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31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: bug
|
||||
assignees: Novattz
|
||||
|
||||
---
|
||||
|
||||
|
||||
**Before submitting, have you tried:**
|
||||
- Using smokeapi with Proton? [ ] Yes [ ] No
|
||||
- Checking if `LD_PRELOAD` is blocked on your system? [ ] Yes [ ] No
|
||||
|
||||
**Describe the bug**
|
||||
- A clear and concise description of what the bug is.
|
||||
|
||||
**Terminal output**
|
||||
- Copy and paste the entire terminal output when running the script.
|
||||
|
||||
**Log File Output**
|
||||
- If the script logged any errors, attach the log file **`script.log`** to this issue.
|
||||
|
||||
**Debug Output**
|
||||
- Run the script with the **`--debug`** argument and attach the log file **`debug_script.log`** to this issue.
|
||||
|
||||
**Steam library path**
|
||||
- Provide the path where your steam library is.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[ Feature Request ]"
|
||||
labels: enhancement
|
||||
assignees: Novattz
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
43
README.md
43
README.md
@@ -1,35 +1,40 @@
|
||||
# Steam DLC Fetcher and installer for Linux
|
||||
- Python script designed for linux to automate fetching of DLC id's for steam games and the installation of creamlinux automatically.
|
||||
|
||||
# Features
|
||||
# Steam DLC Fetcher and installer for Linux
|
||||
- Python script designed for linux to automate fetching of DLC id's for steam games and the installation of creamlinux automatically. [Demo/Tutorial](https://www.youtube.com/watch?v=Y1E15rUsdDw)
|
||||
### Features
|
||||
- Automatically fetches and lists DLC's for selected steam game(s) installed on the computer.
|
||||
- Automatically installs creamlinux and its components into selected steam games, excluding and handling specific config files.
|
||||
- Provides a simple cli to navigate and operate the entire process.
|
||||
|
||||
# Demo
|
||||
https://www.youtube.com/watch?v=22LDDUoBvus&ab_channel=Nova
|
||||
|
||||
# To do
|
||||
- Cross reference dlc files and dlc id's. Incase dlc id's and dlc files differ in terms of quantity it will notify the user.
|
||||
- Possibly add functionality to search for dlc files/automatically installing them.
|
||||
- Add the possibility to install cream/smokeapi for games running proton.
|
||||
- Check if the game already has dlc files installed
|
||||
- Gui?
|
||||
|
||||
# Prerequisites
|
||||
## Usage
|
||||
### Prerequisites
|
||||
- `python 3.x`
|
||||
- `requests` library
|
||||
- `zipfile` library
|
||||
- `tqdm` >=4.65.0
|
||||
|
||||
|
||||
### Installation
|
||||
|
||||
# Usage
|
||||
- Clone the repo or download the script.
|
||||
- Navigate to the directory containing the script.
|
||||
- Run the script using python.
|
||||
```bash
|
||||
python dlc_fetcher.py
|
||||
```
|
||||
|
||||
# Issues?
|
||||
#### OR
|
||||
Use this one-line shell script.
|
||||
```bash
|
||||
git clone https://github.com/Novattz/creamlinux-installer;cd creamlinux-installer;python dlc_fetcher.py
|
||||
```
|
||||
## TODO
|
||||
- [ ] Cross reference dlc files and dlc id's. Incase dlc id's and dlc files differ in terms of quantity it will notify the user.
|
||||
- [ ] Possibly add functionality to search for dlc files/automatically installing them.
|
||||
- [ ] Add the possibility to install cream/smokeapi for games running proton.
|
||||
- [ ] Check if the game already has dlc files installed
|
||||
- [ ] Gui?
|
||||
- [ ] Add checker for configs already applied to games. (i.e script will check for new dlc id's for already applied games.)
|
||||
- [ ] Add a way to check if a game blocks LD_PRELOAD.
|
||||
|
||||
### Issues?
|
||||
- Open a issue and attach all relevant errors/logs.
