGBController_DuckyKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_DuckyKeyboard::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_DuckyKeyboard::SetCustomMode()
{
}
void RGBController_DuckyKeyboard::DeviceUpdateMode()
{
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_DuckyKeyboard.h |
| |
| Generic RGB Interface for Ducky RGB |
| keyboard devices |
| |
| Adam Honse (CalcProgrammer1) 7/4/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "DuckyKeyboardController.h"
class RGBController_DuckyKeyboard : public RGBController
{
public:
RGBController_DuckyKeyboard(DuckyKeyboardController* ducky_ptr);
~RGBController_DuckyKeyboard();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
DuckyKeyboardController* ducky;
};
@@ -1,238 +0,0 @@
#include "Detector.h"
#include "RGBController.h"
#include "RGBController_E131.h"
#include "SettingsManager.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
/******************************************************************************************\
* *
* DetectE131Controllers *
* *
* Detect devices supported by the E131 driver *
* *
\******************************************************************************************/
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers)
{
json e131_settings;
std::vector<std::vector<E131Device>> device_lists;
E131Device dev;
/*-------------------------------------------------*\
| Get E1.31 settings from settings manager |
\*-------------------------------------------------*/
e131_settings = ResourceManager::get()->GetSettingsManager()->GetSettings("Setting_E131Devices");
/*-------------------------------------------------*\
| If the E1.31 settings contains devices, process |
\*-------------------------------------------------*/
if(e131_settings.contains("devices"))
{
for(unsigned int device_idx = 0; device_idx < e131_settings["devices"].size(); device_idx++)
{
/*-------------------------------------------------*\
| Clear E1.31 device data |
\*-------------------------------------------------*/
dev.name = "";
dev.type = ZONE_TYPE_SINGLE;
dev.num_leds = 0;
dev.rgb_order = E131_RGB_ORDER_RBG;
dev.matrix_order = E131_MATRIX_ORDER_HORIZONTAL_TOP_LEFT;
dev.matrix_width = 0;
dev.matrix_height = 0;
dev.start_channel = 1;
dev.start_universe = 1;
if(e131_settings["devices"][device_idx].contains("name"))
{
dev.name = e131_settings["devices"][device_idx]["name"];
}
if(e131_settings["devices"][device_idx].contains("num_leds"))
{
dev.num_leds = e131_settings["devices"][device_idx]["num_leds"];
}
if(e131_settings["devices"][device_idx].contains("start_universe"))
{
dev.start_universe = e131_settings["devices"][device_idx]["start_universe"];
}
if(e131_settings["devices"][device_idx].contains("start_channel"))
{
dev.start_channel = e131_settings["devices"][device_idx]["start_channel"];
}
if(e131_settings["devices"][device_idx].contains("matrix_order"))
{
std::string matrix_order_val = e131_settings["devices"][device_idx]["matrix_order"];
if(matrix_order_val == "HORIZONTAL_TOP_LEFT")
{
dev.matrix_order = E131_MATRIX_ORDER_HORIZONTAL_TOP_LEFT;
}
else if(matrix_order_val == "HORIZONTAL_TOP_RIGHT")
{
dev.matrix_order = E131_MATRIX_ORDER_HORIZONTAL_TOP_RIGHT;
}
else if(matrix_order_val == "HORIZONTAL_BOTTOM_LEFT")
{
dev.matrix_order = E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_LEFT;
}
else if(matrix_order_val == "HORIZONTAL_BOTTOM_RIGHT")
{
dev.matrix_order = E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_RIGHT;
}
else if(matrix_order_val == "VERTICAL_TOP_LEFT")
{
dev.matrix_order = E131_MATRIX_ORDER_VERTICAL_TOP_LEFT;
}
else if(matrix_order_val == "VERTICAL_TOP_RIGHT")
{
dev.matrix_order = E131_MATRIX_ORDER_VERTICAL_TOP_RIGHT;
}
else if(matrix_order_val == "VERTICAL_BOTTOM_LEFT")
{
dev.matrix_order = E131_MATRIX_ORDER_VERTICAL_BOTTOM_LEFT;
}
else if(matrix_order_val == "VERTICAL_BOTTOM_RIGHT")
{
dev.matrix_order = E131_MATRIX_ORDER_VERTICAL_BOTTOM_RIGHT;
}
else
{
dev.matrix_order = e131_settings["devices"][device_idx]["matrix_order"];
}
}
