27 Commits

Author SHA1 Message Date
Tickbase
642b68ce91 Update dlc_fetcher.py 2024-11-29 19:23:14 +01:00
Tickbase
eb9b3a1368 Update README.md 2024-11-29 19:22:38 +01:00
Tickbase
068e52c529 Update bug_report.md 2024-10-20 19:21:24 +02:00
Tickbase
7e19ad1ab9 Update README.md 2024-08-22 04:09:13 +02:00
Tickbase
5b9e3fd350 flatpak support? 2024-08-14 13:02:17 +02:00
Tickbase
dab8787f1d Merge pull request #6 from hideki2k02/rework
Propose changes for dramatically faster scanning and fallback options
2024-08-10 19:00:46 +02:00
Nick H.
723c5873b5 Propose os.scandir() change
As explained on https://github.com/Novattz/creamlinux-installer/pull/5 os.walk() is painfully slow as it will crawl on the directories, causing the program to sometimes take 3 minutes (till timeout) for a single game.

This code will dramatically increase the speed of scanning by using os.scandir() but it will require manually settings library paths (i.e. ~/.steam/steam and ~/.local/share/Steam, not steamapps) since it no longer crawls. 

With that in mind I've also added a "fallback" prompt in case no games are found.
2024-08-05 00:41:18 -03:00
Tickbase
649abe709a Update issue templates 2024-07-21 10:28:37 +02:00
Tickbase
41f8e80df1 Update README.md 2024-07-21 04:53:14 +02:00
Tickbase
5a3fafac49 Update issue templates 2024-07-17 10:42:43 +02:00
Tickbase
a2d081d3b6 seperate log files 2024-07-17 10:39:34 +02:00
Tickbase
a13a56cbc3 v1.0.5 2024-07-17 10:24:35 +02:00
Tickbase
6c2306eac4 Merge pull request #3 from boofiboi/patch-2
Improve readme
2024-07-15 05:03:08 +02:00
David Čudek
41680b8c15 Improve readme 2024-07-14 19:00:22 +02:00
Tickbase
e580645892 Read releases 2024-07-13 23:40:35 +02:00
Tickbase
4648a1ad65 Added function to search for steam binary. 2024-07-13 16:36:04 +02:00
Tickbase
fc4466048e Added logging incase script fails and additional search directories 2024-07-13 16:27:27 +02:00
Tickbase
917b787a72 Update README.md 2024-07-13 04:35:18 +02:00
Tickbase
9645249b05 Steamdeck support? 2024-07-13 04:21:26 +02:00
Tickbase
979be97e3e Update README.md 2024-07-01 17:09:48 +02:00
Tickbase
01b1404b07 Update README.md 2024-06-17 22:23:26 +02:00
Tickbase
3892c58c5d Update README.md 2024-06-17 18:23:25 +02:00
Tickbase
8190b656f6 Update README.md 2024-05-21 21:40:06 +02:00
Tickbase
f2c3c326c2 Add custom ASCII art and color coding to script 2024-05-08 17:42:06 +02:00
Tickbase
4d7b888bd5 Update README.md 2024-05-07 23:35:25 +02:00
Tickbase
db3ed0e138 Update README.md 2024-05-07 21:09:35 +02:00
Tickbase
d91cd08164 Update README.md 2024-05-07 21:08:45 +02:00
4 changed files with 398 additions and 102 deletions

31
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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@@ -0,0 +1,31 @@
---
name: Bug report
about: Create a report to help us improve
title: "[BUG]"
labels: bug
assignees: Novattz
---
**Before submitting, have you tried:**
- Using smokeapi with Proton? [ ] Yes [ ] No
- Checking if `LD_PRELOAD` is blocked on your system? [ ] Yes [ ] No
**Describe the bug**
- A clear and concise description of what the bug is.
**Terminal output**
- Copy and paste the entire terminal output when running the script.
**Log File Output**
- If the script logged any errors, attach the log file **`script.log`** to this issue.
**Debug Output**
- Run the script with the **`--debug`** argument and attach the log file **`debug_script.log`** to this issue.
**Steam library path**
- Provide the path where your steam library is.
**Additional context**
Add any other context about the problem here.