|
||||
|
||||
# Credits
|
||||
|
||||
390
dlc_fetcher.py
390
dlc_fetcher.py
@@ -5,24 +5,76 @@ import zipfile
|
||||
import time
|
||||
import stat
|
||||
import subprocess
|
||||
from collections import defaultdict
|
||||
import logging
|
||||
import argparse
|
||||
from concurrent.futures import ThreadPoolExecutor
|
||||
from tqdm import tqdm
|
||||
import shutil
|
||||
|
||||
LOG_FILE = 'script.log'
|
||||
DEBUG_FILE = 'debug_script.log'
|
||||
TIMEOUT = 180 # Timeout in seconds (3 minutes)
|
||||
|
||||
def setup_logging(debug):
|
||||
log_format = '%(asctime)s [%(levelname)s] %(message)s'
|
||||
date_format = '%m-%d %H:%M:%S'
|
||||
if debug:
|
||||
logging.basicConfig(filename=DEBUG_FILE, level=logging.DEBUG, format=log_format, datefmt=date_format)
|
||||
else:
|
||||
logging.basicConfig(filename=LOG_FILE, level=logging.ERROR, format=log_format, datefmt=date_format)
|
||||
|
||||
def clear_screen():
|
||||
os.system('cls' if os.name == 'nt' else 'clear')
|
||||
|
||||
def log_error(message):
|
||||
logging.error(message)
|
||||
print(message)
|
||||
|
||||
def log_debug(message):
|
||||
logging.debug(message)
|
||||
|
||||
def read_steam_registry():
|
||||
registry_path = os.path.expanduser('~/.steam/registry.vdf')
|
||||
if os.path.exists(registry_path):
|
||||
log_debug(f"Found Steam registry file: {registry_path}")
|
||||
with open(registry_path, 'r') as f:
|
||||
content = f.read()
|
||||
install_path = re.search(r'"InstallPath"\s*"([^"]+)"', content)
|
||||
if install_path:
|
||||
return install_path.group(1)
|
||||
return None
|
||||
|
||||
def check_requirements():
|
||||
required_commands = ['which', 'steam']
|
||||
required_packages = ['requests', 'tqdm']
|
||||
|
||||
for cmd in required_commands:
|
||||
if not subprocess.run(['which', cmd], capture_output=True).returncode == 0:
|
||||
print(f"Missing required command: {cmd}")
|
||||
return False
|
||||
|
||||
for package in required_packages:
|
||||
try:
|
||||
__import__(package)
|
||||
except ImportError:
|
||||
print(f"Missing required package: {package}")
|
||||
return False
|
||||
return True
|
||||
|
||||
def fetch_latest_version():
|
||||
try:
|
||||
response = requests.get("https://api.github.com/repos/Novattz/creamlinux-installer/releases/latest")
|
||||
data = response.json()
|
||||
return data['tag_name']
|
||||
except requests.exceptions.RequestException as e:
|
||||
log_message(f"Failed to fetch latest version: {str(e)}")
|
||||
log_error(f"Failed to fetch latest version: {str(e)}")
|
||||
return "Unknown"
|
||||
|
||||
def show_header(app_version):
|
||||
def show_header(app_version, debug_mode):
|
||||
clear_screen()
|
||||
cyan = '\033[96m'
|
||||
red = '\033[91m'
|
||||
reset = '\033[0m'
|
||||
print(f"{cyan}")
|
||||
print(r"""
|
||||
@@ -40,13 +92,32 @@ def show_header(app_version):
|
||||
> Version: {app_version}
|
||||
{reset}
|
||||
""")
|
||||
if debug_mode:
|
||||
print(f"{red} [Running in DEBUG mode]{reset}\n")
|
||||
print()
|
||||
|
||||
app_version = fetch_latest_version()
|
||||
#app_version = "TESTING / LETS NOT OVERLOAD GITHUB FOR NO REASON"
|
||||
|
||||
def log_message(message):
|
||||
with open(LOG_FILE, 'a') as log_file:
|
||||
log_file.write(f"{message}\n")
|
||||
print(message)
|
||||
def filter_games(games_list, search_term):
|
||||
filtered = [(idx, item) for idx, item in enumerate(games_list)
|
||||
if search_term.lower() in item[1][0].lower()]
|
||||
if not filtered:
|
||||
print("No games found matching your search.")