if(e131_settings["devices"][device_idx].contains("rgb_order"))
{
std::string rgb_order_val = e131_settings["devices"][device_idx]["rgb_order"];
if(rgb_order_val == "RGB")
{
dev.rgb_order = E131_RGB_ORDER_RGB;
}
else if(rgb_order_val == "RBG")
{
dev.rgb_order = E131_RGB_ORDER_RBG;
}
else if(rgb_order_val == "GRB")
{
dev.rgb_order = E131_RGB_ORDER_GRB;
}
else if(rgb_order_val == "GBR")
{
dev.rgb_order = E131_RGB_ORDER_GBR;
}
else if(rgb_order_val == "BRG")
{
dev.rgb_order = E131_RGB_ORDER_BGR;
}
else if(rgb_order_val == "BGR")
{
dev.rgb_order = E131_RGB_ORDER_BGR;
}
else
{
dev.rgb_order = e131_settings["devices"][device_idx]["rgb_order"];
}
}
if(e131_settings["devices"][device_idx].contains("matrix_width"))
{
dev.matrix_width = e131_settings["devices"][device_idx]["matrix_width"];
}
if(e131_settings["devices"][device_idx].contains("matrix_height"))
{
dev.matrix_height = e131_settings["devices"][device_idx]["matrix_height"];
}
if(e131_settings["devices"][device_idx].contains("type"))
{
std::string type_val = e131_settings["devices"][device_idx]["type"];
if(type_val == "SINGLE")
{
dev.type = ZONE_TYPE_SINGLE;
}
else if(type_val == "LINEAR")
{
dev.type = ZONE_TYPE_LINEAR;
}
else if(type_val == "MATRIX")
{
dev.type = ZONE_TYPE_MATRIX;
}
else
{
dev.type = e131_settings["devices"][device_idx]["type"];
}
}
/*---------------------------------------------------------*\
| Determine whether to create a new list or add this device |
| to an existing list. A device is added to an existing |
| list if both devices share one or more universes for the |
| same output destination |
\*---------------------------------------------------------*/
bool device_added_to_existing_list = false;
for(unsigned int list_idx = 0; list_idx < device_lists.size(); list_idx++)
{
for(unsigned int device_idx = 0; device_idx < device_lists[list_idx].size(); device_idx++)
{
/*---------------------------------------------------------*\
| Check if any universes used by this new device exist in |
| the existing device. If so, add the new device to the |
| existing list. |
\*---------------------------------------------------------*/
if(dev.start_universe == device_lists[list_idx][device_idx].start_universe)
{
device_lists[list_idx].push_back(dev);
device_added_to_existing_list = true;
break;
}
}
if(device_added_to_existing_list)
{
break;
}
}
/*---------------------------------------------------------*\
| If the device did not overlap with existing devices, |
| create a new list for it |
\*---------------------------------------------------------*/
if(!device_added_to_existing_list)
{
std::vector<E131Device> new_list;
new_list.push_back(dev);
device_lists.push_back(new_list);
}
}
for(unsigned int list_idx = 0; list_idx < device_lists.size(); list_idx++)
{
RGBController_E131* rgb_controller;
rgb_controller = new RGBController_E131(device_lists[list_idx]);
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectE131Controllers() */
REGISTER_DETECTOR("E1.31", DetectE131Controllers);
@@ -1,424 +0,0 @@
/*-----------------------------------------*\
| RGBController_LEDStrip.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| E1.31 Streaming ACN interface |
| |
| Adam Honse (CalcProgrammer1) 10/18/2019 |
\*-----------------------------------------*/
#include "RGBController_E131.h"
#include <e131.h>
#include <math.h>
using namespace std::chrono_literals;
RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
{
devices = device_list;
name = "E1.31 Device Group";
type = DEVICE_TYPE_LEDSTRIP;
description = "E1.31 Streaming ACN Device";
location = "E1.31: ";
/*-----------------------------------------*\
| If this controller only represents a |
| single device, use the device name for the|
| controller name |
\*-----------------------------------------*/
if(devices.size() == 1)
{
name = devices[0].name;
}
/*-----------------------------------------*\
| Append the destination address to the |
| location field (multicast only for now) |
\*-----------------------------------------*/
location += "Multicast, ";