View File

@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: "[ Feature Request ]"
labels: enhancement
assignees: Novattz
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

View File

@@ -1,23 +1,40 @@
# Steam DLC Fetcher and installer for Linux
- Python script designed for linux to automate fetching of DLC id's for steam games and the installation of creamlinux automatically.
# Features # Steam DLC Fetcher and installer for Linux
- Python script designed for linux to automate fetching of DLC id's for steam games and the installation of creamlinux automatically. [Demo/Tutorial](https://www.youtube.com/watch?v=Y1E15rUsdDw)
### Features
- Automatically fetches and lists DLC's for selected steam game(s) installed on the computer. - Automatically fetches and lists DLC's for selected steam game(s) installed on the computer.
- Automatically installs creamlinux and its components into selected steam games, excluding and handling specific config files. - Automatically installs creamlinux and its components into selected steam games, excluding and handling specific config files.
- Provides a simple cli to navigate and operate the entire process. - Provides a simple cli to navigate and operate the entire process.
# Prerequisites ## Usage
### Prerequisites
- `python 3.x` - `python 3.x`
- `requests` library - `requests` library
- `zipfile` library - `zipfile` library
# Usage
### Installation
- Clone the repo or download the script. - Clone the repo or download the script.
- Navigate to the directory containing the script. - Navigate to the directory containing the script.
- Run the script using python. - Run the script using python.
#### OR
Use this one-line shell script.
```bash ```bash
python steam_dlc_fetcher.py git clone https://github.com/Novattz/creamlinux-installer;cd creamlinux-installer;python dlc_fetcher.py
``` ```
## TODO
- [ ] Cross reference dlc files and dlc id's. Incase dlc id's and dlc files differ in terms of quantity it will notify the user.
- [ ] Possibly add functionality to search for dlc files/automatically installing them.
- [ ] Add the possibility to install cream/smokeapi for games running proton.
- [ ] Check if the game already has dlc files installed
- [ ] Gui?
- [ ] Add checker for configs already applied to games. (i.e script will check for new dlc id's for already applied games.)
- [ ] Add a way to check if a game blocks LD_PRELOAD.
### Issues?
- Open a issue and attach all relevant errors/logs.
# Credits # Credits
- [All credits for creamlinux go to its original author and contributors.](https://github.com/anticitizn/creamlinux) - [All credits for creamlinux go to its original author and contributors.](https://github.com/anticitizn/creamlinux)