|
||||
return filtered
|
||||
|
||||
def select_multiple_games(games_list):
|
||||
while True:
|
||||
selections = input("Enter game numbers (comma-separated) or 'all': ").strip()
|
||||
try:
|
||||
if selections.lower() == 'all':
|
||||
return list(range(len(games_list)))
|
||||
numbers = [int(x.strip()) - 1 for x in selections.split(',')]
|
||||
if all(0 <= n < len(games_list) for n in numbers):
|
||||
return numbers
|
||||
print("Some selections were out of range. Please try again.")
|
||||
except ValueError:
|
||||
print("Invalid input. Please enter numbers separated by commas.")
|
||||
|
||||
def parse_vdf(file_path):
|
||||
library_paths = []
|
||||
@@ -56,7 +127,7 @@ def parse_vdf(file_path):
|
||||
paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
|
||||
library_paths.extend([os.path.normpath(path) for path in paths])
|
||||
except Exception as e:
|
||||
log_message(f"Failed to read {file_path}: {str(e)}")
|
||||
log_error(f"Failed to read {file_path}: {str(e)}")
|
||||
return library_paths
|
||||
|
||||
def find_steam_binary():
|
||||
@@ -66,65 +137,116 @@ def find_steam_binary():
|
||||
if steam_path:
|
||||
return os.path.dirname(steam_path)
|
||||
except Exception as e:
|
||||
log_message(f"Failed to locate steam binary: {str(e)}")
|
||||
log_error(f"Failed to locate steam binary: {str(e)}")
|
||||
return None
|
||||
|
||||
def find_steam_library_folders():
|
||||
steam_binary_path = find_steam_binary()
|
||||
base_paths = [
|
||||
def find_steam_library_folders(manual_path=""):
|
||||
search_list = [
|
||||
# Default
|
||||
os.path.expanduser('~/.steam/steam'),
|
||||
os.path.expanduser('~/.local/share/Steam'),
|
||||
os.path.expanduser('~/home/deck/.steam/steam'),
|
||||
os.path.expanduser('~/home/deck/.local/share/Steam'),
|
||||
'/mnt', '/media',
|
||||
'/run/media/mmcblk0p1/steamapps'
|
||||
|
||||
# Steam Deck
|
||||
os.path.expanduser('/home/deck/.steam/steam'),
|
||||
os.path.expanduser('/home/deck/.local/share/Steam'),
|
||||
|
||||
# Others
|
||||
'/mnt/Jogos/Steam',
|
||||
'/run/media/mmcblk0p1',
|
||||
|
||||
# Flatpak
|
||||
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/.local/share/Steam'),
|
||||
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common')
|
||||
]
|
||||
if steam_binary_path:
|
||||
base_paths.append(steam_binary_path)
|
||||
|
||||
library_folders = []
|
||||
try:
|
||||
for base_path in base_paths:
|
||||
if os.path.exists(base_path):
|
||||
for root, dirs, files in os.walk(base_path, topdown=True):
|
||||
if 'steamapps' in dirs:
|
||||
steamapps_path = os.path.join(root, 'steamapps')
|
||||
if manual_path:
|
||||
log_debug(f"Manual game path set to \"{manual_path}\" skipping path lookup")
|
||||
library_folders.append(manual_path)
|
||||
else:
|
||||
steam_binary_path = find_steam_binary()
|
||||
if steam_binary_path and steam_binary_path not in search_list:
|
||||
log_debug(f"Found Steam Binary path! adding it to search paths: {steam_binary_path}")
|
||||
search_list.append(steam_binary_path)
|
||||
|
||||
steam_install_path = read_steam_registry()
|
||||
if steam_install_path and steam_install_path not in search_list:
|
||||
log_debug(f"Found Steam Binary path! adding it to search paths: {steam_install_path}")
|
||||
search_list.append(steam_install_path)
|
||||
|
||||
log_debug(f"Paths that will be searched: {search_list}")
|
||||
|
||||
for search_path in search_list:
|
||||
if os.path.exists(search_path):
|
||||
log_debug(f"Scanning path: {search_path}")