/*-----------------------------------------*\
| Calculate universe list |
| Use this to fill in the location field |
\*-----------------------------------------*/
std::vector<unsigned int> universe_list;
for(unsigned int device_idx = 0; device_idx < devices.size(); device_idx++)
{
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
for(unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
bool found = false;
for(unsigned int univ_list_idx = 0; univ_list_idx < universe_list.size(); univ_list_idx++)
{
if((devices[device_idx].start_universe + univ_idx) == universe_list[univ_list_idx])
{
found = true;
break;
}
}
if(!found)
{
universe_list.push_back(devices[device_idx].start_universe + univ_idx);
}
}
}
/*-----------------------------------------*\
| Append "Universe" and make plural if there|
| are multiple universes in use |
\*-----------------------------------------*/
location += "Universe";
if(universe_list.size() > 1)
{
location += "s ";
}
else
{
location += " ";
}
/*-----------------------------------------*\
| Append comma separated list of universes |
\*-----------------------------------------*/
for(unsigned int univ_list_idx = 0; univ_list_idx < universe_list.size(); univ_list_idx++)
{
location += std::to_string(universe_list[univ_list_idx]);
if(univ_list_idx < (universe_list.size() - 1))
{
location += ", ";
}
}
/*-----------------------------------------*\
| Set up modes |
\*-----------------------------------------*/
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
/*-----------------------------------------*\
| Create E1.31 socket |
\*-----------------------------------------*/
sockfd = e131_socket();
keepalive_delay = 0ms;
SetupZones();
for (std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
{
/*-----------------------------------------*\
| Update keepalive delay |
\*-----------------------------------------*/
if(devices[device_idx].keepalive_time > 0)
{
if(keepalive_delay.count() == 0 || keepalive_delay.count() > devices[device_idx].keepalive_time)
{
keepalive_delay = std::chrono::milliseconds(devices[device_idx].keepalive_time);
}
}
/*-----------------------------------------*\
| Add Universes |
\*-----------------------------------------*/
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
bool universe_exists = false;
for (std::size_t pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
{
if(universes[pkt_idx] == universe)
{
universe_exists = true;
}
}
if(!universe_exists)
{
e131_packet_t packet;
e131_addr_t dest_addr;
e131_pkt_init(&packet, universe, 512);
e131_multicast_dest(&dest_addr, universe, E131_DEFAULT_PORT);
packets.push_back(packet);
universes.push_back(universe);
dest_addrs.push_back(dest_addr);
}
}
/*-----------------------------------------*\
| Generate matrix maps |
\*-----------------------------------------*/
if(devices[device_idx].type == ZONE_TYPE_MATRIX)
{
unsigned int led_idx = 0;
matrix_map_type * new_map = new matrix_map_type;
new_map->width = devices[device_idx].matrix_width;
new_map->height = devices[device_idx].matrix_height;
new_map->map = new unsigned int[devices[device_idx].matrix_width * devices[device_idx].matrix_height];
switch(devices[device_idx].matrix_order)
{
case E131_MATRIX_ORDER_HORIZONTAL_TOP_LEFT:
for(unsigned int y = 0; y < new_map->height; y++)
{
for(unsigned int x = 0; x < new_map->width; x++)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_HORIZONTAL_TOP_RIGHT:
for(unsigned int y = 0; y < new_map->height; y++)
{
for(int x = new_map->width - 1; x >= 0; x--)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_LEFT:
for(int y = new_map->height; y >= 0; y--)
{
for(unsigned int x = 0; x < new_map->width; x++)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_RIGHT:
for(int y = new_map->height; y >= 0; y--)
{
for(int x = new_map->width - 1; x >= 0; x--)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_VERTICAL_TOP_LEFT:
for(unsigned int x = 0; x < new_map->width; x++)
{
for(unsigned int y = 0; y < new_map->height; y++)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_VERTICAL_TOP_RIGHT:
for(int x = new_map->width - 1; x >= 0; x--)
{
for(unsigned int y = 0; y < new_map->height; y++)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_VERTICAL_BOTTOM_LEFT:
for(unsigned int x = 0; x < new_map->width; x++)
{
for(int y = new_map->height - 1; y >= 0; y--)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
case E131_MATRIX_ORDER_VERTICAL_BOTTOM_RIGHT:
for(int x = new_map->width - 1; x >= 0; x--)
{
for(int y = new_map->height - 1; y >= 0; y--)
{
new_map->map[(y * new_map->width) + x] = led_idx;
led_idx++;
}
}
break;
}
zones[device_idx].matrix_map = new_map;
}
}
if(keepalive_delay.count() > 0)
{
KeepaliveThread = new std::thread(&RGBController_E131::KeepaliveThreadFunction, this);
}
}
RGBController_E131::~RGBController_E131()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
if(zones[zone_index].matrix_map->map != NULL)
{
delete zones[zone_index].matrix_map->map;
}
delete zones[zone_index].matrix_map;
}
}
}
void RGBController_E131::SetupZones()
{
/*-----------------------------------------*\
| Add Zones |
\*-----------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < devices.size(); zone_idx++)
{
zone led_zone;
led_zone.name = devices[zone_idx].name;
led_zone.type = devices[zone_idx].type;
led_zone.leds_min = devices[zone_idx].num_leds;
led_zone.leds_max = devices[zone_idx].num_leds;
led_zone.leds_count = devices[zone_idx].num_leds;
led_zone.matrix_map = NULL;
zones.push_back(led_zone);
}
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name + " LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_E131::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_E131::DeviceUpdateLEDs()
{
int color_idx = 0;
last_update_time = std::chrono::steady_clock::now();
for(std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
{
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
unsigned int channel_idx = devices[device_idx].start_channel;
unsigned int led_idx = 0;
unsigned int rgb_idx = 0;
bool done = false;
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
if(!done && (universes[packet_idx] == universe))
{
while(!done && (channel_idx <= 512))
{
switch(rgb_idx)
{
case 0:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetRValue( colors[color_idx] );
rgb_idx = 1;
break;
case 1:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetGValue( colors[color_idx] );
rgb_idx = 2;
break;
case 2:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetBValue( colors[color_idx] );
rgb_idx = 0;
led_idx++;
color_idx++;
break;
}
if(led_idx >= devices[device_idx].num_leds)
{
done = true;
}
channel_idx++;
}
}
}
channel_idx = 1;
}
}
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
packets[packet_idx].frame.seq_number++;
}
}
void RGBController_E131::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::DeviceUpdateMode()
{
}
void RGBController_E131::KeepaliveThreadFunction()
{
while(1)
{
if((std::chrono::steady_clock::now() - last_update_time) > ( keepalive_delay * 0.95f ) )
{
UpdateLEDs();
}
std::this_thread::sleep_for(keepalive_delay / 2);
}
}
@@ -1,84 +0,0 @@
/*-----------------------------------------*\
| RGBController_E131.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| E1.31 Streaming ACN interface |
| |
| Adam Honse (CalcProgrammer1) 10/18/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include <e131.h>
#include <chrono>
#include <thread>
typedef unsigned int e131_rgb_order;
enum
{
E131_RGB_ORDER_RGB,
E131_RGB_ORDER_RBG,
E131_RGB_ORDER_GRB,
E131_RGB_ORDER_GBR,
E131_RGB_ORDER_BRG,
E131_RGB_ORDER_BGR
};
enum
{
E131_MATRIX_ORDER_HORIZONTAL_TOP_LEFT,
E131_MATRIX_ORDER_HORIZONTAL_TOP_RIGHT,
E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_LEFT,
E131_MATRIX_ORDER_HORIZONTAL_BOTTOM_RIGHT,
E131_MATRIX_ORDER_VERTICAL_TOP_LEFT,
E131_MATRIX_ORDER_VERTICAL_TOP_RIGHT,
E131_MATRIX_ORDER_VERTICAL_BOTTOM_LEFT,
E131_MATRIX_ORDER_VERTICAL_BOTTOM_RIGHT
};
typedef unsigned int e131_matrix_order;
struct E131Device
{
std::string name;
unsigned int num_leds;
unsigned int start_universe;
unsigned int start_channel;