View File

@@ -4,6 +4,82 @@ import requests
import zipfile import zipfile
import time import time
import stat import stat
import subprocess
from collections import defaultdict
import logging
import argparse
from concurrent.futures import ThreadPoolExecutor
from tqdm import tqdm
LOG_FILE = 'script.log'
DEBUG_FILE = 'debug_script.log'
TIMEOUT = 180 # Timeout in seconds (3 minutes)
def setup_logging(debug):
log_format = '%(asctime)s [%(levelname)s] %(message)s'
date_format = '%m-%d %H:%M:%S'
if debug:
logging.basicConfig(filename=DEBUG_FILE, level=logging.DEBUG, format=log_format, datefmt=date_format)
else:
logging.basicConfig(filename=LOG_FILE, level=logging.ERROR, format=log_format, datefmt=date_format)
def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')
def log_error(message):
logging.error(message)
print(message)
def log_debug(message):
logging.debug(message)
def read_steam_registry():
registry_path = os.path.expanduser('~/.steam/registry.vdf')
if os.path.exists(registry_path):
log_debug(f"Found Steam registry file: {registry_path}")
with open(registry_path, 'r') as f:
content = f.read()
install_path = re.search(r'"InstallPath"\s*"([^"]+)"', content)
if install_path:
return install_path.group(1)
return None
def fetch_latest_version():
try:
response = requests.get("https://api.github.com/repos/Novattz/creamlinux-installer/releases/latest")
data = response.json()
return data['tag_name']
except requests.exceptions.RequestException as e:
log_error(f"Failed to fetch latest version: {str(e)}")
return "Unknown"
def show_header(app_version, debug_mode):
clear_screen()
cyan = '\033[96m'
red = '\033[91m'
reset = '\033[0m'
print(f"{cyan}")
print(r"""
_ _ _ _ _ ____ _____ _ ________ _____
| | | | \ | | | / __ \ / ____| |/ / ____| __ \
| | | | \| | | | | | | | | ' /| |__ | |__) |
| | | | . ` | | | | | | | | < | __| | _ /
| |__| | |\ | |___| |__| | |____| . \| |____| | \ \
\____/|_| \_|______\____/ \_____|_|\_\______|_| \_\
""")
print(f"""
> Made by Tickbase
> GitHub: https://github.com/Novattz/creamlinux-installer
> Version: {app_version}
{reset}
""")
if debug_mode:
print(f"{red} [Running in DEBUG mode]{reset}\n")
print()
app_version = fetch_latest_version()
#app_version = "TESTING / LETS NOT OVERLOAD GITHUB FOR NO REASON"
def parse_vdf(file_path): def parse_vdf(file_path):
library_paths = [] library_paths = []
@@ -13,128 +89,280 @@ def parse_vdf(file_path):
paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE) paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
library_paths.extend([os.path.normpath(path) for path in paths]) library_paths.extend([os.path.normpath(path) for path in paths])
except Exception as e: except Exception as e:
print(f"Failed to read {file_path}: {str(e)}") log_error(f"Failed to read {file_path}: {str(e)}")
return library_paths return library_paths
def find_steam_library_folders(): def find_steam_binary():
base_paths = [os.path.expanduser('~/.steam/steam'), os.path.expanduser('~/.local/share/Steam'), '/mnt', '/media'] try:
result = subprocess.run(['which', 'steam'], stdout=subprocess.PIPE)
steam_path = result.stdout.decode('utf-8').strip()
if steam_path:
return os.path.dirname(steam_path)
except Exception as e:
log_error(f"Failed to locate steam binary: {str(e)}")
return None
def find_steam_library_folders(manual_path=""):
search_list = [
# Default
os.path.expanduser('~/.steam/steam'),
os.path.expanduser('~/.local/share/Steam'),
# Steam Deck
os.path.expanduser('/home/deck/.steam/steam'),
os.path.expanduser('/home/deck/.local/share/Steam'),
# Others
'/mnt/Jogos/Steam',
'/run/media/mmcblk0p1',
# Flatpak
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/.local/share/Steam'),
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common')
]
library_folders = [] library_folders = []
for base_path in base_paths: try:
if os.path.exists(base_path): if manual_path:
for root, dirs, files in os.walk(base_path, topdown=True): log_debug(f"Manual game path set to \"{manual_path}\" skipping path lookup")
if 'steamapps' in dirs: library_folders.append(manual_path)
steamapps_path = os.path.join(root, 'steamapps') else:
library_folders.append(steamapps_path) steam_binary_path = find_steam_binary()
vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf') if steam_binary_path and steam_binary_path not in search_list:
if os.path.exists(vdf_path): search_list.append(steam_binary_path)
additional_paths = parse_vdf(vdf_path)
for path in additional_paths: steam_install_path = read_steam_registry()
new_steamapps_path = os.path.join(path, 'steamapps') if steam_install_path and steam_install_path not in search_list:
if os.path.exists(new_steamapps_path): search_list.append(steam_install_path)
library_folders.append(new_steamapps_path)
dirs[:] = [] # Prevent further scanning into subdirectories log_debug(f"Paths that will be searched: {search_list}")
for search_path in search_list:
if os.path.exists(search_path):
log_debug(f"Scanning path: {search_path}")
steamapps_path = str(os.path.normpath(f"{search_path}/steamapps"))
if os.path.exists(steamapps_path):
library_folders.append(steamapps_path)
log_debug(f"Found steamapps folder: {steamapps_path}")
vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf')
if os.path.exists(vdf_path):
log_debug(f"Found libraryfolders.vdf: {vdf_path}")
additional_paths = parse_vdf(vdf_path)
for path in additional_paths:
new_steamapps_path = os.path.join(path, 'steamapps')
if os.path.exists(new_steamapps_path):
library_folders.append(new_steamapps_path)
log_debug(f"Added additional steamapps folder: {new_steamapps_path}")
if not library_folders:
raise FileNotFoundError("No Steam library folders found.")
except Exception as e:
log_error(f"Error finding Steam library folders: {e}")
log_error("Scanned paths:")
for path in search_list:
log_error(f" - {path}")
return library_folders return library_folders
def process_acf_file(folder, item):
try:
app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
if app_id and game_name:
install_path = os.path.join(folder, 'common', install_dir)
if os.path.exists(install_path):
return app_id, game_name, install_path
except Exception as e:
log_error(f"Error processing {item}: {e}")
return None
def find_steam_apps(library_folders): def find_steam_apps(library_folders):
acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$') acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
games = {} games = {}
for folder in library_folders:
if os.path.exists(folder): with ThreadPoolExecutor() as executor:
for item in os.listdir(folder): futures = []
if acf_pattern.match(item): for folder in library_folders:
app_id, game_name, install_dir = parse_acf(os.path.join(folder, item)) if os.path.exists(folder):
if app_id and game_name: for item in os.listdir(folder):
install_path = os.path.join(folder, 'common', install_dir) if acf_pattern.match(item):
if os.path.exists(install_path): futures.append(
cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else '' executor.submit(process_acf_file, folder, item)
games[app_id] = (game_name, cream_installed, install_path) )
for future in futures:
result = future.result()
if result:
app_id, game_name, install_path = result
cream_installed = 'Cream installed' if os.path.exists(os.path.join(install_path, 'cream.sh')) else ''
games[app_id] = (game_name, cream_installed, install_path)
return games return games
def parse_acf(file_path): def parse_acf(file_path):
with open(file_path, 'r', encoding='utf-8') as file: try:
data = file.read() with open(file_path, 'r', encoding='utf-8') as file:
app_id = re.search(r'"appid"\s+"(\d+)"', data) data = file.read()
name = re.search(r'"name"\s+"([^"]+)"', data) app_id = re.search(r'"appid"\s+"(\d+)"', data)
install_dir = re.search(r'"installdir"\s+"([^"]+)"', data) name = re.search(r'"name"\s+"([^"]+)"', data)
return app_id.group(1), name.group(1), install_dir.group(1) install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
return app_id.group(1), name.group(1), install_dir.group(1)
except Exception as e:
log_error(f"Error reading ACF file {file_path}: {e}")
return None, None, None
def fetch_dlc_details(app_id): def fetch_dlc_details(app_id):
base_url = f"https://store.steampowered.com/api/appdetails?appids={app_id}" base_url = f"https://store.steampowered.com/api/appdetails?appids={app_id}"
response = requests.get(base_url) try:
data = response.json() response = requests.get(base_url)
if app_id not in data or "data" not in data[app_id]: data = response.json()
print("Error: Unable to fetch game details.") if app_id not in data or "data" not in data[app_id]:
return []
game_data = data[app_id]["data"]
dlcs = game_data.get("dlc", [])
dlc_details = []
with tqdm(total=len(dlcs), desc="Fetching DLC details") as pbar:
for dlc_id in dlcs:
try:
time.sleep(0.3)
dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
dlc_response = requests.get(dlc_url)
if dlc_response.status_code == 200:
dlc_data = dlc_response.json()
if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
dlc_details.append({"appid": dlc_id, "name": dlc_name})
elif dlc_response.status_code == 429:
time.sleep(10)
pbar.update(1)
except Exception as e:
log_error(f"Exception for DLC {dlc_id}: {str(e)}")
return dlc_details
except requests.exceptions.RequestException as e:
log_error(f"Failed to fetch DLC details for {app_id}: {e}")
return [] return []
game_data = data[app_id]["data"]
dlcs = game_data.get("dlc", [])
dlc_details = []
for dlc_id in dlcs:
try:
time.sleep(0.3)
dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
dlc_response = requests.get(dlc_url)
if dlc_response.status_code == 200:
dlc_data = dlc_response.json()
if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
dlc_details.append({"appid": dlc_id, "name": dlc_name})
else:
print(f"Data missing for DLC {dlc_id}")
elif dlc_response.status_code == 429:
print("Rate limited! Please wait before trying again.")
time.sleep(10)
else:
print(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
except Exception as e:
print(f"Exception for DLC {dlc_id}: {str(e)}")
return dlc_details
def install_files(app_id, game_install_dir, dlcs, game_name): def install_files(app_id, game_install_dir, dlcs, game_name):
GREEN = '\033[92m'
YELLOW = '\033[93m'
RESET = '\033[0m'
zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip" zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
zip_path = os.path.join(game_install_dir, 'creamlinux.zip') zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
response = requests.get(zip_url) try:
if response.status_code == 200: response = requests.get(zip_url)
with open(zip_path, 'wb') as f: if response.status_code == 200:
f.write(response.content) with open(zip_path, 'wb') as f:
with zipfile.ZipFile(zip_path, 'r') as zip_ref: f.write(response.content)
zip_ref.extractall(game_install_dir) with zipfile.ZipFile(zip_path, 'r') as zip_ref:
os.remove(zip_path) zip_ref.extractall(game_install_dir)
os.remove(zip_path)
cream_sh_path = os.path.join(game_install_dir, 'cream.sh') cream_sh_path = os.path.join(game_install_dir, 'cream.sh')
os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC) os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC)
dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs]) dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs])
cream_api_path = os.path.join(game_install_dir, 'cream_api.ini') cream_api_path = os.path.join(game_install_dir, 'cream_api.ini')
with open(cream_api_path, 'w') as f: with open(cream_api_path, 'w') as f:
f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}") f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
print(f"Custom cream_api.ini has been written to {game_install_dir}.") print(f"Custom cream_api.ini has been written to {game_install_dir}.")
print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.") print(f"\n{GREEN}Installation complete!{RESET}")
else: print(f"\n{YELLOW}Set launch options in Steam:{RESET}")
print("Failed to download the files needed for installation.") print(f"{GREEN}'sh ./cream.sh %command%'{RESET} for {game_name}")
else:
log_error("Failed to download the files needed for installation.")
except Exception as e:
log_error(f"Failed to install files for {game_name}: {e}")
def uninstall_creamlinux(install_path, game_name):
YELLOW = '\033[93m'
GREEN = '\033[92m'
RESET = '\033[0m'
try:
files_to_remove = ['cream.sh', 'cream_api.ini', 'cream_api.so', 'lib32Creamlinux.so', 'lib64Creamlinux.so']
for file in files_to_remove:
file_path = os.path.join(install_path, file)
if os.path.exists(file_path):
os.remove(file_path)
print(f"\n{GREEN}Successfully uninstalled CreamLinux from {game_name}{RESET}")
print(f"\n{YELLOW}Make sure to remove{RESET} {GREEN}'sh ./cream.sh %command%'{RESET} {YELLOW}from launch options{RESET}")
except Exception as e:
log_error(f"Failed to uninstall CreamLinux: {e}")
def main(): def main():
library_folders = find_steam_library_folders() parser = argparse.ArgumentParser(description="Steam DLC Fetcher")
games = find_steam_apps(library_folders) parser.add_argument("--manual", metavar='steamapps_path', help="Sets the steamapps path for faster operation", required=False)
if games: parser.add_argument("--debug", action="store_true", help="Enable debug logging")
print("Select the game for which you want to fetch DLCs:") args = parser.parse_args()
games_list = list(games.items())
GREEN = '\033[92m' setup_logging(args.debug)
RESET = '\033[0m' show_header(app_version, args.debug)
for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
if cream_status: try:
print(f"{idx}. {GREEN}{name} (App ID: {app_id}) - Cream installed{RESET}") library_folders = find_steam_library_folders(args.manual)
if not library_folders:
print("Falling back to Manual Method since no library folder was found")
steamapps_path = input("Steamapps Path: ")
if len(steamapps_path) > 3:
library_folders = [steamapps_path]
else: else:
print(f"{idx}. {name} (App ID: {app_id})") print("Invalid path! Closing the program...")
return
choice = int(input("Enter the number of the game: ")) - 1 games = find_steam_apps(library_folders)
selected_app_id, (selected_game_name, _, selected_install_dir) = games_list[choice] if games:
print(f"You selected: {selected_game_name} (App ID: {selected_app_id})") print("\nSelect the game for which you want to fetch DLCs:")
games_list = list(games.items())
GREEN = '\033[92m'
RESET = '\033[0m'
dlcs = fetch_dlc_details(selected_app_id) for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
print("DLC IDs found:", [dlc['appid'] for dlc in dlcs]) # Only print app IDs for clarity status = []
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name) if cream_status:
else: status.append(f"{GREEN}Cream installed{RESET}")
print("No Steam games found on this computer or connected drives.")
status_str = f" ({', '.join(status)})" if status else ""
print(f"{idx}. {name} (App ID: {app_id}){status_str}")
choice = int(input("\nEnter the number of the game: ")) - 1
if 0 <= choice < len(games_list):
selected_app_id, (selected_game_name, cream_status, selected_install_dir) = games_list[choice]
if cream_status:
print("\nCreamLinux is installed. What would you like to do?")
print("1. Fetch DLC IDs")
print("2. Uninstall CreamLinux")
action = input("Enter your choice (1-2): ")
if action == "1":
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
dlcs = fetch_dlc_details(selected_app_id)
if dlcs:
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
else:
print("No DLCs found for the selected game.")
elif action == "2":
uninstall_creamlinux(selected_install_dir, selected_game_name)
else:
print("Invalid choice.")
else:
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
dlcs = fetch_dlc_details(selected_app_id)
if dlcs:
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
else:
print("No DLCs found for the selected game.")
else:
print("Invalid selection.")
else:
print("No Steam games found on this computer or connected drives.")
except Exception as e:
logging.exception("An error occurred:")
log_error(f"An error occurred: {e}")
if __name__ == "__main__": if __name__ == "__main__":
main() main()