|
||||
steamapps_path = str(os.path.normpath(f"{search_path}/steamapps"))
|
||||
if os.path.exists(steamapps_path):
|
||||
library_folders.append(steamapps_path)
|
||||
log_debug(f"Found steamapps folder: {steamapps_path}")
|
||||
|
||||
vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf')
|
||||
if os.path.exists(vdf_path):
|
||||
log_debug(f"Found libraryfolders.vdf: {vdf_path}")
|
||||
additional_paths = parse_vdf(vdf_path)
|
||||
for path in additional_paths:
|
||||
new_steamapps_path = os.path.join(path, 'steamapps')
|
||||
if os.path.exists(new_steamapps_path):
|
||||
library_folders.append(new_steamapps_path)
|
||||
dirs[:] = [] # Prevent further scanning into subdirectories
|
||||
if not library_folders:
|
||||
raise FileNotFoundError("No Steam library folders found.")
|
||||
log_debug(f"Added additional steamapps folder: {new_steamapps_path}")
|
||||
|
||||
if not library_folders:
|
||||
raise FileNotFoundError("No Steam library folders found.")
|
||||
log_debug(f"Total Steam library folders found: {len(library_folders)}")
|
||||
except Exception as e:
|
||||
log_message(f"Error finding Steam library folders: {e}")
|
||||
log_error(f"Error finding Steam library folders: {e}")
|
||||
log_error("Scanned paths:")
|
||||
for path in search_list:
|
||||
log_error(f" - {path}")
|
||||
return library_folders
|
||||
|
||||
def process_acf_file(folder, item):
|
||||
try:
|
||||
app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
|
||||
if app_id and game_name:
|
||||
install_path = os.path.join(folder, 'common', install_dir)
|
||||
if os.path.exists(install_path):
|
||||
return app_id, game_name, install_path
|
||||
except Exception as e:
|
||||
log_error(f"Error processing {item}: {e}")
|
||||
return None
|
||||
|
||||
def find_steam_apps(library_folders):
|
||||
acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
|
||||
games = {}
|
||||
try:
|
||||
|
||||
with ThreadPoolExecutor() as executor:
|
||||
futures = []
|
||||
for folder in library_folders:
|
||||
if os.path.exists(folder):
|
||||
for item in os.listdir(folder):
|
||||
if acf_pattern.match(item):
|
||||
try:
|
||||
app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
|
||||
if app_id and game_name:
|
||||
install_path = os.path.join(folder, 'common', install_dir)
|
||||
if os.path.exists(install_path):
|
||||
cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else ''
|
||||
games[app_id] = (game_name, cream_installed, install_path)
|
||||
except Exception as e:
|
||||
log_message(f"Error parsing {item}: {e}")
|
||||
log_debug(f"Scanning folder for ACF files: {folder}")
|
||||
folder_items = os.listdir(folder)
|
||||
acf_count = 0
|
||||
with tqdm(total=len(folder_items), desc=f"Scanning {os.path.basename(folder)}") as pbar:
|
||||
for item in folder_items:
|
||||
if acf_pattern.match(item):
|
||||
acf_count += 1
|
||||
futures.append(executor.submit(process_acf_file, folder, item))
|
||||
pbar.update(1)
|
||||
log_debug(f"Found {acf_count} ACF files in {folder}")
|
||||
|
||||
for future in futures:
|
||||
result = future.result()
|
||||
if result:
|
||||
app_id, game_name, install_path = result
|
||||
cream_installed = 'Cream installed' if os.path.exists(os.path.join(install_path, 'cream.sh')) else ''
|
||||
log_debug(f"Found game: {game_name} (App ID: {app_id})")
|
||||
games[app_id] = (game_name, cream_installed, install_path)
|
||||
|
||||
if not games:
|
||||
raise FileNotFoundError("No Steam games found.")