unsigned int keepalive_time;
e131_rgb_order rgb_order;
zone_type type;
unsigned int matrix_width;
unsigned int matrix_height;
e131_matrix_order matrix_order;
};
class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
~RGBController_E131();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
void KeepaliveThreadFunction();
private:
std::vector<E131Device> devices;
std::vector<e131_packet_t> packets;
std::vector<e131_addr_t> dest_addrs;
std::vector<unsigned int> universes;
int sockfd;
std::thread * KeepaliveThread;
std::chrono::milliseconds keepalive_delay;
std::chrono::time_point<std::chrono::steady_clock> last_update_time;
};
-130
View File
@@ -1,130 +0,0 @@
/*-------------------------------------------------------------------*\
| EKController.cpp |
| |
| Driver for EK Loop Connect |
| |
| Chris M (Dr_No) 16th Jul 2020 |
| |
\*-------------------------------------------------------------------*/
#include "EKController.h"
static unsigned char colour_mode_data[][16] =
{
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x01, 0x00, 0xFF, 0x64}, // Static
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x02, 0x00, 0xFF, 0x64}, // Breathing
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x03, 0xFF, 0xFF, 0x64}, // Fading
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x04, 0x00, 0xFF, 0x64}, // Marquee
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x05, 0x00, 0xFF, 0x64}, // Covering Marquee
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x06, 0x00, 0xFF, 0x64}, // Pulse
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x07, 0x00, 0xFF, 0x64}, // Wave
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x08, 0x00, 0xFF, 0x64}, // Alternating
{ 0x10, 0x12, 0x29, 0xAA, 0x01, 0x10, 0xA2, 0x60,
0x00, 0x10, 0x20, 0x01, 0x09, 0x00, 0xFF, 0x64}, // Candle
};
static unsigned char speed_mode_data[][9] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // Static
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Breathing
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Fading
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Marquee
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Covering Marquee
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Pulse
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Wave
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 }, // Alternating
{ 0x00, 0x0C, 0x19, 0x25, 0x32, 0x3E, 0x4B, 0x57, 0x64 } // Candle
};
EKController::EKController(hid_device* dev_handle, wchar_t *_vendor, wchar_t *_device_name, char *_path)
{
std::size_t tmp_size = wcslen(_vendor);
dev = dev_handle;
for(std::size_t i = 0; (i < tmp_size) && (i < EK_DEVICE_NAME_SIZE); i++)
{
device_name[i] = (char)_vendor[i];
}
for(std::size_t j = 0; (j < wcslen(_vendor)) && ((tmp_size + j) < EK_DEVICE_NAME_SIZE); j++)
{
device_name[tmp_size + j] = (char)_device_name[j];
}
location = _path;
current_mode = EK_MODE_STATIC;
current_speed = EK_SPEED_NORMAL;
}
EKController::~EKController()
{
if(dev)
{
hid_close(dev);
}
}
char* EKController::GetDeviceName()
{
return device_name;
}
char* EKController::GetSerial()
{
return serial;
}
std::string EKController::GetLocation()
{
return location;
}
void EKController::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
SendUpdate();
}
void EKController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
current_red = red;
current_green = green;
current_blue = blue;
SendUpdate();
}
void EKController::SendUpdate()
{
unsigned char buffer[EK_PACKET_LENGTH] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
for(std::size_t i = 0; i < EK_COLOUR_MODE_DATA_SIZE; i++)
{
buffer[i] = colour_mode_data[current_mode][i];
}
//Set the relevant colour info
buffer[EK_RED_BYTE] = current_red;
buffer[EK_GREEN_BYTE] = current_green;
buffer[EK_BLUE_BYTE] = current_blue;
buffer[EK_SPEED_BYTE] = speed_mode_data[current_mode][current_speed];
buffer[10] = 0x10;
buffer[47] = 0xFF;
buffer[48] = 0x00;
hid_write(dev, buffer, buffer_size);
}
-84
View File
@@ -1,84 +0,0 @@
/*-------------------------------------------------------------------*\