|
||||
except Exception as e:
|
||||
log_message(f"Error finding Steam apps: {e}")
|
||||
log_error("No Steam games found.")
|
||||
log_debug(f"Total games found: {len(games)}")
|
||||
|
||||
return games
|
||||
|
||||
def parse_acf(file_path):
|
||||
@@ -136,7 +258,7 @@ def parse_acf(file_path):
|
||||
install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
|
||||
return app_id.group(1), name.group(1), install_dir.group(1)
|
||||
except Exception as e:
|
||||
log_message(f"Error reading ACF file {file_path}: {e}")
|
||||
log_error(f"Error reading ACF file {file_path}: {e}")
|
||||
return None, None, None
|
||||
|
||||
def fetch_dlc_details(app_id):
|
||||
@@ -145,93 +267,185 @@ def fetch_dlc_details(app_id):
|
||||
response = requests.get(base_url)
|
||||
data = response.json()
|
||||
if app_id not in data or "data" not in data[app_id]:
|
||||
log_message("Error: Unable to fetch game details.")
|
||||
return []
|
||||
|
||||
game_data = data[app_id]["data"]
|
||||
dlcs = game_data.get("dlc", [])
|
||||
dlc_details = []
|
||||
for dlc_id in dlcs:
|
||||
try:
|
||||
time.sleep(0.3)
|
||||
dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
|
||||
dlc_response = requests.get(dlc_url)
|
||||
if dlc_response.status_code == 200:
|
||||
dlc_data = dlc_response.json()
|
||||
if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
|
||||
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
|
||||
dlc_details.append({"appid": dlc_id, "name": dlc_name})
|
||||
else:
|
||||
log_message(f"Data missing for DLC {dlc_id}")
|
||||
elif dlc_response.status_code == 429:
|
||||
log_message("Rate limited! Please wait before trying again.")
|
||||
time.sleep(10)
|
||||
else:
|
||||
log_message(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
|
||||
except Exception as e:
|
||||
log_message(f"Exception for DLC {dlc_id}: {str(e)}")
|
||||
|
||||
with tqdm(total=len(dlcs), desc="Fetching DLC details") as pbar:
|
||||
for dlc_id in dlcs:
|
||||
try:
|
||||
time.sleep(0.3)
|
||||
dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
|
||||
dlc_response = requests.get(dlc_url)
|
||||
|
||||
if dlc_response.status_code == 200:
|
||||
dlc_data = dlc_response.json()
|
||||
if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
|
||||
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
|
||||
dlc_details.append({"appid": dlc_id, "name": dlc_name})
|
||||
elif dlc_response.status_code == 429:
|
||||
time.sleep(10)
|
||||
|
||||
pbar.update(1)
|
||||
except Exception as e:
|
||||
log_error(f"Exception for DLC {dlc_id}: {str(e)}")
|
||||
|
||||
return dlc_details
|
||||
|
||||
except requests.exceptions.RequestException as e:
|
||||
log_message(f"Failed to fetch DLC details for {app_id}: {e}")
|
||||
log_error(f"Failed to fetch DLC details for {app_id}: {e}")
|
||||
return []
|
||||
|
||||
def install_files(app_id, game_install_dir, dlcs, game_name):
|
||||
if dlcs:
|
||||
print("\nFound DLCs:")
|
||||
for idx, dlc in enumerate(dlcs, 1):
|
||||
print(f"{idx}. {dlc['name']} (ID: {dlc['appid']})")
|
||||
if input("\nProceed with installation? (Y/n): ").lower() != 'n':
|
||||
return
|
||||
GREEN = '\033[92m'
|
||||
YELLOW = '\033[93m'
|
||||
RESET = '\033[0m'
|
||||
zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
|
||||
zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
|
||||
try:
|
||||
log_debug(f"Downloading creamlinux.zip from {zip_url}")
|
||||
response = requests.get(zip_url)
|
||||
if response.status_code == 200:
|
||||
log_debug("Successfully downloaded creamlinux.zip")
|
||||
with open(zip_path, 'wb') as f:
|
||||
f.write(response.content)
|
||||
with zipfile.ZipFile(zip_path, 'r') as zip_ref:
|
||||
log_debug(f"Extracting files to {game_install_dir}")
|
||||
zip_ref.extractall(game_install_dir)
|
||||
os.remove(zip_path)
|
||||
log_debug("Removed temporary zip file")
|
||||
|
||||
cream_sh_path = os.path.join(game_install_dir, 'cream.sh')
|
||||
os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC)
|
||||
log_debug("Set executable permissions for cream.sh")
|
||||
|
||||
dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs])
|
||||
cream_api_path = os.path.join(game_install_dir, 'cream_api.ini')
|
||||
log_debug(f"Writing cream_api.ini with {len(dlcs)} DLCs")
|
||||
with open(cream_api_path, 'w') as f:
|
||||
f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
|
||||
print(f"Custom cream_api.ini has been written to {game_install_dir}.")
|
||||
print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.")
|
||||
print(f"\n{GREEN}Installation complete!{RESET}")
|
||||
print(f"\n{YELLOW}Set launch options in Steam:{RESET}")
|
||||
print(f"{GREEN}'sh ./cream.sh %command%'{RESET} for {game_name}")
|
||||
else:
|
||||
log_message("Failed to download the files needed for installation.")
|
||||
log_error("Failed to download the files needed for installation.")
|
||||
except Exception as e:
|
||||
log_message(f"Failed to install files for {game_name}: {e}")
|
||||
log_error(f"Failed to install files for {game_name}: {e}")
|
||||
|
||||
def uninstall_creamlinux(install_path, game_name):
|
||||
YELLOW = '\033[93m'
|
||||
GREEN = '\033[92m'
|
||||
RESET = '\033[0m'
|
||||
try:
|
||||
log_debug(f"Starting uninstallation for {game_name}")
|
||||
files_to_remove = ['cream.sh', 'cream_api.ini', 'cream_api.so', 'lib32Creamlinux.so', 'lib64Creamlinux.so']
|
||||
for file in files_to_remove:
|
||||
file_path = os.path.join(install_path, file)
|
||||
if os.path.exists(file_path):
|
||||
log_debug(f"Removing {file}")
|
||||
os.remove(file_path)
|
||||
print(f"\n{GREEN}Successfully uninstalled CreamLinux from {game_name}{RESET}")
|
||||
print(f"\n{YELLOW}Make sure to remove{RESET} {GREEN}'sh ./cream.sh %command%'{RESET} {YELLOW}from launch options{RESET}")
|
||||
log_debug("Uninstallation completed successfully")
|
||||
except Exception as e:
|
||||
log_error(f"Failed to uninstall CreamLinux: {e}")
|
||||
|
||||
def main():
|
||||
show_header(app_version)
|
||||
parser = argparse.ArgumentParser(description="Steam DLC Fetcher")
|
||||
parser.add_argument("--manual", metavar='steamapps_path', help="Sets the steamapps path for faster operation", required=False)
|
||||
parser.add_argument("--debug", action="store_true", help="Enable debug logging")
|
||||
args = parser.parse_args()
|
||||
|
||||
setup_logging(args.debug)
|
||||
show_header(app_version, args.debug)
|
||||
|
||||
if not check_requirements():
|
||||
print("Missing required dependencies. Please install them and try again.")