| EKController.h |
| |
| Driver for EK Loop Connect |
| |
| Chris M (Dr_No) 16th Jul 2020 |
| |
\*-------------------------------------------------------------------*/
#ifndef EKCONTROLLER_H
#define EKCONTROLLER_H
#include <string>
#include <hidapi/hidapi.h>
#define EK_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define EK_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define EK_PACKET_LENGTH 0x3F
enum
{
EK_MODE_BYTE = 12,
EK_SPEED_BYTE = 14,
EK_RED_BYTE = 16,
EK_GREEN_BYTE = 17,
EK_BLUE_BYTE = 18
};
enum
{
EK_MODE_STATIC = 0x00, //Static Mode
EK_MODE_BREATHING = 0x01, //Breathing Mode
EK_MODE_FADING = 0x02, //Fading Mode
EK_MODE_MARQUEE = 0x03, //Marquee Mode
EK_MODE_COVERING_MARQUEE = 0x04, //Covering Marquee Mode
EK_MODE_PULSE = 0x05, //Pulse Mode
EK_MODE_SPECTRUM_WAVE = 0x06, //Spectrum Wave Mode
EK_MODE_ALTERNATING = 0x07, //Alternating Mode
EK_MODE_CANDLE = 0x08 //Candle Mode
};
enum
{
EK_SPEED_SLOWEST = 0x00, // Slowest speed
EK_SPEED_SLOWER = 0x01, // Slower speed
EK_SPEED_SLOW = 0x02, // Slow speed
EK_SPEED_SLOWISH = 0x03, // Slowish speed
EK_SPEED_NORMAL = 0x04, // Normal speed
EK_SPEED_FASTISH = 0x05, // Fastish speed
EK_SPEED_FAST = 0x06, // Fast speed
EK_SPEED_FASTER = 0x07, // Faster speed
EK_SPEED_FASTEST = 0x08, // Fastest speed
};
class EKController
{
public:
EKController(hid_device* dev_handle, wchar_t *_vendor, wchar_t *_device_name, char *_path);
~EKController();
char* GetDeviceName();
char* GetSerial();
std::string GetLocation();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
char serial[32];
std::string location;
hid_device* dev;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
void SendUpdate();
};
#endif // EKCONTROLLER_H
@@ -1,67 +0,0 @@
#include "Detector.h"
#include "EKController.h"
#include "RGBController.h"
#include "RGBController_EKController.h"
#include <hidapi/hidapi.h>
#define EK_VID 0x0483
#define EK_LOOP_CONNECT 0x5750
#define EK_NUM_DEVICES (sizeof(ek_pids) / sizeof(ek_pids[ 0 ]))
enum
{
EK_PID = 0,
EK_INTERFACE = 1
};
static const unsigned int ek_pids[][2] =
{ // PID, Interface
{ EK_LOOP_CONNECT, 0x00 } //EK Loop Connect
};
/******************************************************************************************\
* *
* DetectEKControllers *
* *
* Tests the USB address to see if any EK Controllers exists there. *
* *
\******************************************************************************************/
void DetectEKControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info = NULL;
//Look for the passed in cm_pids
hid_init();
info = hid_enumerate(EK_VID, 0x0);
while(info)
{
hid_device* dev = NULL;
if(info->vendor_id == EK_VID)
{
for(unsigned int ek_pid_idx = 0; ek_pid_idx < EK_NUM_DEVICES; ek_pid_idx++)
{
if((info->product_id == ek_pids[ek_pid_idx][EK_PID])
&&(info->interface_number == ek_pids[ek_pid_idx][EK_INTERFACE]))
{
dev = hid_open_path(info->path);
break;
}
}
}
if(dev)
{
EKController* controller = new EKController(dev, info->manufacturer_string, info->product_string, info->path);
RGBController_EKController* rgb_controller = new RGBController_EKController(controller);
rgb_controllers.push_back(rgb_controller);
}
info = info->next;
}
hid_free_enumeration(info);
} /* DetectEKControllers() */
REGISTER_DETECTOR("EK", DetectEKControllers);
@@ -1,174 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_EKController.cpp |
| |
| Driver for EK Loop Connect |
| |
| Chris M (Dr_No) 16th Jul 2020 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_EKController.h"
RGBController_EKController::RGBController_EKController(EKController* _dev)
{
EK_dev = _dev;
name = EK_dev->GetDeviceName();
type = DEVICE_TYPE_LEDSTRIP;
description = EK_dev->GetDeviceName();
version = "1.0";
serial = EK_dev->GetSerial();
location = EK_dev->GetLocation();
mode Static;
Static.name = "Static";
Static.value = EK_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EK_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = EK_SPEED_SLOWEST;