|
||||
return
|
||||
|
||||
try:
|
||||
library_folders = find_steam_library_folders()
|
||||
library_folders = find_steam_library_folders(args.manual)
|
||||
if not library_folders:
|
||||
print("Falling back to Manual Method since no library folder was found")
|
||||
steamapps_path = input("Steamapps Path: ")
|
||||
if len(steamapps_path) > 3:
|
||||
library_folders = [steamapps_path]
|
||||
else:
|
||||
print("Invalid path! Closing the program...")
|
||||
return
|
||||
|
||||
# Do initial game scan
|
||||
games = find_steam_apps(library_folders)
|
||||
if games:
|
||||
print("Select the game for which you want to fetch DLCs:")
|
||||
if not games:
|
||||
print("No Steam games found on this computer or connected drives.")
|
||||
return
|
||||
|
||||
while True:
|
||||
games_list = list(games.items())
|
||||
|
||||
# Show game list
|
||||
print("\nSelect the game(s) for which you want to fetch DLCs:")
|
||||
GREEN = '\033[92m'
|
||||
RESET = '\033[0m'
|
||||
|
||||
for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
|
||||
if cream_status:
|
||||
print(f"{idx}. {GREEN}{name} (App ID: {app_id}) - Cream installed{RESET}")
|
||||
status = f" ({GREEN}Cream installed{RESET})" if cream_status else ""
|
||||
print(f"{idx}. {name} (App ID: {app_id}){status}")
|
||||
|
||||
try:
|
||||
choice = int(input("\nEnter the number of the game: ")) - 1
|
||||
if not (0 <= choice < len(games_list)):
|
||||
print("Invalid selection.")
|
||||
continue
|
||||
except ValueError:
|
||||
print("Invalid input. Please enter a number.")
|
||||
continue
|
||||
|
||||
selected_app_id, (selected_game_name, cream_status, selected_install_dir) = games_list[choice]
|
||||
|
||||
if cream_status:
|
||||
print(f"\nCreamLinux is installed for {selected_game_name}. What would you like to do?")
|
||||
print("1. Fetch DLC IDs")
|
||||
print("2. Uninstall CreamLinux")
|
||||
action = input("Enter your choice (1-2): ")
|
||||
|
||||
if action == "1":
|
||||
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
|
||||
dlcs = fetch_dlc_details(selected_app_id)
|
||||
if dlcs:
|
||||
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
|
||||
else:
|
||||
print("No DLCs found for the selected game.")
|
||||
elif action == "2":
|
||||
uninstall_creamlinux(selected_install_dir, selected_game_name)
|
||||
else:
|
||||
print(f"{idx}. {name} (App ID: {app_id})")
|
||||
|
||||
choice = int(input("Enter the number of the game: ")) - 1
|
||||
if choice < 0 or choice >= len(games_list):
|
||||
raise ValueError("Invalid selection.")
|
||||
selected_app_id, (selected_game_name, _, selected_install_dir) = games_list[choice]
|
||||
print(f"You selected: {selected_game_name} (App ID: {selected_app_id})")
|
||||
|
||||
dlcs = fetch_dlc_details(selected_app_id)
|
||||
if dlcs:
|
||||
print("DLC IDs found:", [dlc['appid'] for dlc in dlcs]) # Only print app IDs for clarity
|
||||
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
|
||||
print("Invalid choice.")
|
||||
else:
|
||||
print("No DLCs found for the selected game.")
|
||||
else:
|
||||
print("No Steam games found on this computer or connected drives.")
|
||||
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
|
||||
dlcs = fetch_dlc_details(selected_app_id)
|
||||
if dlcs:
|
||||
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
|
||||
else:
|
||||
print("No DLCs found for the selected game.")
|
||||
|
||||
if input("\nWould you like to perform another operation? (y/N): ").lower() != 'y':
|
||||
break
|
||||
|
||||
# Only scan again if user wants to continue
|
||||
games = find_steam_apps(library_folders)
|
||||
|
||||
except Exception as e:
|
||||
log_message(f"An error occurred: {e}")
|
||||
logging.exception("An error occurred:")
|
||||
log_error(f"An error occurred: {e}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
Reference in New Issue
Block a user