Breathing.speed_max = EK_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = EK_SPEED_NORMAL;
modes.push_back(Breathing);
mode Fading;
Fading.name = "Fading";
Fading.value = EK_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED;
Fading.speed_min = EK_SPEED_SLOWEST;
Fading.speed_max = EK_SPEED_FASTEST;
Fading.color_mode = MODE_COLORS_NONE;
Fading.speed = EK_SPEED_NORMAL;
modes.push_back(Fading);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = EK_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Marquee.speed_min = EK_SPEED_SLOWEST;
Marquee.speed_max = EK_SPEED_FASTEST;
Marquee.color_mode = MODE_COLORS_PER_LED;
Marquee.speed = EK_SPEED_NORMAL;
modes.push_back(Marquee);
mode Covering_Marquee;
Covering_Marquee.name = "Covering Marquee";
Covering_Marquee.value = EK_MODE_COVERING_MARQUEE;
Covering_Marquee.flags = MODE_FLAG_HAS_SPEED;
Covering_Marquee.speed_min = EK_SPEED_SLOWEST;
Covering_Marquee.speed_max = EK_SPEED_FASTEST;
Covering_Marquee.color_mode = MODE_COLORS_NONE;
Covering_Marquee.speed = EK_SPEED_NORMAL;
modes.push_back(Covering_Marquee);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = EK_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Pulse.speed_min = EK_SPEED_SLOWEST;
Pulse.speed_max = EK_SPEED_FASTEST;
Pulse.color_mode = MODE_COLORS_PER_LED;
Pulse.speed = EK_SPEED_NORMAL;
modes.push_back(Pulse);
mode Spectrum_Wave;
Spectrum_Wave.name = "Spectrum_Wave";
Spectrum_Wave.value = EK_MODE_SPECTRUM_WAVE;
Spectrum_Wave.flags = MODE_FLAG_HAS_SPEED;
Spectrum_Wave.speed_min = EK_SPEED_SLOWEST;
Spectrum_Wave.speed_max = EK_SPEED_FASTEST;
Spectrum_Wave.color_mode = MODE_COLORS_NONE;
Spectrum_Wave.speed = EK_SPEED_NORMAL;
modes.push_back(Spectrum_Wave);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = EK_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED;
Alternating.speed_min = EK_SPEED_SLOWEST;
Alternating.speed_max = EK_SPEED_FASTEST;
Alternating.color_mode = MODE_COLORS_PER_LED;
Alternating.speed = EK_SPEED_NORMAL;
modes.push_back(Alternating);
mode Candle;
Candle.name = "Candle";
Candle.value = EK_MODE_CANDLE;
Candle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Candle.speed_min = EK_SPEED_SLOWEST;
Candle.speed_max = EK_SPEED_FASTEST;
Candle.color_mode = MODE_COLORS_PER_LED;
Candle.speed = EK_SPEED_NORMAL;
modes.push_back(Candle);
SetupZones();
}
RGBController_EKController::~RGBController_EKController()
{
}
void RGBController_EKController::SetupZones()
{
zone EK_zone;
EK_zone.name = "Loop Connect";
EK_zone.type = ZONE_TYPE_SINGLE;
EK_zone.leds_min = 1;
EK_zone.leds_max = 1;
EK_zone.leds_count = 1;
EK_zone.matrix_map = NULL;
zones.push_back(EK_zone);
led EK_led;
EK_led.name = "EK LED";
leds.push_back(EK_led);
SetupColors();
}
void RGBController_EKController::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| ToDo |
\*---------------------------------------------------------*/
}
void RGBController_EKController::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
EK_dev->SetColor(red, grn, blu);
}
void RGBController_EKController::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
EK_dev->SetColor(red, grn, blu);
}
void RGBController_EKController::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_EKController::SetCustomMode()
{
active_mode = 0;
}
void RGBController_EKController::DeviceUpdateMode()
{
EK_dev->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
@@ -1,35 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_EKController.h |
| |
| Driver for EK Loop Connect |
| |
| Chris M (Dr_No) 16th Jul 2020 |
| |
\*-------------------------------------------------------------------*/
#ifndef RGBCONTROLLER_EKCONTROLLER_H
#define RGBCONTROLLER_EKCONTROLLER_H
#include "RGBController.h"
#include "Controllers/EKController/EKController.h"
class RGBController_EKController : public RGBController
{
public:
RGBController_EKController(EKController *_dev);
~RGBController_EKController();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
EKController* EK_dev;
};
#endif // RGBCONTROLLER_EKCONTROLLER_H

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